[Author]
Author = unknown
[Description]
Description = 
[Objectives]
Objectivescount = 131

Objectives[0]Type = Player_Start
Objectives[0]Culture = .
Objectives[0]positionX = -1148.145
Objectives[0]positionY = -1513.853
Objectives[0]positionZ = 10.63272
Objectives[0]Heading = 124.9537
Objectives[0]model = mp_f_freemode_01
Objectives[0]variation = Custom
Objectives[0]SetWeather = Current
Objectives[0]SetTime = 9
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 3
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = False
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]COMPONENT_HEAD_DRAWABLE = 11
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 18
Objectives[0]COMPONENT_HAIR_TEXTURE = 4
Objectives[0]COMPONENT_TORSO_DRAWABLE = 4
Objectives[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]COMPONENT_LEGS_DRAWABLE = 10
Objectives[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]COMPONENT_FEET_TEXTURE = 2
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 2
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 116
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = -1
Objectives[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 1
Objectives[0]Weapon0 = SwitchBlade
Objectives[0]mission_ActorsCount = 3
Objectives[0]mission_Actors[0]Survive_Number = 0
Objectives[0]mission_Actors[0]Failed_Text = 
Objectives[0]mission_Actors[0]Remove_After = 43
Objectives[0]mission_Actors[0]positionX = -1148.699
Objectives[0]mission_Actors[0]positionY = -1514.317
Objectives[0]mission_Actors[0]positionZ = 10.63272
Objectives[0]mission_Actors[0]Heading = 124.9587
Objectives[0]mission_Actors[0]String_Name = mp_f_freemode_01
Objectives[0]mission_Actors[0]Relationship_Group = Companion
Objectives[0]mission_Actors[0]AddBlip = True
Objectives[0]mission_Actors[0]ShowCone = False
Objectives[0]mission_Actors[0]Invincible = True
Objectives[0]mission_Actors[0]SetHealth = 100
Objectives[0]mission_Actors[0]DieFromHeadShot = True
Objectives[0]mission_Actors[0]CanExitVehicle = True
Objectives[0]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[0]AlwaysFight = True
Objectives[0]mission_Actors[0]Seeing_Range = 30
Objectives[0]mission_Actors[0]Hearing_Range = 30
Objectives[0]mission_Actors[0]CombatMovement = Offensive
Objectives[0]mission_Actors[0]weapon = VintagePistol
Objectives[0]mission_Actors[0]Variation = Custom
Objectives[0]mission_Actors[0]Task = 0
Objectives[0]mission_Actors[0]Task_Guard_Range = 5
Objectives[0]mission_Actors[0]Task_Stay_In_Range = True
Objectives[0]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[0]Task_Scenario = NONE
Objectives[0]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 11
Objectives[0]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 2
Objectives[0]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 18
Objectives[0]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 3
Objectives[0]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 4
Objectives[0]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 10
Objectives[0]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_TEXTURE = 1
Objectives[0]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 2
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 116
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 1
Objectives[0]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[0]NeededForObjectiveHintCount = 2
Objectives[0]mission_Actors[0]NeededForObjectiveHint[0] = 11
Objectives[0]mission_Actors[0]NeededForObjectiveHint[1] = 13
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 2
Objectives[0]mission_Actors[0]NeededForObjectiveCutsceneCount = 1
Objectives[0]mission_Actors[0]NeededForObjectiveCutscene[0] = 5
Objectives[0]mission_Actors[1]Survive_Number = 0
Objectives[0]mission_Actors[1]Failed_Text = 
Objectives[0]mission_Actors[1]Remove_After = 43
Objectives[0]mission_Actors[1]positionX = -1149.071
Objectives[0]mission_Actors[1]positionY = -1515.122
Objectives[0]mission_Actors[1]positionZ = 10.63272
Objectives[0]mission_Actors[1]Heading = 124.9623
Objectives[0]mission_Actors[1]String_Name = mp_f_freemode_01
Objectives[0]mission_Actors[1]Relationship_Group = Companion
Objectives[0]mission_Actors[1]AddBlip = True
Objectives[0]mission_Actors[1]ShowCone = False
Objectives[0]mission_Actors[1]Invincible = True
Objectives[0]mission_Actors[1]SetHealth = 100
Objectives[0]mission_Actors[1]DieFromHeadShot = True
Objectives[0]mission_Actors[1]CanExitVehicle = True
Objectives[0]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[1]AlwaysFight = True
Objectives[0]mission_Actors[1]Seeing_Range = 30
Objectives[0]mission_Actors[1]Hearing_Range = 30
Objectives[0]mission_Actors[1]CombatMovement = Offensive
Objectives[0]mission_Actors[1]weapon = VintagePistol
Objectives[0]mission_Actors[1]Variation = Custom
Objectives[0]mission_Actors[1]Task = 0
Objectives[0]mission_Actors[1]Task_Guard_Range = 5
Objectives[0]mission_Actors[1]Task_Stay_In_Range = True
Objectives[0]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[1]Task_Scenario = NONE
Objectives[0]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 11
Objectives[0]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 1
Objectives[0]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 18
Objectives[0]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 2
Objectives[0]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 4
Objectives[0]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 10
Objectives[0]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_FEET_TEXTURE = 3
Objectives[0]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 2
Objectives[0]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 116
Objectives[0]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 2
Objectives[0]mission_Actors[1]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[1]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[1]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[1]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[1]NeededForObjectiveHintCount = 1
Objectives[0]mission_Actors[1]NeededForObjectiveHint[0] = 14
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 1
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 3
Objectives[0]mission_Actors[1]NeededForObjectiveCutsceneCount = 2
Objectives[0]mission_Actors[1]NeededForObjectiveCutscene[0] = 21
Objectives[0]mission_Actors[1]NeededForObjectiveCutscene[1] = 6
Objectives[0]mission_Actors[2]Survive_Number = 0
Objectives[0]mission_Actors[2]Failed_Text = 
Objectives[0]mission_Actors[2]Remove_After = 18
Objectives[0]mission_Actors[2]positionX = -1161.069
Objectives[0]mission_Actors[2]positionY = -1521.026
Objectives[0]mission_Actors[2]positionZ = 10.63272
Objectives[0]mission_Actors[2]Heading = 300.7707
Objectives[0]mission_Actors[2]String_Name = ig_dix
Objectives[0]mission_Actors[2]Relationship_Group = Friend
Objectives[0]mission_Actors[2]AddBlip = False
Objectives[0]mission_Actors[2]ShowCone = False
Objectives[0]mission_Actors[2]Invincible = True
Objectives[0]mission_Actors[2]SetHealth = 100
Objectives[0]mission_Actors[2]DieFromHeadShot = True
Objectives[0]mission_Actors[2]CanExitVehicle = True
Objectives[0]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[2]AlwaysFight = True
Objectives[0]mission_Actors[2]Seeing_Range = 30
Objectives[0]mission_Actors[2]Hearing_Range = 30
Objectives[0]mission_Actors[2]CombatMovement = Offensive
Objectives[0]mission_Actors[2]weapon = Unarmed
Objectives[0]mission_Actors[2]Variation = Default
Objectives[0]mission_Actors[2]Task = 3
Objectives[0]mission_Actors[2]Task_Guard_Range = 5
Objectives[0]mission_Actors[2]Task_Stay_In_Range = True
Objectives[0]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[2]Task_Scenario = WORLD_HUMAN_HANG_OUT_STREET
Objectives[0]mission_Actors[2]NeededForObjectiveHintCount = 1
Objectives[0]mission_Actors[2]NeededForObjectiveHint[0] = 16
Objectives[0]mission_Actors[2]NeededForObjectiveSetPlayerActorCount = 1
Objectives[0]mission_Actors[2]NeededForObjectiveSetPlayerActor[0] = 15
Objectives[0]mission_Actors[2]NeededForObjectiveGoToActorCount = 1
Objectives[0]mission_Actors[2]NeededForObjectiveGoToActor[0] = 9
Objectives[0]mission_Vehicles = 2
Objectives[0]mission_Vehicles[0]positionX = -1142.676
Objectives[0]mission_Vehicles[0]positionY = -1533.004
Objectives[0]mission_Vehicles[0]positionZ = 3.853426
Objectives[0]mission_Vehicles[0]Heading = 123.8442
Objectives[0]mission_Vehicles[0]Name = Stafford
Objectives[0]mission_Vehicles[0]Model = stafford
Objectives[0]mission_Vehicles[0]PrimaryColor = MetallicChampagne
Objectives[0]mission_Vehicles[0]SecondaryColor = PureWhite
Objectives[0]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[0]HasPearlescent = False
Objectives[0]mission_Vehicles[0]Livery = 6
Objectives[0]mission_Vehicles[0]DirtLevel = 15
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = False
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 0
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]mission_Vehicles[0]NeededForObjectivesCount = 8
Objectives[0]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 17
Objectives[0]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForVehicleObjectiveNumber[1] = 31
Objectives[0]mission_Vehicles[0]NeededForVehicleIndex[1] = 0
Objectives[0]mission_Vehicles[0]NeededForVehicleObjectiveNumber[2] = 33
Objectives[0]mission_Vehicles[0]NeededForVehicleIndex[2] = 0
Objectives[0]mission_Vehicles[0]NeededForVehicleObjectiveNumber[3] = 54
Objectives[0]mission_Vehicles[0]NeededForVehicleIndex[3] = 0
Objectives[0]mission_Vehicles[0]NeededForVehicleObjectiveNumber[4] = 89
Objectives[0]mission_Vehicles[0]NeededForVehicleIndex[4] = 0
Objectives[0]mission_Vehicles[0]NeededForVehicleObjectiveNumber[5] = 63
Objectives[0]mission_Vehicles[0]NeededForVehicleIndex[5] = 0
Objectives[0]mission_Vehicles[0]NeededForVehicleObjectiveNumber[6] = 80
Objectives[0]mission_Vehicles[0]NeededForVehicleIndex[6] = 0
Objectives[0]mission_Vehicles[0]NeededForVehicleObjectiveNumber[7] = 71
Objectives[0]mission_Vehicles[0]NeededForVehicleIndex[7] = 0
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorCount = 3
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 19
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 57
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[2] = 83
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[2] = 0
Objectives[0]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 3
Objectives[0]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 20
Objectives[0]mission_Vehicles[0]NeededForObjectiveCutscene[1] = 59
Objectives[0]mission_Vehicles[0]NeededForObjectiveCutscene[2] = 84
Objectives[0]mission_Vehicles[1]positionX = -1147.953
Objectives[0]mission_Vehicles[1]positionY = -1525.693
Objectives[0]mission_Vehicles[1]positionZ = 3.949178
Objectives[0]mission_Vehicles[1]Heading = 125.0542
Objectives[0]mission_Vehicles[1]Name = Whippet
Objectives[0]mission_Vehicles[1]Model = tribike
Objectives[0]mission_Vehicles[1]PrimaryColor = PureWhite
Objectives[0]mission_Vehicles[1]SecondaryColor = PureWhite
Objectives[0]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[1]HasPearlescent = False
Objectives[0]mission_Vehicles[1]Livery = 3
Objectives[0]mission_Vehicles[1]DirtLevel = 15
Objectives[0]mission_Vehicles[1]LockedForPlayer = True
Objectives[0]mission_Vehicles[1]Locked = False
Objectives[0]mission_Vehicles[1]Alarm = False
Objectives[0]mission_Vehicles[1]HotWired = False
Objectives[0]mission_Vehicles[1]Invincible = True
Objectives[0]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[1]Remove_After = 18
Objectives[0]mission_Vehicles[1]Survive_Number = 0
Objectives[0]mission_Vehicles[1]Failed_Text = 
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorCount = 1
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[0] = 15
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 4
Objectives[0]mission_Pickup_Props[0]Model = PICKUP_WEAPON_GUSENBERG
Objectives[0]mission_Pickup_Props[0]Value = 99999
Objectives[0]mission_Pickup_Props[0]positionX = -1155.531
Objectives[0]mission_Pickup_Props[0]positionY = -1521.817
Objectives[0]mission_Pickup_Props[0]positionZ = 11.03337
Objectives[0]mission_Pickup_Props[0]rotationX = 0
Objectives[0]mission_Pickup_Props[0]rotationY = 0
Objectives[0]mission_Pickup_Props[0]rotationZ = 124.9954
Objectives[0]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[0]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective[0] = 10
Objectives[0]mission_Pickup_Props[1]Model = PICKUP_WEAPON_VINTAGEPISTOL
Objectives[0]mission_Pickup_Props[1]Value = 99999
Objectives[0]mission_Pickup_Props[1]positionX = -1155.531
Objectives[0]mission_Pickup_Props[1]positionY = -1521.817
Objectives[0]mission_Pickup_Props[1]positionZ = 11.03337
Objectives[0]mission_Pickup_Props[1]rotationX = 0
Objectives[0]mission_Pickup_Props[1]rotationY = 0
Objectives[0]mission_Pickup_Props[1]rotationZ = 99.99535
Objectives[0]mission_Pickup_Props[1]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[0]mission_Pickup_Props[1]Needed_For_Pickup_Prop_Objective[0] = 10
Objectives[0]mission_Pickup_Props[2]Model = prop_drug_package
Objectives[0]mission_Pickup_Props[2]Value = 99999
Objectives[0]mission_Pickup_Props[2]positionX = -1446.831
Objectives[0]mission_Pickup_Props[2]positionY = -246.0514
Objectives[0]mission_Pickup_Props[2]positionZ = 49.32692
Objectives[0]mission_Pickup_Props[2]rotationX = 0
Objectives[0]mission_Pickup_Props[2]rotationY = 0
Objectives[0]mission_Pickup_Props[2]rotationZ = 144.9954
Objectives[0]mission_Pickup_Props[2]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[0]mission_Pickup_Props[2]Needed_For_Pickup_Prop_Objective[0] = 28
Objectives[0]mission_Pickup_Props[3]Model = prop_mp_drug_pack_red
Objectives[0]mission_Pickup_Props[3]Value = 99999
Objectives[0]mission_Pickup_Props[3]positionX = -1447.355
Objectives[0]mission_Pickup_Props[3]positionY = -239.8576
Objectives[0]mission_Pickup_Props[3]positionZ = 49.31805
Objectives[0]mission_Pickup_Props[3]rotationX = 0
Objectives[0]mission_Pickup_Props[3]rotationY = 0
Objectives[0]mission_Pickup_Props[3]rotationZ = 129.9954
Objectives[0]mission_Pickup_Props[3]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[0]mission_Pickup_Props[3]Needed_For_Pickup_Prop_Objective[0] = 28
Objectives[0]ObjectiveMessages = 0

Objectives[1]Type = Set_Player_Actor_Objective
Objectives[1]Text = 
Objectives[1]positionX = -1151.538
Objectives[1]positionY = -1511.115
Objectives[1]positionZ = 3.37914
Objectives[1]SetPlayerActor_Use_Player = True
Objectives[1]SetPlayerActor_Player_Controllable = True
Objectives[1]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[1]SetPlayerActor_Use_Actor = False
Objectives[1]SetPlayerActor_RelationshipGroup_Change = False
Objectives[1]SetPlayerActor_RelationshipGroup = Neutral
Objectives[1]SetPlayerActor_Invincible_Change = False
Objectives[1]SetPlayerActor_Invincible = False
Objectives[1]SetPlayerActor_NewTask = True
Objectives[1]Int_Task = 99
Objectives[1]Task_Repeat = False
Objectives[1]Task_Timeout = False
Objectives[1]Task_Guard_Range = 10
Objectives[1]Task_Stay_In_Range = True
Objectives[1]Task_Wander_Range = 10
Objectives[1]Task_Scenario = NONE
Objectives[1]Task_TalkingAnimation = mic_chatter
Objectives[1]Task_Time = 1
Objectives[1]TaskListCount = 2
Objectives[1]Task_List[0]Type = Pause
Objectives[1]Task_List[0]positionX = -1152.783
Objectives[1]Task_List[0]positionY = -1516.822
Objectives[1]Task_List[0]positionZ = 6.974689
Objectives[1]Task_List[0]time = 1
Objectives[1]Task_List[1]Type = WalkTo
Objectives[1]Task_List[1]DestinationX = -1158.062
Objectives[1]Task_List[1]DestinationY = -1520.85
Objectives[1]Task_List[1]DestinationZ = 10.13272
Objectives[1]Task_List[1]Rotation = 300.7707
Objectives[1]Task_List[1]Speed = 0.5
Objectives[1]Task_List[1]GoStraitToCoord = True
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Type = Set_Player_Actor_Objective
Objectives[2]Text = 
Objectives[2]positionX = -1147.08
Objectives[2]positionY = -1513.67
Objectives[2]positionZ = 10.49461
Objectives[2]SetPlayerActor_Use_Player = False
Objectives[2]SetPlayerActor_Player_Controllable = True
Objectives[2]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[2]SetPlayerActor_Use_Actor = True
Objectives[2]SetPlayerActor_RelationshipGroup_Change = False
Objectives[2]SetPlayerActor_RelationshipGroup = Neutral
Objectives[2]SetPlayerActor_Invincible_Change = False
Objectives[2]SetPlayerActor_Invincible = False
Objectives[2]SetPlayerActor_NewTask = True
Objectives[2]Int_Task = 99
Objectives[2]Task_Repeat = False
Objectives[2]Task_Timeout = False
Objectives[2]Task_Guard_Range = 10
Objectives[2]Task_Stay_In_Range = True
Objectives[2]Task_Wander_Range = 10
Objectives[2]Task_Scenario = NONE
Objectives[2]Task_TalkingAnimation = mic_chatter
Objectives[2]Task_Time = 1
Objectives[2]TaskListCount = 2
Objectives[2]Task_List[0]Type = WalkTo
Objectives[2]Task_List[0]DestinationX = -1158.056
Objectives[2]Task_List[0]DestinationY = -1521.031
Objectives[2]Task_List[0]DestinationZ = 10.13272
Objectives[2]Task_List[0]Rotation = -295
Objectives[2]Task_List[0]Speed = 0.5
Objectives[2]Task_List[0]GoStraitToCoord = True
Objectives[2]Task_List[1]Type = WalkTo
Objectives[2]Task_List[1]DestinationX = -1159.404
Objectives[2]Task_List[1]DestinationY = -1519.698
Objectives[2]Task_List[1]DestinationZ = 10.13272
Objectives[2]Task_List[1]Rotation = -295
Objectives[2]Task_List[1]Speed = 0.5
Objectives[2]Task_List[1]GoStraitToCoord = True
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 0

Objectives[3]Type = Set_Player_Actor_Objective
Objectives[3]Text = 
Objectives[3]positionX = -1150.546
Objectives[3]positionY = -1511.775
Objectives[3]positionZ = 9.632723
Objectives[3]SetPlayerActor_Use_Player = False
Objectives[3]SetPlayerActor_Player_Controllable = True
Objectives[3]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[3]SetPlayerActor_Use_Actor = True
Objectives[3]SetPlayerActor_RelationshipGroup_Change = False
Objectives[3]SetPlayerActor_RelationshipGroup = Neutral
Objectives[3]SetPlayerActor_Invincible_Change = False
Objectives[3]SetPlayerActor_Invincible = False
Objectives[3]SetPlayerActor_NewTask = True
Objectives[3]Int_Task = 99
Objectives[3]Task_Repeat = False
Objectives[3]Task_Timeout = False
Objectives[3]Task_Guard_Range = 10
Objectives[3]Task_Stay_In_Range = True
Objectives[3]Task_Wander_Range = 10
Objectives[3]Task_Scenario = NONE
Objectives[3]Task_TalkingAnimation = mic_chatter
Objectives[3]Task_Time = 1
Objectives[3]TaskListCount = 1
Objectives[3]Task_List[0]Type = WalkTo
Objectives[3]Task_List[0]DestinationX = -1160.457
Objectives[3]Task_List[0]DestinationY = -1522.088
Objectives[3]Task_List[0]DestinationZ = 10.13272
Objectives[3]Task_List[0]Rotation = -295
Objectives[3]Task_List[0]Speed = 0.5
Objectives[3]Task_List[0]GoStraitToCoord = True
Objectives[3]mission_ActorsCount = 0
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 0

Objectives[4]Type = Cutscenes_Objective
Objectives[4]Text = 
Objectives[4]positionX = -1150.263
Objectives[4]positionY = -1515.239
Objectives[4]positionZ = 9.632723
Objectives[4]Cutscenes_Time = 8
Objectives[4]Cutscenes_Trans_Time = 0
Objectives[4]Cutscenes_FOV = 60
Objectives[4]Cutscenes_Shake = Hand
Objectives[4]Cutscenes_Amplitude = 0
Objectives[4]Cutscenes_FadeOut = False
Objectives[4]Cutscenes_FadeIn = False
Objectives[4]Cutscenes_End = False
Objectives[4]Cutscenes_Point_At_Position = True
Objectives[4]Cutscenes_Point_At_Player = False
Objectives[4]Cutscenes_Point_At_Actor = False
Objectives[4]Cutscenes_Point_At_Vehicle = False
Objectives[4]Cutscenes_Follow_Player = False
Objectives[4]Cutscenes_Follow_Actor = False
Objectives[4]Cutscenes_Follow_Vehicle = False
Objectives[4]Cutscenes_Follow_Distancee = 11
Objectives[4]Cutscenes_Follow_Hieght = 2
Objectives[4]Cutscenes_Follow_Angle = 235
Objectives[4]mission_ActorsCount = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 3
Objectives[4]ObjectiveMessages[0]positionX = -2458.679
Objectives[4]ObjectiveMessages[0]positionY = 278.9878
Objectives[4]ObjectiveMessages[0]positionZ = 159.2589
Objectives[4]ObjectiveMessages[0]Message = ~o~I  don't know... I feel weird...
Objectives[4]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[4]ObjectiveMessages[0]Sender = 
Objectives[4]ObjectiveMessages[0]Subject = 
Objectives[4]ObjectiveMessages[0]MessageColor = White
Objectives[4]ObjectiveMessages[0]PlayFromStart = True
Objectives[4]ObjectiveMessages[0]Delay = False
Objectives[4]ObjectiveMessages[0]DelayTime = 0
Objectives[4]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[0]TypeSubtitle = True
Objectives[4]ObjectiveMessages[0]TypeTextMesage = False
Objectives[4]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[1]positionX = -2456.229
Objectives[4]ObjectiveMessages[1]positionY = 274.3569
Objectives[4]ObjectiveMessages[1]positionZ = 158.1416
Objectives[4]ObjectiveMessages[1]Message = ~r~We are weird, but also unrecognizable.
Objectives[4]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[4]ObjectiveMessages[1]Sender = 
Objectives[4]ObjectiveMessages[1]Subject = 
Objectives[4]ObjectiveMessages[1]MessageColor = White
Objectives[4]ObjectiveMessages[1]PlayFromStart = False
Objectives[4]ObjectiveMessages[1]Delay = True
Objectives[4]ObjectiveMessages[1]DelayTime = 3
Objectives[4]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[1]TypeSubtitle = True
Objectives[4]ObjectiveMessages[1]TypeTextMesage = False
Objectives[4]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[2]positionX = -2454.488
Objectives[4]ObjectiveMessages[2]positionY = 269.0768
Objectives[4]ObjectiveMessages[2]positionZ = 157.4363
Objectives[4]ObjectiveMessages[2]Message = ~p~I'm not sure we are that unrecognizable.
Objectives[4]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[4]ObjectiveMessages[2]Sender = 
Objectives[4]ObjectiveMessages[2]Subject = 
Objectives[4]ObjectiveMessages[2]MessageColor = White
Objectives[4]ObjectiveMessages[2]PlayFromStart = False
Objectives[4]ObjectiveMessages[2]Delay = True
Objectives[4]ObjectiveMessages[2]DelayTime = 6
Objectives[4]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[2]TypeSubtitle = True
Objectives[4]ObjectiveMessages[2]TypeTextMesage = False
Objectives[4]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[5]Type = Cutscenes_Objective
Objectives[5]Text = 
Objectives[5]positionX = -1147.41
Objectives[5]positionY = -1534.342
Objectives[5]positionZ = 3.344847
Objectives[5]Cutscenes_Time = 3
Objectives[5]Cutscenes_Trans_Time = 2
Objectives[5]Cutscenes_FOV = 60
Objectives[5]Cutscenes_Shake = Hand
Objectives[5]Cutscenes_Amplitude = 0
Objectives[5]Cutscenes_FadeOut = False
Objectives[5]Cutscenes_FadeIn = False
Objectives[5]Cutscenes_End = False
Objectives[5]Cutscenes_Point_At_Position = False
Objectives[5]Cutscenes_Point_At_Player = False
Objectives[5]Cutscenes_Point_At_Actor = False
Objectives[5]Cutscenes_Point_At_Vehicle = False
Objectives[5]Cutscenes_Follow_Player = False
Objectives[5]Cutscenes_Follow_Actor = True
Objectives[5]Cutscenes_Follow_Vehicle = False
Objectives[5]Cutscenes_Follow_Distancee = 2
Objectives[5]Cutscenes_Follow_Hieght = 1
Objectives[5]Cutscenes_Follow_Angle = 10
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 3
Objectives[5]ObjectiveMessages[0]positionX = -2434.411
Objectives[5]ObjectiveMessages[0]positionY = 261.4562
Objectives[5]ObjectiveMessages[0]positionZ = 149.8626
Objectives[5]ObjectiveMessages[0]Message = ~r~You'll see, Dixon, Who am i?
Objectives[5]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[5]ObjectiveMessages[0]Sender = 
Objectives[5]ObjectiveMessages[0]Subject = 
Objectives[5]ObjectiveMessages[0]MessageColor = White
Objectives[5]ObjectiveMessages[0]PlayFromStart = True
Objectives[5]ObjectiveMessages[0]Delay = False
Objectives[5]ObjectiveMessages[0]DelayTime = 0
Objectives[5]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[0]TypeSubtitle = True
Objectives[5]ObjectiveMessages[0]TypeTextMesage = False
Objectives[5]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[5]ObjectiveMessages[1]positionX = -2427.007
Objectives[5]ObjectiveMessages[1]positionY = 261.7478
Objectives[5]ObjectiveMessages[1]positionZ = 149.0838
Objectives[5]ObjectiveMessages[1]Message = ~b~Um... Ronda.
Objectives[5]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[5]ObjectiveMessages[1]Sender = 
Objectives[5]ObjectiveMessages[1]Subject = 
Objectives[5]ObjectiveMessages[1]MessageColor = White
Objectives[5]ObjectiveMessages[1]PlayFromStart = False
Objectives[5]ObjectiveMessages[1]Delay = True
Objectives[5]ObjectiveMessages[1]DelayTime = 3
Objectives[5]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[1]TypeSubtitle = True
Objectives[5]ObjectiveMessages[1]TypeTextMesage = False
Objectives[5]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[5]ObjectiveMessages[2]positionX = -2422.35
Objectives[5]ObjectiveMessages[2]positionY = 262.1381
Objectives[5]ObjectiveMessages[2]positionZ = 148.6591
Objectives[5]ObjectiveMessages[2]Message = ~r~No, Tanya.
Objectives[5]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[5]ObjectiveMessages[2]Sender = 
Objectives[5]ObjectiveMessages[2]Subject = 
Objectives[5]ObjectiveMessages[2]MessageColor = White
Objectives[5]ObjectiveMessages[2]PlayFromStart = False
Objectives[5]ObjectiveMessages[2]Delay = True
Objectives[5]ObjectiveMessages[2]DelayTime = 4
Objectives[5]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[2]TypeSubtitle = True
Objectives[5]ObjectiveMessages[2]TypeTextMesage = False
Objectives[5]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[6]Type = Cutscenes_Objective
Objectives[6]Text = 
Objectives[6]positionX = -1148.845
Objectives[6]positionY = -1510.895
Objectives[6]positionZ = 9.632723
Objectives[6]Cutscenes_Time = 2
Objectives[6]Cutscenes_Trans_Time = 2
Objectives[6]Cutscenes_FOV = 60
Objectives[6]Cutscenes_Shake = Hand
Objectives[6]Cutscenes_Amplitude = 0
Objectives[6]Cutscenes_FadeOut = False
Objectives[6]Cutscenes_FadeIn = False
Objectives[6]Cutscenes_End = False
Objectives[6]Cutscenes_Point_At_Position = False
Objectives[6]Cutscenes_Point_At_Player = False
Objectives[6]Cutscenes_Point_At_Actor = False
Objectives[6]Cutscenes_Point_At_Vehicle = False
Objectives[6]Cutscenes_Follow_Player = False
Objectives[6]Cutscenes_Follow_Actor = True
Objectives[6]Cutscenes_Follow_Vehicle = False
Objectives[6]Cutscenes_Follow_Distancee = 2
Objectives[6]Cutscenes_Follow_Hieght = 1
Objectives[6]Cutscenes_Follow_Angle = 10
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 3
Objectives[6]ObjectiveMessages[0]positionX = -2412.565
Objectives[6]ObjectiveMessages[0]positionY = 256.6765
Objectives[6]ObjectiveMessages[0]positionZ = 146.6257
Objectives[6]ObjectiveMessages[0]Message = ~o~And me, who am I?
Objectives[6]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[6]ObjectiveMessages[0]Sender = 
Objectives[6]ObjectiveMessages[0]Subject = 
Objectives[6]ObjectiveMessages[0]MessageColor = White
Objectives[6]ObjectiveMessages[0]PlayFromStart = True
Objectives[6]ObjectiveMessages[0]Delay = False
Objectives[6]ObjectiveMessages[0]DelayTime = 0
Objectives[6]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[0]TypeSubtitle = True
Objectives[6]ObjectiveMessages[0]TypeTextMesage = False
Objectives[6]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[6]ObjectiveMessages[1]positionX = -2410.212
Objectives[6]ObjectiveMessages[1]positionY = 253.9247
Objectives[6]ObjectiveMessages[1]positionZ = 145.6854
Objectives[6]ObjectiveMessages[1]Message = ~b~Um... Sweety?
Objectives[6]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[6]ObjectiveMessages[1]Sender = 
Objectives[6]ObjectiveMessages[1]Subject = 
Objectives[6]ObjectiveMessages[1]MessageColor = White
Objectives[6]ObjectiveMessages[1]PlayFromStart = False
Objectives[6]ObjectiveMessages[1]Delay = True
Objectives[6]ObjectiveMessages[1]DelayTime = 2
Objectives[6]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[1]TypeSubtitle = True
Objectives[6]ObjectiveMessages[1]TypeTextMesage = False
Objectives[6]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[6]ObjectiveMessages[2]positionX = -2407.121
Objectives[6]ObjectiveMessages[2]positionY = 250.8729
Objectives[6]ObjectiveMessages[2]positionZ = 144.2004
Objectives[6]ObjectiveMessages[2]Message = ~o~No, Ronda.
Objectives[6]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[6]ObjectiveMessages[2]Sender = 
Objectives[6]ObjectiveMessages[2]Subject = 
Objectives[6]ObjectiveMessages[2]MessageColor = White
Objectives[6]ObjectiveMessages[2]PlayFromStart = False
Objectives[6]ObjectiveMessages[2]Delay = True
Objectives[6]ObjectiveMessages[2]DelayTime = 3
Objectives[6]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[2]TypeSubtitle = True
Objectives[6]ObjectiveMessages[2]TypeTextMesage = False
Objectives[6]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[7]Type = Cutscenes_Objective
Objectives[7]Text = 
Objectives[7]positionX = -1148.067
Objectives[7]positionY = -1513.032
Objectives[7]positionZ = 9.632723
Objectives[7]Cutscenes_Time = 2
Objectives[7]Cutscenes_Trans_Time = 2
Objectives[7]Cutscenes_FOV = 60
Objectives[7]Cutscenes_Shake = Hand
Objectives[7]Cutscenes_Amplitude = 0
Objectives[7]Cutscenes_FadeOut = False
Objectives[7]Cutscenes_FadeIn = False
Objectives[7]Cutscenes_End = False
Objectives[7]Cutscenes_Point_At_Position = False
Objectives[7]Cutscenes_Point_At_Player = False
Objectives[7]Cutscenes_Point_At_Actor = False
Objectives[7]Cutscenes_Point_At_Vehicle = False
Objectives[7]Cutscenes_Follow_Player = True
Objectives[7]Cutscenes_Follow_Actor = False
Objectives[7]Cutscenes_Follow_Vehicle = False
Objectives[7]Cutscenes_Follow_Distancee = 2
Objectives[7]Cutscenes_Follow_Hieght = 1
Objectives[7]Cutscenes_Follow_Angle = 0
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 3
Objectives[7]ObjectiveMessages[0]positionX = -2404.717
Objectives[7]ObjectiveMessages[0]positionY = 245.2471
Objectives[7]ObjectiveMessages[0]positionZ = 141.9644
Objectives[7]ObjectiveMessages[0]Message = ~p~And me?
Objectives[7]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[7]ObjectiveMessages[0]Sender = 
Objectives[7]ObjectiveMessages[0]Subject = 
Objectives[7]ObjectiveMessages[0]MessageColor = White
Objectives[7]ObjectiveMessages[0]PlayFromStart = True
Objectives[7]ObjectiveMessages[0]Delay = False
Objectives[7]ObjectiveMessages[0]DelayTime = 0
Objectives[7]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[7]ObjectiveMessages[0]TypeSubtitle = True
Objectives[7]ObjectiveMessages[0]TypeTextMesage = False
Objectives[7]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[7]ObjectiveMessages[1]positionX = -2402.404
Objectives[7]ObjectiveMessages[1]positionY = 242.3611
Objectives[7]ObjectiveMessages[1]positionZ = 141.1648
Objectives[7]ObjectiveMessages[1]Message = ~b~Um... Tanya.
Objectives[7]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[7]ObjectiveMessages[1]Sender = 
Objectives[7]ObjectiveMessages[1]Subject = 
Objectives[7]ObjectiveMessages[1]MessageColor = White
Objectives[7]ObjectiveMessages[1]PlayFromStart = False
Objectives[7]ObjectiveMessages[1]Delay = True
Objectives[7]ObjectiveMessages[1]DelayTime = 1
Objectives[7]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[7]ObjectiveMessages[1]TypeSubtitle = True
Objectives[7]ObjectiveMessages[1]TypeTextMesage = False
Objectives[7]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[7]ObjectiveMessages[2]positionX = -2399.073
Objectives[7]ObjectiveMessages[2]positionY = 237.9376
Objectives[7]ObjectiveMessages[2]positionZ = 140.9454
Objectives[7]ObjectiveMessages[2]Message = ~p~You're an idiot.
Objectives[7]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[7]ObjectiveMessages[2]Sender = 
Objectives[7]ObjectiveMessages[2]Subject = 
Objectives[7]ObjectiveMessages[2]MessageColor = White
Objectives[7]ObjectiveMessages[2]PlayFromStart = False
Objectives[7]ObjectiveMessages[2]Delay = True
Objectives[7]ObjectiveMessages[2]DelayTime = 2
Objectives[7]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[7]ObjectiveMessages[2]TypeSubtitle = True
Objectives[7]ObjectiveMessages[2]TypeTextMesage = False
Objectives[7]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[8]Type = Cutscenes_Objective
Objectives[8]Text = 
Objectives[8]positionX = -1150.479
Objectives[8]positionY = -1510.622
Objectives[8]positionZ = 3.379537
Objectives[8]Cutscenes_Time = 0
Objectives[8]Cutscenes_Trans_Time = 0
Objectives[8]Cutscenes_FOV = 30
Objectives[8]Cutscenes_Shake = Hand
Objectives[8]Cutscenes_Amplitude = 0
Objectives[8]Cutscenes_FadeOut = False
Objectives[8]Cutscenes_FadeIn = False
Objectives[8]Cutscenes_End = True
Objectives[8]Cutscenes_Point_At_Position = False
Objectives[8]Cutscenes_Point_At_Player = False
Objectives[8]Cutscenes_Point_At_Actor = False
Objectives[8]Cutscenes_Point_At_Vehicle = False
Objectives[8]Cutscenes_Follow_Player = False
Objectives[8]Cutscenes_Follow_Actor = False
Objectives[8]Cutscenes_Follow_Vehicle = False
Objectives[8]Cutscenes_Follow_Distancee = 10
Objectives[8]Cutscenes_Follow_Hieght = 1
Objectives[8]Cutscenes_Follow_Angle = 0
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 0

Objectives[9]Type = GoTo_Actor
Objectives[9]Text = 
Objectives[9]positionX = -1160.937
Objectives[9]positionY = -1523.024
Objectives[9]positionZ = 9.633053
Objectives[9]GoTo_Actor_ChangToCompanion = True
Objectives[9]GoTo_Actor_Distance = 10
Objectives[9]GoTo_Actor_Remove_Blip = True
Objectives[9]mission_ActorsCount = 0
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 0

Objectives[10]Text = 
Objectives[10]CollectPickupsAddBlips = True
Objectives[10]FaildText = 
Objectives[10]Type = Collect_Pickup
Objectives[10]positionX = -1153.348
Objectives[10]positionY = -1523.199
Objectives[10]positionZ = 10.53337
Objectives[10]mission_ActorsCount = 0
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 2
Objectives[10]ObjectiveMessages[0]positionX = -2397.643
Objectives[10]ObjectiveMessages[0]positionY = 223.3356
Objectives[10]ObjectiveMessages[0]positionZ = 140.8018
Objectives[10]ObjectiveMessages[0]Message = ~p~Okay, let's go, we're the weapons?
Objectives[10]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[10]ObjectiveMessages[0]Sender = 
Objectives[10]ObjectiveMessages[0]Subject = 
Objectives[10]ObjectiveMessages[0]MessageColor = White
Objectives[10]ObjectiveMessages[0]PlayFromStart = True
Objectives[10]ObjectiveMessages[0]Delay = False
Objectives[10]ObjectiveMessages[0]DelayTime = 0
Objectives[10]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[0]TypeSubtitle = True
Objectives[10]ObjectiveMessages[0]TypeTextMesage = False
Objectives[10]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[10]ObjectiveMessages[1]positionX = -2397.36
Objectives[10]ObjectiveMessages[1]positionY = 216.3916
Objectives[10]ObjectiveMessages[1]positionZ = 139.7464
Objectives[10]ObjectiveMessages[1]Message = ~r~There.
Objectives[10]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[10]ObjectiveMessages[1]Sender = 
Objectives[10]ObjectiveMessages[1]Subject = 
Objectives[10]ObjectiveMessages[1]MessageColor = White
Objectives[10]ObjectiveMessages[1]PlayFromStart = False
Objectives[10]ObjectiveMessages[1]Delay = True
Objectives[10]ObjectiveMessages[1]DelayTime = 3
Objectives[10]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[1]TypeSubtitle = True
Objectives[10]ObjectiveMessages[1]TypeTextMesage = False
Objectives[10]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[11]Type = Hint_Objective
Objectives[11]Text = 
Objectives[11]positionX = -1149.572
Objectives[11]positionY = -1511.639
Objectives[11]positionZ = 9.632723
Objectives[11]Hint_Time = 6
Objectives[11]Hint_FOV = 40
Objectives[11]Hint_Use_Position = False
Objectives[11]Hint_Use_Player = False
Objectives[11]Hint_Use_Actor = True
Objectives[11]Hint_Use_Vehicle = False
Objectives[11]mission_ActorsCount = 0
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 4
Objectives[11]ObjectiveMessages[0]positionX = -2399.203
Objectives[11]ObjectiveMessages[0]positionY = 205.6025
Objectives[11]ObjectiveMessages[0]positionZ = 135.9564
Objectives[11]ObjectiveMessages[0]Message = ~p~What the fuck is these junk?
Objectives[11]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[11]ObjectiveMessages[0]Sender = 
Objectives[11]ObjectiveMessages[0]Subject = 
Objectives[11]ObjectiveMessages[0]MessageColor = White
Objectives[11]ObjectiveMessages[0]PlayFromStart = True
Objectives[11]ObjectiveMessages[0]Delay = False
Objectives[11]ObjectiveMessages[0]DelayTime = 0
Objectives[11]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[0]TypeSubtitle = True
Objectives[11]ObjectiveMessages[0]TypeTextMesage = False
Objectives[11]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[11]ObjectiveMessages[1]positionX = -2398.553
Objectives[11]ObjectiveMessages[1]positionY = 201.4102
Objectives[11]ObjectiveMessages[1]positionZ = 133.5976
Objectives[11]ObjectiveMessages[1]Message = ~r~They're in style with our clothes.
Objectives[11]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[11]ObjectiveMessages[1]Sender = 
Objectives[11]ObjectiveMessages[1]Subject = 
Objectives[11]ObjectiveMessages[1]MessageColor = White
Objectives[11]ObjectiveMessages[1]PlayFromStart = False
Objectives[11]ObjectiveMessages[1]Delay = True
Objectives[11]ObjectiveMessages[1]DelayTime = 3
Objectives[11]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[1]TypeSubtitle = True
Objectives[11]ObjectiveMessages[1]TypeTextMesage = False
Objectives[11]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[11]ObjectiveMessages[2]positionX = -2400.158
Objectives[11]ObjectiveMessages[2]positionY = 193.0077
Objectives[11]ObjectiveMessages[2]positionZ = 129.2299
Objectives[11]ObjectiveMessages[2]Message = 
Objectives[11]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[11]ObjectiveMessages[2]Sender = 
Objectives[11]ObjectiveMessages[2]Subject = 
Objectives[11]ObjectiveMessages[2]MessageColor = White
Objectives[11]ObjectiveMessages[2]PlayFromStart = False
Objectives[11]ObjectiveMessages[2]Delay = True
Objectives[11]ObjectiveMessages[2]DelayTime = 6
Objectives[11]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[2]TypeSubtitle = True
Objectives[11]ObjectiveMessages[2]TypeTextMesage = False
Objectives[11]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[11]ObjectiveMessages[3]positionX = -2400.113
Objectives[11]ObjectiveMessages[3]positionY = 191.2104
Objectives[11]ObjectiveMessages[3]positionZ = 128.4003
Objectives[11]ObjectiveMessages[3]Message = ~p~Um... i like it, a nice touch.
Objectives[11]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[11]ObjectiveMessages[3]Sender = 
Objectives[11]ObjectiveMessages[3]Subject = 
Objectives[11]ObjectiveMessages[3]MessageColor = White
Objectives[11]ObjectiveMessages[3]PlayFromStart = False
Objectives[11]ObjectiveMessages[3]Delay = True
Objectives[11]ObjectiveMessages[3]DelayTime = 7
Objectives[11]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[3]TypeSubtitle = True
Objectives[11]ObjectiveMessages[3]TypeTextMesage = False
Objectives[11]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[12]Text = 
Objectives[12]Text2 = 
Objectives[12]Text3 = 
Objectives[12]Failed_Text = 
Objectives[12]Type = Checkpoint
Objectives[12]Checkpoint_Type = 45
Objectives[12]Reserved = 1
Objectives[12]ColorR = 255
Objectives[12]ColorG = 255
Objectives[12]ColorB = 0
Objectives[12]ColorA = 255
Objectives[12]IconColorR = 255
Objectives[12]IconColorG = 255
Objectives[12]IconColorB = 0
Objectives[12]IconColorA = 255
Objectives[12]positionX = -1151.803
Objectives[12]positionY = -1524.826
Objectives[12]positionZ = 3.286089
Objectives[12]Heading = 169.9954
Objectives[12]Diameter = 1
Objectives[12]minimum_hight = 1
Objectives[12]maximum_hight = 10
Objectives[12]TriggerDistance = 2
Objectives[12]PlaySound = False
Objectives[12]LoseWanted = False
Objectives[12]Stop_Vehicle = False
Objectives[12]DeliverVehicleOnly = False
Objectives[12]DeliverTrailor = False
Objectives[12]DeliverTowTruck = False
Objectives[12]DeliverVehicleCargobob = False
Objectives[12]DeliverPropCargobob = False
Objectives[12]mission_ActorsCount = 0
Objectives[12]mission_Vehicles = 0
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 7
Objectives[12]ObjectiveMessages[0]positionX = -2402.085
Objectives[12]ObjectiveMessages[0]positionY = 184.4922
Objectives[12]ObjectiveMessages[0]positionZ = 125.5987
Objectives[12]ObjectiveMessages[0]Message = ~p~Okay, let's go.
Objectives[12]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[12]ObjectiveMessages[0]Sender = 
Objectives[12]ObjectiveMessages[0]Subject = 
Objectives[12]ObjectiveMessages[0]MessageColor = White
Objectives[12]ObjectiveMessages[0]PlayFromStart = True
Objectives[12]ObjectiveMessages[0]Delay = False
Objectives[12]ObjectiveMessages[0]DelayTime = 0
Objectives[12]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[12]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[12]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[12]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[12]ObjectiveMessages[0]TypeSubtitle = True
Objectives[12]ObjectiveMessages[0]TypeTextMesage = False
Objectives[12]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[12]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[12]ObjectiveMessages[1]positionX = -2402.819
Objectives[12]ObjectiveMessages[1]positionY = 178.3988
Objectives[12]ObjectiveMessages[1]positionZ = 123.724
Objectives[12]ObjectiveMessages[1]Message = ~o~Speaking about the clothes... are your wigs also sticky and the dress stinks?
Objectives[12]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[12]ObjectiveMessages[1]Sender = 
Objectives[12]ObjectiveMessages[1]Subject = 
Objectives[12]ObjectiveMessages[1]MessageColor = White
Objectives[12]ObjectiveMessages[1]PlayFromStart = False
Objectives[12]ObjectiveMessages[1]Delay = True
Objectives[12]ObjectiveMessages[1]DelayTime = 1
Objectives[12]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[12]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[12]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[12]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[12]ObjectiveMessages[1]TypeSubtitle = True
Objectives[12]ObjectiveMessages[1]TypeTextMesage = False
Objectives[12]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[12]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[12]ObjectiveMessages[2]positionX = -2403.898
Objectives[12]ObjectiveMessages[2]positionY = 171.9876
Objectives[12]ObjectiveMessages[2]positionZ = 121.78
Objectives[12]ObjectiveMessages[2]Message = ~p~Yes, where did you find the dress?
Objectives[12]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[12]ObjectiveMessages[2]Sender = 
Objectives[12]ObjectiveMessages[2]Subject = 
Objectives[12]ObjectiveMessages[2]MessageColor = White
Objectives[12]ObjectiveMessages[2]PlayFromStart = False
Objectives[12]ObjectiveMessages[2]Delay = True
Objectives[12]ObjectiveMessages[2]DelayTime = 8
Objectives[12]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[12]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[12]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[12]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[12]ObjectiveMessages[2]TypeSubtitle = True
Objectives[12]ObjectiveMessages[2]TypeTextMesage = False
Objectives[12]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[12]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[12]ObjectiveMessages[3]positionX = -2403.918
Objectives[12]ObjectiveMessages[3]positionY = 165.5143
Objectives[12]ObjectiveMessages[3]positionZ = 119.8898
Objectives[12]ObjectiveMessages[3]Message = ~r~Flavia lent us the clothes, she used them in one of her movies.
Objectives[12]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[12]ObjectiveMessages[3]Sender = 
Objectives[12]ObjectiveMessages[3]Subject = 
Objectives[12]ObjectiveMessages[3]MessageColor = White
Objectives[12]ObjectiveMessages[3]PlayFromStart = False
Objectives[12]ObjectiveMessages[3]Delay = True
Objectives[12]ObjectiveMessages[3]DelayTime = 11
Objectives[12]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[12]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[12]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[12]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[12]ObjectiveMessages[3]TypeSubtitle = True
Objectives[12]ObjectiveMessages[3]TypeTextMesage = False
Objectives[12]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[12]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[12]ObjectiveMessages[4]positionX = -2403.857
Objectives[12]ObjectiveMessages[4]positionY = 157.7272
Objectives[12]ObjectiveMessages[4]positionZ = 117.6537
Objectives[12]ObjectiveMessages[4]Message = ~p~A porn movie?
Objectives[12]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[12]ObjectiveMessages[4]Sender = 
Objectives[12]ObjectiveMessages[4]Subject = 
Objectives[12]ObjectiveMessages[4]MessageColor = White
Objectives[12]ObjectiveMessages[4]PlayFromStart = False
Objectives[12]ObjectiveMessages[4]Delay = True
Objectives[12]ObjectiveMessages[4]DelayTime = 16
Objectives[12]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[12]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[12]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[12]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[12]ObjectiveMessages[4]TypeSubtitle = True
Objectives[12]ObjectiveMessages[4]TypeTextMesage = False
Objectives[12]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[12]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[12]ObjectiveMessages[5]positionX = -2403.72
Objectives[12]ObjectiveMessages[5]positionY = 152.7853
Objectives[12]ObjectiveMessages[5]positionZ = 116.3091
Objectives[12]ObjectiveMessages[5]Message = ~r~Emh... yes... I think yes...
Objectives[12]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[12]ObjectiveMessages[5]Sender = 
Objectives[12]ObjectiveMessages[5]Subject = 
Objectives[12]ObjectiveMessages[5]MessageColor = White
Objectives[12]ObjectiveMessages[5]PlayFromStart = False
Objectives[12]ObjectiveMessages[5]Delay = True
Objectives[12]ObjectiveMessages[5]DelayTime = 17
Objectives[12]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[12]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[12]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[12]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[12]ObjectiveMessages[5]TypeSubtitle = True
Objectives[12]ObjectiveMessages[5]TypeTextMesage = False
Objectives[12]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[12]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[12]ObjectiveMessages[6]positionX = -2403.764
Objectives[12]ObjectiveMessages[6]positionY = 146.8977
Objectives[12]ObjectiveMessages[6]positionZ = 114.7786
Objectives[12]ObjectiveMessages[6]Message = ~o~Yuck!
Objectives[12]ObjectiveMessages[6]Contact = CHAR_DEFAULT
Objectives[12]ObjectiveMessages[6]Sender = 
Objectives[12]ObjectiveMessages[6]Subject = 
Objectives[12]ObjectiveMessages[6]MessageColor = White
Objectives[12]ObjectiveMessages[6]PlayFromStart = False
Objectives[12]ObjectiveMessages[6]Delay = True
Objectives[12]ObjectiveMessages[6]DelayTime = 19
Objectives[12]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[12]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[12]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[12]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[12]ObjectiveMessages[6]TypeSubtitle = True
Objectives[12]ObjectiveMessages[6]TypeTextMesage = False
Objectives[12]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[12]ObjectiveMessages[6]PhoneMessageDisplayTime = 15

Objectives[13]Type = Hint_Objective
Objectives[13]Text = 
Objectives[13]positionX = -1151.5
Objectives[13]positionY = -1512.742
Objectives[13]positionZ = 9.632723
Objectives[13]Hint_Time = 7
Objectives[13]Hint_FOV = 40
Objectives[13]Hint_Use_Position = False
Objectives[13]Hint_Use_Player = False
Objectives[13]Hint_Use_Actor = True
Objectives[13]Hint_Use_Vehicle = False
Objectives[13]mission_ActorsCount = 0
Objectives[13]mission_Vehicles = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 1
Objectives[13]ObjectiveMessages[0]positionX = -2403.802
Objectives[13]ObjectiveMessages[0]positionY = 138.9661
Objectives[13]ObjectiveMessages[0]positionZ = 113.0843
Objectives[13]ObjectiveMessages[0]Message = ~p~Okay... let's recap, dress, jewerly, weapons, limo, do we have everything to get them?
Objectives[13]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[0]Sender = 
Objectives[13]ObjectiveMessages[0]Subject = 
Objectives[13]ObjectiveMessages[0]MessageColor = White
Objectives[13]ObjectiveMessages[0]PlayFromStart = True
Objectives[13]ObjectiveMessages[0]Delay = False
Objectives[13]ObjectiveMessages[0]DelayTime = 0
Objectives[13]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[0]TypeSubtitle = True
Objectives[13]ObjectiveMessages[0]TypeTextMesage = False
Objectives[13]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[14]Type = Hint_Objective
Objectives[14]Text = 
Objectives[14]positionX = -1156.409
Objectives[14]positionY = -1509.646
Objectives[14]positionZ = 3.342957
Objectives[14]Hint_Time = 6
Objectives[14]Hint_FOV = 40
Objectives[14]Hint_Use_Position = False
Objectives[14]Hint_Use_Player = False
Objectives[14]Hint_Use_Actor = True
Objectives[14]Hint_Use_Vehicle = False
Objectives[14]mission_ActorsCount = 0
Objectives[14]mission_Vehicles = 0
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 0
Objectives[14]ObjectiveMessages = 1
Objectives[14]ObjectiveMessages[0]positionX = -2401.275
Objectives[14]ObjectiveMessages[0]positionY = 130.1386
Objectives[14]ObjectiveMessages[0]positionZ = 110.6658
Objectives[14]ObjectiveMessages[0]Message = ~o~Yes, the others are already at work, the plan is already underway.
Objectives[14]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[14]ObjectiveMessages[0]Sender = 
Objectives[14]ObjectiveMessages[0]Subject = 
Objectives[14]ObjectiveMessages[0]MessageColor = White
Objectives[14]ObjectiveMessages[0]PlayFromStart = True
Objectives[14]ObjectiveMessages[0]Delay = False
Objectives[14]ObjectiveMessages[0]DelayTime = 0
Objectives[14]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[14]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[14]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[14]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[14]ObjectiveMessages[0]TypeSubtitle = True
Objectives[14]ObjectiveMessages[0]TypeTextMesage = False
Objectives[14]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[14]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[15]Type = Set_Player_Actor_Objective
Objectives[15]Text = 
Objectives[15]positionX = -1161.37
Objectives[15]positionY = -1522.553
Objectives[15]positionZ = 9.633053
Objectives[15]SetPlayerActor_Use_Player = False
Objectives[15]SetPlayerActor_Player_Controllable = True
Objectives[15]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[15]SetPlayerActor_Use_Actor = True
Objectives[15]SetPlayerActor_RelationshipGroup_Change = True
Objectives[15]SetPlayerActor_RelationshipGroup = Friend
Objectives[15]SetPlayerActor_Invincible_Change = False
Objectives[15]SetPlayerActor_Invincible = False
Objectives[15]SetPlayerActor_NewTask = True
Objectives[15]Int_Task = 99
Objectives[15]Task_Repeat = False
Objectives[15]Task_Timeout = False
Objectives[15]Task_Guard_Range = 10
Objectives[15]Task_Stay_In_Range = True
Objectives[15]Task_Wander_Range = 10
Objectives[15]Task_Scenario = NONE
Objectives[15]Task_TalkingAnimation = mic_chatter
Objectives[15]Task_Time = 1
Objectives[15]TaskListCount = 3
Objectives[15]Task_List[0]Type = Pause
Objectives[15]Task_List[0]positionX = -1150.61
Objectives[15]Task_List[0]positionY = -1523.485
Objectives[15]Task_List[0]positionZ = 3.819015
Objectives[15]Task_List[0]time = 3
Objectives[15]Task_List[1]Type = EnterVehicle
Objectives[15]Task_List[1]PositionX = -1150.61
Objectives[15]Task_List[1]PositionY = -1523.485
Objectives[15]Task_List[1]PositionZ = 3.819015
Objectives[15]Task_List[1]Speed = 2
Objectives[15]Task_List[1]SeatIndex = -1
Objectives[15]Task_List[1]TaskIndex = 1
Objectives[15]Task_List[1]Warp = False
Objectives[15]Task_List[2]Type = Drive
Objectives[15]Task_List[2]PositionX = -1222.461
Objectives[15]Task_List[2]PositionY = -1520.222
Objectives[15]Task_List[2]PositionZ = 3.791122
Objectives[15]Task_List[2]Speed = 15
Objectives[15]Task_List[2]StopBeforeVehicles = True
Objectives[15]Task_List[2]StopBeforeActors = True
Objectives[15]Task_List[2]AvoidVehicles = True
Objectives[15]Task_List[2]AvoidEmptyVehicles = False
Objectives[15]Task_List[2]AvoidActors = False
Objectives[15]Task_List[2]AvoidObjects = True
Objectives[15]Task_List[2]StopAtLights = True
Objectives[15]Task_List[2]UseBlinkers = True
Objectives[15]Task_List[2]AllowGoingWrongWay = False
Objectives[15]Task_List[2]Reverse = False
Objectives[15]Task_List[2]TakeShortestPath = False
Objectives[15]Task_List[2]IgnoreRoads = False
Objectives[15]Task_List[2]IgnoreAllPathing = False
Objectives[15]Task_List[2]AvoidHighWays = False
Objectives[15]mission_ActorsCount = 0
Objectives[15]mission_Vehicles = 0
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 0

Objectives[16]Type = Hint_Objective
Objectives[16]Text = 
Objectives[16]positionX = -1159.661
Objectives[16]positionY = -1523.222
Objectives[16]positionZ = 9.632723
Objectives[16]Hint_Time = 8
Objectives[16]Hint_FOV = 40
Objectives[16]Hint_Use_Position = False
Objectives[16]Hint_Use_Player = False
Objectives[16]Hint_Use_Actor = True
Objectives[16]Hint_Use_Vehicle = False
Objectives[16]mission_ActorsCount = 0
Objectives[16]mission_Vehicles = 0
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 0
Objectives[16]ObjectiveMessages = 2
Objectives[16]ObjectiveMessages[0]positionX = -2401.674
Objectives[16]ObjectiveMessages[0]positionY = 108.5759
Objectives[16]ObjectiveMessages[0]positionZ = 104.3089
Objectives[16]ObjectiveMessages[0]Message = ~p~Well, you Dix wait for us at your house.
Objectives[16]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[16]ObjectiveMessages[0]Sender = 
Objectives[16]ObjectiveMessages[0]Subject = 
Objectives[16]ObjectiveMessages[0]MessageColor = White
Objectives[16]ObjectiveMessages[0]PlayFromStart = True
Objectives[16]ObjectiveMessages[0]Delay = False
Objectives[16]ObjectiveMessages[0]DelayTime = 0
Objectives[16]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[0]TypeSubtitle = True
Objectives[16]ObjectiveMessages[0]TypeTextMesage = False
Objectives[16]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[1]positionX = 2401.674
Objectives[16]ObjectiveMessages[1]positionY = 108.5759
Objectives[16]ObjectiveMessages[1]positionZ = 104.3089
Objectives[16]ObjectiveMessages[1]Message = ~b~Okay, see you later girls.
Objectives[16]ObjectiveMessages[1]Contact = 
Objectives[16]ObjectiveMessages[1]Sender = 
Objectives[16]ObjectiveMessages[1]Subject = 
Objectives[16]ObjectiveMessages[1]MessageColor = White
Objectives[16]ObjectiveMessages[1]PlayFromStart = False
Objectives[16]ObjectiveMessages[1]Delay = True
Objectives[16]ObjectiveMessages[1]DelayTime = 3
Objectives[16]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[1]DIstanceFromTo = 0
Objectives[16]ObjectiveMessages[1]TypeSubtitle = False
Objectives[16]ObjectiveMessages[1]TypeTextMesage = False
Objectives[16]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[1]PhoneMessageDisplayTime = 0

Objectives[17]Text = 
Objectives[17]FaildText = 
Objectives[17]Type = Enter_Vehicle
Objectives[17]positionX = -1146.501
Objectives[17]positionY = -1534.82
Objectives[17]positionZ = 3.364814
Objectives[17]EnterVehicle_AsPassenger = False
Objectives[17]EnterVehicle_CanExit = True
Objectives[17]EnterVehicle_SetIsWanted = False
Objectives[17]EnterVehicle_SeatIndex = 0
Objectives[17]mission_ActorsCount = 0
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 0
Objectives[17]ObjectiveMessages = 1
Objectives[17]ObjectiveMessages[0]positionX = -2401.674
Objectives[17]ObjectiveMessages[0]positionY = 108.5759
Objectives[17]ObjectiveMessages[0]positionZ = 104.3089
Objectives[17]ObjectiveMessages[0]Message = ~p~Come on, let's get the car.
Objectives[17]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[17]ObjectiveMessages[0]Sender = 
Objectives[17]ObjectiveMessages[0]Subject = 
Objectives[17]ObjectiveMessages[0]MessageColor = White
Objectives[17]ObjectiveMessages[0]PlayFromStart = True
Objectives[17]ObjectiveMessages[0]Delay = False
Objectives[17]ObjectiveMessages[0]DelayTime = 0
Objectives[17]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[0]TypeSubtitle = True
Objectives[17]ObjectiveMessages[0]TypeTextMesage = False
Objectives[17]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[18]Text = 
Objectives[18]Type = Leave_Area
Objectives[18]positionX = -1145.965
Objectives[18]positionY = -1533.147
Objectives[18]positionZ = 12.81523
Objectives[18]Leave_Area_Distance = 50
Objectives[18]Leave_Area_Use_Objective_Position = False
Objectives[18]mission_ActorsCount = 0
Objectives[18]mission_Vehicles = 0
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 0

Objectives[19]Type = Set_Player_Actor_Objective
Objectives[19]Text = 
Objectives[19]positionX = -1143.667
Objectives[19]positionY = -1539.04
Objectives[19]positionZ = 4.243819
Objectives[19]SetPlayerActor_Use_Player = True
Objectives[19]SetPlayerActor_Player_Controllable = True
Objectives[19]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[19]SetPlayerActor_Use_Actor = False
Objectives[19]SetPlayerActor_RelationshipGroup_Change = False
Objectives[19]SetPlayerActor_RelationshipGroup = Neutral
Objectives[19]SetPlayerActor_Invincible_Change = False
Objectives[19]SetPlayerActor_Invincible = False
Objectives[19]SetPlayerActor_NewTask = True
Objectives[19]Int_Task = 99
Objectives[19]Task_Repeat = False
Objectives[19]Task_Timeout = False
Objectives[19]Task_Guard_Range = 10
Objectives[19]Task_Stay_In_Range = True
Objectives[19]Task_Wander_Range = 10
Objectives[19]Task_Scenario = NONE
Objectives[19]Task_TalkingAnimation = mic_chatter
Objectives[19]Task_Time = 1
Objectives[19]TaskListCount = 2
Objectives[19]Task_List[0]Type = EnterVehicle
Objectives[19]Task_List[0]PositionX = -1145.585
Objectives[19]Task_List[0]PositionY = -1536.733
Objectives[19]Task_List[0]PositionZ = 3.852943
Objectives[19]Task_List[0]Speed = 2
Objectives[19]Task_List[0]SeatIndex = -1
Objectives[19]Task_List[0]TaskIndex = 0
Objectives[19]Task_List[0]Warp = False
Objectives[19]Task_List[1]Type = Drive
Objectives[19]Task_List[1]PositionX = -1458.258
Objectives[19]Task_List[1]PositionY = -221
Objectives[19]Task_List[1]PositionZ = 48.61478
Objectives[19]Task_List[1]Speed = 100
Objectives[19]Task_List[1]StopBeforeVehicles = False
Objectives[19]Task_List[1]StopBeforeActors = False
Objectives[19]Task_List[1]AvoidVehicles = True
Objectives[19]Task_List[1]AvoidEmptyVehicles = True
Objectives[19]Task_List[1]AvoidActors = True
Objectives[19]Task_List[1]AvoidObjects = True
Objectives[19]Task_List[1]StopAtLights = False
Objectives[19]Task_List[1]UseBlinkers = True
Objectives[19]Task_List[1]AllowGoingWrongWay = True
Objectives[19]Task_List[1]Reverse = False
Objectives[19]Task_List[1]TakeShortestPath = False
Objectives[19]Task_List[1]IgnoreRoads = False
Objectives[19]Task_List[1]IgnoreAllPathing = False
Objectives[19]Task_List[1]AvoidHighWays = False
Objectives[19]mission_ActorsCount = 0
Objectives[19]mission_Vehicles = 0
Objectives[19]Mission_Needed_Vehicles = 0
Objectives[19]mission_PropsCount = 0
Objectives[19]mission_Pickup_Props_Count = 0
Objectives[19]ObjectiveMessages = 0

Objectives[20]Type = Cutscenes_Objective
Objectives[20]Text = 
Objectives[20]positionX = -1142.38
Objectives[20]positionY = -1541.395
Objectives[20]positionZ = 3.370887
Objectives[20]Cutscenes_Time = 0
Objectives[20]Cutscenes_Trans_Time = 6
Objectives[20]Cutscenes_FOV = 60
Objectives[20]Cutscenes_Shake = Hand
Objectives[20]Cutscenes_Amplitude = 0
Objectives[20]Cutscenes_FadeOut = False
Objectives[20]Cutscenes_FadeIn = False
Objectives[20]Cutscenes_End = False
Objectives[20]Cutscenes_Point_At_Position = False
Objectives[20]Cutscenes_Point_At_Player = False
Objectives[20]Cutscenes_Point_At_Actor = False
Objectives[20]Cutscenes_Point_At_Vehicle = False
Objectives[20]Cutscenes_Follow_Player = False
Objectives[20]Cutscenes_Follow_Actor = False
Objectives[20]Cutscenes_Follow_Vehicle = True
Objectives[20]Cutscenes_Follow_Distancee = 1.6
Objectives[20]Cutscenes_Follow_Hieght = 1
Objectives[20]Cutscenes_Follow_Angle = 170
Objectives[20]mission_ActorsCount = 0
Objectives[20]mission_Vehicles = 0
Objectives[20]Mission_Needed_Vehicles = 0
Objectives[20]mission_PropsCount = 0
Objectives[20]mission_Pickup_Props_Count = 0
Objectives[20]ObjectiveMessages = 0

Objectives[21]Type = Cutscenes_Objective
Objectives[21]Text = 
Objectives[21]positionX = -1152.473
Objectives[21]positionY = -1538.693
Objectives[21]positionZ = 3.287401
Objectives[21]Cutscenes_Time = 0
Objectives[21]Cutscenes_Trans_Time = 35
Objectives[21]Cutscenes_FOV = 60
Objectives[21]Cutscenes_Shake = Hand
Objectives[21]Cutscenes_Amplitude = 0
Objectives[21]Cutscenes_FadeOut = False
Objectives[21]Cutscenes_FadeIn = False
Objectives[21]Cutscenes_End = False
Objectives[21]Cutscenes_Point_At_Position = False
Objectives[21]Cutscenes_Point_At_Player = False
Objectives[21]Cutscenes_Point_At_Actor = False
Objectives[21]Cutscenes_Point_At_Vehicle = False
Objectives[21]Cutscenes_Follow_Player = False
Objectives[21]Cutscenes_Follow_Actor = True
Objectives[21]Cutscenes_Follow_Vehicle = False
Objectives[21]Cutscenes_Follow_Distancee = 1.6
Objectives[21]Cutscenes_Follow_Hieght = 0.8
Objectives[21]Cutscenes_Follow_Angle = 20
Objectives[21]mission_ActorsCount = 0
Objectives[21]mission_Vehicles = 0
Objectives[21]Mission_Needed_Vehicles = 0
Objectives[21]mission_PropsCount = 0
Objectives[21]mission_Pickup_Props_Count = 0
Objectives[21]ObjectiveMessages = 7
Objectives[21]ObjectiveMessages[0]positionX = -2406.717
Objectives[21]ObjectiveMessages[0]positionY = 77.68532
Objectives[21]ObjectiveMessages[0]positionZ = 96.04536
Objectives[21]ObjectiveMessages[0]Message = ~p~Okay, let's start with the dress, where do we get it?
Objectives[21]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[21]ObjectiveMessages[0]Sender = 
Objectives[21]ObjectiveMessages[0]Subject = 
Objectives[21]ObjectiveMessages[0]MessageColor = White
Objectives[21]ObjectiveMessages[0]PlayFromStart = True
Objectives[21]ObjectiveMessages[0]Delay = False
Objectives[21]ObjectiveMessages[0]DelayTime = 0
Objectives[21]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[0]TypeSubtitle = True
Objectives[21]ObjectiveMessages[0]TypeTextMesage = False
Objectives[21]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[21]ObjectiveMessages[1]positionX = -2412.167
Objectives[21]ObjectiveMessages[1]positionY = 68.36988
Objectives[21]ObjectiveMessages[1]positionZ = 92.83974
Objectives[21]ObjectiveMessages[1]Message = ~r~There's a ponsobys in morningwood, I went in once and the salesgirl made fun of me and then kicked me out.
Objectives[21]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[21]ObjectiveMessages[1]Sender = 
Objectives[21]ObjectiveMessages[1]Subject = 
Objectives[21]ObjectiveMessages[1]MessageColor = White
Objectives[21]ObjectiveMessages[1]PlayFromStart = False
Objectives[21]ObjectiveMessages[1]Delay = True
Objectives[21]ObjectiveMessages[1]DelayTime = 5
Objectives[21]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[1]TypeSubtitle = True
Objectives[21]ObjectiveMessages[1]TypeTextMesage = False
Objectives[21]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[21]ObjectiveMessages[2]positionX = -2416.797
Objectives[21]ObjectiveMessages[2]positionY = 60.62246
Objectives[21]ObjectiveMessages[2]positionZ = 89.63318
Objectives[21]ObjectiveMessages[2]Message = ~p~That's not nice... that bitch deserves a lesson.
Objectives[21]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[21]ObjectiveMessages[2]Sender = 
Objectives[21]ObjectiveMessages[2]Subject = 
Objectives[21]ObjectiveMessages[2]MessageColor = White
Objectives[21]ObjectiveMessages[2]PlayFromStart = False
Objectives[21]ObjectiveMessages[2]Delay = True
Objectives[21]ObjectiveMessages[2]DelayTime = 14
Objectives[21]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[2]TypeSubtitle = True
Objectives[21]ObjectiveMessages[2]TypeTextMesage = False
Objectives[21]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[21]ObjectiveMessages[3]positionX = -2419.657
Objectives[21]ObjectiveMessages[3]positionY = 55.03973
Objectives[21]ObjectiveMessages[3]positionZ = 87.78975
Objectives[21]ObjectiveMessages[3]Message = ~o~But don't they sell men's clothes at ponsobys?
Objectives[21]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[21]ObjectiveMessages[3]Sender = 
Objectives[21]ObjectiveMessages[3]Subject = 
Objectives[21]ObjectiveMessages[3]MessageColor = White
Objectives[21]ObjectiveMessages[3]PlayFromStart = False
Objectives[21]ObjectiveMessages[3]Delay = True
Objectives[21]ObjectiveMessages[3]DelayTime = 18
Objectives[21]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[3]TypeSubtitle = True
Objectives[21]ObjectiveMessages[3]TypeTextMesage = False
Objectives[21]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[21]ObjectiveMessages[4]positionX = -2425.564
Objectives[21]ObjectiveMessages[4]positionY = 47.43533
Objectives[21]ObjectiveMessages[4]positionZ = 84.98702
Objectives[21]ObjectiveMessages[4]Message = ~r~Yes, that's why that bitch made fun of me.
Objectives[21]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[21]ObjectiveMessages[4]Sender = 
Objectives[21]ObjectiveMessages[4]Subject = 
Objectives[21]ObjectiveMessages[4]MessageColor = White
Objectives[21]ObjectiveMessages[4]PlayFromStart = False
Objectives[21]ObjectiveMessages[4]Delay = True
Objectives[21]ObjectiveMessages[4]DelayTime = 22
Objectives[21]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[4]TypeSubtitle = True
Objectives[21]ObjectiveMessages[4]TypeTextMesage = False
Objectives[21]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[21]ObjectiveMessages[5]positionX = -2430.799
Objectives[21]ObjectiveMessages[5]positionY = 39.48687
Objectives[21]ObjectiveMessages[5]positionZ = 81.76395
Objectives[21]ObjectiveMessages[5]Message = ~r~But they also have some women's clothes, for the lovers of rich businessmen.
Objectives[21]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[21]ObjectiveMessages[5]Sender = 
Objectives[21]ObjectiveMessages[5]Subject = 
Objectives[21]ObjectiveMessages[5]MessageColor = White
Objectives[21]ObjectiveMessages[5]PlayFromStart = False
Objectives[21]ObjectiveMessages[5]Delay = True
Objectives[21]ObjectiveMessages[5]DelayTime = 26
Objectives[21]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[5]TypeSubtitle = True
Objectives[21]ObjectiveMessages[5]TypeTextMesage = False
Objectives[21]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[21]ObjectiveMessages[6]positionX = -2434.994
Objectives[21]ObjectiveMessages[6]positionY = 33.30585
Objectives[21]ObjectiveMessages[6]positionZ = 79.52412
Objectives[21]ObjectiveMessages[6]Message = ~p~Okay, so let's go teach that bitch a lesson.
Objectives[21]ObjectiveMessages[6]Contact = CHAR_DEFAULT
Objectives[21]ObjectiveMessages[6]Sender = 
Objectives[21]ObjectiveMessages[6]Subject = 
Objectives[21]ObjectiveMessages[6]MessageColor = White
Objectives[21]ObjectiveMessages[6]PlayFromStart = False
Objectives[21]ObjectiveMessages[6]Delay = True
Objectives[21]ObjectiveMessages[6]DelayTime = 33
Objectives[21]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[6]TypeSubtitle = True
Objectives[21]ObjectiveMessages[6]TypeTextMesage = False
Objectives[21]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[6]PhoneMessageDisplayTime = 15

Objectives[22]Type = Cutscenes_Objective
Objectives[22]Text = 
Objectives[22]positionX = -1144.997
Objectives[22]positionY = -1543.512
Objectives[22]positionZ = 3.377196
Objectives[22]Cutscenes_Time = 0
Objectives[22]Cutscenes_Trans_Time = 0
Objectives[22]Cutscenes_FOV = 30
Objectives[22]Cutscenes_Shake = Hand
Objectives[22]Cutscenes_Amplitude = 0
Objectives[22]Cutscenes_FadeOut = False
Objectives[22]Cutscenes_FadeIn = False
Objectives[22]Cutscenes_End = True
Objectives[22]Cutscenes_Point_At_Position = False
Objectives[22]Cutscenes_Point_At_Player = False
Objectives[22]Cutscenes_Point_At_Actor = False
Objectives[22]Cutscenes_Point_At_Vehicle = False
Objectives[22]Cutscenes_Follow_Player = False
Objectives[22]Cutscenes_Follow_Actor = False
Objectives[22]Cutscenes_Follow_Vehicle = False
Objectives[22]Cutscenes_Follow_Distancee = 10
Objectives[22]Cutscenes_Follow_Hieght = 1
Objectives[22]Cutscenes_Follow_Angle = 0
Objectives[22]mission_ActorsCount = 0
Objectives[22]mission_Vehicles = 0
Objectives[22]Mission_Needed_Vehicles = 0
Objectives[22]mission_PropsCount = 0
Objectives[22]mission_Pickup_Props_Count = 0
Objectives[22]ObjectiveMessages = 0

Objectives[23]Type = Set_Player_Actor_Objective
Objectives[23]Text = 
Objectives[23]positionX = -1146.49
Objectives[23]positionY = -1544.525
Objectives[23]positionZ = 3.31991
Objectives[23]SetPlayerActor_Use_Player = True
Objectives[23]SetPlayerActor_Player_Controllable = True
Objectives[23]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[23]SetPlayerActor_Use_Actor = False
Objectives[23]SetPlayerActor_RelationshipGroup_Change = False
Objectives[23]SetPlayerActor_RelationshipGroup = Neutral
Objectives[23]SetPlayerActor_Invincible_Change = False
Objectives[23]SetPlayerActor_Invincible = False
Objectives[23]SetPlayerActor_NewTask = True
Objectives[23]Int_Task = 99
Objectives[23]Task_Repeat = False
Objectives[23]Task_Timeout = False
Objectives[23]Task_Guard_Range = 10
Objectives[23]Task_Stay_In_Range = True
Objectives[23]Task_Wander_Range = 10
Objectives[23]Task_Scenario = NONE
Objectives[23]Task_TalkingAnimation = mic_chatter
Objectives[23]Task_Time = 1
Objectives[23]TaskListCount = 1
Objectives[23]Task_List[0]Type = Pause
Objectives[23]Task_List[0]positionX = -1146.489
Objectives[23]Task_List[0]positionY = -1544.525
Objectives[23]Task_List[0]positionZ = 3.819909
Objectives[23]Task_List[0]time = 1
Objectives[23]mission_ActorsCount = 0
Objectives[23]mission_Vehicles = 0
Objectives[23]Mission_Needed_Vehicles = 0
Objectives[23]mission_PropsCount = 0
Objectives[23]mission_Pickup_Props_Count = 0
Objectives[23]ObjectiveMessages = 0

Objectives[24]Text = 
Objectives[24]Text2 = 
Objectives[24]Text3 = 
Objectives[24]Failed_Text = 
Objectives[24]Type = Checkpoint
Objectives[24]Checkpoint_Type = 45
Objectives[24]Reserved = 1
Objectives[24]ColorR = 255
Objectives[24]ColorG = 255
Objectives[24]ColorB = 0
Objectives[24]ColorA = 255
Objectives[24]IconColorR = 255
Objectives[24]IconColorG = 255
Objectives[24]IconColorB = 0
Objectives[24]IconColorA = 255
Objectives[24]positionX = -1460.341
Objectives[24]positionY = -228.3183
Objectives[24]positionZ = 48.22689
Objectives[24]Heading = 169.9954
Objectives[24]Diameter = 10
Objectives[24]minimum_hight = 1
Objectives[24]maximum_hight = 10
Objectives[24]TriggerDistance = 37.5
Objectives[24]PlaySound = False
Objectives[24]LoseWanted = False
Objectives[24]Stop_Vehicle = False
Objectives[24]DeliverVehicleOnly = False
Objectives[24]DeliverTrailor = False
Objectives[24]DeliverTowTruck = False
Objectives[24]DeliverVehicleCargobob = False
Objectives[24]DeliverPropCargobob = False
Objectives[24]mission_ActorsCount = 1
Objectives[24]mission_Actors[0]Survive_Number = 0
Objectives[24]mission_Actors[0]Failed_Text = 
Objectives[24]mission_Actors[0]Remove_After = 0
Objectives[24]mission_Actors[0]positionX = -1450.096
Objectives[24]mission_Actors[0]positionY = -239.2835
Objectives[24]mission_Actors[0]positionZ = 49.81333
Objectives[24]mission_Actors[0]Heading = 53.85815
Objectives[24]mission_Actors[0]String_Name = a_f_m_bevhills_01
Objectives[24]mission_Actors[0]Relationship_Group = Friend
Objectives[24]mission_Actors[0]AddBlip = False
Objectives[24]mission_Actors[0]ShowCone = False
Objectives[24]mission_Actors[0]Invincible = False
Objectives[24]mission_Actors[0]SetHealth = 200
Objectives[24]mission_Actors[0]DieFromHeadShot = True
Objectives[24]mission_Actors[0]CanExitVehicle = True
Objectives[24]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[24]mission_Actors[0]AlwaysFight = True
Objectives[24]mission_Actors[0]Seeing_Range = 30
Objectives[24]mission_Actors[0]Hearing_Range = 30
Objectives[24]mission_Actors[0]CombatMovement = Offensive
Objectives[24]mission_Actors[0]weapon = Pistol
Objectives[24]mission_Actors[0]Variation = Random
Objectives[24]mission_Actors[0]Task = 3
Objectives[24]mission_Actors[0]Task_Guard_Range = 5
Objectives[24]mission_Actors[0]Task_Stay_In_Range = True
Objectives[24]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[24]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[24]mission_Actors[0]Task_Scenario = WORLD_HUMAN_GUARD_STAND
Objectives[24]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[24]mission_Actors[0]NeededForObjectiveHint[0] = 27
Objectives[24]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[24]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 29
Objectives[24]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[24]mission_Actors[0]NeededForObjectiveGoToActor[0] = 26
Objectives[24]mission_Vehicles = 0
Objectives[24]Mission_Needed_Vehicles = 0
Objectives[24]mission_PropsCount = 0
Objectives[24]mission_Pickup_Props_Count = 0
Objectives[24]ObjectiveMessages = 2
Objectives[24]ObjectiveMessages[0]positionX = -2442.821
Objectives[24]ObjectiveMessages[0]positionY = 24.34921
Objectives[24]ObjectiveMessages[0]positionZ = 76.22705
Objectives[24]ObjectiveMessages[0]Message = ~r~YEAH, LET'S GO!
Objectives[24]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[24]ObjectiveMessages[0]Sender = 
Objectives[24]ObjectiveMessages[0]Subject = 
Objectives[24]ObjectiveMessages[0]MessageColor = White
Objectives[24]ObjectiveMessages[0]PlayFromStart = True
Objectives[24]ObjectiveMessages[0]Delay = False
Objectives[24]ObjectiveMessages[0]DelayTime = 0
Objectives[24]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[0]TypeSubtitle = True
Objectives[24]ObjectiveMessages[0]TypeTextMesage = False
Objectives[24]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[24]ObjectiveMessages[1]positionX = -2444.124
Objectives[24]ObjectiveMessages[1]positionY = 19.24126
Objectives[24]ObjectiveMessages[1]positionZ = 74.19888
Objectives[24]ObjectiveMessages[1]Message = ~o~LET'S DO IT!
Objectives[24]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[24]ObjectiveMessages[1]Sender = 
Objectives[24]ObjectiveMessages[1]Subject = 
Objectives[24]ObjectiveMessages[1]MessageColor = White
Objectives[24]ObjectiveMessages[1]PlayFromStart = False
Objectives[24]ObjectiveMessages[1]Delay = True
Objectives[24]ObjectiveMessages[1]DelayTime = 1
Objectives[24]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[1]TypeSubtitle = True
Objectives[24]ObjectiveMessages[1]TypeTextMesage = False
Objectives[24]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[25]Type = Door_Control
Objectives[25]positionX = -1453.97
Objectives[25]positionY = -227.3076
Objectives[25]positionZ = 48.16951
Objectives[25]DoorCount = 2
Objectives[25]DoorModel[0] = v_ilev_ch_glassdoor
Objectives[25]DoorLocked[0] = False
Objectives[25]DoorHeading[0] = 0
Objectives[25]DoorpositionX[0] = -1456.201
Objectives[25]DoorpositionY[0] = -233.368
Objectives[25]DoorpositionZ[0] = 50.056
Objectives[25]DoorModel[1] = v_ilev_ch_glassdoor
Objectives[25]DoorLocked[1] = False
Objectives[25]DoorHeading[1] = 0
Objectives[25]DoorpositionX[1] = -1454.782
Objectives[25]DoorpositionY[1] = -231.793
Objectives[25]DoorpositionZ[1] = 50.056
Objectives[25]mission_ActorsCount = 0
Objectives[25]mission_Vehicles = 0
Objectives[25]Mission_Needed_Vehicles = 0
Objectives[25]mission_PropsCount = 0
Objectives[25]mission_Pickup_Props_Count = 0
Objectives[25]ObjectiveMessages = 0

Objectives[26]Type = GoTo_Actor
Objectives[26]Text = 
Objectives[26]positionX = -1450.228
Objectives[26]positionY = -239.2765
Objectives[26]positionZ = 48.81311
Objectives[26]GoTo_Actor_ChangToCompanion = False
Objectives[26]GoTo_Actor_Distance = 3
Objectives[26]GoTo_Actor_Remove_Blip = True
Objectives[26]mission_ActorsCount = 0
Objectives[26]mission_Vehicles = 0
Objectives[26]Mission_Needed_Vehicles = 0
Objectives[26]mission_PropsCount = 0
Objectives[26]mission_Pickup_Props_Count = 0
Objectives[26]ObjectiveMessages = 1
Objectives[26]ObjectiveMessages[0]positionX = -2447.995
Objectives[26]ObjectiveMessages[0]positionY = 13.21817
Objectives[26]ObjectiveMessages[0]positionZ = 71.78834
Objectives[26]ObjectiveMessages[0]Message = ~r~Here we are, this is the store.
Objectives[26]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[26]ObjectiveMessages[0]Sender = 
Objectives[26]ObjectiveMessages[0]Subject = 
Objectives[26]ObjectiveMessages[0]MessageColor = White
Objectives[26]ObjectiveMessages[0]PlayFromStart = True
Objectives[26]ObjectiveMessages[0]Delay = False
Objectives[26]ObjectiveMessages[0]DelayTime = 0
Objectives[26]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[0]TypeSubtitle = True
Objectives[26]ObjectiveMessages[0]TypeTextMesage = False
Objectives[26]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[27]Type = Hint_Objective
Objectives[27]Text = 
Objectives[27]positionX = -1448.174
Objectives[27]positionY = -236.5242
Objectives[27]positionZ = 48.8125
Objectives[27]Hint_Time = 13
Objectives[27]Hint_FOV = 40
Objectives[27]Hint_Use_Position = False
Objectives[27]Hint_Use_Player = False
Objectives[27]Hint_Use_Actor = True
Objectives[27]Hint_Use_Vehicle = False
Objectives[27]mission_ActorsCount = 0
Objectives[27]mission_Vehicles = 0
Objectives[27]Mission_Needed_Vehicles = 0
Objectives[27]mission_PropsCount = 0
Objectives[27]mission_Pickup_Props_Count = 0
Objectives[27]ObjectiveMessages = 3
Objectives[27]ObjectiveMessages[0]positionX = -2450.14
Objectives[27]ObjectiveMessages[0]positionY = 7.573438
Objectives[27]ObjectiveMessages[0]positionZ = 69.84209
Objectives[27]ObjectiveMessages[0]Message = Oh... what elegance ladies... what can I do for you?
Objectives[27]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[27]ObjectiveMessages[0]Sender = 
Objectives[27]ObjectiveMessages[0]Subject = 
Objectives[27]ObjectiveMessages[0]MessageColor = White
Objectives[27]ObjectiveMessages[0]PlayFromStart = True
Objectives[27]ObjectiveMessages[0]Delay = False
Objectives[27]ObjectiveMessages[0]DelayTime = 0
Objectives[27]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[27]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[27]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[27]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[27]ObjectiveMessages[0]TypeSubtitle = True
Objectives[27]ObjectiveMessages[0]TypeTextMesage = False
Objectives[27]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[27]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[27]ObjectiveMessages[1]positionX = -2451.716
Objectives[27]ObjectiveMessages[1]positionY = 2.262959
Objectives[27]ObjectiveMessages[1]positionZ = 68.14485
Objectives[27]ObjectiveMessages[1]Message = ~p~Shut up bitch or we'll kill you, where are the ladies clothes?
Objectives[27]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[27]ObjectiveMessages[1]Sender = 
Objectives[27]ObjectiveMessages[1]Subject = 
Objectives[27]ObjectiveMessages[1]MessageColor = White
Objectives[27]ObjectiveMessages[1]PlayFromStart = False
Objectives[27]ObjectiveMessages[1]Delay = True
Objectives[27]ObjectiveMessages[1]DelayTime = 5
Objectives[27]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[27]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[27]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[27]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[27]ObjectiveMessages[1]TypeSubtitle = True
Objectives[27]ObjectiveMessages[1]TypeTextMesage = False
Objectives[27]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[27]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[27]ObjectiveMessages[2]positionX = -2452.105
Objectives[27]ObjectiveMessages[2]positionY = -6.298894
Objectives[27]ObjectiveMessages[2]positionZ = 65.82877
Objectives[27]ObjectiveMessages[2]Message = Women's clothes? We have some in boxes in the back.
Objectives[27]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[27]ObjectiveMessages[2]Sender = 
Objectives[27]ObjectiveMessages[2]Subject = 
Objectives[27]ObjectiveMessages[2]MessageColor = White
Objectives[27]ObjectiveMessages[2]PlayFromStart = False
Objectives[27]ObjectiveMessages[2]Delay = True
Objectives[27]ObjectiveMessages[2]DelayTime = 10
Objectives[27]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[27]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[27]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[27]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[27]ObjectiveMessages[2]TypeSubtitle = True
Objectives[27]ObjectiveMessages[2]TypeTextMesage = False
Objectives[27]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[27]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[28]Text = 
Objectives[28]CollectPickupsAddBlips = True
Objectives[28]FaildText = 
Objectives[28]Type = Collect_Pickup
Objectives[28]positionX = -1447.93
Objectives[28]positionY = -244.2416
Objectives[28]positionZ = 48.82295
Objectives[28]mission_ActorsCount = 0
Objectives[28]mission_Vehicles = 0
Objectives[28]Mission_Needed_Vehicles = 0
Objectives[28]mission_PropsCount = 0
Objectives[28]mission_Pickup_Props_Count = 0
Objectives[28]ObjectiveMessages = 1
Objectives[28]ObjectiveMessages[0]positionX = -2455.447
Objectives[28]ObjectiveMessages[0]positionY = -18.66004
Objectives[28]ObjectiveMessages[0]positionZ = 62.14033
Objectives[28]ObjectiveMessages[0]Message = ~p~We'll get them.
Objectives[28]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[28]ObjectiveMessages[0]Sender = 
Objectives[28]ObjectiveMessages[0]Subject = 
Objectives[28]ObjectiveMessages[0]MessageColor = White
Objectives[28]ObjectiveMessages[0]PlayFromStart = True
Objectives[28]ObjectiveMessages[0]Delay = False
Objectives[28]ObjectiveMessages[0]DelayTime = 0
Objectives[28]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[0]TypeSubtitle = True
Objectives[28]ObjectiveMessages[0]TypeTextMesage = False
Objectives[28]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[29]Type = Set_Player_Actor_Objective
Objectives[29]Text = 
Objectives[29]positionX = -1450.151
Objectives[29]positionY = -239.8901
Objectives[29]positionZ = 48.81403
Objectives[29]SetPlayerActor_Use_Player = False
Objectives[29]SetPlayerActor_Player_Controllable = True
Objectives[29]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[29]SetPlayerActor_Use_Actor = True
Objectives[29]SetPlayerActor_RelationshipGroup_Change = True
Objectives[29]SetPlayerActor_RelationshipGroup = Enemy1
Objectives[29]SetPlayerActor_Invincible_Change = False
Objectives[29]SetPlayerActor_Invincible = False
Objectives[29]SetPlayerActor_NewTask = False
Objectives[29]Int_Task = 0
Objectives[29]Task_Repeat = False
Objectives[29]Task_Timeout = False
Objectives[29]Task_Guard_Range = 10
Objectives[29]Task_Stay_In_Range = True
Objectives[29]Task_Wander_Range = 10
Objectives[29]Task_Scenario = NONE
Objectives[29]Task_TalkingAnimation = mic_chatter
Objectives[29]Task_Time = 1
Objectives[29]mission_ActorsCount = 0
Objectives[29]mission_Vehicles = 0
Objectives[29]Mission_Needed_Vehicles = 0
Objectives[29]mission_PropsCount = 0
Objectives[29]mission_Pickup_Props_Count = 0
Objectives[29]ObjectiveMessages = 0

Objectives[30]Type = Mission_Settings_Objective
Objectives[30]positionX = -1457.27
Objectives[30]positionY = -239.6968
Objectives[30]positionZ = 48.80343
Objectives[30]MissionSettings_TimesOfDay = Current
Objectives[30]MissionSettings_Weather = Current
Objectives[30]MissionSettings_WantedLevel = 5
Objectives[30]MissionSettings_SetWantedLevelNow = 3
Objectives[30]MissionSettings_StartNightvision = False
Objectives[30]MissionSettings_StopNightvision = False
Objectives[30]MissionSettings_StartSeethrough = False
Objectives[30]MissionSettings_StopSeethrough = False
Objectives[30]MissionSettings_StartMusic = False
Objectives[30]MissionSettings_StopMusic = False
Objectives[30]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[30]mission_ActorsCount = 0
Objectives[30]mission_Vehicles = 0
Objectives[30]Mission_Needed_Vehicles = 0
Objectives[30]mission_PropsCount = 0
Objectives[30]mission_Pickup_Props_Count = 0
Objectives[30]ObjectiveMessages = 0

Objectives[31]Text = 
Objectives[31]FaildText = 
Objectives[31]Type = Enter_Vehicle
Objectives[31]positionX = -1140.484
Objectives[31]positionY = -1536.718
Objectives[31]positionZ = 14.04275
Objectives[31]EnterVehicle_AsPassenger = False
Objectives[31]EnterVehicle_CanExit = True
Objectives[31]EnterVehicle_SetIsWanted = False
Objectives[31]EnterVehicle_SeatIndex = 0
Objectives[31]mission_ActorsCount = 0
Objectives[31]mission_Vehicles = 0
Objectives[31]Mission_Needed_Vehicles = 0
Objectives[31]mission_PropsCount = 0
Objectives[31]mission_Pickup_Props_Count = 0
Objectives[31]ObjectiveMessages = 4
Objectives[31]ObjectiveMessages[0]positionX = -2458.791
Objectives[31]ObjectiveMessages[0]positionY = -31.37772
Objectives[31]ObjectiveMessages[0]positionZ = 59.17696
Objectives[31]ObjectiveMessages[0]Message = ~r~You bitch, did you press the alarm?
Objectives[31]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[31]ObjectiveMessages[0]Sender = 
Objectives[31]ObjectiveMessages[0]Subject = 
Objectives[31]ObjectiveMessages[0]MessageColor = White
Objectives[31]ObjectiveMessages[0]PlayFromStart = True
Objectives[31]ObjectiveMessages[0]Delay = False
Objectives[31]ObjectiveMessages[0]DelayTime = 0
Objectives[31]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[0]TypeSubtitle = True
Objectives[31]ObjectiveMessages[0]TypeTextMesage = False
Objectives[31]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[31]ObjectiveMessages[1]positionX = -2459.629
Objectives[31]ObjectiveMessages[1]positionY = -36.87698
Objectives[31]ObjectiveMessages[1]positionZ = 57.90075
Objectives[31]ObjectiveMessages[1]Message = Emh... no...
Objectives[31]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[31]ObjectiveMessages[1]Sender = 
Objectives[31]ObjectiveMessages[1]Subject = 
Objectives[31]ObjectiveMessages[1]MessageColor = White
Objectives[31]ObjectiveMessages[1]PlayFromStart = False
Objectives[31]ObjectiveMessages[1]Delay = True
Objectives[31]ObjectiveMessages[1]DelayTime = 3
Objectives[31]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[1]TypeSubtitle = True
Objectives[31]ObjectiveMessages[1]TypeTextMesage = False
Objectives[31]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[31]ObjectiveMessages[2]positionX = -2461.011
Objectives[31]ObjectiveMessages[2]positionY = -43.10431
Objectives[31]ObjectiveMessages[2]positionZ = 56.37901
Objectives[31]ObjectiveMessages[2]Message = 
Objectives[31]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[31]ObjectiveMessages[2]Sender = 
Objectives[31]ObjectiveMessages[2]Subject = 
Objectives[31]ObjectiveMessages[2]MessageColor = White
Objectives[31]ObjectiveMessages[2]PlayFromStart = False
Objectives[31]ObjectiveMessages[2]Delay = True
Objectives[31]ObjectiveMessages[2]DelayTime = 4
Objectives[31]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[2]DIstanceFromTo = 75
Objectives[31]ObjectiveMessages[2]TypeSubtitle = True
Objectives[31]ObjectiveMessages[2]TypeTextMesage = False
Objectives[31]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[31]ObjectiveMessages[3]positionX = -2462.186
Objectives[31]ObjectiveMessages[3]positionY = -48.01497
Objectives[31]ObjectiveMessages[3]positionZ = 54.98686
Objectives[31]ObjectiveMessages[3]Message = ~p~Shit, let's go back to the car and let's get out of here.
Objectives[31]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[31]ObjectiveMessages[3]Sender = 
Objectives[31]ObjectiveMessages[3]Subject = 
Objectives[31]ObjectiveMessages[3]MessageColor = White
Objectives[31]ObjectiveMessages[3]PlayFromStart = False
Objectives[31]ObjectiveMessages[3]Delay = True
Objectives[31]ObjectiveMessages[3]DelayTime = 5
Objectives[31]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[3]TypeSubtitle = True
Objectives[31]ObjectiveMessages[3]TypeTextMesage = False
Objectives[31]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[32]Type = Mission_Settings_Objective
Objectives[32]positionX = -1467.059
Objectives[32]positionY = -216.7419
Objectives[32]positionZ = 48.31945
Objectives[32]MissionSettings_TimesOfDay = Current
Objectives[32]MissionSettings_Weather = Current
Objectives[32]MissionSettings_WantedLevel = 3
Objectives[32]MissionSettings_SetWantedLevelNow = 3
Objectives[32]MissionSettings_StartNightvision = False
Objectives[32]MissionSettings_StopNightvision = False
Objectives[32]MissionSettings_StartSeethrough = False
Objectives[32]MissionSettings_StopSeethrough = False
Objectives[32]MissionSettings_StartMusic = False
Objectives[32]MissionSettings_StopMusic = False
Objectives[32]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[32]mission_ActorsCount = 0
Objectives[32]mission_Vehicles = 0
Objectives[32]Mission_Needed_Vehicles = 0
Objectives[32]mission_PropsCount = 0
Objectives[32]mission_Pickup_Props_Count = 0
Objectives[32]ObjectiveMessages = 0

Objectives[33]Text = 
Objectives[33]Text2 = 
Objectives[33]Text3 = 
Objectives[33]Failed_Text = 
Objectives[33]Type = Checkpoint
Objectives[33]Checkpoint_Type = 45
Objectives[33]Reserved = 1
Objectives[33]ColorR = 255
Objectives[33]ColorG = 255
Objectives[33]ColorB = 0
Objectives[33]ColorA = 255
Objectives[33]IconColorR = 255
Objectives[33]IconColorG = 255
Objectives[33]IconColorB = 0
Objectives[33]IconColorA = 255
Objectives[33]positionX = -598.7387
Objectives[33]positionY = -303.2305
Objectives[33]positionZ = 33.95549
Objectives[33]Heading = 129.9954
Objectives[33]Diameter = 5
Objectives[33]minimum_hight = 1
Objectives[33]maximum_hight = 10
Objectives[33]TriggerDistance = 37.5
Objectives[33]PlaySound = False
Objectives[33]LoseWanted = True
Objectives[33]Stop_Vehicle = False
Objectives[33]DeliverVehicleOnly = True
Objectives[33]DeliverTrailor = False
Objectives[33]DeliverTowTruck = False
Objectives[33]DeliverVehicleCargobob = False
Objectives[33]DeliverPropCargobob = False
Objectives[33]mission_ActorsCount = 1
Objectives[33]mission_Actors[0]Survive_Number = 0
Objectives[33]mission_Actors[0]Failed_Text = 
Objectives[33]mission_Actors[0]Remove_After = 43
Objectives[33]mission_Actors[0]positionX = -606.9587
Objectives[33]mission_Actors[0]positionY = -297.4202
Objectives[33]mission_Actors[0]positionZ = 35.90298
Objectives[33]mission_Actors[0]Heading = 251.5964
Objectives[33]mission_Actors[0]String_Name = a_m_o_soucent_03
Objectives[33]mission_Actors[0]Relationship_Group = Friend
Objectives[33]mission_Actors[0]AddBlip = False
Objectives[33]mission_Actors[0]ShowCone = False
Objectives[33]mission_Actors[0]Invincible = True
Objectives[33]mission_Actors[0]SetHealth = 100
Objectives[33]mission_Actors[0]DieFromHeadShot = True
Objectives[33]mission_Actors[0]CanExitVehicle = True
Objectives[33]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[33]mission_Actors[0]AlwaysFight = True
Objectives[33]mission_Actors[0]Seeing_Range = 30
Objectives[33]mission_Actors[0]Hearing_Range = 30
Objectives[33]mission_Actors[0]CombatMovement = Offensive
Objectives[33]mission_Actors[0]weapon = 966099553
Objectives[33]mission_Actors[0]Variation = Default
Objectives[33]mission_Actors[0]Task = 3
Objectives[33]mission_Actors[0]Task_Guard_Range = 5
Objectives[33]mission_Actors[0]Task_Stay_In_Range = True
Objectives[33]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[33]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[33]mission_Actors[0]Task_Scenario = WORLD_HUMAN_BUM_FREEWAY
Objectives[33]mission_Actors[0]NeededForFollowActorCount = 1
Objectives[33]mission_Actors[0]NeddedForObjectiveFollowActor[0] = 37
Objectives[33]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[33]mission_Actors[0]NeededForObjectiveHint[0] = 35
Objectives[33]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[33]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 36
Objectives[33]mission_Actors[0]NeededForObjectiveGoToActorCount = 2
Objectives[33]mission_Actors[0]NeededForObjectiveGoToActor[0] = 34
Objectives[33]mission_Actors[0]NeededForObjectiveGoToActor[1] = 38
Objectives[33]mission_Vehicles = 0
Objectives[33]Mission_Needed_Vehicles = 0
Objectives[33]mission_PropsCount = 0
Objectives[33]mission_Pickup_Props_Count = 0
Objectives[33]ObjectiveMessages = 2
Objectives[33]ObjectiveMessages[0]positionX = -2467.821
Objectives[33]ObjectiveMessages[0]positionY = -57.66696
Objectives[33]ObjectiveMessages[0]positionZ = 52.07444
Objectives[33]ObjectiveMessages[0]Message = ~o~We have to get rid of the police quickly and reach Samuel, he is waiitng for us.
Objectives[33]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[33]ObjectiveMessages[0]Sender = 
Objectives[33]ObjectiveMessages[0]Subject = 
Objectives[33]ObjectiveMessages[0]MessageColor = White
Objectives[33]ObjectiveMessages[0]PlayFromStart = False
Objectives[33]ObjectiveMessages[0]Delay = True
Objectives[33]ObjectiveMessages[0]DelayTime = 10
Objectives[33]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[33]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[33]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[33]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[33]ObjectiveMessages[0]TypeSubtitle = True
Objectives[33]ObjectiveMessages[0]TypeTextMesage = False
Objectives[33]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[33]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[33]ObjectiveMessages[1]positionX = -2469.615
Objectives[33]ObjectiveMessages[1]positionY = -62.56343
Objectives[33]ObjectiveMessages[1]positionZ = 50.45907
Objectives[33]ObjectiveMessages[1]Message = ~p~Okay.
Objectives[33]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[33]ObjectiveMessages[1]Sender = 
Objectives[33]ObjectiveMessages[1]Subject = 
Objectives[33]ObjectiveMessages[1]MessageColor = White
Objectives[33]ObjectiveMessages[1]PlayFromStart = False
Objectives[33]ObjectiveMessages[1]Delay = True
Objectives[33]ObjectiveMessages[1]DelayTime = 17
Objectives[33]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[33]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[33]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[33]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[33]ObjectiveMessages[1]TypeSubtitle = True
Objectives[33]ObjectiveMessages[1]TypeTextMesage = False
Objectives[33]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[33]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[34]Type = GoTo_Actor
Objectives[34]Text = 
Objectives[34]positionX = -596.5431
Objectives[34]positionY = -294.3863
Objectives[34]positionZ = 34.90298
Objectives[34]GoTo_Actor_ChangToCompanion = False
Objectives[34]GoTo_Actor_Distance = 3
Objectives[34]GoTo_Actor_Remove_Blip = False
Objectives[34]mission_ActorsCount = 0
Objectives[34]mission_Vehicles = 0
Objectives[34]Mission_Needed_Vehicles = 0
Objectives[34]mission_PropsCount = 0
Objectives[34]mission_Pickup_Props_Count = 0
Objectives[34]ObjectiveMessages = 1
Objectives[34]ObjectiveMessages[0]positionX = -2474.929
Objectives[34]ObjectiveMessages[0]positionY = -67.69
Objectives[34]ObjectiveMessages[0]positionZ = 48.72555
Objectives[34]ObjectiveMessages[0]Message = ~o~Okay, Samuel is waiting for us here somewhere.
Objectives[34]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[34]ObjectiveMessages[0]Sender = 
Objectives[34]ObjectiveMessages[0]Subject = 
Objectives[34]ObjectiveMessages[0]MessageColor = White
Objectives[34]ObjectiveMessages[0]PlayFromStart = True
Objectives[34]ObjectiveMessages[0]Delay = False
Objectives[34]ObjectiveMessages[0]DelayTime = 0
Objectives[34]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[34]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[34]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[34]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[34]ObjectiveMessages[0]TypeSubtitle = True
Objectives[34]ObjectiveMessages[0]TypeTextMesage = False
Objectives[34]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[34]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[35]Type = Hint_Objective
Objectives[35]Text = 
Objectives[35]positionX = -597.2699
Objectives[35]positionY = -292.6367
Objectives[35]positionZ = 34.90298
Objectives[35]Hint_Time = 13
Objectives[35]Hint_FOV = 40
Objectives[35]Hint_Use_Position = False
Objectives[35]Hint_Use_Player = False
Objectives[35]Hint_Use_Actor = True
Objectives[35]Hint_Use_Vehicle = False
Objectives[35]mission_ActorsCount = 0
Objectives[35]mission_Vehicles = 0
Objectives[35]Mission_Needed_Vehicles = 0
Objectives[35]mission_PropsCount = 0
Objectives[35]mission_Pickup_Props_Count = 0
Objectives[35]ObjectiveMessages = 2
Objectives[35]ObjectiveMessages[0]positionX = 2131.645
Objectives[35]ObjectiveMessages[0]positionY = -1769.438
Objectives[35]ObjectiveMessages[0]positionZ = 181.3656
Objectives[35]ObjectiveMessages[0]Message = ~o~Hey uncle Samuel, aunt Tonya says you found us an entrance to the jeverly store.
Objectives[35]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[35]ObjectiveMessages[0]Sender = 
Objectives[35]ObjectiveMessages[0]Subject = 
Objectives[35]ObjectiveMessages[0]MessageColor = White
Objectives[35]ObjectiveMessages[0]PlayFromStart = True
Objectives[35]ObjectiveMessages[0]Delay = False
Objectives[35]ObjectiveMessages[0]DelayTime = 0
Objectives[35]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[35]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[35]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[35]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[35]ObjectiveMessages[0]TypeSubtitle = True
Objectives[35]ObjectiveMessages[0]TypeTextMesage = False
Objectives[35]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[35]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[35]ObjectiveMessages[1]positionX = 2138.383
Objectives[35]ObjectiveMessages[1]positionY = -1767.578
Objectives[35]ObjectiveMessages[1]positionZ = 175.2533
Objectives[35]ObjectiveMessages[1]Message = ~b~Yes, follow me, and no weapons, you draw enough attentions dressed like that.
Objectives[35]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[35]ObjectiveMessages[1]Sender = 
Objectives[35]ObjectiveMessages[1]Subject = 
Objectives[35]ObjectiveMessages[1]MessageColor = White
Objectives[35]ObjectiveMessages[1]PlayFromStart = False
Objectives[35]ObjectiveMessages[1]Delay = True
Objectives[35]ObjectiveMessages[1]DelayTime = 7
Objectives[35]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[35]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[35]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[35]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[35]ObjectiveMessages[1]TypeSubtitle = True
Objectives[35]ObjectiveMessages[1]TypeTextMesage = False
Objectives[35]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[35]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[36]Type = Set_Player_Actor_Objective
Objectives[36]Text = 
Objectives[36]positionX = -597.3778
Objectives[36]positionY = -296.4123
Objectives[36]positionZ = 34.90298
Objectives[36]SetPlayerActor_Use_Player = False
Objectives[36]SetPlayerActor_Player_Controllable = True
Objectives[36]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[36]SetPlayerActor_Use_Actor = True
Objectives[36]SetPlayerActor_RelationshipGroup_Change = False
Objectives[36]SetPlayerActor_RelationshipGroup = Neutral
Objectives[36]SetPlayerActor_Invincible_Change = False
Objectives[36]SetPlayerActor_Invincible = False
Objectives[36]SetPlayerActor_NewTask = True
Objectives[36]Int_Task = 99
Objectives[36]Task_Repeat = False
Objectives[36]Task_Timeout = False
Objectives[36]Task_Guard_Range = 10
Objectives[36]Task_Stay_In_Range = True
Objectives[36]Task_Wander_Range = 10
Objectives[36]Task_Scenario = NONE
Objectives[36]Task_TalkingAnimation = mic_chatter
Objectives[36]Task_Time = 1
Objectives[36]TaskListCount = 3
Objectives[36]Task_List[0]Type = WalkTo
Objectives[36]Task_List[0]DestinationX = -582.5248
Objectives[36]Task_List[0]DestinationY = -293.0856
Objectives[36]Task_List[0]DestinationZ = 34.59722
Objectives[36]Task_List[0]Rotation = 121.5964
Objectives[36]Task_List[0]Speed = 1
Objectives[36]Task_List[0]GoStraitToCoord = False
Objectives[36]Task_List[1]Type = WalkTo
Objectives[36]Task_List[1]DestinationX = -588.4469
Objectives[36]Task_List[1]DestinationY = -284.5296
Objectives[36]Task_List[1]DestinationZ = 34.95477
Objectives[36]Task_List[1]Rotation = 121.5964
Objectives[36]Task_List[1]Speed = 1
Objectives[36]Task_List[1]GoStraitToCoord = False
Objectives[36]Task_List[2]Type = WalkTo
Objectives[36]Task_List[2]DestinationX = -624.7078
Objectives[36]Task_List[2]DestinationY = -240.0681
Objectives[36]Task_List[2]DestinationZ = 55.15498
Objectives[36]Task_List[2]Rotation = 121.5964
Objectives[36]Task_List[2]Speed = 1.5
Objectives[36]Task_List[2]GoStraitToCoord = False
Objectives[36]mission_ActorsCount = 0
Objectives[36]mission_Vehicles = 0
Objectives[36]Mission_Needed_Vehicles = 0
Objectives[36]mission_PropsCount = 0
Objectives[36]mission_Pickup_Props_Count = 0
Objectives[36]ObjectiveMessages = 0

Objectives[37]Type = Follow_Actor
Objectives[37]Text = 
Objectives[37]Failed_Text = 
Objectives[37]Follow_Actor_Trigger_Distance = 2.5
Objectives[37]positionX = -624.7078
Objectives[37]positionY = -240.0681
Objectives[37]positionZ = 54.65498
Objectives[37]Follow_Actor_Wait_For_Player = True
Objectives[37]Follow_Actor_Wait_For_Player_Drive_Speed = 25
Objectives[37]Follow_Actor_Min_Distance = 10
Objectives[37]Follow_Actor_Use_SpookOMeter = False
Objectives[37]Follow_Actor_Min_Distance_Warning_Text = 
Objectives[37]Follow_Actor_Min_Distance_Failed_Text = 
Objectives[37]Follow_Actor_Use_Max_Distance = True
Objectives[37]Follow_Actor_Max_Distance_Warning_Text = 
Objectives[37]Follow_Actor_Use_Max_Failed_Distance = False
Objectives[37]Follow_Actor_Max_Distance_Failed_Text = 
Objectives[37]Follow_Actor_Max_Distance = 37.5
Objectives[37]Follow_Actor_Max_Warning_Distance = 25
Objectives[37]mission_ActorsCount = 0
Objectives[37]mission_Vehicles = 0
Objectives[37]Mission_Needed_Vehicles = 0
Objectives[37]mission_PropsCount = 0
Objectives[37]mission_Pickup_Props_Count = 0
Objectives[37]ObjectiveMessages = 3
Objectives[37]ObjectiveMessages[0]positionX = 2143.265
Objectives[37]ObjectiveMessages[0]positionY = -1770.128
Objectives[37]ObjectiveMessages[0]positionZ = 170.5868
Objectives[37]ObjectiveMessages[0]Message = ~r~How did you discover an entrance to the jewerly store, uncle Samuel?
Objectives[37]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[37]ObjectiveMessages[0]Sender = 
Objectives[37]ObjectiveMessages[0]Subject = 
Objectives[37]ObjectiveMessages[0]MessageColor = White
Objectives[37]ObjectiveMessages[0]PlayFromStart = False
Objectives[37]ObjectiveMessages[0]Delay = True
Objectives[37]ObjectiveMessages[0]DelayTime = 20
Objectives[37]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[37]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[37]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[37]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[37]ObjectiveMessages[0]TypeSubtitle = True
Objectives[37]ObjectiveMessages[0]TypeTextMesage = False
Objectives[37]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[37]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[37]ObjectiveMessages[1]positionX = 2146.857
Objectives[37]ObjectiveMessages[1]positionY = -1772.288
Objectives[37]ObjectiveMessages[1]positionZ = 167.3057
Objectives[37]ObjectiveMessages[1]Message = ~b~Some homeless friends slept here for a while, and they had time to find out every secrets of the place.
Objectives[37]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[37]ObjectiveMessages[1]Sender = 
Objectives[37]ObjectiveMessages[1]Subject = 
Objectives[37]ObjectiveMessages[1]MessageColor = White
Objectives[37]ObjectiveMessages[1]PlayFromStart = False
Objectives[37]ObjectiveMessages[1]Delay = True
Objectives[37]ObjectiveMessages[1]DelayTime = 26
Objectives[37]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[37]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[37]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[37]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[37]ObjectiveMessages[1]TypeSubtitle = True
Objectives[37]ObjectiveMessages[1]TypeTextMesage = False
Objectives[37]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[37]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[37]ObjectiveMessages[2]positionX = 2150.493
Objectives[37]ObjectiveMessages[2]positionY = -1776.994
Objectives[37]ObjectiveMessages[2]positionZ = 163.6895
Objectives[37]ObjectiveMessages[2]Message = ~b~This way, let's hurry.
Objectives[37]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[37]ObjectiveMessages[2]Sender = 
Objectives[37]ObjectiveMessages[2]Subject = 
Objectives[37]ObjectiveMessages[2]MessageColor = White
Objectives[37]ObjectiveMessages[2]PlayFromStart = False
Objectives[37]ObjectiveMessages[2]Delay = True
Objectives[37]ObjectiveMessages[2]DelayTime = 34
Objectives[37]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[37]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[37]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[37]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[37]ObjectiveMessages[2]TypeSubtitle = True
Objectives[37]ObjectiveMessages[2]TypeTextMesage = False
Objectives[37]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[37]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[38]Type = GoTo_Actor
Objectives[38]Text = 
Objectives[38]positionX = -603.3686
Objectives[38]positionY = -294.0885
Objectives[38]positionZ = 35.77913
Objectives[38]GoTo_Actor_ChangToCompanion = False
Objectives[38]GoTo_Actor_Distance = 3
Objectives[38]GoTo_Actor_Remove_Blip = False
Objectives[38]mission_ActorsCount = 0
Objectives[38]mission_Vehicles = 0
Objectives[38]Mission_Needed_Vehicles = 0
Objectives[38]mission_PropsCount = 0
Objectives[38]mission_Pickup_Props_Count = 0
Objectives[38]ObjectiveMessages = 1
Objectives[38]ObjectiveMessages[0]positionX = 2165.643
Objectives[38]ObjectiveMessages[0]positionY = -1783.202
Objectives[38]ObjectiveMessages[0]positionZ = 146.8893
Objectives[38]ObjectiveMessages[0]Message = ~b~Come on, hurry up girls,
Objectives[38]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[38]ObjectiveMessages[0]Sender = 
Objectives[38]ObjectiveMessages[0]Subject = 
Objectives[38]ObjectiveMessages[0]MessageColor = White
Objectives[38]ObjectiveMessages[0]PlayFromStart = True
Objectives[38]ObjectiveMessages[0]Delay = False
Objectives[38]ObjectiveMessages[0]DelayTime = 0
Objectives[38]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[38]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[38]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[38]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[38]ObjectiveMessages[0]TypeSubtitle = True
Objectives[38]ObjectiveMessages[0]TypeTextMesage = False
Objectives[38]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[38]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[39]Type = Cutscenes_Objective
Objectives[39]Text = 
Objectives[39]positionX = -628.0742
Objectives[39]positionY = -235.1485
Objectives[39]positionZ = 49.82667
Objectives[39]Cutscenes_Time = 20
Objectives[39]Cutscenes_Trans_Time = 3
Objectives[39]Cutscenes_FOV = 60
Objectives[39]Cutscenes_Shake = Hand
Objectives[39]Cutscenes_Amplitude = 0
Objectives[39]Cutscenes_FadeOut = False
Objectives[39]Cutscenes_FadeIn = False
Objectives[39]Cutscenes_End = False
Objectives[39]Cutscenes_Point_At_Position = True
Objectives[39]Cutscenes_Point_At_Player = False
Objectives[39]Cutscenes_Point_At_Actor = False
Objectives[39]Cutscenes_Point_At_Vehicle = False
Objectives[39]Cutscenes_Follow_Player = False
Objectives[39]Cutscenes_Follow_Actor = False
Objectives[39]Cutscenes_Follow_Vehicle = False
Objectives[39]Cutscenes_Follow_Distancee = 5
Objectives[39]Cutscenes_Follow_Hieght = 4
Objectives[39]Cutscenes_Follow_Angle = 235
Objectives[39]mission_ActorsCount = 0
Objectives[39]mission_Vehicles = 0
Objectives[39]Mission_Needed_Vehicles = 0
Objectives[39]mission_PropsCount = 0
Objectives[39]mission_Pickup_Props_Count = 0
Objectives[39]ObjectiveMessages = 3
Objectives[39]ObjectiveMessages[0]positionX = 2169.415
Objectives[39]ObjectiveMessages[0]positionY = -1787.246
Objectives[39]ObjectiveMessages[0]positionZ = 142.8432
Objectives[39]ObjectiveMessages[0]Message = ~b~Here, those windows lead to the room above the jewerly store, and one is broken and won't close.
Objectives[39]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[39]ObjectiveMessages[0]Sender = 
Objectives[39]ObjectiveMessages[0]Subject = 
Objectives[39]ObjectiveMessages[0]MessageColor = White
Objectives[39]ObjectiveMessages[0]PlayFromStart = True
Objectives[39]ObjectiveMessages[0]Delay = False
Objectives[39]ObjectiveMessages[0]DelayTime = 0
Objectives[39]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[39]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[39]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[39]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[39]ObjectiveMessages[0]TypeSubtitle = True
Objectives[39]ObjectiveMessages[0]TypeTextMesage = False
Objectives[39]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[39]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[39]ObjectiveMessages[1]positionX = 2174.457
Objectives[39]ObjectiveMessages[1]positionY = -1792.512
Objectives[39]ObjectiveMessages[1]positionZ = 137.6747
Objectives[39]ObjectiveMessages[1]Message = ~b~The guys used this entrance to use the jewerly store bathroom at night.
Objectives[39]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[39]ObjectiveMessages[1]Sender = 
Objectives[39]ObjectiveMessages[1]Subject = 
Objectives[39]ObjectiveMessages[1]MessageColor = White
Objectives[39]ObjectiveMessages[1]PlayFromStart = False
Objectives[39]ObjectiveMessages[1]Delay = True
Objectives[39]ObjectiveMessages[1]DelayTime = 8
Objectives[39]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[39]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[39]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[39]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[39]ObjectiveMessages[1]TypeSubtitle = True
Objectives[39]ObjectiveMessages[1]TypeTextMesage = False
Objectives[39]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[39]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[39]ObjectiveMessages[2]positionX = 2177.566
Objectives[39]ObjectiveMessages[2]positionY = -1795.915
Objectives[39]ObjectiveMessages[2]positionZ = 134.4417
Objectives[39]ObjectiveMessages[2]Message = ~b~You can enter from here, but you have to be careful, keep the door downstairs open, or you won't be able to get out.
Objectives[39]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[39]ObjectiveMessages[2]Sender = 
Objectives[39]ObjectiveMessages[2]Subject = 
Objectives[39]ObjectiveMessages[2]MessageColor = White
Objectives[39]ObjectiveMessages[2]PlayFromStart = False
Objectives[39]ObjectiveMessages[2]Delay = True
Objectives[39]ObjectiveMessages[2]DelayTime = 14
Objectives[39]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[39]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[39]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[39]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[39]ObjectiveMessages[2]TypeSubtitle = True
Objectives[39]ObjectiveMessages[2]TypeTextMesage = False
Objectives[39]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[39]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[40]Type = Cutscenes_Objective
Objectives[40]Text = 
Objectives[40]positionX = -643.8156
Objectives[40]positionY = -225.9248
Objectives[40]positionZ = 52.54385
Objectives[40]Cutscenes_Time = 0
Objectives[40]Cutscenes_Trans_Time = 0
Objectives[40]Cutscenes_FOV = 30
Objectives[40]Cutscenes_Shake = Hand
Objectives[40]Cutscenes_Amplitude = 0
Objectives[40]Cutscenes_FadeOut = False
Objectives[40]Cutscenes_FadeIn = False
Objectives[40]Cutscenes_End = True
Objectives[40]Cutscenes_Point_At_Position = False
Objectives[40]Cutscenes_Point_At_Player = False
Objectives[40]Cutscenes_Point_At_Actor = False
Objectives[40]Cutscenes_Point_At_Vehicle = False
Objectives[40]Cutscenes_Follow_Player = False
Objectives[40]Cutscenes_Follow_Actor = False
Objectives[40]Cutscenes_Follow_Vehicle = False
Objectives[40]Cutscenes_Follow_Distancee = 10
Objectives[40]Cutscenes_Follow_Hieght = 1
Objectives[40]Cutscenes_Follow_Angle = 0
Objectives[40]mission_ActorsCount = 0
Objectives[40]mission_Vehicles = 0
Objectives[40]Mission_Needed_Vehicles = 0
Objectives[40]mission_PropsCount = 0
Objectives[40]mission_Pickup_Props_Count = 0
Objectives[40]ObjectiveMessages = 0

Objectives[41]Text = 
Objectives[41]Text2 = 
Objectives[41]Text3 = 
Objectives[41]Failed_Text = 
Objectives[41]Type = Checkpoint
Objectives[41]Checkpoint_Type = 45
Objectives[41]Reserved = 1
Objectives[41]ColorR = 255
Objectives[41]ColorG = 255
Objectives[41]ColorB = 0
Objectives[41]ColorA = 255
Objectives[41]IconColorR = 255
Objectives[41]IconColorG = 255
Objectives[41]IconColorB = 0
Objectives[41]IconColorA = 255
Objectives[41]positionX = -630.1621
Objectives[41]positionY = -232.5065
Objectives[41]positionZ = 49.82667
Objectives[41]Heading = 121.5964
Objectives[41]Diameter = 1
Objectives[41]minimum_hight = 1
Objectives[41]maximum_hight = 10
Objectives[41]TriggerDistance = 1
Objectives[41]PlaySound = True
Objectives[41]LoseWanted = False
Objectives[41]Stop_Vehicle = False
Objectives[41]DeliverVehicleOnly = False
Objectives[41]DeliverTrailor = False
Objectives[41]DeliverTowTruck = False
Objectives[41]DeliverVehicleCargobob = False
Objectives[41]DeliverPropCargobob = False
Objectives[41]mission_ActorsCount = 0
Objectives[41]mission_Vehicles = 0
Objectives[41]Mission_Needed_Vehicles = 0
Objectives[41]mission_PropsCount = 0
Objectives[41]mission_Pickup_Props_Count = 0
Objectives[41]ObjectiveMessages = 3
Objectives[41]ObjectiveMessages[0]positionX = 2186.365
Objectives[41]ObjectiveMessages[0]positionY = -1805.29
Objectives[41]ObjectiveMessages[0]positionZ = 126.7082
Objectives[41]ObjectiveMessages[0]Message = ~p~Okay, let's go girls.
Objectives[41]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[41]ObjectiveMessages[0]Sender = 
Objectives[41]ObjectiveMessages[0]Subject = 
Objectives[41]ObjectiveMessages[0]MessageColor = White
Objectives[41]ObjectiveMessages[0]PlayFromStart = True
Objectives[41]ObjectiveMessages[0]Delay = False
Objectives[41]ObjectiveMessages[0]DelayTime = 0
Objectives[41]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[41]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[41]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[41]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[41]ObjectiveMessages[0]TypeSubtitle = True
Objectives[41]ObjectiveMessages[0]TypeTextMesage = False
Objectives[41]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[41]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[41]ObjectiveMessages[1]positionX = 2191.668
Objectives[41]ObjectiveMessages[1]positionY = -1808.555
Objectives[41]ObjectiveMessages[1]positionZ = 123.4214
Objectives[41]ObjectiveMessages[1]Message = ~r~Thank you uncle Samuel.
Objectives[41]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[41]ObjectiveMessages[1]Sender = 
Objectives[41]ObjectiveMessages[1]Subject = 
Objectives[41]ObjectiveMessages[1]MessageColor = White
Objectives[41]ObjectiveMessages[1]PlayFromStart = False
Objectives[41]ObjectiveMessages[1]Delay = True
Objectives[41]ObjectiveMessages[1]DelayTime = 2
Objectives[41]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[41]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[41]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[41]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[41]ObjectiveMessages[1]TypeSubtitle = True
Objectives[41]ObjectiveMessages[1]TypeTextMesage = False
Objectives[41]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[41]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[41]ObjectiveMessages[2]positionX = 2196.272
Objectives[41]ObjectiveMessages[2]positionY = -1812.807
Objectives[41]ObjectiveMessages[2]positionZ = 120.4927
Objectives[41]ObjectiveMessages[2]Message = ~b~Go, but remember, keep the door open.
Objectives[41]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[41]ObjectiveMessages[2]Sender = 
Objectives[41]ObjectiveMessages[2]Subject = 
Objectives[41]ObjectiveMessages[2]MessageColor = White
Objectives[41]ObjectiveMessages[2]PlayFromStart = False
Objectives[41]ObjectiveMessages[2]Delay = True
Objectives[41]ObjectiveMessages[2]DelayTime = 5
Objectives[41]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[41]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[41]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[41]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[41]ObjectiveMessages[2]TypeSubtitle = True
Objectives[41]ObjectiveMessages[2]TypeTextMesage = False
Objectives[41]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[41]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[42]Type = Door_Control
Objectives[42]positionX = -630.9758
Objectives[42]positionY = -237.0616
Objectives[42]positionZ = 37.07289
Objectives[42]DoorCount = 4
Objectives[42]DoorModel[0] = p_jewel_door_l
Objectives[42]DoorLocked[0] = True
Objectives[42]DoorHeading[0] = 0
Objectives[42]DoorpositionX[0] = -631.955
Objectives[42]DoorpositionY[0] = -236.333
Objectives[42]DoorpositionZ[0] = 38.207
Objectives[42]DoorModel[1] = p_jewel_door_r1
Objectives[42]DoorLocked[1] = True
Objectives[42]DoorHeading[1] = 0
Objectives[42]DoorpositionX[1] = -630.427
Objectives[42]DoorpositionY[1] = -238.438
Objectives[42]DoorpositionZ[1] = 38.207
Objectives[42]DoorModel[2] = p_jewel_door_r1
Objectives[42]DoorLocked[2] = True
Objectives[42]DoorHeading[2] = 0
Objectives[42]DoorpositionX[2] = -630.427
Objectives[42]DoorpositionY[2] = -238.438
Objectives[42]DoorpositionZ[2] = 38.207
Objectives[42]DoorModel[3] = p_jewel_door_l
Objectives[42]DoorLocked[3] = True
Objectives[42]DoorHeading[3] = 0
Objectives[42]DoorpositionX[3] = -631.955
Objectives[42]DoorpositionY[3] = -236.333
Objectives[42]DoorpositionZ[3] = 38.207
Objectives[42]mission_ActorsCount = 0
Objectives[42]mission_Vehicles = 0
Objectives[42]Mission_Needed_Vehicles = 0
Objectives[42]mission_PropsCount = 1
Objectives[42]mission_Props[0]Model = hei_prop_hei_keypad_01
Objectives[42]mission_Props[0]PlaceOnGround = False
Objectives[42]mission_Props[0]FreesePosition = True
Objectives[42]mission_Props[0]positionX = -631.454
Objectives[42]mission_Props[0]positionY = -235.7196
Objectives[42]mission_Props[0]positionZ = 38.38538
Objectives[42]mission_Props[0]rotationX = 0
Objectives[42]mission_Props[0]rotationY = 0
Objectives[42]mission_Props[0]rotationZ = 122.5
Objectives[42]mission_Props[0]Needed_For_Prop_Objective_Count = 1
Objectives[42]mission_Props[0]ObjectiveNumber[0] = 51
Objectives[42]mission_Pickup_Props_Count = 0
Objectives[42]ObjectiveMessages = 0

Objectives[43]Type = Teleport_Objective
Objectives[43]Text = 
Objectives[43]positionX = -620.8274
Objectives[43]positionY = -225.211
Objectives[43]positionZ = 37.05694
Objectives[43]ObjectiveRotation = 181.5964
Objectives[43]mission_ActorsCount = 2
Objectives[43]mission_Actors[0]Survive_Number = 0
Objectives[43]mission_Actors[0]Failed_Text = 
Objectives[43]mission_Actors[0]Remove_After = 0
Objectives[43]mission_Actors[0]positionX = -619.7098
Objectives[43]mission_Actors[0]positionY = -228.8598
Objectives[43]mission_Actors[0]positionZ = 38.05703
Objectives[43]mission_Actors[0]Heading = 76.57511
Objectives[43]mission_Actors[0]String_Name = mp_f_freemode_01
Objectives[43]mission_Actors[0]Relationship_Group = Friend
Objectives[43]mission_Actors[0]AddBlip = True
Objectives[43]mission_Actors[0]ShowCone = False
Objectives[43]mission_Actors[0]Invincible = True
Objectives[43]mission_Actors[0]SetHealth = 100
Objectives[43]mission_Actors[0]DieFromHeadShot = True
Objectives[43]mission_Actors[0]CanExitVehicle = True
Objectives[43]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[43]mission_Actors[0]AlwaysFight = True
Objectives[43]mission_Actors[0]Seeing_Range = 30
Objectives[43]mission_Actors[0]Hearing_Range = 30
Objectives[43]mission_Actors[0]CombatMovement = Offensive
Objectives[43]mission_Actors[0]weapon = Gusenberg
Objectives[43]mission_Actors[0]Variation = Custom
Objectives[43]mission_Actors[0]Task = 2
Objectives[43]mission_Actors[0]Task_Guard_Range = 5
Objectives[43]mission_Actors[0]Task_Stay_In_Range = True
Objectives[43]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[43]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[43]mission_Actors[0]Task_Scenario = NONE
Objectives[43]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[43]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[43]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 11
Objectives[43]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 2
Objectives[43]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 18
Objectives[43]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 3
Objectives[43]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 4
Objectives[43]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[43]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 10
Objectives[43]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[43]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[43]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[43]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[43]mission_Actors[0]COMPONENT_FEET_TEXTURE = 1
Objectives[43]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[43]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[43]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 2
Objectives[43]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[43]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[43]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[43]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[43]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[43]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 116
Objectives[43]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 1
Objectives[43]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[43]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[43]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[43]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[43]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[43]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[43]mission_Actors[0]NeededForObjectiveHintCount = 2
Objectives[43]mission_Actors[0]NeededForObjectiveHint[0] = 45
Objectives[43]mission_Actors[0]NeededForObjectiveHint[1] = 76
Objectives[43]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[43]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 70
Objectives[43]mission_Actors[0]NeededForObjectiveGoToActorCount = 2
Objectives[43]mission_Actors[0]NeededForObjectiveGoToActor[0] = 48
Objectives[43]mission_Actors[0]NeededForObjectiveGoToActor[1] = 75
Objectives[43]mission_Actors[1]Survive_Number = 0
Objectives[43]mission_Actors[1]Failed_Text = 
Objectives[43]mission_Actors[1]Remove_After = 0
Objectives[43]mission_Actors[1]positionX = -618.0187
Objectives[43]mission_Actors[1]positionY = -230.0077
Objectives[43]mission_Actors[1]positionZ = 38.057
Objectives[43]mission_Actors[1]Heading = 161.4957
Objectives[43]mission_Actors[1]String_Name = mp_f_freemode_01
Objectives[43]mission_Actors[1]Relationship_Group = Friend
Objectives[43]mission_Actors[1]AddBlip = True
Objectives[43]mission_Actors[1]ShowCone = False
Objectives[43]mission_Actors[1]Invincible = True
Objectives[43]mission_Actors[1]SetHealth = 100
Objectives[43]mission_Actors[1]DieFromHeadShot = True
Objectives[43]mission_Actors[1]CanExitVehicle = True
Objectives[43]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[43]mission_Actors[1]AlwaysFight = True
Objectives[43]mission_Actors[1]Seeing_Range = 30
Objectives[43]mission_Actors[1]Hearing_Range = 30
Objectives[43]mission_Actors[1]CombatMovement = Offensive
Objectives[43]mission_Actors[1]weapon = Gusenberg
Objectives[43]mission_Actors[1]Variation = Custom
Objectives[43]mission_Actors[1]Task = 2
Objectives[43]mission_Actors[1]Task_Guard_Range = 5
Objectives[43]mission_Actors[1]Task_Stay_In_Range = True
Objectives[43]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[43]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[43]mission_Actors[1]Task_Scenario = NONE
Objectives[43]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 0
Objectives[43]mission_Actors[1]COMPONENT_FACE_TEXTURE = 0
Objectives[43]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 11
Objectives[43]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 1
Objectives[43]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 18
Objectives[43]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 2
Objectives[43]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 4
Objectives[43]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 0
Objectives[43]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 10
Objectives[43]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 0
Objectives[43]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[43]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[43]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 0
Objectives[43]mission_Actors[1]COMPONENT_FEET_TEXTURE = 3
Objectives[43]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[43]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[43]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 2
Objectives[43]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[43]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[43]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[43]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[43]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[43]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 116
Objectives[43]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 2
Objectives[43]mission_Actors[1]PROP_HATS_INDEX = -1
Objectives[43]mission_Actors[1]PROP_HATS_TEXTURE = -1
Objectives[43]mission_Actors[1]PROP_GLASSES_INDEX = -1
Objectives[43]mission_Actors[1]PROP_GLASSES_TEXTURE = -1
Objectives[43]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[43]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[43]mission_Actors[1]NeededForFollowActorCount = 1
Objectives[43]mission_Actors[1]NeddedForObjectiveFollowActor[0] = 73
Objectives[43]mission_Actors[1]NeededForObjectiveHintCount = 3
Objectives[43]mission_Actors[1]NeededForObjectiveHint[0] = 44
Objectives[43]mission_Actors[1]NeededForObjectiveHint[1] = 49
Objectives[43]mission_Actors[1]NeededForObjectiveHint[2] = 68
Objectives[43]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 1
Objectives[43]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 69
Objectives[43]mission_Actors[1]NeededForObjectiveGoToActorCount = 2
Objectives[43]mission_Actors[1]NeededForObjectiveGoToActor[0] = 47
Objectives[43]mission_Actors[1]NeededForObjectiveGoToActor[1] = 74
Objectives[43]mission_Actors[1]NeededForObjectiveCutsceneCount = 2
Objectives[43]mission_Actors[1]NeededForObjectiveCutscene[0] = 60
Objectives[43]mission_Actors[1]NeededForObjectiveCutscene[1] = 85
Objectives[43]mission_Vehicles = 0
Objectives[43]Mission_Needed_Vehicles = 0
Objectives[43]mission_PropsCount = 0
Objectives[43]mission_Pickup_Props_Count = 3
Objectives[43]mission_Pickup_Props[0]Model = p_watch_01
Objectives[43]mission_Pickup_Props[0]Value = 99999
Objectives[43]mission_Pickup_Props[0]positionX = -622.1719
Objectives[43]mission_Pickup_Props[0]positionY = -229.3786
Objectives[43]mission_Pickup_Props[0]positionZ = 38.37665
Objectives[43]mission_Pickup_Props[0]rotationX = 0
Objectives[43]mission_Pickup_Props[0]rotationY = 0
Objectives[43]mission_Pickup_Props[0]rotationZ = 161.5964
Objectives[43]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[43]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective[0] = 46
Objectives[43]mission_Pickup_Props[1]Model = p_wade_necklace_s
Objectives[43]mission_Pickup_Props[1]Value = 99999
Objectives[43]mission_Pickup_Props[1]positionX = -618.448
Objectives[43]mission_Pickup_Props[1]positionY = -235.8049
Objectives[43]mission_Pickup_Props[1]positionZ = 38.53288
Objectives[43]mission_Pickup_Props[1]rotationX = 0
Objectives[43]mission_Pickup_Props[1]rotationY = 0
Objectives[43]mission_Pickup_Props[1]rotationZ = 161.5964
Objectives[43]mission_Pickup_Props[1]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[43]mission_Pickup_Props[1]Needed_For_Pickup_Prop_Objective[0] = 46
Objectives[43]mission_Pickup_Props[2]Model = p_wade_necklace_s
Objectives[43]mission_Pickup_Props[2]Value = 99999
Objectives[43]mission_Pickup_Props[2]positionX = -625.5673
Objectives[43]mission_Pickup_Props[2]positionY = -225.5831
Objectives[43]mission_Pickup_Props[2]positionZ = 38.53288
Objectives[43]mission_Pickup_Props[2]rotationX = 0
Objectives[43]mission_Pickup_Props[2]rotationY = 0
Objectives[43]mission_Pickup_Props[2]rotationZ = 161.5964
Objectives[43]mission_Pickup_Props[2]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[43]mission_Pickup_Props[2]Needed_For_Pickup_Prop_Objective[0] = 46
Objectives[43]ObjectiveMessages = 0

Objectives[44]Type = Hint_Objective
Objectives[44]Text = 
Objectives[44]positionX = -618.2784
Objectives[44]positionY = -230.2467
Objectives[44]positionZ = 37.05703
Objectives[44]Hint_Time = 8
Objectives[44]Hint_FOV = 40
Objectives[44]Hint_Use_Position = False
Objectives[44]Hint_Use_Player = False
Objectives[44]Hint_Use_Actor = True
Objectives[44]Hint_Use_Vehicle = False
Objectives[44]mission_ActorsCount = 0
Objectives[44]mission_Vehicles = 0
Objectives[44]Mission_Needed_Vehicles = 0
Objectives[44]mission_PropsCount = 0
Objectives[44]mission_Pickup_Props_Count = 0
Objectives[44]ObjectiveMessages = 4
Objectives[44]ObjectiveMessages[0]positionX = 2203.546
Objectives[44]ObjectiveMessages[0]positionY = -1819.065
Objectives[44]ObjectiveMessages[0]positionZ = 115.7948
Objectives[44]ObjectiveMessages[0]Message = ~p~FUCK!
Objectives[44]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[44]ObjectiveMessages[0]Sender = 
Objectives[44]ObjectiveMessages[0]Subject = 
Objectives[44]ObjectiveMessages[0]MessageColor = White
Objectives[44]ObjectiveMessages[0]PlayFromStart = True
Objectives[44]ObjectiveMessages[0]Delay = False
Objectives[44]ObjectiveMessages[0]DelayTime = 0
Objectives[44]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[44]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[44]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[44]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[44]ObjectiveMessages[0]TypeSubtitle = True
Objectives[44]ObjectiveMessages[0]TypeTextMesage = False
Objectives[44]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[44]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[44]ObjectiveMessages[1]positionX = 2206.068
Objectives[44]ObjectiveMessages[1]positionY = -1821.909
Objectives[44]ObjectiveMessages[1]positionZ = 113.9617
Objectives[44]ObjectiveMessages[1]Message = ~o~What?
Objectives[44]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[44]ObjectiveMessages[1]Sender = 
Objectives[44]ObjectiveMessages[1]Subject = 
Objectives[44]ObjectiveMessages[1]MessageColor = White
Objectives[44]ObjectiveMessages[1]PlayFromStart = False
Objectives[44]ObjectiveMessages[1]Delay = True
Objectives[44]ObjectiveMessages[1]DelayTime = 1
Objectives[44]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[44]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[44]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[44]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[44]ObjectiveMessages[1]TypeSubtitle = True
Objectives[44]ObjectiveMessages[1]TypeTextMesage = False
Objectives[44]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[44]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[44]ObjectiveMessages[2]positionX = 2208.817
Objectives[44]ObjectiveMessages[2]positionY = -1827.158
Objectives[44]ObjectiveMessages[2]positionZ = 111.5688
Objectives[44]ObjectiveMessages[2]Message = ~p~I closed the door...
Objectives[44]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[44]ObjectiveMessages[2]Sender = 
Objectives[44]ObjectiveMessages[2]Subject = 
Objectives[44]ObjectiveMessages[2]MessageColor = White
Objectives[44]ObjectiveMessages[2]PlayFromStart = False
Objectives[44]ObjectiveMessages[2]Delay = True
Objectives[44]ObjectiveMessages[2]DelayTime = 2
Objectives[44]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[44]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[44]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[44]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[44]ObjectiveMessages[2]TypeSubtitle = True
Objectives[44]ObjectiveMessages[2]TypeTextMesage = False
Objectives[44]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[44]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[44]ObjectiveMessages[3]positionX = 2211.878
Objectives[44]ObjectiveMessages[3]positionY = -1831.498
Objectives[44]ObjectiveMessages[3]positionZ = 108.7448
Objectives[44]ObjectiveMessages[3]Message = ~o~I was sure one of us would shut it down.
Objectives[44]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[44]ObjectiveMessages[3]Sender = 
Objectives[44]ObjectiveMessages[3]Subject = 
Objectives[44]ObjectiveMessages[3]MessageColor = White
Objectives[44]ObjectiveMessages[3]PlayFromStart = False
Objectives[44]ObjectiveMessages[3]Delay = True
Objectives[44]ObjectiveMessages[3]DelayTime = 4
Objectives[44]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[44]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[44]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[44]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[44]ObjectiveMessages[3]TypeSubtitle = True
Objectives[44]ObjectiveMessages[3]TypeTextMesage = False
Objectives[44]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[44]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[45]Type = Hint_Objective
Objectives[45]Text = 
Objectives[45]positionX = -611.7604
Objectives[45]positionY = -225.6849
Objectives[45]positionZ = 35.94469
Objectives[45]Hint_Time = 6
Objectives[45]Hint_FOV = 40
Objectives[45]Hint_Use_Position = False
Objectives[45]Hint_Use_Player = False
Objectives[45]Hint_Use_Actor = True
Objectives[45]Hint_Use_Vehicle = False
Objectives[45]mission_ActorsCount = 0
Objectives[45]mission_Vehicles = 0
Objectives[45]Mission_Needed_Vehicles = 0
Objectives[45]mission_PropsCount = 0
Objectives[45]mission_Pickup_Props_Count = 0
Objectives[45]ObjectiveMessages = 8
Objectives[45]ObjectiveMessages[0]positionX = 2214.994
Objectives[45]ObjectiveMessages[0]positionY = -1835.936
Objectives[45]ObjectiveMessages[0]positionZ = 105.8851
Objectives[45]ObjectiveMessages[0]Message = ~r~You know, sometimes I think maybe it's true that we are stupid.
Objectives[45]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[45]ObjectiveMessages[0]Sender = 
Objectives[45]ObjectiveMessages[0]Subject = 
Objectives[45]ObjectiveMessages[0]MessageColor = White
Objectives[45]ObjectiveMessages[0]PlayFromStart = True
Objectives[45]ObjectiveMessages[0]Delay = False
Objectives[45]ObjectiveMessages[0]DelayTime = 0
Objectives[45]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[45]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[45]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[45]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[45]ObjectiveMessages[0]TypeSubtitle = True
Objectives[45]ObjectiveMessages[0]TypeTextMesage = False
Objectives[45]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[45]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[45]ObjectiveMessages[1]positionX = 2218.54
Objectives[45]ObjectiveMessages[1]positionY = -1841.044
Objectives[45]ObjectiveMessages[1]positionZ = 102.0373
Objectives[45]ObjectiveMessages[1]Message = ~p~We're not stupid, we are... distracted...
Objectives[45]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[45]ObjectiveMessages[1]Sender = 
Objectives[45]ObjectiveMessages[1]Subject = 
Objectives[45]ObjectiveMessages[1]MessageColor = White
Objectives[45]ObjectiveMessages[1]PlayFromStart = False
Objectives[45]ObjectiveMessages[1]Delay = True
Objectives[45]ObjectiveMessages[1]DelayTime = 5
Objectives[45]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[45]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[45]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[45]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[45]ObjectiveMessages[1]TypeSubtitle = True
Objectives[45]ObjectiveMessages[1]TypeTextMesage = False
Objectives[45]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[45]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[45]ObjectiveMessages[2]positionX = 0
Objectives[45]ObjectiveMessages[2]positionY = 0
Objectives[45]ObjectiveMessages[2]positionZ = 0
Objectives[45]ObjectiveMessages[2]Message = 
Objectives[45]ObjectiveMessages[2]Contact = 
Objectives[45]ObjectiveMessages[2]Sender = 
Objectives[45]ObjectiveMessages[2]Subject = 
Objectives[45]ObjectiveMessages[2]MessageColor = 
Objectives[45]ObjectiveMessages[2]PlayFromStart = False
Objectives[45]ObjectiveMessages[2]Delay = False
Objectives[45]ObjectiveMessages[2]DelayTime = 0
Objectives[45]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[45]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[45]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[45]ObjectiveMessages[2]DIstanceFromTo = 0
Objectives[45]ObjectiveMessages[2]TypeSubtitle = False
Objectives[45]ObjectiveMessages[2]TypeTextMesage = False
Objectives[45]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[45]ObjectiveMessages[2]PhoneMessageDisplayTime = 0
Objectives[45]ObjectiveMessages[3]positionX = 0
Objectives[45]ObjectiveMessages[3]positionY = 0
Objectives[45]ObjectiveMessages[3]positionZ = 0
Objectives[45]ObjectiveMessages[3]Message = 
Objectives[45]ObjectiveMessages[3]Contact = 
Objectives[45]ObjectiveMessages[3]Sender = 
Objectives[45]ObjectiveMessages[3]Subject = 
Objectives[45]ObjectiveMessages[3]MessageColor = 
Objectives[45]ObjectiveMessages[3]PlayFromStart = False
Objectives[45]ObjectiveMessages[3]Delay = False
Objectives[45]ObjectiveMessages[3]DelayTime = 0
Objectives[45]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[45]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[45]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[45]ObjectiveMessages[3]DIstanceFromTo = 0
Objectives[45]ObjectiveMessages[3]TypeSubtitle = False
Objectives[45]ObjectiveMessages[3]TypeTextMesage = False
Objectives[45]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[45]ObjectiveMessages[3]PhoneMessageDisplayTime = 0
Objectives[45]ObjectiveMessages[4]positionX = 0
Objectives[45]ObjectiveMessages[4]positionY = 0
Objectives[45]ObjectiveMessages[4]positionZ = 0
Objectives[45]ObjectiveMessages[4]Message = 
Objectives[45]ObjectiveMessages[4]Contact = 
Objectives[45]ObjectiveMessages[4]Sender = 
Objectives[45]ObjectiveMessages[4]Subject = 
Objectives[45]ObjectiveMessages[4]MessageColor = 
Objectives[45]ObjectiveMessages[4]PlayFromStart = False
Objectives[45]ObjectiveMessages[4]Delay = False
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Objectives[45]ObjectiveMessages[5]Contact = 
Objectives[45]ObjectiveMessages[5]Sender = 
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Objectives[45]ObjectiveMessages[5]MessageColor = 
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Objectives[45]ObjectiveMessages[6]positionZ = 0
Objectives[45]ObjectiveMessages[6]Message = 
Objectives[45]ObjectiveMessages[6]Contact = 
Objectives[45]ObjectiveMessages[6]Sender = 
Objectives[45]ObjectiveMessages[6]Subject = 
Objectives[45]ObjectiveMessages[6]MessageColor = 
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Objectives[45]ObjectiveMessages[6]Delay = False
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Objectives[45]ObjectiveMessages[7]MessageColor = 
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Objectives[46]FaildText = 
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Objectives[46]ObjectiveMessages[0]Sender = 
Objectives[46]ObjectiveMessages[0]Subject = 
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Objectives[46]ObjectiveMessages[0]TypePhoneMesage = False
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Objectives[46]ObjectiveMessages[1]Delay = True
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Objectives[49]ObjectiveMessages[0]TypePhoneMesage = False
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Objectives[49]ObjectiveMessages[1]PlayFromStart = False
Objectives[49]ObjectiveMessages[1]Delay = True
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Objectives[49]ObjectiveMessages[1]PlayDIstanceFrom = False
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Objectives[49]ObjectiveMessages[1]TypePhoneMesage = False
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Objectives[49]ObjectiveMessages[2]Delay = True
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Objectives[49]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

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Objectives[50]ObjectiveMessages[0]Sender = 
Objectives[50]ObjectiveMessages[0]Subject = 
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Objectives[50]ObjectiveMessages[1]Sender = 
Objectives[50]ObjectiveMessages[1]Subject = 
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Objectives[50]ObjectiveMessages[1]Delay = True
Objectives[50]ObjectiveMessages[1]DelayTime = 4
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Objectives[50]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[50]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[50]ObjectiveMessages[1]TypeSubtitle = True
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Objectives[50]ObjectiveMessages[1]TypePhoneMesage = False
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Objectives[50]ObjectiveMessages[2]positionX = 2288.672
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Objectives[50]ObjectiveMessages[2]positionZ = 62.70732
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Objectives[50]ObjectiveMessages[2]Sender = 
Objectives[50]ObjectiveMessages[2]Subject = 
Objectives[50]ObjectiveMessages[2]MessageColor = White
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Objectives[50]ObjectiveMessages[2]Delay = True
Objectives[50]ObjectiveMessages[2]DelayTime = 6
Objectives[50]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[50]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[50]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[50]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[50]ObjectiveMessages[2]TypeSubtitle = True
Objectives[50]ObjectiveMessages[2]TypeTextMesage = False
Objectives[50]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[50]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

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Objectives[51]Text = 
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Objectives[51]DropPickups = False
Objectives[51]Prop_Damage = True
Objectives[51]Prop_Kill = False
Objectives[51]Prop_Break = False
Objectives[51]Droped_Pickup_Model = p_inhaler_01_s
Objectives[51]mission_ActorsCount = 0
Objectives[51]mission_Vehicles = 0
Objectives[51]Mission_Needed_Vehicles = 0
Objectives[51]mission_PropsCount = 0
Objectives[51]mission_Pickup_Props_Count = 0
Objectives[51]ObjectiveMessages = 0

Objectives[52]Type = Door_Control
Objectives[52]positionX = -628.5507
Objectives[52]positionY = -238.8821
Objectives[52]positionZ = 37.05703
Objectives[52]DoorCount = 2
Objectives[52]DoorModel[0] = p_jewel_door_r1
Objectives[52]DoorLocked[0] = False
Objectives[52]DoorHeading[0] = 0
Objectives[52]DoorpositionX[0] = -630.427
Objectives[52]DoorpositionY[0] = -238.438
Objectives[52]DoorpositionZ[0] = 38.207
Objectives[52]DoorModel[1] = p_jewel_door_l
Objectives[52]DoorLocked[1] = False
Objectives[52]DoorHeading[1] = 0
Objectives[52]DoorpositionX[1] = -631.955
Objectives[52]DoorpositionY[1] = -236.333
Objectives[52]DoorpositionZ[1] = 38.207
Objectives[52]mission_ActorsCount = 0
Objectives[52]mission_Vehicles = 0
Objectives[52]Mission_Needed_Vehicles = 0
Objectives[52]mission_PropsCount = 0
Objectives[52]mission_Pickup_Props_Count = 0
Objectives[52]ObjectiveMessages = 0

Objectives[53]Type = Mission_Settings_Objective
Objectives[53]positionX = -639.7404
Objectives[53]positionY = -241.7458
Objectives[53]positionZ = 37.02266
Objectives[53]MissionSettings_TimesOfDay = Current
Objectives[53]MissionSettings_Weather = Current
Objectives[53]MissionSettings_WantedLevel = Current
Objectives[53]MissionSettings_SetWantedLevelNow = 3
Objectives[53]MissionSettings_StartNightvision = False
Objectives[53]MissionSettings_StopNightvision = False
Objectives[53]MissionSettings_StartSeethrough = False
Objectives[53]MissionSettings_StopSeethrough = False
Objectives[53]MissionSettings_StartMusic = False
Objectives[53]MissionSettings_StopMusic = False
Objectives[53]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[53]mission_ActorsCount = 4
Objectives[53]mission_Actors[0]Survive_Number = 0
Objectives[53]mission_Actors[0]Failed_Text = 
Objectives[53]mission_Actors[0]Remove_After = 0
Objectives[53]mission_Actors[0]positionX = -658.5593
Objectives[53]mission_Actors[0]positionY = -227.0988
Objectives[53]mission_Actors[0]positionZ = 37.56691
Objectives[53]mission_Actors[0]Heading = 238.0034
Objectives[53]mission_Actors[0]String_Name = s_m_y_cop_01
Objectives[53]mission_Actors[0]Relationship_Group = Enemy2
Objectives[53]mission_Actors[0]AddBlip = False
Objectives[53]mission_Actors[0]ShowCone = False
Objectives[53]mission_Actors[0]Invincible = False
Objectives[53]mission_Actors[0]SetHealth = 200
Objectives[53]mission_Actors[0]DieFromHeadShot = True
Objectives[53]mission_Actors[0]CanExitVehicle = True
Objectives[53]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[53]mission_Actors[0]AlwaysFight = True
Objectives[53]mission_Actors[0]Seeing_Range = 30
Objectives[53]mission_Actors[0]Hearing_Range = 30
Objectives[53]mission_Actors[0]CombatMovement = Offensive
Objectives[53]mission_Actors[0]weapon = Pistol
Objectives[53]mission_Actors[0]Variation = Random
Objectives[53]mission_Actors[0]Task = 0
Objectives[53]mission_Actors[0]Task_Guard_Range = 5
Objectives[53]mission_Actors[0]Task_Stay_In_Range = True
Objectives[53]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[53]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[53]mission_Actors[0]Task_Scenario = NONE
Objectives[53]mission_Actors[1]Survive_Number = 0
Objectives[53]mission_Actors[1]Failed_Text = 
Objectives[53]mission_Actors[1]Remove_After = 0
Objectives[53]mission_Actors[1]positionX = -659.2569
Objectives[53]mission_Actors[1]positionY = -231.106
Objectives[53]mission_Actors[1]positionZ = 37.41686
Objectives[53]mission_Actors[1]Heading = 238.0034
Objectives[53]mission_Actors[1]String_Name = s_f_y_cop_01
Objectives[53]mission_Actors[1]Relationship_Group = Enemy2
Objectives[53]mission_Actors[1]AddBlip = False
Objectives[53]mission_Actors[1]ShowCone = False
Objectives[53]mission_Actors[1]Invincible = False
Objectives[53]mission_Actors[1]SetHealth = 200
Objectives[53]mission_Actors[1]DieFromHeadShot = True
Objectives[53]mission_Actors[1]CanExitVehicle = True
Objectives[53]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[53]mission_Actors[1]AlwaysFight = True
Objectives[53]mission_Actors[1]Seeing_Range = 30
Objectives[53]mission_Actors[1]Hearing_Range = 30
Objectives[53]mission_Actors[1]CombatMovement = Offensive
Objectives[53]mission_Actors[1]weapon = Pistol
Objectives[53]mission_Actors[1]Variation = Random
Objectives[53]mission_Actors[1]Task = 0
Objectives[53]mission_Actors[1]Task_Guard_Range = 5
Objectives[53]mission_Actors[1]Task_Stay_In_Range = True
Objectives[53]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[53]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[53]mission_Actors[1]Task_Scenario = NONE
Objectives[53]mission_Actors[2]Survive_Number = 0
Objectives[53]mission_Actors[2]Failed_Text = 
Objectives[53]mission_Actors[2]Remove_After = 0
Objectives[53]mission_Actors[2]positionX = -606.5774
Objectives[53]mission_Actors[2]positionY = -285.7518
Objectives[53]mission_Actors[2]positionZ = 38.74815
Objectives[53]mission_Actors[2]Heading = 58.00338
Objectives[53]mission_Actors[2]String_Name = s_f_y_cop_01
Objectives[53]mission_Actors[2]Relationship_Group = Enemy2
Objectives[53]mission_Actors[2]AddBlip = False
Objectives[53]mission_Actors[2]ShowCone = False
Objectives[53]mission_Actors[2]Invincible = False
Objectives[53]mission_Actors[2]SetHealth = 200
Objectives[53]mission_Actors[2]DieFromHeadShot = True
Objectives[53]mission_Actors[2]CanExitVehicle = True
Objectives[53]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[53]mission_Actors[2]AlwaysFight = True
Objectives[53]mission_Actors[2]Seeing_Range = 30
Objectives[53]mission_Actors[2]Hearing_Range = 30
Objectives[53]mission_Actors[2]CombatMovement = Offensive
Objectives[53]mission_Actors[2]weapon = Pistol
Objectives[53]mission_Actors[2]Variation = Random
Objectives[53]mission_Actors[2]Task = 0
Objectives[53]mission_Actors[2]Task_Guard_Range = 5
Objectives[53]mission_Actors[2]Task_Stay_In_Range = True
Objectives[53]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[53]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[53]mission_Actors[2]Task_Scenario = NONE
Objectives[53]mission_Actors[3]Survive_Number = 0
Objectives[53]mission_Actors[3]Failed_Text = 
Objectives[53]mission_Actors[3]Remove_After = 0
Objectives[53]mission_Actors[3]positionX = -611.7715
Objectives[53]mission_Actors[3]positionY = -287.2026
Objectives[53]mission_Actors[3]positionZ = 38.83916
Objectives[53]mission_Actors[3]Heading = 33.00369
Objectives[53]mission_Actors[3]String_Name = s_m_y_cop_01
Objectives[53]mission_Actors[3]Relationship_Group = Enemy2
Objectives[53]mission_Actors[3]AddBlip = False
Objectives[53]mission_Actors[3]ShowCone = False
Objectives[53]mission_Actors[3]Invincible = False
Objectives[53]mission_Actors[3]SetHealth = 200
Objectives[53]mission_Actors[3]DieFromHeadShot = True
Objectives[53]mission_Actors[3]CanExitVehicle = True
Objectives[53]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[53]mission_Actors[3]AlwaysFight = True
Objectives[53]mission_Actors[3]Seeing_Range = 30
Objectives[53]mission_Actors[3]Hearing_Range = 30
Objectives[53]mission_Actors[3]CombatMovement = Offensive
Objectives[53]mission_Actors[3]weapon = Pistol
Objectives[53]mission_Actors[3]Variation = Random
Objectives[53]mission_Actors[3]Task = 0
Objectives[53]mission_Actors[3]Task_Guard_Range = 5
Objectives[53]mission_Actors[3]Task_Stay_In_Range = True
Objectives[53]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[53]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[53]mission_Actors[3]Task_Scenario = NONE
Objectives[53]mission_Vehicles = 0
Objectives[53]Mission_Needed_Vehicles = 0
Objectives[53]mission_PropsCount = 0
Objectives[53]mission_Pickup_Props_Count = 0
Objectives[53]ObjectiveMessages = 0

Objectives[54]Text = 
Objectives[54]FaildText = 
Objectives[54]Type = Enter_Vehicle
Objectives[54]positionX = -1127.623
Objectives[54]positionY = -1547
Objectives[54]positionZ = 17.6248
Objectives[54]EnterVehicle_AsPassenger = False
Objectives[54]EnterVehicle_CanExit = True
Objectives[54]EnterVehicle_SetIsWanted = False
Objectives[54]EnterVehicle_SeatIndex = 0
Objectives[54]mission_ActorsCount = 0
Objectives[54]mission_Vehicles = 0
Objectives[54]Mission_Needed_Vehicles = 0
Objectives[54]mission_PropsCount = 0
Objectives[54]mission_Pickup_Props_Count = 0
Objectives[54]ObjectiveMessages = 4
Objectives[54]ObjectiveMessages[0]positionX = 2292.281
Objectives[54]ObjectiveMessages[0]positionY = -1962.015
Objectives[54]ObjectiveMessages[0]positionZ = 59.14428
Objectives[54]ObjectiveMessages[0]Message = ~p~The door is open?
Objectives[54]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[54]ObjectiveMessages[0]Sender = 
Objectives[54]ObjectiveMessages[0]Subject = 
Objectives[54]ObjectiveMessages[0]MessageColor = White
Objectives[54]ObjectiveMessages[0]PlayFromStart = True
Objectives[54]ObjectiveMessages[0]Delay = False
Objectives[54]ObjectiveMessages[0]DelayTime = 0
Objectives[54]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[54]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[54]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[54]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[54]ObjectiveMessages[0]TypeSubtitle = True
Objectives[54]ObjectiveMessages[0]TypeTextMesage = False
Objectives[54]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[54]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[54]ObjectiveMessages[1]positionX = 2292.732
Objectives[54]ObjectiveMessages[1]positionY = -1965.121
Objectives[54]ObjectiveMessages[1]positionZ = 58.45993
Objectives[54]ObjectiveMessages[1]Message = ~o~... Surely you broke it...
Objectives[54]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[54]ObjectiveMessages[1]Sender = 
Objectives[54]ObjectiveMessages[1]Subject = 
Objectives[54]ObjectiveMessages[1]MessageColor = White
Objectives[54]ObjectiveMessages[1]PlayFromStart = False
Objectives[54]ObjectiveMessages[1]Delay = True
Objectives[54]ObjectiveMessages[1]DelayTime = 2
Objectives[54]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[54]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[54]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[54]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[54]ObjectiveMessages[1]TypeSubtitle = True
Objectives[54]ObjectiveMessages[1]TypeTextMesage = False
Objectives[54]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[54]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[54]ObjectiveMessages[2]positionX = 2293.623
Objectives[54]ObjectiveMessages[2]positionY = -1970.619
Objectives[54]ObjectiveMessages[2]positionZ = 57.32164
Objectives[54]ObjectiveMessages[2]Message = ~r~And activated the police alarm...
Objectives[54]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[54]ObjectiveMessages[2]Sender = 
Objectives[54]ObjectiveMessages[2]Subject = 
Objectives[54]ObjectiveMessages[2]MessageColor = White
Objectives[54]ObjectiveMessages[2]PlayFromStart = False
Objectives[54]ObjectiveMessages[2]Delay = True
Objectives[54]ObjectiveMessages[2]DelayTime = 4
Objectives[54]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[54]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[54]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[54]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[54]ObjectiveMessages[2]TypeSubtitle = True
Objectives[54]ObjectiveMessages[2]TypeTextMesage = False
Objectives[54]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[54]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[54]ObjectiveMessages[3]positionX = 2294.596
Objectives[54]ObjectiveMessages[3]positionY = -1975.68
Objectives[54]ObjectiveMessages[3]positionZ = 56.08397
Objectives[54]ObjectiveMessages[3]Message = ~p~Shit... come on... let's go back to the car.
Objectives[54]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[54]ObjectiveMessages[3]Sender = 
Objectives[54]ObjectiveMessages[3]Subject = 
Objectives[54]ObjectiveMessages[3]MessageColor = White
Objectives[54]ObjectiveMessages[3]PlayFromStart = False
Objectives[54]ObjectiveMessages[3]Delay = True
Objectives[54]ObjectiveMessages[3]DelayTime = 7
Objectives[54]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[54]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[54]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[54]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[54]ObjectiveMessages[3]TypeSubtitle = True
Objectives[54]ObjectiveMessages[3]TypeTextMesage = False
Objectives[54]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[54]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[55]Type = Mission_Settings_Objective
Objectives[55]positionX = -1089.947
Objectives[55]positionY = -1522.904
Objectives[55]positionZ = 3.709156
Objectives[55]MissionSettings_TimesOfDay = Current
Objectives[55]MissionSettings_Weather = Current
Objectives[55]MissionSettings_WantedLevel = Current
Objectives[55]MissionSettings_SetWantedLevelNow = 3
Objectives[55]MissionSettings_StartNightvision = False
Objectives[55]MissionSettings_StopNightvision = False
Objectives[55]MissionSettings_StartSeethrough = False
Objectives[55]MissionSettings_StopSeethrough = False
Objectives[55]MissionSettings_StartMusic = False
Objectives[55]MissionSettings_StopMusic = False
Objectives[55]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[55]mission_ActorsCount = 0
Objectives[55]mission_Vehicles = 0
Objectives[55]Mission_Needed_Vehicles = 0
Objectives[55]mission_PropsCount = 0
Objectives[55]mission_Pickup_Props_Count = 0
Objectives[55]ObjectiveMessages = 0

Objectives[56]Text = 
Objectives[56]Type = Leave_Area
Objectives[56]positionX = -1062.103
Objectives[56]positionY = -1519.959
Objectives[56]positionZ = 3.9519
Objectives[56]Leave_Area_Distance = 200
Objectives[56]Leave_Area_Use_Objective_Position = False
Objectives[56]mission_ActorsCount = 0
Objectives[56]mission_Vehicles = 0
Objectives[56]Mission_Needed_Vehicles = 0
Objectives[56]mission_PropsCount = 0
Objectives[56]mission_Pickup_Props_Count = 0
Objectives[56]ObjectiveMessages = 1
Objectives[56]ObjectiveMessages[0]positionX = 2302.25
Objectives[56]ObjectiveMessages[0]positionY = -1989.554
Objectives[56]ObjectiveMessages[0]positionZ = 52.07174
Objectives[56]ObjectiveMessages[0]Message = ~p~Hurry up, girls!
Objectives[56]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[56]ObjectiveMessages[0]Sender = 
Objectives[56]ObjectiveMessages[0]Subject = 
Objectives[56]ObjectiveMessages[0]MessageColor = White
Objectives[56]ObjectiveMessages[0]PlayFromStart = True
Objectives[56]ObjectiveMessages[0]Delay = False
Objectives[56]ObjectiveMessages[0]DelayTime = 0
Objectives[56]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[0]TypeSubtitle = True
Objectives[56]ObjectiveMessages[0]TypeTextMesage = False
Objectives[56]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[57]Type = Set_Player_Actor_Objective
Objectives[57]Text = 
Objectives[57]positionX = -1062.103
Objectives[57]positionY = -1519.959
Objectives[57]positionZ = 3.9519
Objectives[57]SetPlayerActor_Use_Player = True
Objectives[57]SetPlayerActor_Player_Controllable = True
Objectives[57]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[57]SetPlayerActor_Use_Actor = False
Objectives[57]SetPlayerActor_RelationshipGroup_Change = False
Objectives[57]SetPlayerActor_RelationshipGroup = Neutral
Objectives[57]SetPlayerActor_Invincible_Change = False
Objectives[57]SetPlayerActor_Invincible = False
Objectives[57]SetPlayerActor_NewTask = True
Objectives[57]Int_Task = 99
Objectives[57]Task_Repeat = False
Objectives[57]Task_Timeout = False
Objectives[57]Task_Guard_Range = 10
Objectives[57]Task_Stay_In_Range = True
Objectives[57]Task_Wander_Range = 10
Objectives[57]Task_Scenario = NONE
Objectives[57]Task_TalkingAnimation = mic_chatter
Objectives[57]Task_Time = 1
Objectives[57]TaskListCount = 2
Objectives[57]Task_List[0]Type = EnterVehicle
Objectives[57]Task_List[0]PositionX = -1139.144
Objectives[57]Task_List[0]PositionY = -1533.135
Objectives[57]Task_List[0]PositionZ = 6.178917
Objectives[57]Task_List[0]Speed = 1
Objectives[57]Task_List[0]SeatIndex = -1
Objectives[57]Task_List[0]TaskIndex = 0
Objectives[57]Task_List[0]Warp = False
Objectives[57]Task_List[1]Type = Drive
Objectives[57]Task_List[1]PositionX = 818.7088
Objectives[57]Task_List[1]PositionY = -2127.275
Objectives[57]Task_List[1]PositionZ = 28.80178
Objectives[57]Task_List[1]Speed = 100
Objectives[57]Task_List[1]StopBeforeVehicles = False
Objectives[57]Task_List[1]StopBeforeActors = False
Objectives[57]Task_List[1]AvoidVehicles = True
Objectives[57]Task_List[1]AvoidEmptyVehicles = True
Objectives[57]Task_List[1]AvoidActors = True
Objectives[57]Task_List[1]AvoidObjects = True
Objectives[57]Task_List[1]StopAtLights = False
Objectives[57]Task_List[1]UseBlinkers = True
Objectives[57]Task_List[1]AllowGoingWrongWay = True
Objectives[57]Task_List[1]Reverse = False
Objectives[57]Task_List[1]TakeShortestPath = False
Objectives[57]Task_List[1]IgnoreRoads = False
Objectives[57]Task_List[1]IgnoreAllPathing = False
Objectives[57]Task_List[1]AvoidHighWays = False
Objectives[57]mission_ActorsCount = 0
Objectives[57]mission_Vehicles = 0
Objectives[57]Mission_Needed_Vehicles = 0
Objectives[57]mission_PropsCount = 0
Objectives[57]mission_Pickup_Props_Count = 0
Objectives[57]ObjectiveMessages = 0

Objectives[58]Type = Mission_Settings_Objective
Objectives[58]positionX = 668.6567
Objectives[58]positionY = -2120.498
Objectives[58]positionZ = 5.284836
Objectives[58]MissionSettings_TimesOfDay = Current
Objectives[58]MissionSettings_Weather = Current
Objectives[58]MissionSettings_WantedLevel = Current
Objectives[58]MissionSettings_SetWantedLevelNow = 3
Objectives[58]MissionSettings_StartNightvision = False
Objectives[58]MissionSettings_StopNightvision = False
Objectives[58]MissionSettings_StartSeethrough = False
Objectives[58]MissionSettings_StopSeethrough = False
Objectives[58]MissionSettings_StartMusic = False
Objectives[58]MissionSettings_StopMusic = False
Objectives[58]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[58]mission_ActorsCount = 0
Objectives[58]mission_Vehicles = 0
Objectives[58]Mission_Needed_Vehicles = 0
Objectives[58]mission_PropsCount = 0
Objectives[58]mission_Pickup_Props_Count = 0
Objectives[58]ObjectiveMessages = 0

Objectives[59]Type = Cutscenes_Objective
Objectives[59]Text = 
Objectives[59]positionX = -1143.554
Objectives[59]positionY = -1533.859
Objectives[59]positionZ = 4.444026
Objectives[59]Cutscenes_Time = 0
Objectives[59]Cutscenes_Trans_Time = 6
Objectives[59]Cutscenes_FOV = 60
Objectives[59]Cutscenes_Shake = Hand
Objectives[59]Cutscenes_Amplitude = 0
Objectives[59]Cutscenes_FadeOut = False
Objectives[59]Cutscenes_FadeIn = False
Objectives[59]Cutscenes_End = False
Objectives[59]Cutscenes_Point_At_Position = False
Objectives[59]Cutscenes_Point_At_Player = False
Objectives[59]Cutscenes_Point_At_Actor = False
Objectives[59]Cutscenes_Point_At_Vehicle = False
Objectives[59]Cutscenes_Follow_Player = False
Objectives[59]Cutscenes_Follow_Actor = False
Objectives[59]Cutscenes_Follow_Vehicle = True
Objectives[59]Cutscenes_Follow_Distancee = 2
Objectives[59]Cutscenes_Follow_Hieght = 0.8
Objectives[59]Cutscenes_Follow_Angle = 170
Objectives[59]mission_ActorsCount = 0
Objectives[59]mission_Vehicles = 0
Objectives[59]Mission_Needed_Vehicles = 0
Objectives[59]mission_PropsCount = 0
Objectives[59]mission_Pickup_Props_Count = 0
Objectives[59]ObjectiveMessages = 0

Objectives[60]Type = Cutscenes_Objective
Objectives[60]Text = 
Objectives[60]positionX = -619.7203
Objectives[60]positionY = -232.5623
Objectives[60]positionZ = 37.85497
Objectives[60]Cutscenes_Time = 0
Objectives[60]Cutscenes_Trans_Time = 21
Objectives[60]Cutscenes_FOV = 60
Objectives[60]Cutscenes_Shake = Hand
Objectives[60]Cutscenes_Amplitude = 0
Objectives[60]Cutscenes_FadeOut = False
Objectives[60]Cutscenes_FadeIn = False
Objectives[60]Cutscenes_End = False
Objectives[60]Cutscenes_Point_At_Position = False
Objectives[60]Cutscenes_Point_At_Player = False
Objectives[60]Cutscenes_Point_At_Actor = False
Objectives[60]Cutscenes_Point_At_Vehicle = False
Objectives[60]Cutscenes_Follow_Player = False
Objectives[60]Cutscenes_Follow_Actor = True
Objectives[60]Cutscenes_Follow_Vehicle = False
Objectives[60]Cutscenes_Follow_Distancee = 1.6
Objectives[60]Cutscenes_Follow_Hieght = 0.8
Objectives[60]Cutscenes_Follow_Angle = 20
Objectives[60]mission_ActorsCount = 0
Objectives[60]mission_Vehicles = 0
Objectives[60]Mission_Needed_Vehicles = 0
Objectives[60]mission_PropsCount = 0
Objectives[60]mission_Pickup_Props_Count = 0
Objectives[60]ObjectiveMessages = 5
Objectives[60]ObjectiveMessages[0]positionX = 2320.263
Objectives[60]ObjectiveMessages[0]positionY = -2000.321
Objectives[60]ObjectiveMessages[0]positionZ = 47.11909
Objectives[60]ObjectiveMessages[0]Message = ~p~What now?
Objectives[60]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[60]ObjectiveMessages[0]Sender = 
Objectives[60]ObjectiveMessages[0]Subject = 
Objectives[60]ObjectiveMessages[0]MessageColor = White
Objectives[60]ObjectiveMessages[0]PlayFromStart = True
Objectives[60]ObjectiveMessages[0]Delay = False
Objectives[60]ObjectiveMessages[0]DelayTime = 0
Objectives[60]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[60]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[60]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[60]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[60]ObjectiveMessages[0]TypeSubtitle = True
Objectives[60]ObjectiveMessages[0]TypeTextMesage = False
Objectives[60]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[60]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[60]ObjectiveMessages[1]positionX = 2322.221
Objectives[60]ObjectiveMessages[1]positionY = -2002.257
Objectives[60]ObjectiveMessages[1]positionZ = 46.28354
Objectives[60]ObjectiveMessages[1]Message = ~o~Let's get rid of the police and think about guns, let's go to Cipress Flat.
Objectives[60]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[60]ObjectiveMessages[1]Sender = 
Objectives[60]ObjectiveMessages[1]Subject = 
Objectives[60]ObjectiveMessages[1]MessageColor = White
Objectives[60]ObjectiveMessages[1]PlayFromStart = False
Objectives[60]ObjectiveMessages[1]Delay = True
Objectives[60]ObjectiveMessages[1]DelayTime = 1
Objectives[60]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[60]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[60]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[60]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[60]ObjectiveMessages[1]TypeSubtitle = True
Objectives[60]ObjectiveMessages[1]TypeTextMesage = False
Objectives[60]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[60]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[60]ObjectiveMessages[2]positionX = 2330.404
Objectives[60]ObjectiveMessages[2]positionY = -2009.901
Objectives[60]ObjectiveMessages[2]positionZ = 42.58559
Objectives[60]ObjectiveMessages[2]Message = ~r~Why there?
Objectives[60]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[60]ObjectiveMessages[2]Sender = 
Objectives[60]ObjectiveMessages[2]Subject = 
Objectives[60]ObjectiveMessages[2]MessageColor = White
Objectives[60]ObjectiveMessages[2]PlayFromStart = False
Objectives[60]ObjectiveMessages[2]Delay = True
Objectives[60]ObjectiveMessages[2]DelayTime = 7
Objectives[60]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[60]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[60]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[60]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[60]ObjectiveMessages[2]TypeSubtitle = True
Objectives[60]ObjectiveMessages[2]TypeTextMesage = False
Objectives[60]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[60]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[60]ObjectiveMessages[3]positionX = 2333.9
Objectives[60]ObjectiveMessages[3]positionY = -2015.508
Objectives[60]ObjectiveMessages[3]positionZ = 39.64788
Objectives[60]ObjectiveMessages[3]Message = ~o~Flavia got a tip about a shipment of illegal weapons, we just have to go get it.
Objectives[60]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[60]ObjectiveMessages[3]Sender = 
Objectives[60]ObjectiveMessages[3]Subject = 
Objectives[60]ObjectiveMessages[3]MessageColor = White
Objectives[60]ObjectiveMessages[3]PlayFromStart = False
Objectives[60]ObjectiveMessages[3]Delay = True
Objectives[60]ObjectiveMessages[3]DelayTime = 8
Objectives[60]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[60]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[60]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[60]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[60]ObjectiveMessages[3]TypeSubtitle = True
Objectives[60]ObjectiveMessages[3]TypeTextMesage = False
Objectives[60]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[60]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[60]ObjectiveMessages[4]positionX = 2341.581
Objectives[60]ObjectiveMessages[4]positionY = -2018.405
Objectives[60]ObjectiveMessages[4]positionZ = 40.14569
Objectives[60]ObjectiveMessages[4]Message = ~p~okay, let's get rid of the police quickly and go get the weapons.
Objectives[60]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[60]ObjectiveMessages[4]Sender = 
Objectives[60]ObjectiveMessages[4]Subject = 
Objectives[60]ObjectiveMessages[4]MessageColor = White
Objectives[60]ObjectiveMessages[4]PlayFromStart = False
Objectives[60]ObjectiveMessages[4]Delay = True
Objectives[60]ObjectiveMessages[4]DelayTime = 15
Objectives[60]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[60]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[60]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[60]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[60]ObjectiveMessages[4]TypeSubtitle = True
Objectives[60]ObjectiveMessages[4]TypeTextMesage = False
Objectives[60]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[60]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[61]Type = Cutscenes_Objective
Objectives[61]Text = 
Objectives[61]positionX = -629.1221
Objectives[61]positionY = -226.4414
Objectives[61]positionZ = 38.05704
Objectives[61]Cutscenes_Time = 0
Objectives[61]Cutscenes_Trans_Time = 0
Objectives[61]Cutscenes_FOV = 30
Objectives[61]Cutscenes_Shake = Hand
Objectives[61]Cutscenes_Amplitude = 0
Objectives[61]Cutscenes_FadeOut = False
Objectives[61]Cutscenes_FadeIn = False
Objectives[61]Cutscenes_End = True
Objectives[61]Cutscenes_Point_At_Position = False
Objectives[61]Cutscenes_Point_At_Player = False
Objectives[61]Cutscenes_Point_At_Actor = False
Objectives[61]Cutscenes_Point_At_Vehicle = False
Objectives[61]Cutscenes_Follow_Player = False
Objectives[61]Cutscenes_Follow_Actor = False
Objectives[61]Cutscenes_Follow_Vehicle = False
Objectives[61]Cutscenes_Follow_Distancee = 10
Objectives[61]Cutscenes_Follow_Hieght = 1
Objectives[61]Cutscenes_Follow_Angle = 0
Objectives[61]mission_ActorsCount = 0
Objectives[61]mission_Vehicles = 0
Objectives[61]Mission_Needed_Vehicles = 0
Objectives[61]mission_PropsCount = 0
Objectives[61]mission_Pickup_Props_Count = 0
Objectives[61]ObjectiveMessages = 0

Objectives[62]Type = Set_Player_Actor_Objective
Objectives[62]Text = 
Objectives[62]positionX = -623.3649
Objectives[62]positionY = -226.4285
Objectives[62]positionZ = 37.05703
Objectives[62]SetPlayerActor_Use_Player = True
Objectives[62]SetPlayerActor_Player_Controllable = True
Objectives[62]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[62]SetPlayerActor_Use_Actor = False
Objectives[62]SetPlayerActor_RelationshipGroup_Change = False
Objectives[62]SetPlayerActor_RelationshipGroup = Neutral
Objectives[62]SetPlayerActor_Invincible_Change = False
Objectives[62]SetPlayerActor_Invincible = False
Objectives[62]SetPlayerActor_NewTask = True
Objectives[62]Int_Task = 99
Objectives[62]Task_Repeat = False
Objectives[62]Task_Timeout = False
Objectives[62]Task_Guard_Range = 10
Objectives[62]Task_Stay_In_Range = True
Objectives[62]Task_Wander_Range = 10
Objectives[62]Task_Scenario = NONE
Objectives[62]Task_TalkingAnimation = mic_chatter
Objectives[62]Task_Time = 1
Objectives[62]TaskListCount = 1
Objectives[62]Task_List[0]Type = Pause
Objectives[62]Task_List[0]positionX = -622.3162
Objectives[62]Task_List[0]positionY = -227.9498
Objectives[62]Task_List[0]positionZ = 37.55703
Objectives[62]Task_List[0]time = 1
Objectives[62]mission_ActorsCount = 0
Objectives[62]mission_Vehicles = 0
Objectives[62]Mission_Needed_Vehicles = 0
Objectives[62]mission_PropsCount = 0
Objectives[62]mission_Pickup_Props_Count = 0
Objectives[62]ObjectiveMessages = 0

Objectives[63]Text = 
Objectives[63]Text2 = 
Objectives[63]Text3 = 
Objectives[63]Failed_Text = 
Objectives[63]Type = Checkpoint
Objectives[63]Checkpoint_Type = 45
Objectives[63]Reserved = 1
Objectives[63]ColorR = 255
Objectives[63]ColorG = 255
Objectives[63]ColorB = 0
Objectives[63]ColorA = 255
Objectives[63]IconColorR = 255
Objectives[63]IconColorG = 255
Objectives[63]IconColorB = 0
Objectives[63]IconColorA = 255
Objectives[63]positionX = 819.2004
Objectives[63]positionY = -2128.873
Objectives[63]positionZ = 28.28925
Objectives[63]Heading = 0
Objectives[63]Diameter = 15
Objectives[63]minimum_hight = 1
Objectives[63]maximum_hight = 10
Objectives[63]TriggerDistance = 22.5
Objectives[63]PlaySound = False
Objectives[63]LoseWanted = True
Objectives[63]Stop_Vehicle = False
Objectives[63]DeliverVehicleOnly = True
Objectives[63]DeliverTrailor = False
Objectives[63]DeliverTowTruck = False
Objectives[63]DeliverVehicleCargobob = False
Objectives[63]DeliverPropCargobob = False
Objectives[63]mission_ActorsCount = 0
Objectives[63]mission_Vehicles = 0
Objectives[63]Mission_Needed_Vehicles = 0
Objectives[63]mission_PropsCount = 0
Objectives[63]mission_Pickup_Props_Count = 0
Objectives[63]ObjectiveMessages = 0

Objectives[64]Type = Door_Control
Objectives[64]positionX = 812.4297
Objectives[64]positionY = -2145.818
Objectives[64]positionZ = 28.35798
Objectives[64]DoorCount = 3
Objectives[64]DoorModel[0] = v_ilev_gc_door03
Objectives[64]DoorLocked[0] = False
Objectives[64]DoorHeading[0] = 0
Objectives[64]DoorpositionX[0] = 810.577
Objectives[64]DoorpositionY[0] = -2148.270
Objectives[64]DoorpositionZ[0] = 29.769
Objectives[64]DoorModel[1] = v_ilev_gc_door04
Objectives[64]DoorLocked[1] = False
Objectives[64]DoorHeading[1] = 0
Objectives[64]DoorpositionX[1] = 813.178
Objectives[64]DoorpositionY[1] = -2148.270
Objectives[64]DoorpositionZ[1] = 29.769
Objectives[64]DoorModel[2] = v_ilev_gc_door01
Objectives[64]DoorLocked[2] = False
Objectives[64]DoorHeading[2] = 0
Objectives[64]DoorpositionX[2] = 827.534
Objectives[64]DoorpositionY[2] = -2160.493
Objectives[64]DoorpositionZ[2] = 29.769
Objectives[64]mission_ActorsCount = 10
Objectives[64]mission_Actors[0]Survive_Number = 0
Objectives[64]mission_Actors[0]Failed_Text = 
Objectives[64]mission_Actors[0]Remove_After = 0
Objectives[64]mission_Actors[0]positionX = 811.0796
Objectives[64]mission_Actors[0]positionY = -2159.707
Objectives[64]mission_Actors[0]positionZ = 29.61901
Objectives[64]mission_Actors[0]Heading = 0.7772145
Objectives[64]mission_Actors[0]String_Name = s_m_y_ammucity_01
Objectives[64]mission_Actors[0]Relationship_Group = Enemy1
Objectives[64]mission_Actors[0]AddBlip = False
Objectives[64]mission_Actors[0]ShowCone = False
Objectives[64]mission_Actors[0]Invincible = False
Objectives[64]mission_Actors[0]SetHealth = 100
Objectives[64]mission_Actors[0]DieFromHeadShot = True
Objectives[64]mission_Actors[0]CanExitVehicle = True
Objectives[64]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[64]mission_Actors[0]AlwaysFight = True
Objectives[64]mission_Actors[0]Seeing_Range = 30
Objectives[64]mission_Actors[0]Hearing_Range = 30
Objectives[64]mission_Actors[0]CombatMovement = Offensive
Objectives[64]mission_Actors[0]weapon = Unarmed
Objectives[64]mission_Actors[0]Variation = Random
Objectives[64]mission_Actors[0]Task = 3
Objectives[64]mission_Actors[0]Task_Guard_Range = 5
Objectives[64]mission_Actors[0]Task_Stay_In_Range = True
Objectives[64]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[64]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[64]mission_Actors[0]Task_Scenario = WORLD_HUMAN_GUARD_STAND_ARMY
Objectives[64]mission_Actors[1]Survive_Number = 0
Objectives[64]mission_Actors[1]Failed_Text = 
Objectives[64]mission_Actors[1]Remove_After = 0
Objectives[64]mission_Actors[1]positionX = 818.1259
Objectives[64]mission_Actors[1]positionY = -2155.552
Objectives[64]mission_Actors[1]positionZ = 29.61901
Objectives[64]mission_Actors[1]Heading = 170
Objectives[64]mission_Actors[1]String_Name = s_m_y_ammucity_01
Objectives[64]mission_Actors[1]Relationship_Group = Enemy1
Objectives[64]mission_Actors[1]AddBlip = False
Objectives[64]mission_Actors[1]ShowCone = False
Objectives[64]mission_Actors[1]Invincible = False
Objectives[64]mission_Actors[1]SetHealth = 100
Objectives[64]mission_Actors[1]DieFromHeadShot = True
Objectives[64]mission_Actors[1]CanExitVehicle = True
Objectives[64]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[64]mission_Actors[1]AlwaysFight = True
Objectives[64]mission_Actors[1]Seeing_Range = 30
Objectives[64]mission_Actors[1]Hearing_Range = 30
Objectives[64]mission_Actors[1]CombatMovement = Offensive
Objectives[64]mission_Actors[1]weapon = RevolverMk2
Objectives[64]mission_Actors[1]Variation = Random
Objectives[64]mission_Actors[1]Task = 1
Objectives[64]mission_Actors[1]Task_Guard_Range = 2
Objectives[64]mission_Actors[1]Task_Stay_In_Range = True
Objectives[64]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[64]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[64]mission_Actors[1]Task_Scenario = NONE
Objectives[64]mission_Actors[2]Survive_Number = 0
Objectives[64]mission_Actors[2]Failed_Text = 
Objectives[64]mission_Actors[2]Remove_After = 0
Objectives[64]mission_Actors[2]positionX = 822.11
Objectives[64]mission_Actors[2]positionY = -2158.088
Objectives[64]mission_Actors[2]positionZ = 29.61901
Objectives[64]mission_Actors[2]Heading = 69.99999
Objectives[64]mission_Actors[2]String_Name = s_m_y_ammucity_01
Objectives[64]mission_Actors[2]Relationship_Group = Enemy1
Objectives[64]mission_Actors[2]AddBlip = False
Objectives[64]mission_Actors[2]ShowCone = False
Objectives[64]mission_Actors[2]Invincible = False
Objectives[64]mission_Actors[2]SetHealth = 100
Objectives[64]mission_Actors[2]DieFromHeadShot = True
Objectives[64]mission_Actors[2]CanExitVehicle = True
Objectives[64]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[64]mission_Actors[2]AlwaysFight = True
Objectives[64]mission_Actors[2]Seeing_Range = 30
Objectives[64]mission_Actors[2]Hearing_Range = 30
Objectives[64]mission_Actors[2]CombatMovement = Offensive
Objectives[64]mission_Actors[2]weapon = AssaultShotgun
Objectives[64]mission_Actors[2]Variation = Random
Objectives[64]mission_Actors[2]Task = 1
Objectives[64]mission_Actors[2]Task_Guard_Range = 2
Objectives[64]mission_Actors[2]Task_Stay_In_Range = True
Objectives[64]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[64]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[64]mission_Actors[2]Task_Scenario = NONE
Objectives[64]mission_Actors[3]Survive_Number = 0
Objectives[64]mission_Actors[3]Failed_Text = 
Objectives[64]mission_Actors[3]Remove_After = 0
Objectives[64]mission_Actors[3]positionX = 823.735
Objectives[64]mission_Actors[3]positionY = -2154.76
Objectives[64]mission_Actors[3]positionZ = 29.61901
Objectives[64]mission_Actors[3]Heading = 135
Objectives[64]mission_Actors[3]String_Name = s_m_y_ammucity_01
Objectives[64]mission_Actors[3]Relationship_Group = Enemy1
Objectives[64]mission_Actors[3]AddBlip = False
Objectives[64]mission_Actors[3]ShowCone = False
Objectives[64]mission_Actors[3]Invincible = False
Objectives[64]mission_Actors[3]SetHealth = 100
Objectives[64]mission_Actors[3]DieFromHeadShot = True
Objectives[64]mission_Actors[3]CanExitVehicle = True
Objectives[64]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[64]mission_Actors[3]AlwaysFight = True
Objectives[64]mission_Actors[3]Seeing_Range = 30
Objectives[64]mission_Actors[3]Hearing_Range = 30
Objectives[64]mission_Actors[3]CombatMovement = Offensive
Objectives[64]mission_Actors[3]weapon = AssaultSMG
Objectives[64]mission_Actors[3]Variation = Random
Objectives[64]mission_Actors[3]Task = 1
Objectives[64]mission_Actors[3]Task_Guard_Range = 2
Objectives[64]mission_Actors[3]Task_Stay_In_Range = True
Objectives[64]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[64]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[64]mission_Actors[3]Task_Scenario = NONE
Objectives[64]mission_Actors[4]Survive_Number = 0
Objectives[64]mission_Actors[4]Failed_Text = 
Objectives[64]mission_Actors[4]Remove_After = 0
Objectives[64]mission_Actors[4]positionX = 822.3492
Objectives[64]mission_Actors[4]positionY = -2150.016
Objectives[64]mission_Actors[4]positionZ = 29.61901
Objectives[64]mission_Actors[4]Heading = 210
Objectives[64]mission_Actors[4]String_Name = s_m_y_ammucity_01
Objectives[64]mission_Actors[4]Relationship_Group = Enemy1
Objectives[64]mission_Actors[4]AddBlip = False
Objectives[64]mission_Actors[4]ShowCone = False
Objectives[64]mission_Actors[4]Invincible = False
Objectives[64]mission_Actors[4]SetHealth = 100
Objectives[64]mission_Actors[4]DieFromHeadShot = True
Objectives[64]mission_Actors[4]CanExitVehicle = True
Objectives[64]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[64]mission_Actors[4]AlwaysFight = True
Objectives[64]mission_Actors[4]Seeing_Range = 30
Objectives[64]mission_Actors[4]Hearing_Range = 30
Objectives[64]mission_Actors[4]CombatMovement = Offensive
Objectives[64]mission_Actors[4]weapon = CombatShotgun
Objectives[64]mission_Actors[4]Variation = Random
Objectives[64]mission_Actors[4]Task = 1
Objectives[64]mission_Actors[4]Task_Guard_Range = 2
Objectives[64]mission_Actors[4]Task_Stay_In_Range = True
Objectives[64]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[64]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[64]mission_Actors[4]Task_Scenario = NONE
Objectives[64]mission_Actors[5]Survive_Number = 0
Objectives[64]mission_Actors[5]Failed_Text = 
Objectives[64]mission_Actors[5]Remove_After = 0
Objectives[64]mission_Actors[5]positionX = 826.481
Objectives[64]mission_Actors[5]positionY = -2150.633
Objectives[64]mission_Actors[5]positionZ = 29.61901
Objectives[64]mission_Actors[5]Heading = 125.0019
Objectives[64]mission_Actors[5]String_Name = s_m_y_ammucity_01
Objectives[64]mission_Actors[5]Relationship_Group = Enemy1
Objectives[64]mission_Actors[5]AddBlip = False
Objectives[64]mission_Actors[5]ShowCone = False
Objectives[64]mission_Actors[5]Invincible = False
Objectives[64]mission_Actors[5]SetHealth = 100
Objectives[64]mission_Actors[5]DieFromHeadShot = True
Objectives[64]mission_Actors[5]CanExitVehicle = True
Objectives[64]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[64]mission_Actors[5]AlwaysFight = True
Objectives[64]mission_Actors[5]Seeing_Range = 30
Objectives[64]mission_Actors[5]Hearing_Range = 30
Objectives[64]mission_Actors[5]CombatMovement = Offensive
Objectives[64]mission_Actors[5]weapon = SMG
Objectives[64]mission_Actors[5]Variation = Random
Objectives[64]mission_Actors[5]Task = 1
Objectives[64]mission_Actors[5]Task_Guard_Range = 2
Objectives[64]mission_Actors[5]Task_Stay_In_Range = True
Objectives[64]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[64]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[64]mission_Actors[5]Task_Scenario = NONE
Objectives[64]mission_Actors[6]Survive_Number = 0
Objectives[64]mission_Actors[6]Failed_Text = 
Objectives[64]mission_Actors[6]Remove_After = 0
Objectives[64]mission_Actors[6]positionX = 826.4701
Objectives[64]mission_Actors[6]positionY = -2153.586
Objectives[64]mission_Actors[6]positionZ = 29.61901
Objectives[64]mission_Actors[6]Heading = 125.0001
Objectives[64]mission_Actors[6]String_Name = s_m_y_ammucity_01
Objectives[64]mission_Actors[6]Relationship_Group = Enemy1
Objectives[64]mission_Actors[6]AddBlip = False
Objectives[64]mission_Actors[6]ShowCone = False
Objectives[64]mission_Actors[6]Invincible = False
Objectives[64]mission_Actors[6]SetHealth = 100
Objectives[64]mission_Actors[6]DieFromHeadShot = True
Objectives[64]mission_Actors[6]CanExitVehicle = True
Objectives[64]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[64]mission_Actors[6]AlwaysFight = True
Objectives[64]mission_Actors[6]Seeing_Range = 30
Objectives[64]mission_Actors[6]Hearing_Range = 30
Objectives[64]mission_Actors[6]CombatMovement = Offensive
Objectives[64]mission_Actors[6]weapon = AssaultrifleMk2
Objectives[64]mission_Actors[6]Variation = Random
Objectives[64]mission_Actors[6]Task = 1
Objectives[64]mission_Actors[6]Task_Guard_Range = 2
Objectives[64]mission_Actors[6]Task_Stay_In_Range = True
Objectives[64]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[64]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[64]mission_Actors[6]Task_Scenario = NONE
Objectives[64]mission_Actors[7]Survive_Number = 0
Objectives[64]mission_Actors[7]Failed_Text = 
Objectives[64]mission_Actors[7]Remove_After = 0
Objectives[64]mission_Actors[7]positionX = 826.2983
Objectives[64]mission_Actors[7]positionY = -2162.333
Objectives[64]mission_Actors[7]positionZ = 29.61901
Objectives[64]mission_Actors[7]Heading = 4.999998
Objectives[64]mission_Actors[7]String_Name = s_m_y_ammucity_01
Objectives[64]mission_Actors[7]Relationship_Group = Enemy1
Objectives[64]mission_Actors[7]AddBlip = False
Objectives[64]mission_Actors[7]ShowCone = False
Objectives[64]mission_Actors[7]Invincible = False
Objectives[64]mission_Actors[7]SetHealth = 100
Objectives[64]mission_Actors[7]DieFromHeadShot = True
Objectives[64]mission_Actors[7]CanExitVehicle = True
Objectives[64]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[64]mission_Actors[7]AlwaysFight = True
Objectives[64]mission_Actors[7]Seeing_Range = 30
Objectives[64]mission_Actors[7]Hearing_Range = 30
Objectives[64]mission_Actors[7]CombatMovement = Offensive
Objectives[64]mission_Actors[7]weapon = HeavyShotgun
Objectives[64]mission_Actors[7]Variation = Random
Objectives[64]mission_Actors[7]Task = 1
Objectives[64]mission_Actors[7]Task_Guard_Range = 2
Objectives[64]mission_Actors[7]Task_Stay_In_Range = True
Objectives[64]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[64]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[64]mission_Actors[7]Task_Scenario = NONE
Objectives[64]mission_Actors[8]Survive_Number = 0
Objectives[64]mission_Actors[8]Failed_Text = 
Objectives[64]mission_Actors[8]Remove_After = 0
Objectives[64]mission_Actors[8]positionX = 819.4007
Objectives[64]mission_Actors[8]positionY = -2162.438
Objectives[64]mission_Actors[8]positionZ = 29.61901
Objectives[64]mission_Actors[8]Heading = 4.999998
Objectives[64]mission_Actors[8]String_Name = s_m_y_ammucity_01
Objectives[64]mission_Actors[8]Relationship_Group = Enemy1
Objectives[64]mission_Actors[8]AddBlip = False
Objectives[64]mission_Actors[8]ShowCone = False
Objectives[64]mission_Actors[8]Invincible = False
Objectives[64]mission_Actors[8]SetHealth = 100
Objectives[64]mission_Actors[8]DieFromHeadShot = True
Objectives[64]mission_Actors[8]CanExitVehicle = True
Objectives[64]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[64]mission_Actors[8]AlwaysFight = True
Objectives[64]mission_Actors[8]Seeing_Range = 30
Objectives[64]mission_Actors[8]Hearing_Range = 30
Objectives[64]mission_Actors[8]CombatMovement = Offensive
Objectives[64]mission_Actors[8]weapon = SawnOffShotgun
Objectives[64]mission_Actors[8]Variation = Random
Objectives[64]mission_Actors[8]Task = 1
Objectives[64]mission_Actors[8]Task_Guard_Range = 2
Objectives[64]mission_Actors[8]Task_Stay_In_Range = True
Objectives[64]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[64]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[64]mission_Actors[8]Task_Scenario = NONE
Objectives[64]mission_Actors[9]Survive_Number = 0
Objectives[64]mission_Actors[9]Failed_Text = 
Objectives[64]mission_Actors[9]Remove_After = 0
Objectives[64]mission_Actors[9]positionX = 816.6424
Objectives[64]mission_Actors[9]positionY = -2162.146
Objectives[64]mission_Actors[9]positionZ = 29.61901
Objectives[64]mission_Actors[9]Heading = 240.0006
Objectives[64]mission_Actors[9]String_Name = s_m_y_ammucity_01
Objectives[64]mission_Actors[9]Relationship_Group = Enemy1
Objectives[64]mission_Actors[9]AddBlip = False
Objectives[64]mission_Actors[9]ShowCone = False
Objectives[64]mission_Actors[9]Invincible = False
Objectives[64]mission_Actors[9]SetHealth = 100
Objectives[64]mission_Actors[9]DieFromHeadShot = True
Objectives[64]mission_Actors[9]CanExitVehicle = True
Objectives[64]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[64]mission_Actors[9]AlwaysFight = True
Objectives[64]mission_Actors[9]Seeing_Range = 30
Objectives[64]mission_Actors[9]Hearing_Range = 30
Objectives[64]mission_Actors[9]CombatMovement = Offensive
Objectives[64]mission_Actors[9]weapon = CombatMG
Objectives[64]mission_Actors[9]Variation = Random
Objectives[64]mission_Actors[9]Task = 1
Objectives[64]mission_Actors[9]Task_Guard_Range = 2
Objectives[64]mission_Actors[9]Task_Stay_In_Range = True
Objectives[64]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[64]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[64]mission_Actors[9]Task_Scenario = NONE
Objectives[64]mission_Vehicles = 0
Objectives[64]Mission_Needed_Vehicles = 0
Objectives[64]mission_PropsCount = 4
Objectives[64]mission_Props[0]Model = prop_box_wood02a_mws
Objectives[64]mission_Props[0]PlaceOnGround = False
Objectives[64]mission_Props[0]FreesePosition = True
Objectives[64]mission_Props[0]positionX = 817.4889
Objectives[64]mission_Props[0]positionY = -2161.402
Objectives[64]mission_Props[0]positionZ = 28.61889
Objectives[64]mission_Props[0]rotationX = 0
Objectives[64]mission_Props[0]rotationY = 0
Objectives[64]mission_Props[0]rotationZ = 0
Objectives[64]mission_Props[0]Needed_For_Prop_Objective_Count = 1
Objectives[64]mission_Props[0]ObjectiveNumber[0] = 66
Objectives[64]mission_Props[1]Model = prop_box_wood02a_pu
Objectives[64]mission_Props[1]PlaceOnGround = False
Objectives[64]mission_Props[1]FreesePosition = True
Objectives[64]mission_Props[1]positionX = 824.3766
Objectives[64]mission_Props[1]positionY = -2161.334
Objectives[64]mission_Props[1]positionZ = 28.61889
Objectives[64]mission_Props[1]rotationX = 0
Objectives[64]mission_Props[1]rotationY = 0
Objectives[64]mission_Props[1]rotationZ = 0
Objectives[64]mission_Props[1]Needed_For_Prop_Objective_Count = 1
Objectives[64]mission_Props[1]ObjectiveNumber[0] = 66
Objectives[64]mission_Props[2]Model = prop_box_wood02a_pu
Objectives[64]mission_Props[2]PlaceOnGround = False
Objectives[64]mission_Props[2]FreesePosition = True
Objectives[64]mission_Props[2]positionX = 825.5598
Objectives[64]mission_Props[2]positionY = -2149.19
Objectives[64]mission_Props[2]positionZ = 28.61889
Objectives[64]mission_Props[2]rotationX = 0
Objectives[64]mission_Props[2]rotationY = 0
Objectives[64]mission_Props[2]rotationZ = 0
Objectives[64]mission_Props[2]Needed_For_Prop_Objective_Count = 1
Objectives[64]mission_Props[2]ObjectiveNumber[0] = 66
Objectives[64]mission_Props[3]Model = prop_box_wood02a_mws
Objectives[64]mission_Props[3]PlaceOnGround = False
Objectives[64]mission_Props[3]FreesePosition = True
Objectives[64]mission_Props[3]positionX = 820.1444
Objectives[64]mission_Props[3]positionY = -2159.372
Objectives[64]mission_Props[3]positionZ = 28.61889
Objectives[64]mission_Props[3]rotationX = 0
Objectives[64]mission_Props[3]rotationY = 0
Objectives[64]mission_Props[3]rotationZ = 0
Objectives[64]mission_Props[3]Needed_For_Prop_Objective_Count = 1
Objectives[64]mission_Props[3]ObjectiveNumber[0] = 66
Objectives[64]mission_Pickup_Props_Count = 0
Objectives[64]ObjectiveMessages = 0

Objectives[65]Text = 
Objectives[65]Text2 = 
Objectives[65]Type = Kill_Actors
Objectives[65]positionX = 816.6334
Objectives[65]positionY = -2162.05
Objectives[65]positionZ = 28.61901
Objectives[65]KillAll1 = True
Objectives[65]KillAll2 = False
Objectives[65]Kill_Actors_Add_Blips = True
Objectives[65]Kill_Actors_Add_Markers = False
Objectives[65]DropPickups = False
Objectives[65]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[65]mission_ActorsCount = 0
Objectives[65]mission_Vehicles = 0
Objectives[65]Mission_Needed_Vehicles = 0
Objectives[65]mission_PropsCount = 0
Objectives[65]mission_Pickup_Props_Count = 0
Objectives[65]ObjectiveMessages = 2
Objectives[65]ObjectiveMessages[0]positionX = 2356.182
Objectives[65]ObjectiveMessages[0]positionY = -2025.703
Objectives[65]ObjectiveMessages[0]positionZ = 40.83485
Objectives[65]ObjectiveMessages[0]Message = ~o~This is the place.
Objectives[65]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[65]ObjectiveMessages[0]Sender = 
Objectives[65]ObjectiveMessages[0]Subject = 
Objectives[65]ObjectiveMessages[0]MessageColor = White
Objectives[65]ObjectiveMessages[0]PlayFromStart = True
Objectives[65]ObjectiveMessages[0]Delay = False
Objectives[65]ObjectiveMessages[0]DelayTime = 0
Objectives[65]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[65]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[65]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[65]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[65]ObjectiveMessages[0]TypeSubtitle = True
Objectives[65]ObjectiveMessages[0]TypeTextMesage = False
Objectives[65]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[65]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[65]ObjectiveMessages[1]positionX = 2357.984
Objectives[65]ObjectiveMessages[1]positionY = -2026.69
Objectives[65]ObjectiveMessages[1]positionZ = 40.65933
Objectives[65]ObjectiveMessages[1]Message = ~p~Well, let's go get weapons.
Objectives[65]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[65]ObjectiveMessages[1]Sender = 
Objectives[65]ObjectiveMessages[1]Subject = 
Objectives[65]ObjectiveMessages[1]MessageColor = White
Objectives[65]ObjectiveMessages[1]PlayFromStart = False
Objectives[65]ObjectiveMessages[1]Delay = True
Objectives[65]ObjectiveMessages[1]DelayTime = 2
Objectives[65]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[65]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[65]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[65]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[65]ObjectiveMessages[1]TypeSubtitle = True
Objectives[65]ObjectiveMessages[1]TypeTextMesage = False
Objectives[65]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[65]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[66]Type = Prop_Objective
Objectives[66]Text = 
Objectives[66]Text2 = 
Objectives[66]positionX = 817.8425
Objectives[66]positionY = -2159.371
Objectives[66]positionZ = 28.61901
Objectives[66]All_Props = False
Objectives[66]Prop_ShowBlip = True
Objectives[66]DropPickups = True
Objectives[66]Prop_Damage = False
Objectives[66]Prop_Kill = False
Objectives[66]Prop_Break = True
Objectives[66]Droped_Pickup_Model = prop_gun_case_01
Objectives[66]mission_ActorsCount = 0
Objectives[66]mission_Vehicles = 1
Objectives[66]mission_Vehicles[0]positionX = 856.4576
Objectives[66]mission_Vehicles[0]positionY = -2120.437
Objectives[66]mission_Vehicles[0]positionZ = 30.44858
Objectives[66]mission_Vehicles[0]Heading = 270.0046
Objectives[66]mission_Vehicles[0]Name = Burrito
Objectives[66]mission_Vehicles[0]Model = burrito3
Objectives[66]mission_Vehicles[0]PrimaryColor = MetallicAnthraciteGray
Objectives[66]mission_Vehicles[0]SecondaryColor = PureWhite
Objectives[66]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[66]mission_Vehicles[0]HasPearlescent = False
Objectives[66]mission_Vehicles[0]Livery = 0
Objectives[66]mission_Vehicles[0]DirtLevel = 0
Objectives[66]mission_Vehicles[0]LockedForPlayer = True
Objectives[66]mission_Vehicles[0]Locked = False
Objectives[66]mission_Vehicles[0]Alarm = False
Objectives[66]mission_Vehicles[0]HotWired = False
Objectives[66]mission_Vehicles[0]Invincible = True
Objectives[66]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[66]mission_Vehicles[0]Remove_After = 0
Objectives[66]mission_Vehicles[0]Survive_Number = 0
Objectives[66]mission_Vehicles[0]Failed_Text = 
Objectives[66]mission_Vehicles[0]NeededForSetPlayerActorCount = 3
Objectives[66]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 70
Objectives[66]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[66]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 69
Objectives[66]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 1
Objectives[66]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[2] = 79
Objectives[66]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[2] = 1
Objectives[66]Mission_Needed_Vehicles = 0
Objectives[66]mission_PropsCount = 0
Objectives[66]mission_Pickup_Props_Count = 0
Objectives[66]ObjectiveMessages = 0

Objectives[67]Text = 
Objectives[67]Text2 = 
Objectives[67]Text3 = 
Objectives[67]Failed_Text = 
Objectives[67]Type = Checkpoint
Objectives[67]Checkpoint_Type = 45
Objectives[67]Reserved = 1
Objectives[67]ColorR = 255
Objectives[67]ColorG = 255
Objectives[67]ColorB = 0
Objectives[67]ColorA = 255
Objectives[67]IconColorR = 255
Objectives[67]IconColorG = 255
Objectives[67]IconColorB = 0
Objectives[67]IconColorA = 255
Objectives[67]positionX = 856.5916
Objectives[67]positionY = -2120.363
Objectives[67]positionZ = 29.66169
Objectives[67]Heading = -90
Objectives[67]Diameter = 5
Objectives[67]minimum_hight = 1
Objectives[67]maximum_hight = 10
Objectives[67]TriggerDistance = 5
Objectives[67]PlaySound = False
Objectives[67]LoseWanted = False
Objectives[67]Stop_Vehicle = False
Objectives[67]DeliverVehicleOnly = False
Objectives[67]DeliverTrailor = False
Objectives[67]DeliverTowTruck = False
Objectives[67]DeliverVehicleCargobob = False
Objectives[67]DeliverPropCargobob = False
Objectives[67]mission_ActorsCount = 0
Objectives[67]mission_Vehicles = 0
Objectives[67]Mission_Needed_Vehicles = 0
Objectives[67]mission_PropsCount = 0
Objectives[67]mission_Pickup_Props_Count = 0
Objectives[67]ObjectiveMessages = 4
Objectives[67]ObjectiveMessages[0]positionX = 2374.2
Objectives[67]ObjectiveMessages[0]positionY = -2033.109
Objectives[67]ObjectiveMessages[0]positionZ = 39.25148
Objectives[67]ObjectiveMessages[0]Message = ~p~Um... I expected more weapons...
Objectives[67]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[67]ObjectiveMessages[0]Sender = 
Objectives[67]ObjectiveMessages[0]Subject = 
Objectives[67]ObjectiveMessages[0]MessageColor = White
Objectives[67]ObjectiveMessages[0]PlayFromStart = True
Objectives[67]ObjectiveMessages[0]Delay = False
Objectives[67]ObjectiveMessages[0]DelayTime = 0
Objectives[67]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[67]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[67]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[67]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[67]ObjectiveMessages[0]TypeSubtitle = True
Objectives[67]ObjectiveMessages[0]TypeTextMesage = False
Objectives[67]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[67]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[67]ObjectiveMessages[1]positionX = 2379.621
Objectives[67]ObjectiveMessages[1]positionY = -2036.481
Objectives[67]ObjectiveMessages[1]positionZ = 38.26309
Objectives[67]ObjectiveMessages[1]Message = ~r~So did I...
Objectives[67]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[67]ObjectiveMessages[1]Sender = 
Objectives[67]ObjectiveMessages[1]Subject = 
Objectives[67]ObjectiveMessages[1]MessageColor = White
Objectives[67]ObjectiveMessages[1]PlayFromStart = False
Objectives[67]ObjectiveMessages[1]Delay = True
Objectives[67]ObjectiveMessages[1]DelayTime = 3
Objectives[67]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[67]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[67]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[67]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[67]ObjectiveMessages[1]TypeSubtitle = True
Objectives[67]ObjectiveMessages[1]TypeTextMesage = False
Objectives[67]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[67]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[67]ObjectiveMessages[2]positionX = 2383.041
Objectives[67]ObjectiveMessages[2]positionY = -2038.461
Objectives[67]ObjectiveMessages[2]positionZ = 37.72233
Objectives[67]ObjectiveMessages[2]Message = ~o~Don't worry, I saw a van outside, the rest will be there.
Objectives[67]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[67]ObjectiveMessages[2]Sender = 
Objectives[67]ObjectiveMessages[2]Subject = 
Objectives[67]ObjectiveMessages[2]MessageColor = White
Objectives[67]ObjectiveMessages[2]PlayFromStart = False
Objectives[67]ObjectiveMessages[2]Delay = True
Objectives[67]ObjectiveMessages[2]DelayTime = 4
Objectives[67]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[67]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[67]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[67]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[67]ObjectiveMessages[2]TypeSubtitle = True
Objectives[67]ObjectiveMessages[2]TypeTextMesage = False
Objectives[67]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[67]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[67]ObjectiveMessages[3]positionX = 2389.68
Objectives[67]ObjectiveMessages[3]positionY = -2042.231
Objectives[67]ObjectiveMessages[3]positionZ = 36.67908
Objectives[67]ObjectiveMessages[3]Message = ~p~Okay, we'll take the van.
Objectives[67]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[67]ObjectiveMessages[3]Sender = 
Objectives[67]ObjectiveMessages[3]Subject = 
Objectives[67]ObjectiveMessages[3]MessageColor = White
Objectives[67]ObjectiveMessages[3]PlayFromStart = False
Objectives[67]ObjectiveMessages[3]Delay = True
Objectives[67]ObjectiveMessages[3]DelayTime = 9
Objectives[67]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[67]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[67]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[67]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[67]ObjectiveMessages[3]TypeSubtitle = True
Objectives[67]ObjectiveMessages[3]TypeTextMesage = False
Objectives[67]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[67]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[68]Type = Hint_Objective
Objectives[68]Text = 
Objectives[68]positionX = -621.3848
Objectives[68]positionY = -237.4928
Objectives[68]positionZ = 38.05705
Objectives[68]Hint_Time = 13
Objectives[68]Hint_FOV = 40
Objectives[68]Hint_Use_Position = False
Objectives[68]Hint_Use_Player = False
Objectives[68]Hint_Use_Actor = True
Objectives[68]Hint_Use_Vehicle = False
Objectives[68]mission_ActorsCount = 0
Objectives[68]mission_Vehicles = 0
Objectives[68]Mission_Needed_Vehicles = 0
Objectives[68]mission_PropsCount = 0
Objectives[68]mission_Pickup_Props_Count = 0
Objectives[68]ObjectiveMessages = 3
Objectives[68]ObjectiveMessages[0]positionX = 2402.331
Objectives[68]ObjectiveMessages[0]positionY = -2048.511
Objectives[68]ObjectiveMessages[0]positionZ = 35.54676
Objectives[68]ObjectiveMessages[0]Message = ~r~Here's the van, let's get it.
Objectives[68]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[68]ObjectiveMessages[0]Sender = 
Objectives[68]ObjectiveMessages[0]Subject = 
Objectives[68]ObjectiveMessages[0]MessageColor = White
Objectives[68]ObjectiveMessages[0]PlayFromStart = True
Objectives[68]ObjectiveMessages[0]Delay = False
Objectives[68]ObjectiveMessages[0]DelayTime = 0
Objectives[68]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[68]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[68]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[68]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[68]ObjectiveMessages[0]TypeSubtitle = True
Objectives[68]ObjectiveMessages[0]TypeTextMesage = False
Objectives[68]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[68]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[68]ObjectiveMessages[1]positionX = 2410.136
Objectives[68]ObjectiveMessages[1]positionY = -2052.638
Objectives[68]ObjectiveMessages[1]positionZ = 35.16227
Objectives[68]ObjectiveMessages[1]Message = ~p~Wait... you girls take the van, I'll take autn Tonya's car and distract the police, I'll meet you to Flavia.
Objectives[68]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[68]ObjectiveMessages[1]Sender = 
Objectives[68]ObjectiveMessages[1]Subject = 
Objectives[68]ObjectiveMessages[1]MessageColor = White
Objectives[68]ObjectiveMessages[1]PlayFromStart = False
Objectives[68]ObjectiveMessages[1]Delay = True
Objectives[68]ObjectiveMessages[1]DelayTime = 3
Objectives[68]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[68]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[68]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[68]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[68]ObjectiveMessages[1]TypeSubtitle = True
Objectives[68]ObjectiveMessages[1]TypeTextMesage = False
Objectives[68]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[68]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[68]ObjectiveMessages[2]positionX = 2418.417
Objectives[68]ObjectiveMessages[2]positionY = -2059.101
Objectives[68]ObjectiveMessages[2]positionZ = 34.2086
Objectives[68]ObjectiveMessages[2]Message = ~o~Okay, be careful.
Objectives[68]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[68]ObjectiveMessages[2]Sender = 
Objectives[68]ObjectiveMessages[2]Subject = 
Objectives[68]ObjectiveMessages[2]MessageColor = White
Objectives[68]ObjectiveMessages[2]PlayFromStart = False
Objectives[68]ObjectiveMessages[2]Delay = True
Objectives[68]ObjectiveMessages[2]DelayTime = 11
Objectives[68]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[68]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[68]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[68]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[68]ObjectiveMessages[2]TypeSubtitle = True
Objectives[68]ObjectiveMessages[2]TypeTextMesage = False
Objectives[68]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[68]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[69]Type = Set_Player_Actor_Objective
Objectives[69]Text = 
Objectives[69]positionX = -618.0435
Objectives[69]positionY = -237.5384
Objectives[69]positionZ = 37.05703
Objectives[69]SetPlayerActor_Use_Player = False
Objectives[69]SetPlayerActor_Player_Controllable = True
Objectives[69]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[69]SetPlayerActor_Use_Actor = True
Objectives[69]SetPlayerActor_RelationshipGroup_Change = True
Objectives[69]SetPlayerActor_RelationshipGroup = Friend
Objectives[69]SetPlayerActor_Invincible_Change = False
Objectives[69]SetPlayerActor_Invincible = False
Objectives[69]SetPlayerActor_NewTask = True
Objectives[69]Int_Task = 99
Objectives[69]Task_Repeat = False
Objectives[69]Task_Timeout = False
Objectives[69]Task_Guard_Range = 10
Objectives[69]Task_Stay_In_Range = True
Objectives[69]Task_Wander_Range = 10
Objectives[69]Task_Scenario = NONE
Objectives[69]Task_TalkingAnimation = mic_chatter
Objectives[69]Task_Time = 1
Objectives[69]TaskListCount = 6
Objectives[69]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[69]Task_List[0]positionX = 857.8451
Objectives[69]Task_List[0]positionY = -2120.669
Objectives[69]Task_List[0]positionZ = 30.15866
Objectives[69]Task_List[0]Block = True
Objectives[69]Task_List[1]Type = EnterVehicle
Objectives[69]Task_List[1]PositionX = 857.8451
Objectives[69]Task_List[1]PositionY = -2120.669
Objectives[69]Task_List[1]PositionZ = 30.15866
Objectives[69]Task_List[1]Speed = 2
Objectives[69]Task_List[1]SeatIndex = -1
Objectives[69]Task_List[1]TaskIndex = 1
Objectives[69]Task_List[1]Warp = False
Objectives[69]Task_List[2]Type = Pause
Objectives[69]Task_List[2]positionX = 857.8451
Objectives[69]Task_List[2]positionY = -2120.669
Objectives[69]Task_List[2]positionZ = 30.15866
Objectives[69]Task_List[2]time = 3
Objectives[69]Task_List[3]Type = Drive
Objectives[69]Task_List[3]PositionX = 699.9492
Objectives[69]Task_List[3]PositionY = -347.1256
Objectives[69]Task_List[3]PositionZ = 39.51231
Objectives[69]Task_List[3]Speed = 100
Objectives[69]Task_List[3]StopBeforeVehicles = False
Objectives[69]Task_List[3]StopBeforeActors = False
Objectives[69]Task_List[3]AvoidVehicles = True
Objectives[69]Task_List[3]AvoidEmptyVehicles = True
Objectives[69]Task_List[3]AvoidActors = True
Objectives[69]Task_List[3]AvoidObjects = True
Objectives[69]Task_List[3]StopAtLights = False
Objectives[69]Task_List[3]UseBlinkers = True
Objectives[69]Task_List[3]AllowGoingWrongWay = True
Objectives[69]Task_List[3]Reverse = False
Objectives[69]Task_List[3]TakeShortestPath = False
Objectives[69]Task_List[3]IgnoreRoads = False
Objectives[69]Task_List[3]IgnoreAllPathing = False
Objectives[69]Task_List[3]AvoidHighWays = False
Objectives[69]Task_List[4]Type = Drive
Objectives[69]Task_List[4]PositionX = 594.7069
Objectives[69]Task_List[4]PositionY = -504.1063
Objectives[69]Task_List[4]PositionZ = 24.26461
Objectives[69]Task_List[4]Speed = 15
Objectives[69]Task_List[4]StopBeforeVehicles = False
Objectives[69]Task_List[4]StopBeforeActors = False
Objectives[69]Task_List[4]AvoidVehicles = True
Objectives[69]Task_List[4]AvoidEmptyVehicles = True
Objectives[69]Task_List[4]AvoidActors = True
Objectives[69]Task_List[4]AvoidObjects = True
Objectives[69]Task_List[4]StopAtLights = False
Objectives[69]Task_List[4]UseBlinkers = True
Objectives[69]Task_List[4]AllowGoingWrongWay = True
Objectives[69]Task_List[4]Reverse = False
Objectives[69]Task_List[4]TakeShortestPath = False
Objectives[69]Task_List[4]IgnoreRoads = False
Objectives[69]Task_List[4]IgnoreAllPathing = False
Objectives[69]Task_List[4]AvoidHighWays = False
Objectives[69]Task_List[5]Type = Drive
Objectives[69]Task_List[5]PositionX = 587.1312
Objectives[69]Task_List[5]PositionY = -509.5966
Objectives[69]Task_List[5]PositionZ = 24.2361
Objectives[69]Task_List[5]Speed = 5
Objectives[69]Task_List[5]StopBeforeVehicles = True
Objectives[69]Task_List[5]StopBeforeActors = True
Objectives[69]Task_List[5]AvoidVehicles = True
Objectives[69]Task_List[5]AvoidEmptyVehicles = False
Objectives[69]Task_List[5]AvoidActors = False
Objectives[69]Task_List[5]AvoidObjects = True
Objectives[69]Task_List[5]StopAtLights = True
Objectives[69]Task_List[5]UseBlinkers = True
Objectives[69]Task_List[5]AllowGoingWrongWay = False
Objectives[69]Task_List[5]Reverse = False
Objectives[69]Task_List[5]TakeShortestPath = False
Objectives[69]Task_List[5]IgnoreRoads = False
Objectives[69]Task_List[5]IgnoreAllPathing = False
Objectives[69]Task_List[5]AvoidHighWays = False
Objectives[69]mission_ActorsCount = 0
Objectives[69]mission_Vehicles = 0
Objectives[69]Mission_Needed_Vehicles = 0
Objectives[69]mission_PropsCount = 0
Objectives[69]mission_Pickup_Props_Count = 0
Objectives[69]ObjectiveMessages = 0

Objectives[70]Type = Set_Player_Actor_Objective
Objectives[70]Text = 
Objectives[70]positionX = -629.7427
Objectives[70]positionY = -227.0661
Objectives[70]positionZ = 38.02863
Objectives[70]SetPlayerActor_Use_Player = False
Objectives[70]SetPlayerActor_Player_Controllable = True
Objectives[70]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[70]SetPlayerActor_Use_Actor = True
Objectives[70]SetPlayerActor_RelationshipGroup_Change = True
Objectives[70]SetPlayerActor_RelationshipGroup = Friend
Objectives[70]SetPlayerActor_Invincible_Change = False
Objectives[70]SetPlayerActor_Invincible = False
Objectives[70]SetPlayerActor_NewTask = True
Objectives[70]Int_Task = 99
Objectives[70]Task_Repeat = False
Objectives[70]Task_Timeout = False
Objectives[70]Task_Guard_Range = 10
Objectives[70]Task_Stay_In_Range = True
Objectives[70]Task_Wander_Range = 10
Objectives[70]Task_Scenario = NONE
Objectives[70]Task_TalkingAnimation = mic_chatter
Objectives[70]Task_Time = 1
Objectives[70]TaskListCount = 4
Objectives[70]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[70]Task_List[0]positionX = 857.8451
Objectives[70]Task_List[0]positionY = -2120.669
Objectives[70]Task_List[0]positionZ = 30.15866
Objectives[70]Task_List[0]Block = True
Objectives[70]Task_List[1]Type = EnterVehicle
Objectives[70]Task_List[1]PositionX = 857.8451
Objectives[70]Task_List[1]PositionY = -2120.669
Objectives[70]Task_List[1]PositionZ = 30.15866
Objectives[70]Task_List[1]Speed = 4
Objectives[70]Task_List[1]SeatIndex = 0
Objectives[70]Task_List[1]TaskIndex = 1
Objectives[70]Task_List[1]Warp = False
Objectives[70]Task_List[2]Type = Pause
Objectives[70]Task_List[2]positionX = 857.8451
Objectives[70]Task_List[2]positionY = -2120.669
Objectives[70]Task_List[2]positionZ = 30.15866
Objectives[70]Task_List[2]time = 59
Objectives[70]Task_List[3]Type = BlockNonTemporaryEvents
Objectives[70]Task_List[3]positionX = 857.8451
Objectives[70]Task_List[3]positionY = -2120.669
Objectives[70]Task_List[3]positionZ = 30.15866
Objectives[70]Task_List[3]Block = False
Objectives[70]mission_ActorsCount = 0
Objectives[70]mission_Vehicles = 0
Objectives[70]Mission_Needed_Vehicles = 0
Objectives[70]mission_PropsCount = 0
Objectives[70]mission_Pickup_Props_Count = 0
Objectives[70]ObjectiveMessages = 0

Objectives[71]Text = 
Objectives[71]FaildText = 
Objectives[71]Type = Enter_Vehicle
Objectives[71]positionX = -1152.681
Objectives[71]positionY = -1548.566
Objectives[71]positionZ = 3.265057
Objectives[71]EnterVehicle_AsPassenger = False
Objectives[71]EnterVehicle_CanExit = True
Objectives[71]EnterVehicle_SetIsWanted = False
Objectives[71]EnterVehicle_SeatIndex = 0
Objectives[71]mission_ActorsCount = 0
Objectives[71]mission_Vehicles = 0
Objectives[71]Mission_Needed_Vehicles = 0
Objectives[71]mission_PropsCount = 0
Objectives[71]mission_Pickup_Props_Count = 0
Objectives[71]ObjectiveMessages = 0

Objectives[72]Type = Mission_Settings_Objective
Objectives[72]positionX = -1142.511
Objectives[72]positionY = -1555.243
Objectives[72]positionZ = 10.25853
Objectives[72]MissionSettings_TimesOfDay = Current
Objectives[72]MissionSettings_Weather = Current
Objectives[72]MissionSettings_WantedLevel = Current
Objectives[72]MissionSettings_SetWantedLevelNow = 3
Objectives[72]MissionSettings_StartNightvision = False
Objectives[72]MissionSettings_StopNightvision = False
Objectives[72]MissionSettings_StartSeethrough = False
Objectives[72]MissionSettings_StopSeethrough = False
Objectives[72]MissionSettings_StartMusic = False
Objectives[72]MissionSettings_StopMusic = False
Objectives[72]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[72]mission_ActorsCount = 0
Objectives[72]mission_Vehicles = 0
Objectives[72]Mission_Needed_Vehicles = 0
Objectives[72]mission_PropsCount = 0
Objectives[72]mission_Pickup_Props_Count = 0
Objectives[72]ObjectiveMessages = 0

Objectives[73]Type = Follow_Actor
Objectives[73]Text = 
Objectives[73]Failed_Text = 
Objectives[73]Follow_Actor_Trigger_Distance = 10
Objectives[73]positionX = 594.6935
Objectives[73]positionY = -504.1291
Objectives[73]positionZ = 23.76461
Objectives[73]Follow_Actor_Wait_For_Player = False
Objectives[73]Follow_Actor_Wait_For_Player_Drive_Speed = 25
Objectives[73]Follow_Actor_Min_Distance = 10
Objectives[73]Follow_Actor_Use_SpookOMeter = False
Objectives[73]Follow_Actor_Min_Distance_Warning_Text = 
Objectives[73]Follow_Actor_Min_Distance_Failed_Text = 
Objectives[73]Follow_Actor_Use_Max_Distance = False
Objectives[73]Follow_Actor_Max_Distance_Warning_Text = 
Objectives[73]Follow_Actor_Use_Max_Failed_Distance = False
Objectives[73]Follow_Actor_Max_Distance_Failed_Text = 
Objectives[73]Follow_Actor_Max_Distance = 37.5
Objectives[73]Follow_Actor_Max_Warning_Distance = 25
Objectives[73]mission_ActorsCount = 1
Objectives[73]mission_Actors[0]Survive_Number = 0
Objectives[73]mission_Actors[0]Failed_Text = 
Objectives[73]mission_Actors[0]Remove_After = 0
Objectives[73]mission_Actors[0]positionX = 584.7115
Objectives[73]mission_Actors[0]positionY = -509.7746
Objectives[73]mission_Actors[0]positionZ = 24.75966
Objectives[73]mission_Actors[0]Heading = 320.8701
Objectives[73]mission_Actors[0]String_Name = a_f_m_skidrow_01
Objectives[73]mission_Actors[0]Relationship_Group = Friend
Objectives[73]mission_Actors[0]AddBlip = False
Objectives[73]mission_Actors[0]ShowCone = False
Objectives[73]mission_Actors[0]Invincible = True
Objectives[73]mission_Actors[0]SetHealth = 100
Objectives[73]mission_Actors[0]DieFromHeadShot = True
Objectives[73]mission_Actors[0]CanExitVehicle = True
Objectives[73]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[73]mission_Actors[0]AlwaysFight = True
Objectives[73]mission_Actors[0]Seeing_Range = 30
Objectives[73]mission_Actors[0]Hearing_Range = 30
Objectives[73]mission_Actors[0]CombatMovement = Offensive
Objectives[73]mission_Actors[0]weapon = Unarmed
Objectives[73]mission_Actors[0]Variation = Default
Objectives[73]mission_Actors[0]Task = 3
Objectives[73]mission_Actors[0]Task_Guard_Range = 5
Objectives[73]mission_Actors[0]Task_Stay_In_Range = True
Objectives[73]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[73]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[73]mission_Actors[0]Task_Scenario = WORLD_HUMAN_LEANING
Objectives[73]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[73]mission_Actors[0]NeededForObjectiveHint[0] = 78
Objectives[73]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[73]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 79
Objectives[73]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[73]mission_Actors[0]NeededForObjectiveGoToActor[0] = 77
Objectives[73]mission_Vehicles = 0
Objectives[73]Mission_Needed_Vehicles = 0
Objectives[73]mission_PropsCount = 0
Objectives[73]mission_Pickup_Props_Count = 0
Objectives[73]ObjectiveMessages = 1
Objectives[73]ObjectiveMessages[0]positionX = 2432.102
Objectives[73]ObjectiveMessages[0]positionY = -2066.492
Objectives[73]ObjectiveMessages[0]positionZ = 33.16635
Objectives[73]ObjectiveMessages[0]Message = ~p~Fuck, more police is coming.
Objectives[73]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[73]ObjectiveMessages[0]Sender = 
Objectives[73]ObjectiveMessages[0]Subject = 
Objectives[73]ObjectiveMessages[0]MessageColor = White
Objectives[73]ObjectiveMessages[0]PlayFromStart = True
Objectives[73]ObjectiveMessages[0]Delay = False
Objectives[73]ObjectiveMessages[0]DelayTime = 0
Objectives[73]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[73]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[73]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[73]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[73]ObjectiveMessages[0]TypeSubtitle = True
Objectives[73]ObjectiveMessages[0]TypeTextMesage = False
Objectives[73]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[73]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[74]Type = GoTo_Actor
Objectives[74]Text = 
Objectives[74]positionX = -618.7504
Objectives[74]positionY = -238.6358
Objectives[74]positionZ = 38.05705
Objectives[74]GoTo_Actor_ChangToCompanion = True
Objectives[74]GoTo_Actor_Distance = 10
Objectives[74]GoTo_Actor_Remove_Blip = False
Objectives[74]mission_ActorsCount = 0
Objectives[74]mission_Vehicles = 0
Objectives[74]Mission_Needed_Vehicles = 0
Objectives[74]mission_PropsCount = 0
Objectives[74]mission_Pickup_Props_Count = 0
Objectives[74]ObjectiveMessages = 0

Objectives[75]Type = GoTo_Actor
Objectives[75]Text = 
Objectives[75]positionX = -628.7081
Objectives[75]positionY = -226.4908
Objectives[75]positionZ = 38.05705
Objectives[75]GoTo_Actor_ChangToCompanion = True
Objectives[75]GoTo_Actor_Distance = 10
Objectives[75]GoTo_Actor_Remove_Blip = False
Objectives[75]mission_ActorsCount = 0
Objectives[75]mission_Vehicles = 0
Objectives[75]Mission_Needed_Vehicles = 0
Objectives[75]mission_PropsCount = 0
Objectives[75]mission_Pickup_Props_Count = 0
Objectives[75]ObjectiveMessages = 0

Objectives[76]Type = Hint_Objective
Objectives[76]Text = 
Objectives[76]positionX = -620.3773
Objectives[76]positionY = -227.6721
Objectives[76]positionZ = 37.05703
Objectives[76]Hint_Time = 6
Objectives[76]Hint_FOV = 40
Objectives[76]Hint_Use_Position = False
Objectives[76]Hint_Use_Player = False
Objectives[76]Hint_Use_Actor = True
Objectives[76]Hint_Use_Vehicle = False
Objectives[76]mission_ActorsCount = 0
Objectives[76]mission_Vehicles = 0
Objectives[76]Mission_Needed_Vehicles = 0
Objectives[76]mission_PropsCount = 0
Objectives[76]mission_Pickup_Props_Count = 0
Objectives[76]ObjectiveMessages = 2
Objectives[76]ObjectiveMessages[0]positionX = 2445.626
Objectives[76]ObjectiveMessages[0]positionY = -2066.345
Objectives[76]ObjectiveMessages[0]positionZ = 33.21361
Objectives[76]ObjectiveMessages[0]Message = ~r~Sweety, all good?
Objectives[76]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[76]ObjectiveMessages[0]Sender = 
Objectives[76]ObjectiveMessages[0]Subject = 
Objectives[76]ObjectiveMessages[0]MessageColor = White
Objectives[76]ObjectiveMessages[0]PlayFromStart = True
Objectives[76]ObjectiveMessages[0]Delay = False
Objectives[76]ObjectiveMessages[0]DelayTime = 0
Objectives[76]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[76]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[76]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[76]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[76]ObjectiveMessages[0]TypeSubtitle = True
Objectives[76]ObjectiveMessages[0]TypeTextMesage = False
Objectives[76]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[76]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[76]ObjectiveMessages[1]positionX = 2450.103
Objectives[76]ObjectiveMessages[1]positionY = -2069.028
Objectives[76]ObjectiveMessages[1]positionZ = 31.59593
Objectives[76]ObjectiveMessages[1]Message = ~p~Yeah, no problem.
Objectives[76]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[76]ObjectiveMessages[1]Sender = 
Objectives[76]ObjectiveMessages[1]Subject = 
Objectives[76]ObjectiveMessages[1]MessageColor = White
Objectives[76]ObjectiveMessages[1]PlayFromStart = False
Objectives[76]ObjectiveMessages[1]Delay = True
Objectives[76]ObjectiveMessages[1]DelayTime = 2
Objectives[76]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[76]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[76]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[76]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[76]ObjectiveMessages[1]TypeSubtitle = True
Objectives[76]ObjectiveMessages[1]TypeTextMesage = False
Objectives[76]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[76]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[77]Type = GoTo_Actor
Objectives[77]Text = 
Objectives[77]positionX = 584.8138
Objectives[77]positionY = -509.6069
Objectives[77]positionZ = 23.7597
Objectives[77]GoTo_Actor_ChangToCompanion = True
Objectives[77]GoTo_Actor_Distance = 3
Objectives[77]GoTo_Actor_Remove_Blip = True
Objectives[77]mission_ActorsCount = 0
Objectives[77]mission_Vehicles = 0
Objectives[77]Mission_Needed_Vehicles = 0
Objectives[77]mission_PropsCount = 0
Objectives[77]mission_Pickup_Props_Count = 0
Objectives[77]ObjectiveMessages = 0

Objectives[78]Type = Hint_Objective
Objectives[78]Text = 
Objectives[78]positionX = 583.4141
Objectives[78]positionY = -509.3034
Objectives[78]positionZ = 23.75869
Objectives[78]Hint_Time = 15
Objectives[78]Hint_FOV = 40
Objectives[78]Hint_Use_Position = False
Objectives[78]Hint_Use_Player = False
Objectives[78]Hint_Use_Actor = True
Objectives[78]Hint_Use_Vehicle = False
Objectives[78]mission_ActorsCount = 0
Objectives[78]mission_Vehicles = 0
Objectives[78]Mission_Needed_Vehicles = 0
Objectives[78]mission_PropsCount = 0
Objectives[78]mission_Pickup_Props_Count = 0
Objectives[78]ObjectiveMessages = 3
Objectives[78]ObjectiveMessages[0]positionX = 2456.637
Objectives[78]ObjectiveMessages[0]positionY = -2071.513
Objectives[78]ObjectiveMessages[0]positionZ = 29.7569
Objectives[78]ObjectiveMessages[0]Message = ~g~Girls, are you all rights? Did you find the weapons?
Objectives[78]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[78]ObjectiveMessages[0]Sender = 
Objectives[78]ObjectiveMessages[0]Subject = 
Objectives[78]ObjectiveMessages[0]MessageColor = White
Objectives[78]ObjectiveMessages[0]PlayFromStart = True
Objectives[78]ObjectiveMessages[0]Delay = False
Objectives[78]ObjectiveMessages[0]DelayTime = 0
Objectives[78]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[78]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[78]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[78]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[78]ObjectiveMessages[0]TypeSubtitle = True
Objectives[78]ObjectiveMessages[0]TypeTextMesage = False
Objectives[78]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[78]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[78]ObjectiveMessages[1]positionX = 2460.545
Objectives[78]ObjectiveMessages[1]positionY = -2072.979
Objectives[78]ObjectiveMessages[1]positionZ = 29.55017
Objectives[78]ObjectiveMessages[1]Message = ~p~Yes, a good supply, more than enough.
Objectives[78]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[78]ObjectiveMessages[1]Sender = 
Objectives[78]ObjectiveMessages[1]Subject = 
Objectives[78]ObjectiveMessages[1]MessageColor = White
Objectives[78]ObjectiveMessages[1]PlayFromStart = False
Objectives[78]ObjectiveMessages[1]Delay = True
Objectives[78]ObjectiveMessages[1]DelayTime = 5
Objectives[78]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[78]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[78]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[78]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[78]ObjectiveMessages[1]TypeSubtitle = True
Objectives[78]ObjectiveMessages[1]TypeTextMesage = False
Objectives[78]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[78]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[78]ObjectiveMessages[2]positionX = 2466.131
Objectives[78]ObjectiveMessages[2]positionY = -2076.26
Objectives[78]ObjectiveMessages[2]positionZ = 30.53654
Objectives[78]ObjectiveMessages[2]Message = ~g~Well, I'll take them to Dixon, you girls go to Tonya, she's looking for the limo.
Objectives[78]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[78]ObjectiveMessages[2]Sender = 
Objectives[78]ObjectiveMessages[2]Subject = 
Objectives[78]ObjectiveMessages[2]MessageColor = White
Objectives[78]ObjectiveMessages[2]PlayFromStart = False
Objectives[78]ObjectiveMessages[2]Delay = True
Objectives[78]ObjectiveMessages[2]DelayTime = 8
Objectives[78]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[78]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[78]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[78]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[78]ObjectiveMessages[2]TypeSubtitle = True
Objectives[78]ObjectiveMessages[2]TypeTextMesage = False
Objectives[78]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[78]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[79]Type = Set_Player_Actor_Objective
Objectives[79]Text = 
Objectives[79]positionX = 583.6469
Objectives[79]positionY = -507.2672
Objectives[79]positionZ = 23.75835
Objectives[79]SetPlayerActor_Use_Player = False
Objectives[79]SetPlayerActor_Player_Controllable = True
Objectives[79]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[79]SetPlayerActor_Use_Actor = True
Objectives[79]SetPlayerActor_RelationshipGroup_Change = True
Objectives[79]SetPlayerActor_RelationshipGroup = Friend
Objectives[79]SetPlayerActor_Invincible_Change = False
Objectives[79]SetPlayerActor_Invincible = False
Objectives[79]SetPlayerActor_NewTask = True
Objectives[79]Int_Task = 99
Objectives[79]Task_Repeat = False
Objectives[79]Task_Timeout = False
Objectives[79]Task_Guard_Range = 10
Objectives[79]Task_Stay_In_Range = True
Objectives[79]Task_Wander_Range = 10
Objectives[79]Task_Scenario = NONE
Objectives[79]Task_TalkingAnimation = mic_chatter
Objectives[79]Task_Time = 1
Objectives[79]TaskListCount = 5
Objectives[79]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[79]Task_List[0]positionX = 585.7333
Objectives[79]Task_List[0]positionY = -509.9092
Objectives[79]Task_List[0]positionZ = 24.25171
Objectives[79]Task_List[0]Block = True
Objectives[79]Task_List[1]Type = EnterVehicle
Objectives[79]Task_List[1]PositionX = 856.052
Objectives[79]Task_List[1]PositionY = -2120.779
Objectives[79]Task_List[1]PositionZ = 30.14523
Objectives[79]Task_List[1]Speed = 1
Objectives[79]Task_List[1]SeatIndex = -1
Objectives[79]Task_List[1]TaskIndex = 1
Objectives[79]Task_List[1]Warp = False
Objectives[79]Task_List[2]Type = Drive
Objectives[79]Task_List[2]PositionX = -1988.056
Objectives[79]Task_List[2]PositionY = -488.763
Objectives[79]Task_List[2]PositionZ = 11.13646
Objectives[79]Task_List[2]Speed = 15
Objectives[79]Task_List[2]StopBeforeVehicles = True
Objectives[79]Task_List[2]StopBeforeActors = True
Objectives[79]Task_List[2]AvoidVehicles = True
Objectives[79]Task_List[2]AvoidEmptyVehicles = True
Objectives[79]Task_List[2]AvoidActors = True
Objectives[79]Task_List[2]AvoidObjects = True
Objectives[79]Task_List[2]StopAtLights = True
Objectives[79]Task_List[2]UseBlinkers = True
Objectives[79]Task_List[2]AllowGoingWrongWay = False
Objectives[79]Task_List[2]Reverse = False
Objectives[79]Task_List[2]TakeShortestPath = False
Objectives[79]Task_List[2]IgnoreRoads = False
Objectives[79]Task_List[2]IgnoreAllPathing = False
Objectives[79]Task_List[2]AvoidHighWays = False
Objectives[79]Task_List[3]Type = WalkTo
Objectives[79]Task_List[3]DestinationX = -1993.71
Objectives[79]Task_List[3]DestinationY = -518.6049
Objectives[79]Task_List[3]DestinationZ = 11.4163
Objectives[79]Task_List[3]Rotation = -30
Objectives[79]Task_List[3]Speed = 1
Objectives[79]Task_List[3]GoStraitToCoord = False
Objectives[79]Task_List[4]Type = WalkTo
Objectives[79]Task_List[4]DestinationX = -1992.915
Objectives[79]Task_List[4]DestinationY = -515.272
Objectives[79]Task_List[4]DestinationZ = 11.82479
Objectives[79]Task_List[4]Rotation = -30
Objectives[79]Task_List[4]Speed = 1
Objectives[79]Task_List[4]GoStraitToCoord = False
Objectives[79]mission_ActorsCount = 0
Objectives[79]mission_Vehicles = 0
Objectives[79]Mission_Needed_Vehicles = 0
Objectives[79]mission_PropsCount = 0
Objectives[79]mission_Pickup_Props_Count = 0
Objectives[79]ObjectiveMessages = 0

Objectives[80]Text = 
Objectives[80]FaildText = 
Objectives[80]Type = Enter_Vehicle
Objectives[80]positionX = -1140.488
Objectives[80]positionY = -1531.289
Objectives[80]positionZ = 3.354462
Objectives[80]EnterVehicle_AsPassenger = False
Objectives[80]EnterVehicle_CanExit = True
Objectives[80]EnterVehicle_SetIsWanted = False
Objectives[80]EnterVehicle_SeatIndex = 0
Objectives[80]mission_ActorsCount = 0
Objectives[80]mission_Vehicles = 0
Objectives[80]Mission_Needed_Vehicles = 0
Objectives[80]mission_PropsCount = 0
Objectives[80]mission_Pickup_Props_Count = 0
Objectives[80]ObjectiveMessages = 1
Objectives[80]ObjectiveMessages[0]positionX = 2474.43
Objectives[80]ObjectiveMessages[0]positionY = -2081.725
Objectives[80]ObjectiveMessages[0]positionZ = 32.7243
Objectives[80]ObjectiveMessages[0]Message = ~p~Okay, see you later.
Objectives[80]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[80]ObjectiveMessages[0]Sender = 
Objectives[80]ObjectiveMessages[0]Subject = 
Objectives[80]ObjectiveMessages[0]MessageColor = White
Objectives[80]ObjectiveMessages[0]PlayFromStart = True
Objectives[80]ObjectiveMessages[0]Delay = False
Objectives[80]ObjectiveMessages[0]DelayTime = 0
Objectives[80]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[80]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[80]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[80]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[80]ObjectiveMessages[0]TypeSubtitle = True
Objectives[80]ObjectiveMessages[0]TypeTextMesage = False
Objectives[80]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[80]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[81]Type = Mission_Settings_Objective
Objectives[81]positionX = -1140.488
Objectives[81]positionY = -1531.289
Objectives[81]positionZ = 3.354462
Objectives[81]MissionSettings_TimesOfDay = Current
Objectives[81]MissionSettings_Weather = Current
Objectives[81]MissionSettings_WantedLevel = Current
Objectives[81]MissionSettings_SetWantedLevelNow = 3
Objectives[81]MissionSettings_StartNightvision = False
Objectives[81]MissionSettings_StopNightvision = False
Objectives[81]MissionSettings_StartSeethrough = False
Objectives[81]MissionSettings_StopSeethrough = False
Objectives[81]MissionSettings_StartMusic = False
Objectives[81]MissionSettings_StopMusic = False
Objectives[81]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[81]mission_ActorsCount = 0
Objectives[81]mission_Vehicles = 0
Objectives[81]Mission_Needed_Vehicles = 0
Objectives[81]mission_PropsCount = 0
Objectives[81]mission_Pickup_Props_Count = 0
Objectives[81]ObjectiveMessages = 0

Objectives[82]Text = 
Objectives[82]Type = Leave_Area
Objectives[82]positionX = 668.6567
Objectives[82]positionY = -2120.498
Objectives[82]positionZ = 5.284836
Objectives[82]Leave_Area_Distance = 200
Objectives[82]Leave_Area_Use_Objective_Position = False
Objectives[82]mission_ActorsCount = 0
Objectives[82]mission_Vehicles = 0
Objectives[82]Mission_Needed_Vehicles = 0
Objectives[82]mission_PropsCount = 0
Objectives[82]mission_Pickup_Props_Count = 0
Objectives[82]ObjectiveMessages = 1
Objectives[82]ObjectiveMessages[0]positionX = 2478.762
Objectives[82]ObjectiveMessages[0]positionY = -2088.251
Objectives[82]ObjectiveMessages[0]positionZ = 32.93404
Objectives[82]ObjectiveMessages[0]Message = ~r~Fuck, police again...
Objectives[82]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[82]ObjectiveMessages[0]Sender = 
Objectives[82]ObjectiveMessages[0]Subject = 
Objectives[82]ObjectiveMessages[0]MessageColor = White
Objectives[82]ObjectiveMessages[0]PlayFromStart = True
Objectives[82]ObjectiveMessages[0]Delay = False
Objectives[82]ObjectiveMessages[0]DelayTime = 0
Objectives[82]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[82]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[82]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[82]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[82]ObjectiveMessages[0]TypeSubtitle = True
Objectives[82]ObjectiveMessages[0]TypeTextMesage = False
Objectives[82]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[82]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[83]Type = Set_Player_Actor_Objective
Objectives[83]Text = 
Objectives[83]positionX = -1128.742
Objectives[83]positionY = -1551.646
Objectives[83]positionZ = 16.74505
Objectives[83]SetPlayerActor_Use_Player = True
Objectives[83]SetPlayerActor_Player_Controllable = True
Objectives[83]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[83]SetPlayerActor_Use_Actor = False
Objectives[83]SetPlayerActor_RelationshipGroup_Change = False
Objectives[83]SetPlayerActor_RelationshipGroup = Neutral
Objectives[83]SetPlayerActor_Invincible_Change = False
Objectives[83]SetPlayerActor_Invincible = False
Objectives[83]SetPlayerActor_NewTask = True
Objectives[83]Int_Task = 99
Objectives[83]Task_Repeat = False
Objectives[83]Task_Timeout = False
Objectives[83]Task_Guard_Range = 10
Objectives[83]Task_Stay_In_Range = True
Objectives[83]Task_Wander_Range = 10
Objectives[83]Task_Scenario = NONE
Objectives[83]Task_TalkingAnimation = mic_chatter
Objectives[83]Task_Time = 1
Objectives[83]TaskListCount = 2
Objectives[83]Task_List[0]Type = EnterVehicle
Objectives[83]Task_List[0]PositionX = -1142.364
Objectives[83]Task_List[0]PositionY = -1534.045
Objectives[83]Task_List[0]PositionZ = 3.827151
Objectives[83]Task_List[0]Speed = 1
Objectives[83]Task_List[0]SeatIndex = -1
Objectives[83]Task_List[0]TaskIndex = 0
Objectives[83]Task_List[0]Warp = False
Objectives[83]Task_List[1]Type = Drive
Objectives[83]Task_List[1]PositionX = 386.3284
Objectives[83]Task_List[1]PositionY = 187.6222
Objectives[83]Task_List[1]PositionZ = 102.4623
Objectives[83]Task_List[1]Speed = 100
Objectives[83]Task_List[1]StopBeforeVehicles = False
Objectives[83]Task_List[1]StopBeforeActors = False
Objectives[83]Task_List[1]AvoidVehicles = True
Objectives[83]Task_List[1]AvoidEmptyVehicles = True
Objectives[83]Task_List[1]AvoidActors = True
Objectives[83]Task_List[1]AvoidObjects = True
Objectives[83]Task_List[1]StopAtLights = False
Objectives[83]Task_List[1]UseBlinkers = True
Objectives[83]Task_List[1]AllowGoingWrongWay = True
Objectives[83]Task_List[1]Reverse = False
Objectives[83]Task_List[1]TakeShortestPath = False
Objectives[83]Task_List[1]IgnoreRoads = False
Objectives[83]Task_List[1]IgnoreAllPathing = False
Objectives[83]Task_List[1]AvoidHighWays = False
Objectives[83]mission_ActorsCount = 0
Objectives[83]mission_Vehicles = 0
Objectives[83]Mission_Needed_Vehicles = 0
Objectives[83]mission_PropsCount = 0
Objectives[83]mission_Pickup_Props_Count = 0
Objectives[83]ObjectiveMessages = 0

Objectives[84]Type = Cutscenes_Objective
Objectives[84]Text = 
Objectives[84]positionX = -1163.182
Objectives[84]positionY = -1531.838
Objectives[84]positionZ = 7.79054
Objectives[84]Cutscenes_Time = 0
Objectives[84]Cutscenes_Trans_Time = 6
Objectives[84]Cutscenes_FOV = 60
Objectives[84]Cutscenes_Shake = Hand
Objectives[84]Cutscenes_Amplitude = 0
Objectives[84]Cutscenes_FadeOut = False
Objectives[84]Cutscenes_FadeIn = False
Objectives[84]Cutscenes_End = False
Objectives[84]Cutscenes_Point_At_Position = False
Objectives[84]Cutscenes_Point_At_Player = False
Objectives[84]Cutscenes_Point_At_Actor = False
Objectives[84]Cutscenes_Point_At_Vehicle = False
Objectives[84]Cutscenes_Follow_Player = False
Objectives[84]Cutscenes_Follow_Actor = False
Objectives[84]Cutscenes_Follow_Vehicle = True
Objectives[84]Cutscenes_Follow_Distancee = 2
Objectives[84]Cutscenes_Follow_Hieght = 0.8
Objectives[84]Cutscenes_Follow_Angle = 170
Objectives[84]mission_ActorsCount = 0
Objectives[84]mission_Vehicles = 0
Objectives[84]Mission_Needed_Vehicles = 0
Objectives[84]mission_PropsCount = 0
Objectives[84]mission_Pickup_Props_Count = 0
Objectives[84]ObjectiveMessages = 0

Objectives[85]Type = Cutscenes_Objective
Objectives[85]Text = 
Objectives[85]positionX = -619.9049
Objectives[85]positionY = -230.3104
Objectives[85]positionZ = 37.05703
Objectives[85]Cutscenes_Time = 0
Objectives[85]Cutscenes_Trans_Time = 16
Objectives[85]Cutscenes_FOV = 60
Objectives[85]Cutscenes_Shake = Hand
Objectives[85]Cutscenes_Amplitude = 0
Objectives[85]Cutscenes_FadeOut = False
Objectives[85]Cutscenes_FadeIn = False
Objectives[85]Cutscenes_End = False
Objectives[85]Cutscenes_Point_At_Position = False
Objectives[85]Cutscenes_Point_At_Player = False
Objectives[85]Cutscenes_Point_At_Actor = False
Objectives[85]Cutscenes_Point_At_Vehicle = False
Objectives[85]Cutscenes_Follow_Player = False
Objectives[85]Cutscenes_Follow_Actor = True
Objectives[85]Cutscenes_Follow_Vehicle = False
Objectives[85]Cutscenes_Follow_Distancee = 1.6
Objectives[85]Cutscenes_Follow_Hieght = 0.8
Objectives[85]Cutscenes_Follow_Angle = 20
Objectives[85]mission_ActorsCount = 0
Objectives[85]mission_Vehicles = 0
Objectives[85]Mission_Needed_Vehicles = 0
Objectives[85]mission_PropsCount = 0
Objectives[85]mission_Pickup_Props_Count = 0
Objectives[85]ObjectiveMessages = 4
Objectives[85]ObjectiveMessages[0]positionX = 2179.548
Objectives[85]ObjectiveMessages[0]positionY = -1546.577
Objectives[85]ObjectiveMessages[0]positionZ = 168.0918
Objectives[85]ObjectiveMessages[0]Message = ~p~Did aunt Tonya find the limo?
Objectives[85]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[85]ObjectiveMessages[0]Sender = 
Objectives[85]ObjectiveMessages[0]Subject = 
Objectives[85]ObjectiveMessages[0]MessageColor = White
Objectives[85]ObjectiveMessages[0]PlayFromStart = True
Objectives[85]ObjectiveMessages[0]Delay = False
Objectives[85]ObjectiveMessages[0]DelayTime = 0
Objectives[85]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[85]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[85]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[85]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[85]ObjectiveMessages[0]TypeSubtitle = True
Objectives[85]ObjectiveMessages[0]TypeTextMesage = False
Objectives[85]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[85]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[85]ObjectiveMessages[1]positionX = 2182.504
Objectives[85]ObjectiveMessages[1]positionY = -1551.188
Objectives[85]ObjectiveMessages[1]positionZ = 164.7367
Objectives[85]ObjectiveMessages[1]Message = ~o~She wrote me that she is working on it, she says to meet her behind the oriental theater.
Objectives[85]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[85]ObjectiveMessages[1]Sender = 
Objectives[85]ObjectiveMessages[1]Subject = 
Objectives[85]ObjectiveMessages[1]MessageColor = White
Objectives[85]ObjectiveMessages[1]PlayFromStart = False
Objectives[85]ObjectiveMessages[1]Delay = True
Objectives[85]ObjectiveMessages[1]DelayTime = 3
Objectives[85]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[85]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[85]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[85]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[85]ObjectiveMessages[1]TypeSubtitle = True
Objectives[85]ObjectiveMessages[1]TypeTextMesage = False
Objectives[85]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[85]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[85]ObjectiveMessages[2]positionX = 2184.912
Objectives[85]ObjectiveMessages[2]positionY = -1557.755
Objectives[85]ObjectiveMessages[2]positionZ = 159.7128
Objectives[85]ObjectiveMessages[2]Message = ~p~Okay, let's hurry.
Objectives[85]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[85]ObjectiveMessages[2]Sender = 
Objectives[85]ObjectiveMessages[2]Subject = 
Objectives[85]ObjectiveMessages[2]MessageColor = White
Objectives[85]ObjectiveMessages[2]PlayFromStart = False
Objectives[85]ObjectiveMessages[2]Delay = True
Objectives[85]ObjectiveMessages[2]DelayTime = 10
Objectives[85]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[85]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[85]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[85]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[85]ObjectiveMessages[2]TypeSubtitle = True
Objectives[85]ObjectiveMessages[2]TypeTextMesage = False
Objectives[85]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[85]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[85]ObjectiveMessages[3]positionX = 2189.081
Objectives[85]ObjectiveMessages[3]positionY = -1564.158
Objectives[85]ObjectiveMessages[3]positionZ = 155.4139
Objectives[85]ObjectiveMessages[3]Message = ~r~Let's get rid of the police first.
Objectives[85]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[85]ObjectiveMessages[3]Sender = 
Objectives[85]ObjectiveMessages[3]Subject = 
Objectives[85]ObjectiveMessages[3]MessageColor = White
Objectives[85]ObjectiveMessages[3]PlayFromStart = False
Objectives[85]ObjectiveMessages[3]Delay = True
Objectives[85]ObjectiveMessages[3]DelayTime = 12
Objectives[85]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[85]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[85]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[85]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[85]ObjectiveMessages[3]TypeSubtitle = True
Objectives[85]ObjectiveMessages[3]TypeTextMesage = False
Objectives[85]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[85]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[86]Type = Cutscenes_Objective
Objectives[86]Text = 
Objectives[86]positionX = -599.0529
Objectives[86]positionY = -158.6353
Objectives[86]positionZ = 37.06388
Objectives[86]Cutscenes_Time = 0
Objectives[86]Cutscenes_Trans_Time = 0
Objectives[86]Cutscenes_FOV = 30
Objectives[86]Cutscenes_Shake = Hand
Objectives[86]Cutscenes_Amplitude = 0
Objectives[86]Cutscenes_FadeOut = False
Objectives[86]Cutscenes_FadeIn = False
Objectives[86]Cutscenes_End = True
Objectives[86]Cutscenes_Point_At_Position = False
Objectives[86]Cutscenes_Point_At_Player = False
Objectives[86]Cutscenes_Point_At_Actor = False
Objectives[86]Cutscenes_Point_At_Vehicle = False
Objectives[86]Cutscenes_Follow_Player = False
Objectives[86]Cutscenes_Follow_Actor = False
Objectives[86]Cutscenes_Follow_Vehicle = False
Objectives[86]Cutscenes_Follow_Distancee = 10
Objectives[86]Cutscenes_Follow_Hieght = 1
Objectives[86]Cutscenes_Follow_Angle = 0
Objectives[86]mission_ActorsCount = 0
Objectives[86]mission_Vehicles = 0
Objectives[86]Mission_Needed_Vehicles = 0
Objectives[86]mission_PropsCount = 0
Objectives[86]mission_Pickup_Props_Count = 0
Objectives[86]ObjectiveMessages = 0

Objectives[87]Type = Set_Player_Actor_Objective
Objectives[87]Text = 
Objectives[87]positionX = -599.0529
Objectives[87]positionY = -158.6353
Objectives[87]positionZ = 37.06388
Objectives[87]SetPlayerActor_Use_Player = True
Objectives[87]SetPlayerActor_Player_Controllable = True
Objectives[87]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[87]SetPlayerActor_Use_Actor = False
Objectives[87]SetPlayerActor_RelationshipGroup_Change = False
Objectives[87]SetPlayerActor_RelationshipGroup = Neutral
Objectives[87]SetPlayerActor_Invincible_Change = False
Objectives[87]SetPlayerActor_Invincible = False
Objectives[87]SetPlayerActor_NewTask = True
Objectives[87]Int_Task = 99
Objectives[87]Task_Repeat = False
Objectives[87]Task_Timeout = False
Objectives[87]Task_Guard_Range = 10
Objectives[87]Task_Stay_In_Range = True
Objectives[87]Task_Wander_Range = 10
Objectives[87]Task_Scenario = NONE
Objectives[87]Task_TalkingAnimation = mic_chatter
Objectives[87]Task_Time = 1
Objectives[87]TaskListCount = 1
Objectives[87]Task_List[0]Type = Pause
Objectives[87]Task_List[0]positionX = -599.0529
Objectives[87]Task_List[0]positionY = -158.6353
Objectives[87]Task_List[0]positionZ = 37.56388
Objectives[87]Task_List[0]time = 1
Objectives[87]mission_ActorsCount = 0
Objectives[87]mission_Vehicles = 0
Objectives[87]Mission_Needed_Vehicles = 0
Objectives[87]mission_PropsCount = 0
Objectives[87]mission_Pickup_Props_Count = 0
Objectives[87]ObjectiveMessages = 0

Objectives[88]Type = Mission_Settings_Objective
Objectives[88]positionX = -620.6553
Objectives[88]positionY = -87.12065
Objectives[88]positionZ = 50.97118
Objectives[88]MissionSettings_TimesOfDay = Current
Objectives[88]MissionSettings_Weather = Current
Objectives[88]MissionSettings_WantedLevel = Current
Objectives[88]MissionSettings_SetWantedLevelNow = 3
Objectives[88]MissionSettings_StartNightvision = False
Objectives[88]MissionSettings_StopNightvision = False
Objectives[88]MissionSettings_StartSeethrough = False
Objectives[88]MissionSettings_StopSeethrough = False
Objectives[88]MissionSettings_StartMusic = False
Objectives[88]MissionSettings_StopMusic = False
Objectives[88]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[88]mission_ActorsCount = 0
Objectives[88]mission_Vehicles = 0
Objectives[88]Mission_Needed_Vehicles = 0
Objectives[88]mission_PropsCount = 0
Objectives[88]mission_Pickup_Props_Count = 0
Objectives[88]ObjectiveMessages = 0

Objectives[89]Text = 
Objectives[89]Text2 = 
Objectives[89]Text3 = 
Objectives[89]Failed_Text = 
Objectives[89]Type = Checkpoint
Objectives[89]Checkpoint_Type = 45
Objectives[89]Reserved = 1
Objectives[89]ColorR = 255
Objectives[89]ColorG = 255
Objectives[89]ColorB = 0
Objectives[89]ColorA = 255
Objectives[89]IconColorR = 255
Objectives[89]IconColorG = 255
Objectives[89]IconColorB = 0
Objectives[89]IconColorA = 255
Objectives[89]positionX = 383.5274
Objectives[89]positionY = 233.0699
Objectives[89]positionZ = 102.0382
Objectives[89]Heading = 0
Objectives[89]Diameter = 5
Objectives[89]minimum_hight = 1
Objectives[89]maximum_hight = 10
Objectives[89]TriggerDistance = 50
Objectives[89]PlaySound = False
Objectives[89]LoseWanted = True
Objectives[89]Stop_Vehicle = False
Objectives[89]DeliverVehicleOnly = True
Objectives[89]DeliverTrailor = False
Objectives[89]DeliverTowTruck = False
Objectives[89]DeliverVehicleCargobob = False
Objectives[89]DeliverPropCargobob = False
Objectives[89]mission_ActorsCount = 1
Objectives[89]mission_Actors[0]Survive_Number = 0
Objectives[89]mission_Actors[0]Failed_Text = 
Objectives[89]mission_Actors[0]Remove_After = 100
Objectives[89]mission_Actors[0]positionX = 383.5702
Objectives[89]mission_Actors[0]positionY = 238.6953
Objectives[89]mission_Actors[0]positionZ = 103.0363
Objectives[89]mission_Actors[0]Heading = 18.00339
Objectives[89]mission_Actors[0]String_Name = a_f_m_tramp_01
Objectives[89]mission_Actors[0]Relationship_Group = Friend
Objectives[89]mission_Actors[0]AddBlip = False
Objectives[89]mission_Actors[0]ShowCone = False
Objectives[89]mission_Actors[0]Invincible = True
Objectives[89]mission_Actors[0]SetHealth = 100
Objectives[89]mission_Actors[0]DieFromHeadShot = True
Objectives[89]mission_Actors[0]CanExitVehicle = True
Objectives[89]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[89]mission_Actors[0]AlwaysFight = True
Objectives[89]mission_Actors[0]Seeing_Range = 30
Objectives[89]mission_Actors[0]Hearing_Range = 30
Objectives[89]mission_Actors[0]CombatMovement = Offensive
Objectives[89]mission_Actors[0]weapon = Unarmed
Objectives[89]mission_Actors[0]Variation = Random
Objectives[89]mission_Actors[0]Task = 3
Objectives[89]mission_Actors[0]Task_Guard_Range = 5
Objectives[89]mission_Actors[0]Task_Stay_In_Range = True
Objectives[89]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[89]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[89]mission_Actors[0]Task_Scenario = PROP_HUMAN_BUM_BIN
Objectives[89]mission_Actors[0]NeededForFollowActorCount = 1
Objectives[89]mission_Actors[0]NeddedForObjectiveFollowActor[0] = 94
Objectives[89]mission_Actors[0]NeededForObjectiveHintCount = 2
Objectives[89]mission_Actors[0]NeededForObjectiveHint[0] = 90
Objectives[89]mission_Actors[0]NeededForObjectiveHint[1] = 92
Objectives[89]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[89]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 93
Objectives[89]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[89]mission_Actors[0]NeededForObjectiveGoToActor[0] = 91
Objectives[89]mission_Vehicles = 0
Objectives[89]Mission_Needed_Vehicles = 0
Objectives[89]mission_PropsCount = 0
Objectives[89]mission_Pickup_Props_Count = 0
Objectives[89]ObjectiveMessages = 0

Objectives[90]Type = Hint_Objective
Objectives[90]Text = 
Objectives[90]positionX = 383.5729
Objectives[90]positionY = 238.6997
Objectives[90]positionZ = 102.0363
Objectives[90]Hint_Time = 3
Objectives[90]Hint_FOV = 30
Objectives[90]Hint_Use_Position = False
Objectives[90]Hint_Use_Player = False
Objectives[90]Hint_Use_Actor = True
Objectives[90]Hint_Use_Vehicle = False
Objectives[90]mission_ActorsCount = 0
Objectives[90]mission_Vehicles = 0
Objectives[90]Mission_Needed_Vehicles = 0
Objectives[90]mission_PropsCount = 0
Objectives[90]mission_Pickup_Props_Count = 0
Objectives[90]ObjectiveMessages = 0

Objectives[91]Type = GoTo_Actor
Objectives[91]Text = 
Objectives[91]positionX = 383.5729
Objectives[91]positionY = 238.6997
Objectives[91]positionZ = 102.0363
Objectives[91]GoTo_Actor_ChangToCompanion = True
Objectives[91]GoTo_Actor_Distance = 3
Objectives[91]GoTo_Actor_Remove_Blip = True
Objectives[91]mission_ActorsCount = 0
Objectives[91]mission_Vehicles = 0
Objectives[91]Mission_Needed_Vehicles = 0
Objectives[91]mission_PropsCount = 0
Objectives[91]mission_Pickup_Props_Count = 0
Objectives[91]ObjectiveMessages = 0

Objectives[92]Type = Hint_Objective
Objectives[92]Text = 
Objectives[92]positionX = 381.3588
Objectives[92]positionY = 235.0834
Objectives[92]positionZ = 102.0378
Objectives[92]Hint_Time = 9
Objectives[92]Hint_FOV = 40
Objectives[92]Hint_Use_Position = False
Objectives[92]Hint_Use_Player = False
Objectives[92]Hint_Use_Actor = True
Objectives[92]Hint_Use_Vehicle = False
Objectives[92]mission_ActorsCount = 0
Objectives[92]mission_Vehicles = 0
Objectives[92]Mission_Needed_Vehicles = 0
Objectives[92]mission_PropsCount = 0
Objectives[92]mission_Pickup_Props_Count = 0
Objectives[92]ObjectiveMessages = 2
Objectives[92]ObjectiveMessages[0]positionX = 2195.242
Objectives[92]ObjectiveMessages[0]positionY = -1572.504
Objectives[92]ObjectiveMessages[0]positionZ = 148.0237
Objectives[92]ObjectiveMessages[0]Message = ~p~Are you looking for the limo there?
Objectives[92]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[92]ObjectiveMessages[0]Sender = 
Objectives[92]ObjectiveMessages[0]Subject = 
Objectives[92]ObjectiveMessages[0]MessageColor = White
Objectives[92]ObjectiveMessages[0]PlayFromStart = True
Objectives[92]ObjectiveMessages[0]Delay = False
Objectives[92]ObjectiveMessages[0]DelayTime = 0
Objectives[92]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[92]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[92]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[92]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[92]ObjectiveMessages[0]TypeSubtitle = True
Objectives[92]ObjectiveMessages[0]TypeTextMesage = False
Objectives[92]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[92]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[92]ObjectiveMessages[1]positionX = 2197.901
Objectives[92]ObjectiveMessages[1]positionY = -1575.693
Objectives[92]ObjectiveMessages[1]positionZ = 145.7159
Objectives[92]ObjectiveMessages[1]Message = ~y~No, dummy, I'm looking for the dinner here, for the limos follow me.
Objectives[92]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[92]ObjectiveMessages[1]Sender = 
Objectives[92]ObjectiveMessages[1]Subject = 
Objectives[92]ObjectiveMessages[1]MessageColor = White
Objectives[92]ObjectiveMessages[1]PlayFromStart = False
Objectives[92]ObjectiveMessages[1]Delay = True
Objectives[92]ObjectiveMessages[1]DelayTime = 3
Objectives[92]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[92]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[92]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[92]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[92]ObjectiveMessages[1]TypeSubtitle = True
Objectives[92]ObjectiveMessages[1]TypeTextMesage = False
Objectives[92]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[92]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[93]Type = Set_Player_Actor_Objective
Objectives[93]Text = 
Objectives[93]positionX = 397.0425
Objectives[93]positionY = 241.8248
Objectives[93]positionZ = 102.0839
Objectives[93]SetPlayerActor_Use_Player = False
Objectives[93]SetPlayerActor_Player_Controllable = True
Objectives[93]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[93]SetPlayerActor_Use_Actor = True
Objectives[93]SetPlayerActor_RelationshipGroup_Change = True
Objectives[93]SetPlayerActor_RelationshipGroup = Friend
Objectives[93]SetPlayerActor_Invincible_Change = False
Objectives[93]SetPlayerActor_Invincible = False
Objectives[93]SetPlayerActor_NewTask = True
Objectives[93]Int_Task = 99
Objectives[93]Task_Repeat = False
Objectives[93]Task_Timeout = False
Objectives[93]Task_Guard_Range = 10
Objectives[93]Task_Stay_In_Range = True
Objectives[93]Task_Wander_Range = 10
Objectives[93]Task_Scenario = NONE
Objectives[93]Task_TalkingAnimation = mic_chatter
Objectives[93]Task_Time = 1
Objectives[93]TaskListCount = 2
Objectives[93]Task_List[0]Type = WalkTo
Objectives[93]Task_List[0]DestinationX = 322.3465
Objectives[93]Task_List[0]DestinationY = 188.7767
Objectives[93]Task_List[0]DestinationZ = 127.2566
Objectives[93]Task_List[0]Rotation = 18.00339
Objectives[93]Task_List[0]Speed = 3
Objectives[93]Task_List[0]GoStraitToCoord = False
Objectives[93]Task_List[1]Type = WalkTo
Objectives[93]Task_List[1]DestinationX = 319.3046
Objectives[93]Task_List[1]DestinationY = 180.8967
Objectives[93]Task_List[1]DestinationZ = 127.2566
Objectives[93]Task_List[1]Rotation = 18.00339
Objectives[93]Task_List[1]Speed = 1
Objectives[93]Task_List[1]GoStraitToCoord = False
Objectives[93]mission_ActorsCount = 0
Objectives[93]mission_Vehicles = 0
Objectives[93]Mission_Needed_Vehicles = 0
Objectives[93]mission_PropsCount = 0
Objectives[93]mission_Pickup_Props_Count = 0
Objectives[93]ObjectiveMessages = 0

Objectives[94]Type = Follow_Actor
Objectives[94]Text = 
Objectives[94]Failed_Text = 
Objectives[94]Follow_Actor_Trigger_Distance = 5
Objectives[94]positionX = 319.3046
Objectives[94]positionY = 180.8967
Objectives[94]positionZ = 126.7566
Objectives[94]Follow_Actor_Wait_For_Player = True
Objectives[94]Follow_Actor_Wait_For_Player_Drive_Speed = 25
Objectives[94]Follow_Actor_Min_Distance = 10
Objectives[94]Follow_Actor_Use_SpookOMeter = False
Objectives[94]Follow_Actor_Min_Distance_Warning_Text = 
Objectives[94]Follow_Actor_Min_Distance_Failed_Text = 
Objectives[94]Follow_Actor_Use_Max_Distance = False
Objectives[94]Follow_Actor_Max_Distance_Warning_Text = 
Objectives[94]Follow_Actor_Use_Max_Failed_Distance = False
Objectives[94]Follow_Actor_Max_Distance_Failed_Text = 
Objectives[94]Follow_Actor_Max_Distance = 37.5
Objectives[94]Follow_Actor_Max_Warning_Distance = 25
Objectives[94]mission_ActorsCount = 0
Objectives[94]mission_Vehicles = 0
Objectives[94]Mission_Needed_Vehicles = 0
Objectives[94]mission_PropsCount = 0
Objectives[94]mission_Pickup_Props_Count = 0
Objectives[94]ObjectiveMessages = 2
Objectives[94]ObjectiveMessages[0]positionX = 2200.653
Objectives[94]ObjectiveMessages[0]positionY = -1578.946
Objectives[94]ObjectiveMessages[0]positionZ = 143.4484
Objectives[94]ObjectiveMessages[0]Message = ~r~Slow down aunt Tonya, it hurts so much to run on these heels.
Objectives[94]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[94]ObjectiveMessages[0]Sender = 
Objectives[94]ObjectiveMessages[0]Subject = 
Objectives[94]ObjectiveMessages[0]MessageColor = White
Objectives[94]ObjectiveMessages[0]PlayFromStart = False
Objectives[94]ObjectiveMessages[0]Delay = True
Objectives[94]ObjectiveMessages[0]DelayTime = 20
Objectives[94]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[94]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[94]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[94]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[94]ObjectiveMessages[0]TypeSubtitle = True
Objectives[94]ObjectiveMessages[0]TypeTextMesage = False
Objectives[94]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[94]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[94]ObjectiveMessages[1]positionX = 2206.577
Objectives[94]ObjectiveMessages[1]positionY = -1585.636
Objectives[94]ObjectiveMessages[1]positionZ = 136.7288
Objectives[94]ObjectiveMessages[1]Message = ~y~Come on girls, don't complain and run, Flavia and I run away like gazelles in those heels.
Objectives[94]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[94]ObjectiveMessages[1]Sender = 
Objectives[94]ObjectiveMessages[1]Subject = 
Objectives[94]ObjectiveMessages[1]MessageColor = White
Objectives[94]ObjectiveMessages[1]PlayFromStart = False
Objectives[94]ObjectiveMessages[1]Delay = True
Objectives[94]ObjectiveMessages[1]DelayTime = 25
Objectives[94]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[94]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[94]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[94]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[94]ObjectiveMessages[1]TypeSubtitle = True
Objectives[94]ObjectiveMessages[1]TypeTextMesage = False
Objectives[94]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[94]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[95]Text = 
Objectives[95]Text2 = 
Objectives[95]Text3 = 
Objectives[95]Failed_Text = 
Objectives[95]Type = Checkpoint
Objectives[95]Checkpoint_Type = 45
Objectives[95]Reserved = 1
Objectives[95]ColorR = 255
Objectives[95]ColorG = 255
Objectives[95]ColorB = 0
Objectives[95]ColorA = 255
Objectives[95]IconColorR = 255
Objectives[95]IconColorG = 255
Objectives[95]IconColorB = 0
Objectives[95]IconColorA = 255
Objectives[95]positionX = 320.3621
Objectives[95]positionY = 180.683
Objectives[95]positionZ = 126.7566
Objectives[95]Heading = 18.00339
Objectives[95]Diameter = 1
Objectives[95]minimum_hight = 1
Objectives[95]maximum_hight = 10
Objectives[95]TriggerDistance = 5
Objectives[95]PlaySound = False
Objectives[95]LoseWanted = False
Objectives[95]Stop_Vehicle = False
Objectives[95]DeliverVehicleOnly = False
Objectives[95]DeliverTrailor = False
Objectives[95]DeliverTowTruck = False
Objectives[95]DeliverVehicleCargobob = False
Objectives[95]DeliverPropCargobob = False
Objectives[95]mission_ActorsCount = 0
Objectives[95]mission_Vehicles = 0
Objectives[95]Mission_Needed_Vehicles = 0
Objectives[95]mission_PropsCount = 0
Objectives[95]mission_Pickup_Props_Count = 0
Objectives[95]ObjectiveMessages = 0

Objectives[96]Text = 
Objectives[96]Type = Timeout_Objective
Objectives[96]positionX = 491.6611
Objectives[96]positionY = 102.0163
Objectives[96]positionZ = 95.63258
Objectives[96]Timeout_Min = 0
Objectives[96]Timeout_Sec = 1
Objectives[96]mission_ActorsCount = 3
Objectives[96]mission_Actors[0]SpawnInVehicle = True
Objectives[96]mission_Actors[0]SeatIndex = -1
Objectives[96]mission_Actors[0]Survive_Number = 0
Objectives[96]mission_Actors[0]Failed_Text = 
Objectives[96]mission_Actors[0]Remove_After = 0
Objectives[96]mission_Actors[0]positionX = 493.2228
Objectives[96]mission_Actors[0]positionY = 103.1555
Objectives[96]mission_Actors[0]positionZ = 96.21022
Objectives[96]mission_Actors[0]Heading = 69.49167
Objectives[96]mission_Actors[0]String_Name = s_m_m_fiboffice_02
Objectives[96]mission_Actors[0]Relationship_Group = Neutral
Objectives[96]mission_Actors[0]AddBlip = False
Objectives[96]mission_Actors[0]ShowCone = False
Objectives[96]mission_Actors[0]Invincible = False
Objectives[96]mission_Actors[0]SetHealth = 100
Objectives[96]mission_Actors[0]DieFromHeadShot = True
Objectives[96]mission_Actors[0]CanExitVehicle = True
Objectives[96]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[96]mission_Actors[0]AlwaysFight = True
Objectives[96]mission_Actors[0]Seeing_Range = 30
Objectives[96]mission_Actors[0]Hearing_Range = 30
Objectives[96]mission_Actors[0]CombatMovement = Offensive
Objectives[96]mission_Actors[0]weapon = Unarmed
Objectives[96]mission_Actors[0]Variation = Random
Objectives[96]mission_Actors[0]Task = 99
Objectives[96]mission_Actors[0]Task_Guard_Range = 5
Objectives[96]mission_Actors[0]Task_Stay_In_Range = True
Objectives[96]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[96]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[96]mission_Actors[0]Task_Scenario = NONE
Objectives[96]mission_Actors[0]Task_List_Count = 9
Objectives[96]mission_Actors[0]Task_Repeat = False
Objectives[96]mission_Actors[0]Task_List[0]Type = EnterVehicle
Objectives[96]mission_Actors[0]Task_List[0]PositionX = 491.3045
Objectives[96]mission_Actors[0]Task_List[0]PositionY = 100.9648
Objectives[96]mission_Actors[0]Task_List[0]PositionZ = 96.18972
Objectives[96]mission_Actors[0]Task_List[0]Speed = 1
Objectives[96]mission_Actors[0]Task_List[0]SeatIndex = -1
Objectives[96]mission_Actors[0]Task_List[0]TaskIndex = 0
Objectives[96]mission_Actors[0]Task_List[1]Type = Drive
Objectives[96]mission_Actors[0]Task_List[1]PositionX = 304.0456
Objectives[96]mission_Actors[0]Task_List[1]PositionY = 168.6956
Objectives[96]mission_Actors[0]Task_List[1]PositionZ = 103.4646
Objectives[96]mission_Actors[0]Task_List[1]Speed = 10
Objectives[96]mission_Actors[0]Task_List[1]StopBeforeVehicles = True
Objectives[96]mission_Actors[0]Task_List[1]StopBeforeActors = True
Objectives[96]mission_Actors[0]Task_List[1]AvoidVehicles = True
Objectives[96]mission_Actors[0]Task_List[1]AvoidEmptyVehicles = False
Objectives[96]mission_Actors[0]Task_List[1]AvoidActors = False
Objectives[96]mission_Actors[0]Task_List[1]AvoidObjects = True
Objectives[96]mission_Actors[0]Task_List[1]StopAtLights = False
Objectives[96]mission_Actors[0]Task_List[1]UseBlinkers = True
Objectives[96]mission_Actors[0]Task_List[1]AllowGoingWrongWay = False
Objectives[96]mission_Actors[0]Task_List[1]Reverse = False
Objectives[96]mission_Actors[0]Task_List[1]TakeShortestPath = False
Objectives[96]mission_Actors[0]Task_List[1]IgnoreRoads = False
Objectives[96]mission_Actors[0]Task_List[1]IgnoreAllPathing = False
Objectives[96]mission_Actors[0]Task_List[1]AvoidHighWays = False
Objectives[96]mission_Actors[0]Task_List[2]Type = Drive
Objectives[96]mission_Actors[0]Task_List[2]PositionX = 299.3753
Objectives[96]mission_Actors[0]Task_List[2]PositionY = 175.2399
Objectives[96]mission_Actors[0]Task_List[2]PositionZ = 103.4895
Objectives[96]mission_Actors[0]Task_List[2]Speed = 5
Objectives[96]mission_Actors[0]Task_List[2]StopBeforeVehicles = True
Objectives[96]mission_Actors[0]Task_List[2]StopBeforeActors = True
Objectives[96]mission_Actors[0]Task_List[2]AvoidVehicles = True
Objectives[96]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = False
Objectives[96]mission_Actors[0]Task_List[2]AvoidActors = False
Objectives[96]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[96]mission_Actors[0]Task_List[2]StopAtLights = True
Objectives[96]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[96]mission_Actors[0]Task_List[2]AllowGoingWrongWay = False
Objectives[96]mission_Actors[0]Task_List[2]Reverse = False
Objectives[96]mission_Actors[0]Task_List[2]TakeShortestPath = False
Objectives[96]mission_Actors[0]Task_List[2]IgnoreRoads = False
Objectives[96]mission_Actors[0]Task_List[2]IgnoreAllPathing = False
Objectives[96]mission_Actors[0]Task_List[2]AvoidHighWays = False
Objectives[96]mission_Actors[0]Task_List[3]Type = Drive
Objectives[96]mission_Actors[0]Task_List[3]PositionX = 292.5459
Objectives[96]mission_Actors[0]Task_List[3]PositionY = 177.6269
Objectives[96]mission_Actors[0]Task_List[3]PositionZ = 103.6248
Objectives[96]mission_Actors[0]Task_List[3]Speed = 5
Objectives[96]mission_Actors[0]Task_List[3]StopBeforeVehicles = True
Objectives[96]mission_Actors[0]Task_List[3]StopBeforeActors = True
Objectives[96]mission_Actors[0]Task_List[3]AvoidVehicles = True
Objectives[96]mission_Actors[0]Task_List[3]AvoidEmptyVehicles = False
Objectives[96]mission_Actors[0]Task_List[3]AvoidActors = False
Objectives[96]mission_Actors[0]Task_List[3]AvoidObjects = True
Objectives[96]mission_Actors[0]Task_List[3]StopAtLights = True
Objectives[96]mission_Actors[0]Task_List[3]UseBlinkers = True
Objectives[96]mission_Actors[0]Task_List[3]AllowGoingWrongWay = False
Objectives[96]mission_Actors[0]Task_List[3]Reverse = False
Objectives[96]mission_Actors[0]Task_List[3]TakeShortestPath = False
Objectives[96]mission_Actors[0]Task_List[3]IgnoreRoads = False
Objectives[96]mission_Actors[0]Task_List[3]IgnoreAllPathing = False
Objectives[96]mission_Actors[0]Task_List[3]AvoidHighWays = False
Objectives[96]mission_Actors[0]Task_List[4]Type = Pause
Objectives[96]mission_Actors[0]Task_List[4]PositionX = 292.5459
Objectives[96]mission_Actors[0]Task_List[4]PositionY = 177.6269
Objectives[96]mission_Actors[0]Task_List[4]PositionZ = 103.6248
Objectives[96]mission_Actors[0]Task_List[4]time = 10
Objectives[96]mission_Actors[0]Task_List[5]Type = Drive
Objectives[96]mission_Actors[0]Task_List[5]PositionX = 242.0442
Objectives[96]mission_Actors[0]Task_List[5]PositionY = 282.1306
Objectives[96]mission_Actors[0]Task_List[5]PositionZ = 104.9958
Objectives[96]mission_Actors[0]Task_List[5]Speed = 10
Objectives[96]mission_Actors[0]Task_List[5]StopBeforeVehicles = True
Objectives[96]mission_Actors[0]Task_List[5]StopBeforeActors = True
Objectives[96]mission_Actors[0]Task_List[5]AvoidVehicles = True
Objectives[96]mission_Actors[0]Task_List[5]AvoidEmptyVehicles = False
Objectives[96]mission_Actors[0]Task_List[5]AvoidActors = False
Objectives[96]mission_Actors[0]Task_List[5]AvoidObjects = True
Objectives[96]mission_Actors[0]Task_List[5]StopAtLights = True
Objectives[96]mission_Actors[0]Task_List[5]UseBlinkers = True
Objectives[96]mission_Actors[0]Task_List[5]AllowGoingWrongWay = False
Objectives[96]mission_Actors[0]Task_List[5]Reverse = False
Objectives[96]mission_Actors[0]Task_List[5]TakeShortestPath = False
Objectives[96]mission_Actors[0]Task_List[5]IgnoreRoads = False
Objectives[96]mission_Actors[0]Task_List[5]IgnoreAllPathing = False
Objectives[96]mission_Actors[0]Task_List[5]AvoidHighWays = False
Objectives[96]mission_Actors[0]Task_List[6]Type = Drive
Objectives[96]mission_Actors[0]Task_List[6]PositionX = 412.1558
Objectives[96]mission_Actors[0]Task_List[6]PositionY = 231.8035
Objectives[96]mission_Actors[0]Task_List[6]PositionZ = 102.7063
Objectives[96]mission_Actors[0]Task_List[6]Speed = 10
Objectives[96]mission_Actors[0]Task_List[6]StopBeforeVehicles = True
Objectives[96]mission_Actors[0]Task_List[6]StopBeforeActors = True
Objectives[96]mission_Actors[0]Task_List[6]AvoidVehicles = True
Objectives[96]mission_Actors[0]Task_List[6]AvoidEmptyVehicles = False
Objectives[96]mission_Actors[0]Task_List[6]AvoidActors = False
Objectives[96]mission_Actors[0]Task_List[6]AvoidObjects = True
Objectives[96]mission_Actors[0]Task_List[6]StopAtLights = True
Objectives[96]mission_Actors[0]Task_List[6]UseBlinkers = True
Objectives[96]mission_Actors[0]Task_List[6]AllowGoingWrongWay = False
Objectives[96]mission_Actors[0]Task_List[6]Reverse = False
Objectives[96]mission_Actors[0]Task_List[6]TakeShortestPath = False
Objectives[96]mission_Actors[0]Task_List[6]IgnoreRoads = False
Objectives[96]mission_Actors[0]Task_List[6]IgnoreAllPathing = False
Objectives[96]mission_Actors[0]Task_List[6]AvoidHighWays = False
Objectives[96]mission_Actors[0]Task_List[7]Type = Drive
Objectives[96]mission_Actors[0]Task_List[7]PositionX = 455.8074
Objectives[96]mission_Actors[0]Task_List[7]PositionY = 222.6623
Objectives[96]mission_Actors[0]Task_List[7]PositionZ = 102.6197
Objectives[96]mission_Actors[0]Task_List[7]Speed = 10
Objectives[96]mission_Actors[0]Task_List[7]StopBeforeVehicles = True
Objectives[96]mission_Actors[0]Task_List[7]StopBeforeActors = True
Objectives[96]mission_Actors[0]Task_List[7]AvoidVehicles = True
Objectives[96]mission_Actors[0]Task_List[7]AvoidEmptyVehicles = False
Objectives[96]mission_Actors[0]Task_List[7]AvoidActors = False
Objectives[96]mission_Actors[0]Task_List[7]AvoidObjects = True
Objectives[96]mission_Actors[0]Task_List[7]StopAtLights = True
Objectives[96]mission_Actors[0]Task_List[7]UseBlinkers = True
Objectives[96]mission_Actors[0]Task_List[7]AllowGoingWrongWay = False
Objectives[96]mission_Actors[0]Task_List[7]Reverse = False
Objectives[96]mission_Actors[0]Task_List[7]TakeShortestPath = False
Objectives[96]mission_Actors[0]Task_List[7]IgnoreRoads = False
Objectives[96]mission_Actors[0]Task_List[7]IgnoreAllPathing = False
Objectives[96]mission_Actors[0]Task_List[7]AvoidHighWays = False
Objectives[96]mission_Actors[0]Task_List[8]Type = Drive
Objectives[96]mission_Actors[0]Task_List[8]PositionX = 467.4372
Objectives[96]mission_Actors[0]Task_List[8]PositionY = 255.5524
Objectives[96]mission_Actors[0]Task_List[8]PositionZ = 102.7097
Objectives[96]mission_Actors[0]Task_List[8]Speed = 10
Objectives[96]mission_Actors[0]Task_List[8]StopBeforeVehicles = True
Objectives[96]mission_Actors[0]Task_List[8]StopBeforeActors = True
Objectives[96]mission_Actors[0]Task_List[8]AvoidVehicles = True
Objectives[96]mission_Actors[0]Task_List[8]AvoidEmptyVehicles = False
Objectives[96]mission_Actors[0]Task_List[8]AvoidActors = False
Objectives[96]mission_Actors[0]Task_List[8]AvoidObjects = True
Objectives[96]mission_Actors[0]Task_List[8]StopAtLights = True
Objectives[96]mission_Actors[0]Task_List[8]UseBlinkers = True
Objectives[96]mission_Actors[0]Task_List[8]AllowGoingWrongWay = False
Objectives[96]mission_Actors[0]Task_List[8]Reverse = False
Objectives[96]mission_Actors[0]Task_List[8]TakeShortestPath = False
Objectives[96]mission_Actors[0]Task_List[8]IgnoreRoads = False
Objectives[96]mission_Actors[0]Task_List[8]IgnoreAllPathing = False
Objectives[96]mission_Actors[0]Task_List[8]AvoidHighWays = False
Objectives[96]mission_Actors[1]SpawnInVehicle = True
Objectives[96]mission_Actors[1]SeatIndex = -1
Objectives[96]mission_Actors[1]Survive_Number = 0
Objectives[96]mission_Actors[1]Failed_Text = 
Objectives[96]mission_Actors[1]Remove_After = 0
Objectives[96]mission_Actors[1]positionX = 483.6472
Objectives[96]mission_Actors[1]positionY = 106.4964
Objectives[96]mission_Actors[1]positionZ = 96.98577
Objectives[96]mission_Actors[1]Heading = 68.67318
Objectives[96]mission_Actors[1]String_Name = s_m_m_fiboffice_02
Objectives[96]mission_Actors[1]Relationship_Group = Neutral
Objectives[96]mission_Actors[1]AddBlip = False
Objectives[96]mission_Actors[1]ShowCone = False
Objectives[96]mission_Actors[1]Invincible = False
Objectives[96]mission_Actors[1]SetHealth = 100
Objectives[96]mission_Actors[1]DieFromHeadShot = True
Objectives[96]mission_Actors[1]CanExitVehicle = True
Objectives[96]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[96]mission_Actors[1]AlwaysFight = True
Objectives[96]mission_Actors[1]Seeing_Range = 30
Objectives[96]mission_Actors[1]Hearing_Range = 30
Objectives[96]mission_Actors[1]CombatMovement = Offensive
Objectives[96]mission_Actors[1]weapon = Unarmed
Objectives[96]mission_Actors[1]Variation = Random
Objectives[96]mission_Actors[1]Task = 99
Objectives[96]mission_Actors[1]Task_Guard_Range = 5
Objectives[96]mission_Actors[1]Task_Stay_In_Range = True
Objectives[96]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[96]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[96]mission_Actors[1]Task_Scenario = NONE
Objectives[96]mission_Actors[1]Task_List_Count = 9
Objectives[96]mission_Actors[1]Task_Repeat = False
Objectives[96]mission_Actors[1]Task_List[0]Type = EnterVehicle
Objectives[96]mission_Actors[1]Task_List[0]PositionX = 482.1209
Objectives[96]mission_Actors[1]Task_List[0]PositionY = 105.6707
Objectives[96]mission_Actors[1]Task_List[0]PositionZ = 96.88278
Objectives[96]mission_Actors[1]Task_List[0]Speed = 1
Objectives[96]mission_Actors[1]Task_List[0]SeatIndex = -1
Objectives[96]mission_Actors[1]Task_List[0]TaskIndex = 0
Objectives[96]mission_Actors[1]Task_List[1]Type = Drive
Objectives[96]mission_Actors[1]Task_List[1]PositionX = 305.884
Objectives[96]mission_Actors[1]Task_List[1]PositionY = 168.1204
Objectives[96]mission_Actors[1]Task_List[1]PositionZ = 103.4206
Objectives[96]mission_Actors[1]Task_List[1]Speed = 10
Objectives[96]mission_Actors[1]Task_List[1]StopBeforeVehicles = True
Objectives[96]mission_Actors[1]Task_List[1]StopBeforeActors = True
Objectives[96]mission_Actors[1]Task_List[1]AvoidVehicles = True
Objectives[96]mission_Actors[1]Task_List[1]AvoidEmptyVehicles = False
Objectives[96]mission_Actors[1]Task_List[1]AvoidActors = False
Objectives[96]mission_Actors[1]Task_List[1]AvoidObjects = True
Objectives[96]mission_Actors[1]Task_List[1]StopAtLights = False
Objectives[96]mission_Actors[1]Task_List[1]UseBlinkers = True
Objectives[96]mission_Actors[1]Task_List[1]AllowGoingWrongWay = False
Objectives[96]mission_Actors[1]Task_List[1]Reverse = False
Objectives[96]mission_Actors[1]Task_List[1]TakeShortestPath = False
Objectives[96]mission_Actors[1]Task_List[1]IgnoreRoads = False
Objectives[96]mission_Actors[1]Task_List[1]IgnoreAllPathing = False
Objectives[96]mission_Actors[1]Task_List[1]AvoidHighWays = False
Objectives[96]mission_Actors[1]Task_List[2]Type = Drive
Objectives[96]mission_Actors[1]Task_List[2]PositionX = 294.6556
Objectives[96]mission_Actors[1]Task_List[2]PositionY = 177.0666
Objectives[96]mission_Actors[1]Task_List[2]PositionZ = 103.5826
Objectives[96]mission_Actors[1]Task_List[2]Speed = 5
Objectives[96]mission_Actors[1]Task_List[2]StopBeforeVehicles = True
Objectives[96]mission_Actors[1]Task_List[2]StopBeforeActors = True
Objectives[96]mission_Actors[1]Task_List[2]AvoidVehicles = True
Objectives[96]mission_Actors[1]Task_List[2]AvoidEmptyVehicles = False
Objectives[96]mission_Actors[1]Task_List[2]AvoidActors = False
Objectives[96]mission_Actors[1]Task_List[2]AvoidObjects = True
Objectives[96]mission_Actors[1]Task_List[2]StopAtLights = True
Objectives[96]mission_Actors[1]Task_List[2]UseBlinkers = True
Objectives[96]mission_Actors[1]Task_List[2]AllowGoingWrongWay = False
Objectives[96]mission_Actors[1]Task_List[2]Reverse = False
Objectives[96]mission_Actors[1]Task_List[2]TakeShortestPath = False
Objectives[96]mission_Actors[1]Task_List[2]IgnoreRoads = False
Objectives[96]mission_Actors[1]Task_List[2]IgnoreAllPathing = False
Objectives[96]mission_Actors[1]Task_List[2]AvoidHighWays = False
Objectives[96]mission_Actors[1]Task_List[3]Type = Drive
Objectives[96]mission_Actors[1]Task_List[3]PositionX = 285.839
Objectives[96]mission_Actors[1]Task_List[3]PositionY = 180.2615
Objectives[96]mission_Actors[1]Task_List[3]PositionZ = 103.7542
Objectives[96]mission_Actors[1]Task_List[3]Speed = 5
Objectives[96]mission_Actors[1]Task_List[3]StopBeforeVehicles = True
Objectives[96]mission_Actors[1]Task_List[3]StopBeforeActors = True
Objectives[96]mission_Actors[1]Task_List[3]AvoidVehicles = True
Objectives[96]mission_Actors[1]Task_List[3]AvoidEmptyVehicles = False
Objectives[96]mission_Actors[1]Task_List[3]AvoidActors = False
Objectives[96]mission_Actors[1]Task_List[3]AvoidObjects = True
Objectives[96]mission_Actors[1]Task_List[3]StopAtLights = True
Objectives[96]mission_Actors[1]Task_List[3]UseBlinkers = True
Objectives[96]mission_Actors[1]Task_List[3]AllowGoingWrongWay = False
Objectives[96]mission_Actors[1]Task_List[3]Reverse = False
Objectives[96]mission_Actors[1]Task_List[3]TakeShortestPath = False
Objectives[96]mission_Actors[1]Task_List[3]IgnoreRoads = False
Objectives[96]mission_Actors[1]Task_List[3]IgnoreAllPathing = False
Objectives[96]mission_Actors[1]Task_List[3]AvoidHighWays = False
Objectives[96]mission_Actors[1]Task_List[4]Type = Pause
Objectives[96]mission_Actors[1]Task_List[4]PositionX = 285.839
Objectives[96]mission_Actors[1]Task_List[4]PositionY = 180.2615
Objectives[96]mission_Actors[1]Task_List[4]PositionZ = 103.7542
Objectives[96]mission_Actors[1]Task_List[4]time = 10
Objectives[96]mission_Actors[1]Task_List[5]Type = Drive
Objectives[96]mission_Actors[1]Task_List[5]PositionX = 240.2954
Objectives[96]mission_Actors[1]Task_List[5]PositionY = 276.3045
Objectives[96]mission_Actors[1]Task_List[5]PositionZ = 104.9926
Objectives[96]mission_Actors[1]Task_List[5]Speed = 10
Objectives[96]mission_Actors[1]Task_List[5]StopBeforeVehicles = True
Objectives[96]mission_Actors[1]Task_List[5]StopBeforeActors = True
Objectives[96]mission_Actors[1]Task_List[5]AvoidVehicles = True
Objectives[96]mission_Actors[1]Task_List[5]AvoidEmptyVehicles = False
Objectives[96]mission_Actors[1]Task_List[5]AvoidActors = False
Objectives[96]mission_Actors[1]Task_List[5]AvoidObjects = True
Objectives[96]mission_Actors[1]Task_List[5]StopAtLights = True
Objectives[96]mission_Actors[1]Task_List[5]UseBlinkers = True
Objectives[96]mission_Actors[1]Task_List[5]AllowGoingWrongWay = False
Objectives[96]mission_Actors[1]Task_List[5]Reverse = False
Objectives[96]mission_Actors[1]Task_List[5]TakeShortestPath = False
Objectives[96]mission_Actors[1]Task_List[5]IgnoreRoads = False
Objectives[96]mission_Actors[1]Task_List[5]IgnoreAllPathing = False
Objectives[96]mission_Actors[1]Task_List[5]AvoidHighWays = False
Objectives[96]mission_Actors[1]Task_List[6]Type = Drive
Objectives[96]mission_Actors[1]Task_List[6]PositionX = 412.2918
Objectives[96]mission_Actors[1]Task_List[6]PositionY = 230.8128
Objectives[96]mission_Actors[1]Task_List[6]PositionZ = 102.7024
Objectives[96]mission_Actors[1]Task_List[6]Speed = 10
Objectives[96]mission_Actors[1]Task_List[6]StopBeforeVehicles = True
Objectives[96]mission_Actors[1]Task_List[6]StopBeforeActors = True
Objectives[96]mission_Actors[1]Task_List[6]AvoidVehicles = True
Objectives[96]mission_Actors[1]Task_List[6]AvoidEmptyVehicles = False
Objectives[96]mission_Actors[1]Task_List[6]AvoidActors = False
Objectives[96]mission_Actors[1]Task_List[6]AvoidObjects = True
Objectives[96]mission_Actors[1]Task_List[6]StopAtLights = True
Objectives[96]mission_Actors[1]Task_List[6]UseBlinkers = True
Objectives[96]mission_Actors[1]Task_List[6]AllowGoingWrongWay = False
Objectives[96]mission_Actors[1]Task_List[6]Reverse = False
Objectives[96]mission_Actors[1]Task_List[6]TakeShortestPath = False
Objectives[96]mission_Actors[1]Task_List[6]IgnoreRoads = False
Objectives[96]mission_Actors[1]Task_List[6]IgnoreAllPathing = False
Objectives[96]mission_Actors[1]Task_List[6]AvoidHighWays = False
Objectives[96]mission_Actors[1]Task_List[7]Type = Drive
Objectives[96]mission_Actors[1]Task_List[7]PositionX = 455.9434
Objectives[96]mission_Actors[1]Task_List[7]PositionY = 221.6715
Objectives[96]mission_Actors[1]Task_List[7]PositionZ = 102.615
Objectives[96]mission_Actors[1]Task_List[7]Speed = 10
Objectives[96]mission_Actors[1]Task_List[7]StopBeforeVehicles = True
Objectives[96]mission_Actors[1]Task_List[7]StopBeforeActors = True
Objectives[96]mission_Actors[1]Task_List[7]AvoidVehicles = True
Objectives[96]mission_Actors[1]Task_List[7]AvoidEmptyVehicles = False
Objectives[96]mission_Actors[1]Task_List[7]AvoidActors = False
Objectives[96]mission_Actors[1]Task_List[7]AvoidObjects = True
Objectives[96]mission_Actors[1]Task_List[7]StopAtLights = True
Objectives[96]mission_Actors[1]Task_List[7]UseBlinkers = True
Objectives[96]mission_Actors[1]Task_List[7]AllowGoingWrongWay = False
Objectives[96]mission_Actors[1]Task_List[7]Reverse = False
Objectives[96]mission_Actors[1]Task_List[7]TakeShortestPath = False
Objectives[96]mission_Actors[1]Task_List[7]IgnoreRoads = False
Objectives[96]mission_Actors[1]Task_List[7]IgnoreAllPathing = False
Objectives[96]mission_Actors[1]Task_List[7]AvoidHighWays = False
Objectives[96]mission_Actors[1]Task_List[8]Type = Drive
Objectives[96]mission_Actors[1]Task_List[8]PositionX = 477.344
Objectives[96]mission_Actors[1]Task_List[8]PositionY = 256.9141
Objectives[96]mission_Actors[1]Task_List[8]PositionZ = 102.6875
Objectives[96]mission_Actors[1]Task_List[8]Speed = 10
Objectives[96]mission_Actors[1]Task_List[8]StopBeforeVehicles = True
Objectives[96]mission_Actors[1]Task_List[8]StopBeforeActors = True
Objectives[96]mission_Actors[1]Task_List[8]AvoidVehicles = True
Objectives[96]mission_Actors[1]Task_List[8]AvoidEmptyVehicles = False
Objectives[96]mission_Actors[1]Task_List[8]AvoidActors = False
Objectives[96]mission_Actors[1]Task_List[8]AvoidObjects = True
Objectives[96]mission_Actors[1]Task_List[8]StopAtLights = True
Objectives[96]mission_Actors[1]Task_List[8]UseBlinkers = True
Objectives[96]mission_Actors[1]Task_List[8]AllowGoingWrongWay = False
Objectives[96]mission_Actors[1]Task_List[8]Reverse = False
Objectives[96]mission_Actors[1]Task_List[8]TakeShortestPath = False
Objectives[96]mission_Actors[1]Task_List[8]IgnoreRoads = False
Objectives[96]mission_Actors[1]Task_List[8]IgnoreAllPathing = False
Objectives[96]mission_Actors[1]Task_List[8]AvoidHighWays = False
Objectives[96]mission_Actors[2]SpawnInVehicle = True
Objectives[96]mission_Actors[2]SeatIndex = -1
Objectives[96]mission_Actors[2]Survive_Number = 0
Objectives[96]mission_Actors[2]Failed_Text = 
Objectives[96]mission_Actors[2]Remove_After = 0
Objectives[96]mission_Actors[2]positionX = 474.0781
Objectives[96]mission_Actors[2]positionY = 109.9675
Objectives[96]mission_Actors[2]positionZ = 97.53661
Objectives[96]mission_Actors[2]Heading = 68.61963
Objectives[96]mission_Actors[2]String_Name = s_m_m_fiboffice_02
Objectives[96]mission_Actors[2]Relationship_Group = Neutral
Objectives[96]mission_Actors[2]AddBlip = False
Objectives[96]mission_Actors[2]ShowCone = False
Objectives[96]mission_Actors[2]Invincible = False
Objectives[96]mission_Actors[2]SetHealth = 100
Objectives[96]mission_Actors[2]DieFromHeadShot = True
Objectives[96]mission_Actors[2]CanExitVehicle = True
Objectives[96]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[96]mission_Actors[2]AlwaysFight = True
Objectives[96]mission_Actors[2]Seeing_Range = 30
Objectives[96]mission_Actors[2]Hearing_Range = 30
Objectives[96]mission_Actors[2]CombatMovement = Offensive
Objectives[96]mission_Actors[2]weapon = Unarmed
Objectives[96]mission_Actors[2]Variation = Random
Objectives[96]mission_Actors[2]Task = 99
Objectives[96]mission_Actors[2]Task_Guard_Range = 5
Objectives[96]mission_Actors[2]Task_Stay_In_Range = True
Objectives[96]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[96]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[96]mission_Actors[2]Task_Scenario = NONE
Objectives[96]mission_Actors[2]Task_List_Count = 9
Objectives[96]mission_Actors[2]Task_Repeat = False
Objectives[96]mission_Actors[2]Task_List[0]Type = EnterVehicle
Objectives[96]mission_Actors[2]Task_List[0]PositionX = 473.5238
Objectives[96]mission_Actors[2]Task_List[0]PositionY = 111.048
Objectives[96]mission_Actors[2]Task_List[0]PositionZ = 97.3969
Objectives[96]mission_Actors[2]Task_List[0]Speed = 1
Objectives[96]mission_Actors[2]Task_List[0]SeatIndex = -1
Objectives[96]mission_Actors[2]Task_List[0]TaskIndex = 0
Objectives[96]mission_Actors[2]Task_List[1]Type = Drive
Objectives[96]mission_Actors[2]Task_List[1]PositionX = 293.519
Objectives[96]mission_Actors[2]Task_List[1]PositionY = 171.5621
Objectives[96]mission_Actors[2]Task_List[1]PositionZ = 103.7087
Objectives[96]mission_Actors[2]Task_List[1]Speed = 10
Objectives[96]mission_Actors[2]Task_List[1]StopBeforeVehicles = True
Objectives[96]mission_Actors[2]Task_List[1]StopBeforeActors = True
Objectives[96]mission_Actors[2]Task_List[1]AvoidVehicles = True
Objectives[96]mission_Actors[2]Task_List[1]AvoidEmptyVehicles = False
Objectives[96]mission_Actors[2]Task_List[1]AvoidActors = False
Objectives[96]mission_Actors[2]Task_List[1]AvoidObjects = True
Objectives[96]mission_Actors[2]Task_List[1]StopAtLights = False
Objectives[96]mission_Actors[2]Task_List[1]UseBlinkers = True
Objectives[96]mission_Actors[2]Task_List[1]AllowGoingWrongWay = False
Objectives[96]mission_Actors[2]Task_List[1]Reverse = False
Objectives[96]mission_Actors[2]Task_List[1]TakeShortestPath = False
Objectives[96]mission_Actors[2]Task_List[1]IgnoreRoads = False
Objectives[96]mission_Actors[2]Task_List[1]IgnoreAllPathing = False
Objectives[96]mission_Actors[2]Task_List[1]AvoidHighWays = False
Objectives[96]mission_Actors[2]Task_List[2]Type = Drive
Objectives[96]mission_Actors[2]Task_List[2]PositionX = 291.3409
Objectives[96]mission_Actors[2]Task_List[2]PositionY = 178.3766
Objectives[96]mission_Actors[2]Task_List[2]PositionZ = 103.6471
Objectives[96]mission_Actors[2]Task_List[2]Speed = 5
Objectives[96]mission_Actors[2]Task_List[2]StopBeforeVehicles = True
Objectives[96]mission_Actors[2]Task_List[2]StopBeforeActors = True
Objectives[96]mission_Actors[2]Task_List[2]AvoidVehicles = True
Objectives[96]mission_Actors[2]Task_List[2]AvoidEmptyVehicles = False
Objectives[96]mission_Actors[2]Task_List[2]AvoidActors = False
Objectives[96]mission_Actors[2]Task_List[2]AvoidObjects = True
Objectives[96]mission_Actors[2]Task_List[2]StopAtLights = True
Objectives[96]mission_Actors[2]Task_List[2]UseBlinkers = True
Objectives[96]mission_Actors[2]Task_List[2]AllowGoingWrongWay = False
Objectives[96]mission_Actors[2]Task_List[2]Reverse = False
Objectives[96]mission_Actors[2]Task_List[2]TakeShortestPath = False
Objectives[96]mission_Actors[2]Task_List[2]IgnoreRoads = False
Objectives[96]mission_Actors[2]Task_List[2]IgnoreAllPathing = False
Objectives[96]mission_Actors[2]Task_List[2]AvoidHighWays = False
Objectives[96]mission_Actors[2]Task_List[3]Type = Drive
Objectives[96]mission_Actors[2]Task_List[3]PositionX = 280.6875
Objectives[96]mission_Actors[2]Task_List[3]PositionY = 179.5269
Objectives[96]mission_Actors[2]Task_List[3]PositionZ = 103.8341
Objectives[96]mission_Actors[2]Task_List[3]Speed = 5
Objectives[96]mission_Actors[2]Task_List[3]StopBeforeVehicles = True
Objectives[96]mission_Actors[2]Task_List[3]StopBeforeActors = True
Objectives[96]mission_Actors[2]Task_List[3]AvoidVehicles = True
Objectives[96]mission_Actors[2]Task_List[3]AvoidEmptyVehicles = False
Objectives[96]mission_Actors[2]Task_List[3]AvoidActors = False
Objectives[96]mission_Actors[2]Task_List[3]AvoidObjects = True
Objectives[96]mission_Actors[2]Task_List[3]StopAtLights = True
Objectives[96]mission_Actors[2]Task_List[3]UseBlinkers = True
Objectives[96]mission_Actors[2]Task_List[3]AllowGoingWrongWay = False
Objectives[96]mission_Actors[2]Task_List[3]Reverse = False
Objectives[96]mission_Actors[2]Task_List[3]TakeShortestPath = False
Objectives[96]mission_Actors[2]Task_List[3]IgnoreRoads = False
Objectives[96]mission_Actors[2]Task_List[3]IgnoreAllPathing = False
Objectives[96]mission_Actors[2]Task_List[3]AvoidHighWays = False
Objectives[96]mission_Actors[2]Task_List[4]Type = Pause
Objectives[96]mission_Actors[2]Task_List[4]PositionX = 280.6875
Objectives[96]mission_Actors[2]Task_List[4]PositionY = 179.5269
Objectives[96]mission_Actors[2]Task_List[4]PositionZ = 103.8341
Objectives[96]mission_Actors[2]Task_List[4]time = 10
Objectives[96]mission_Actors[2]Task_List[5]Type = Drive
Objectives[96]mission_Actors[2]Task_List[5]PositionX = 238.8086
Objectives[96]mission_Actors[2]Task_List[5]PositionY = 272.8832
Objectives[96]mission_Actors[2]Task_List[5]PositionZ = 105.0065
Objectives[96]mission_Actors[2]Task_List[5]Speed = 10
Objectives[96]mission_Actors[2]Task_List[5]StopBeforeVehicles = True
Objectives[96]mission_Actors[2]Task_List[5]StopBeforeActors = True
Objectives[96]mission_Actors[2]Task_List[5]AvoidVehicles = True
Objectives[96]mission_Actors[2]Task_List[5]AvoidEmptyVehicles = False
Objectives[96]mission_Actors[2]Task_List[5]AvoidActors = False
Objectives[96]mission_Actors[2]Task_List[5]AvoidObjects = True
Objectives[96]mission_Actors[2]Task_List[5]StopAtLights = True
Objectives[96]mission_Actors[2]Task_List[5]UseBlinkers = True
Objectives[96]mission_Actors[2]Task_List[5]AllowGoingWrongWay = False
Objectives[96]mission_Actors[2]Task_List[5]Reverse = False
Objectives[96]mission_Actors[2]Task_List[5]TakeShortestPath = False
Objectives[96]mission_Actors[2]Task_List[5]IgnoreRoads = False
Objectives[96]mission_Actors[2]Task_List[5]IgnoreAllPathing = False
Objectives[96]mission_Actors[2]Task_List[5]AvoidHighWays = False
Objectives[96]mission_Actors[2]Task_List[6]Type = Drive
Objectives[96]mission_Actors[2]Task_List[6]PositionX = 410.1753
Objectives[96]mission_Actors[2]Task_List[6]PositionY = 231.531
Objectives[96]mission_Actors[2]Task_List[6]PositionZ = 102.6744
Objectives[96]mission_Actors[2]Task_List[6]Speed = 10
Objectives[96]mission_Actors[2]Task_List[6]StopBeforeVehicles = True
Objectives[96]mission_Actors[2]Task_List[6]StopBeforeActors = True
Objectives[96]mission_Actors[2]Task_List[6]AvoidVehicles = True
Objectives[96]mission_Actors[2]Task_List[6]AvoidEmptyVehicles = False
Objectives[96]mission_Actors[2]Task_List[6]AvoidActors = False
Objectives[96]mission_Actors[2]Task_List[6]AvoidObjects = True
Objectives[96]mission_Actors[2]Task_List[6]StopAtLights = True
Objectives[96]mission_Actors[2]Task_List[6]UseBlinkers = True
Objectives[96]mission_Actors[2]Task_List[6]AllowGoingWrongWay = False
Objectives[96]mission_Actors[2]Task_List[6]Reverse = False
Objectives[96]mission_Actors[2]Task_List[6]TakeShortestPath = False
Objectives[96]mission_Actors[2]Task_List[6]IgnoreRoads = False
Objectives[96]mission_Actors[2]Task_List[6]IgnoreAllPathing = False
Objectives[96]mission_Actors[2]Task_List[6]AvoidHighWays = False
Objectives[96]mission_Actors[2]Task_List[7]Type = Drive
Objectives[96]mission_Actors[2]Task_List[7]PositionX = 454.0992
Objectives[96]mission_Actors[2]Task_List[7]PositionY = 220.4084
Objectives[96]mission_Actors[2]Task_List[7]PositionZ = 102.628
Objectives[96]mission_Actors[2]Task_List[7]Speed = 10
Objectives[96]mission_Actors[2]Task_List[7]StopBeforeVehicles = True
Objectives[96]mission_Actors[2]Task_List[7]StopBeforeActors = True
Objectives[96]mission_Actors[2]Task_List[7]AvoidVehicles = True
Objectives[96]mission_Actors[2]Task_List[7]AvoidEmptyVehicles = False
Objectives[96]mission_Actors[2]Task_List[7]AvoidActors = False
Objectives[96]mission_Actors[2]Task_List[7]AvoidObjects = True
Objectives[96]mission_Actors[2]Task_List[7]StopAtLights = True
Objectives[96]mission_Actors[2]Task_List[7]UseBlinkers = True
Objectives[96]mission_Actors[2]Task_List[7]AllowGoingWrongWay = False
Objectives[96]mission_Actors[2]Task_List[7]Reverse = False
Objectives[96]mission_Actors[2]Task_List[7]TakeShortestPath = False
Objectives[96]mission_Actors[2]Task_List[7]IgnoreRoads = False
Objectives[96]mission_Actors[2]Task_List[7]IgnoreAllPathing = False
Objectives[96]mission_Actors[2]Task_List[7]AvoidHighWays = False
Objectives[96]mission_Actors[2]Task_List[8]Type = Drive
Objectives[96]mission_Actors[2]Task_List[8]PositionX = 456.7142
Objectives[96]mission_Actors[2]Task_List[8]PositionY = 260.1347
Objectives[96]mission_Actors[2]Task_List[8]PositionZ = 102.7093
Objectives[96]mission_Actors[2]Task_List[8]Speed = 10
Objectives[96]mission_Actors[2]Task_List[8]StopBeforeVehicles = True
Objectives[96]mission_Actors[2]Task_List[8]StopBeforeActors = True
Objectives[96]mission_Actors[2]Task_List[8]AvoidVehicles = True
Objectives[96]mission_Actors[2]Task_List[8]AvoidEmptyVehicles = False
Objectives[96]mission_Actors[2]Task_List[8]AvoidActors = False
Objectives[96]mission_Actors[2]Task_List[8]AvoidObjects = True
Objectives[96]mission_Actors[2]Task_List[8]StopAtLights = True
Objectives[96]mission_Actors[2]Task_List[8]UseBlinkers = True
Objectives[96]mission_Actors[2]Task_List[8]AllowGoingWrongWay = False
Objectives[96]mission_Actors[2]Task_List[8]Reverse = False
Objectives[96]mission_Actors[2]Task_List[8]TakeShortestPath = False
Objectives[96]mission_Actors[2]Task_List[8]IgnoreRoads = False
Objectives[96]mission_Actors[2]Task_List[8]IgnoreAllPathing = False
Objectives[96]mission_Actors[2]Task_List[8]AvoidHighWays = False
Objectives[96]mission_Vehicles = 3
Objectives[96]mission_Vehicles[0]positionX = 483.6472
Objectives[96]mission_Vehicles[0]positionY = 106.4964
Objectives[96]mission_Vehicles[0]positionZ = 96.98577
Objectives[96]mission_Vehicles[0]Heading = 68.67318
Objectives[96]mission_Vehicles[0]Name = Stretch
Objectives[96]mission_Vehicles[0]Model = stretch
Objectives[96]mission_Vehicles[0]PrimaryColor = MetallicBlack
Objectives[96]mission_Vehicles[0]SecondaryColor = PureWhite
Objectives[96]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[96]mission_Vehicles[0]HasPearlescent = False
Objectives[96]mission_Vehicles[0]Livery = 0
Objectives[96]mission_Vehicles[0]DirtLevel = 0
Objectives[96]mission_Vehicles[0]LockedForPlayer = False
Objectives[96]mission_Vehicles[0]Locked = False
Objectives[96]mission_Vehicles[0]Alarm = False
Objectives[96]mission_Vehicles[0]HotWired = False
Objectives[96]mission_Vehicles[0]Invincible = False
Objectives[96]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[96]mission_Vehicles[0]Remove_After = 110
Objectives[96]mission_Vehicles[0]Survive_Number = 0
Objectives[96]mission_Vehicles[0]Failed_Text = 
Objectives[96]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[96]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 96
Objectives[96]mission_Vehicles[0]NeededForActorIndex[0] = 1
Objectives[96]mission_Vehicles[0]NeededForActorTaskIndex[0] = 0
Objectives[96]mission_Vehicles[1]positionX = 493.2228
Objectives[96]mission_Vehicles[1]positionY = 103.1555
Objectives[96]mission_Vehicles[1]positionZ = 96.21022
Objectives[96]mission_Vehicles[1]Heading = 69.49167
Objectives[96]mission_Vehicles[1]Name = Stretch
Objectives[96]mission_Vehicles[1]Model = stretch
Objectives[96]mission_Vehicles[1]PrimaryColor = MetallicWhite
Objectives[96]mission_Vehicles[1]SecondaryColor = PureWhite
Objectives[96]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[96]mission_Vehicles[1]HasPearlescent = False
Objectives[96]mission_Vehicles[1]Livery = 0
Objectives[96]mission_Vehicles[1]DirtLevel = 0
Objectives[96]mission_Vehicles[1]LockedForPlayer = False
Objectives[96]mission_Vehicles[1]Locked = False
Objectives[96]mission_Vehicles[1]Alarm = False
Objectives[96]mission_Vehicles[1]HotWired = False
Objectives[96]mission_Vehicles[1]Invincible = False
Objectives[96]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[96]mission_Vehicles[1]Remove_After = 0
Objectives[96]mission_Vehicles[1]Survive_Number = 0
Objectives[96]mission_Vehicles[1]Failed_Text = 
Objectives[96]mission_Vehicles[1]NeededForActorsCount = 1
Objectives[96]mission_Vehicles[1]NeededForActorObjectiveNumber[0] = 96
Objectives[96]mission_Vehicles[1]NeededForActorIndex[0] = 0
Objectives[96]mission_Vehicles[1]NeededForActorTaskIndex[0] = 0
Objectives[96]mission_Vehicles[1]NeededForObjectivesCount = 2
Objectives[96]mission_Vehicles[1]NeededForVehicleObjectiveNumber[0] = 100
Objectives[96]mission_Vehicles[1]NeededForVehicleIndex[0] = 1
Objectives[96]mission_Vehicles[1]NeededForVehicleObjectiveNumber[1] = 108
Objectives[96]mission_Vehicles[1]NeededForVehicleIndex[1] = 1
Objectives[96]mission_Vehicles[1]NeededForSetPlayerActorCount = 1
Objectives[96]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[0] = 103
Objectives[96]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[96]mission_Vehicles[1]NeededForObjectiveCutsceneCount = 3
Objectives[96]mission_Vehicles[1]NeededForObjectiveCutscene[0] = 98
Objectives[96]mission_Vehicles[1]NeededForObjectiveCutscene[1] = 104
Objectives[96]mission_Vehicles[1]NeededForObjectiveCutscene[2] = 105
Objectives[96]mission_Vehicles[2]positionX = 474.0781
Objectives[96]mission_Vehicles[2]positionY = 109.9675
Objectives[96]mission_Vehicles[2]positionZ = 97.53661
Objectives[96]mission_Vehicles[2]Heading = 68.61963
Objectives[96]mission_Vehicles[2]Name = Stretch
Objectives[96]mission_Vehicles[2]Model = stretch
Objectives[96]mission_Vehicles[2]PrimaryColor = MettalicBlackBlue
Objectives[96]mission_Vehicles[2]SecondaryColor = PureWhite
Objectives[96]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[96]mission_Vehicles[2]HasPearlescent = False
Objectives[96]mission_Vehicles[2]Livery = 0
Objectives[96]mission_Vehicles[2]DirtLevel = 0
Objectives[96]mission_Vehicles[2]LockedForPlayer = False
Objectives[96]mission_Vehicles[2]Locked = False
Objectives[96]mission_Vehicles[2]Alarm = False
Objectives[96]mission_Vehicles[2]HotWired = False
Objectives[96]mission_Vehicles[2]Invincible = False
Objectives[96]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[96]mission_Vehicles[2]Remove_After = 117
Objectives[96]mission_Vehicles[2]Survive_Number = 0
Objectives[96]mission_Vehicles[2]Failed_Text = 
Objectives[96]mission_Vehicles[2]NeededForActorsCount = 1
Objectives[96]mission_Vehicles[2]NeededForActorObjectiveNumber[0] = 96
Objectives[96]mission_Vehicles[2]NeededForActorIndex[0] = 2
Objectives[96]mission_Vehicles[2]NeededForActorTaskIndex[0] = 0
Objectives[96]mission_Vehicles[2]NeededForObjectiveCutsceneCount = 1
Objectives[96]mission_Vehicles[2]NeededForObjectiveCutscene[0] = 97
Objectives[96]Mission_Needed_Vehicles = 0
Objectives[96]mission_PropsCount = 0
Objectives[96]mission_Pickup_Props_Count = 0
Objectives[96]ObjectiveMessages = 0

Objectives[97]Type = Cutscenes_Objective
Objectives[97]Text = 
Objectives[97]positionX = 467.643
Objectives[97]positionY = 107.3871
Objectives[97]positionZ = 97.27871
Objectives[97]Cutscenes_Time = 1
Objectives[97]Cutscenes_Trans_Time = 5
Objectives[97]Cutscenes_FOV = 60
Objectives[97]Cutscenes_Shake = Hand
Objectives[97]Cutscenes_Amplitude = 0
Objectives[97]Cutscenes_FadeOut = False
Objectives[97]Cutscenes_FadeIn = False
Objectives[97]Cutscenes_End = False
Objectives[97]Cutscenes_Point_At_Position = False
Objectives[97]Cutscenes_Point_At_Player = False
Objectives[97]Cutscenes_Point_At_Actor = False
Objectives[97]Cutscenes_Point_At_Vehicle = False
Objectives[97]Cutscenes_Follow_Player = False
Objectives[97]Cutscenes_Follow_Actor = False
Objectives[97]Cutscenes_Follow_Vehicle = True
Objectives[97]Cutscenes_Follow_Distancee = 5
Objectives[97]Cutscenes_Follow_Hieght = 1
Objectives[97]Cutscenes_Follow_Angle = 345
Objectives[97]mission_ActorsCount = 0
Objectives[97]mission_Vehicles = 0
Objectives[97]Mission_Needed_Vehicles = 0
Objectives[97]mission_PropsCount = 0
Objectives[97]mission_Pickup_Props_Count = 0
Objectives[97]ObjectiveMessages = 1
Objectives[97]ObjectiveMessages[0]positionX = 2213.46
Objectives[97]ObjectiveMessages[0]positionY = -1592.005
Objectives[97]ObjectiveMessages[0]positionZ = 130.4945
Objectives[97]ObjectiveMessages[0]Message = ~y~Here are your limos girls, there is a presentation of a new movie, but it sucks.
Objectives[97]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[97]ObjectiveMessages[0]Sender = 
Objectives[97]ObjectiveMessages[0]Subject = 
Objectives[97]ObjectiveMessages[0]MessageColor = White
Objectives[97]ObjectiveMessages[0]PlayFromStart = True
Objectives[97]ObjectiveMessages[0]Delay = False
Objectives[97]ObjectiveMessages[0]DelayTime = 0
Objectives[97]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[97]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[97]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[97]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[97]ObjectiveMessages[0]TypeSubtitle = True
Objectives[97]ObjectiveMessages[0]TypeTextMesage = False
Objectives[97]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[97]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[98]Type = Cutscenes_Objective
Objectives[98]Text = 
Objectives[98]positionX = 491.9904
Objectives[98]positionY = 100.5789
Objectives[98]positionZ = 95.63116
Objectives[98]Cutscenes_Time = 2
Objectives[98]Cutscenes_Trans_Time = 5
Objectives[98]Cutscenes_FOV = 60
Objectives[98]Cutscenes_Shake = Hand
Objectives[98]Cutscenes_Amplitude = 0
Objectives[98]Cutscenes_FadeOut = False
Objectives[98]Cutscenes_FadeIn = False
Objectives[98]Cutscenes_End = False
Objectives[98]Cutscenes_Point_At_Position = False
Objectives[98]Cutscenes_Point_At_Player = False
Objectives[98]Cutscenes_Point_At_Actor = False
Objectives[98]Cutscenes_Point_At_Vehicle = False
Objectives[98]Cutscenes_Follow_Player = False
Objectives[98]Cutscenes_Follow_Actor = False
Objectives[98]Cutscenes_Follow_Vehicle = True
Objectives[98]Cutscenes_Follow_Distancee = 5
Objectives[98]Cutscenes_Follow_Hieght = 1
Objectives[98]Cutscenes_Follow_Angle = 345
Objectives[98]mission_ActorsCount = 0
Objectives[98]mission_Vehicles = 0
Objectives[98]Mission_Needed_Vehicles = 0
Objectives[98]mission_PropsCount = 0
Objectives[98]mission_Pickup_Props_Count = 0
Objectives[98]ObjectiveMessages = 1
Objectives[98]ObjectiveMessages[0]positionX = 2213.46
Objectives[98]ObjectiveMessages[0]positionY = -1592.005
Objectives[98]ObjectiveMessages[0]positionZ = 130.4945
Objectives[98]ObjectiveMessages[0]Message = ~y~There is no one around, you will have no problem getting a limo.
Objectives[98]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[98]ObjectiveMessages[0]Sender = 
Objectives[98]ObjectiveMessages[0]Subject = 
Objectives[98]ObjectiveMessages[0]MessageColor = White
Objectives[98]ObjectiveMessages[0]PlayFromStart = True
Objectives[98]ObjectiveMessages[0]Delay = False
Objectives[98]ObjectiveMessages[0]DelayTime = 0
Objectives[98]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[98]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[98]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[98]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[98]ObjectiveMessages[0]TypeSubtitle = True
Objectives[98]ObjectiveMessages[0]TypeTextMesage = False
Objectives[98]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[98]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[99]Type = Cutscenes_Objective
Objectives[99]Text = 
Objectives[99]positionX = 493.7993
Objectives[99]positionY = 107.4315
Objectives[99]positionZ = 95.73938
Objectives[99]Cutscenes_Time = 0
Objectives[99]Cutscenes_Trans_Time = 0
Objectives[99]Cutscenes_FOV = 30
Objectives[99]Cutscenes_Shake = Hand
Objectives[99]Cutscenes_Amplitude = 0
Objectives[99]Cutscenes_FadeOut = False
Objectives[99]Cutscenes_FadeIn = False
Objectives[99]Cutscenes_End = True
Objectives[99]Cutscenes_Point_At_Position = False
Objectives[99]Cutscenes_Point_At_Player = False
Objectives[99]Cutscenes_Point_At_Actor = False
Objectives[99]Cutscenes_Point_At_Vehicle = False
Objectives[99]Cutscenes_Follow_Player = False
Objectives[99]Cutscenes_Follow_Actor = False
Objectives[99]Cutscenes_Follow_Vehicle = False
Objectives[99]Cutscenes_Follow_Distancee = 10
Objectives[99]Cutscenes_Follow_Hieght = 1
Objectives[99]Cutscenes_Follow_Angle = 0
Objectives[99]mission_ActorsCount = 0
Objectives[99]mission_Vehicles = 0
Objectives[99]Mission_Needed_Vehicles = 0
Objectives[99]mission_PropsCount = 0
Objectives[99]mission_Pickup_Props_Count = 0
Objectives[99]ObjectiveMessages = 0

Objectives[100]Text = 
Objectives[100]FaildText = 
Objectives[100]Type = Enter_Vehicle
Objectives[100]positionX = 494.5049
Objectives[100]positionY = 105.2842
Objectives[100]positionZ = 95.62186
Objectives[100]EnterVehicle_AsPassenger = False
Objectives[100]EnterVehicle_CanExit = True
Objectives[100]EnterVehicle_SetIsWanted = False
Objectives[100]EnterVehicle_SeatIndex = 0
Objectives[100]mission_ActorsCount = 0
Objectives[100]mission_Vehicles = 0
Objectives[100]Mission_Needed_Vehicles = 0
Objectives[100]mission_PropsCount = 0
Objectives[100]mission_Pickup_Props_Count = 0
Objectives[100]ObjectiveMessages = 7
Objectives[100]ObjectiveMessages[0]positionX = 2219.076
Objectives[100]ObjectiveMessages[0]positionY = -1593.77
Objectives[100]ObjectiveMessages[0]positionZ = 127.8399
Objectives[100]ObjectiveMessages[0]Message = ~p~Okay, it's your limo Tanya, which one do you want?
Objectives[100]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[100]ObjectiveMessages[0]Sender = 
Objectives[100]ObjectiveMessages[0]Subject = 
Objectives[100]ObjectiveMessages[0]MessageColor = White
Objectives[100]ObjectiveMessages[0]PlayFromStart = True
Objectives[100]ObjectiveMessages[0]Delay = False
Objectives[100]ObjectiveMessages[0]DelayTime = 0
Objectives[100]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[100]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[100]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[100]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[100]ObjectiveMessages[0]TypeSubtitle = True
Objectives[100]ObjectiveMessages[0]TypeTextMesage = False
Objectives[100]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[100]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[100]ObjectiveMessages[1]positionX = 2223.919
Objectives[100]ObjectiveMessages[1]positionY = -1596.094
Objectives[100]ObjectiveMessages[1]positionZ = 125.0585
Objectives[100]ObjectiveMessages[1]Message = ~r~The white one, immaculate like me.
Objectives[100]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[100]ObjectiveMessages[1]Sender = 
Objectives[100]ObjectiveMessages[1]Subject = 
Objectives[100]ObjectiveMessages[1]MessageColor = White
Objectives[100]ObjectiveMessages[1]PlayFromStart = False
Objectives[100]ObjectiveMessages[1]Delay = True
Objectives[100]ObjectiveMessages[1]DelayTime = 5
Objectives[100]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[100]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[100]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[100]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[100]ObjectiveMessages[1]TypeSubtitle = True
Objectives[100]ObjectiveMessages[1]TypeTextMesage = False
Objectives[100]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[100]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[100]ObjectiveMessages[2]positionX = 2228.969
Objectives[100]ObjectiveMessages[2]positionY = -1598.398
Objectives[100]ObjectiveMessages[2]positionZ = 122.3631
Objectives[100]ObjectiveMessages[2]Message = ~o~HA HA HA!
Objectives[100]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[100]ObjectiveMessages[2]Sender = 
Objectives[100]ObjectiveMessages[2]Subject = 
Objectives[100]ObjectiveMessages[2]MessageColor = White
Objectives[100]ObjectiveMessages[2]PlayFromStart = False
Objectives[100]ObjectiveMessages[2]Delay = True
Objectives[100]ObjectiveMessages[2]DelayTime = 8
Objectives[100]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[100]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[100]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[100]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[100]ObjectiveMessages[2]TypeSubtitle = True
Objectives[100]ObjectiveMessages[2]TypeTextMesage = False
Objectives[100]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[100]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[100]ObjectiveMessages[3]positionX = 2232.818
Objectives[100]ObjectiveMessages[3]positionY = -1600.166
Objectives[100]ObjectiveMessages[3]positionZ = 120.0681
Objectives[100]ObjectiveMessages[3]Message = ~r~What the fuck are you laughing at?
Objectives[100]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[100]ObjectiveMessages[3]Sender = 
Objectives[100]ObjectiveMessages[3]Subject = 
Objectives[100]ObjectiveMessages[3]MessageColor = White
Objectives[100]ObjectiveMessages[3]PlayFromStart = False
Objectives[100]ObjectiveMessages[3]Delay = True
Objectives[100]ObjectiveMessages[3]DelayTime = 9
Objectives[100]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[100]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[100]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[100]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[100]ObjectiveMessages[3]TypeSubtitle = True
Objectives[100]ObjectiveMessages[3]TypeTextMesage = False
Objectives[100]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[100]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[100]ObjectiveMessages[4]positionX = 2237.719
Objectives[100]ObjectiveMessages[4]positionY = -1602.414
Objectives[100]ObjectiveMessages[4]positionZ = 116.6142
Objectives[100]ObjectiveMessages[4]Message = ~p~Come on, let's go , thank you aunt Tonya.
Objectives[100]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[100]ObjectiveMessages[4]Sender = 
Objectives[100]ObjectiveMessages[4]Subject = 
Objectives[100]ObjectiveMessages[4]MessageColor = White
Objectives[100]ObjectiveMessages[4]PlayFromStart = False
Objectives[100]ObjectiveMessages[4]Delay = True
Objectives[100]ObjectiveMessages[4]DelayTime = 12
Objectives[100]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[100]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[100]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[100]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[100]ObjectiveMessages[4]TypeSubtitle = True
Objectives[100]ObjectiveMessages[4]TypeTextMesage = False
Objectives[100]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[100]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[100]ObjectiveMessages[5]positionX = 2246.66
Objectives[100]ObjectiveMessages[5]positionY = -1607.055
Objectives[100]ObjectiveMessages[5]positionZ = 110.9864
Objectives[100]ObjectiveMessages[5]Message = ~y~Be careful girls.
Objectives[100]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[100]ObjectiveMessages[5]Sender = 
Objectives[100]ObjectiveMessages[5]Subject = 
Objectives[100]ObjectiveMessages[5]MessageColor = White
Objectives[100]ObjectiveMessages[5]PlayFromStart = False
Objectives[100]ObjectiveMessages[5]Delay = True
Objectives[100]ObjectiveMessages[5]DelayTime = 16
Objectives[100]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[100]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[100]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[100]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[100]ObjectiveMessages[5]TypeSubtitle = True
Objectives[100]ObjectiveMessages[5]TypeTextMesage = False
Objectives[100]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[100]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[100]ObjectiveMessages[6]positionX = 2252.266
Objectives[100]ObjectiveMessages[6]positionY = -1612.953
Objectives[100]ObjectiveMessages[6]positionZ = 106.6656
Objectives[100]ObjectiveMessages[6]Message = ~o~Do you remember how to get down from there?
Objectives[100]ObjectiveMessages[6]Contact = CHAR_DEFAULT
Objectives[100]ObjectiveMessages[6]Sender = 
Objectives[100]ObjectiveMessages[6]Subject = 
Objectives[100]ObjectiveMessages[6]MessageColor = White
Objectives[100]ObjectiveMessages[6]PlayFromStart = False
Objectives[100]ObjectiveMessages[6]Delay = True
Objectives[100]ObjectiveMessages[6]DelayTime = 30
Objectives[100]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[100]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[100]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[100]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[100]ObjectiveMessages[6]TypeSubtitle = True
Objectives[100]ObjectiveMessages[6]TypeTextMesage = False
Objectives[100]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[100]ObjectiveMessages[6]PhoneMessageDisplayTime = 15

Objectives[101]Type = Mission_Settings_Objective
Objectives[101]positionX = 499.4676
Objectives[101]positionY = 108.0378
Objectives[101]positionZ = 95.40414
Objectives[101]MissionSettings_TimesOfDay = Current
Objectives[101]MissionSettings_Weather = Current
Objectives[101]MissionSettings_WantedLevel = Current
Objectives[101]MissionSettings_SetWantedLevelNow = 3
Objectives[101]MissionSettings_StartNightvision = False
Objectives[101]MissionSettings_StopNightvision = False
Objectives[101]MissionSettings_StartSeethrough = False
Objectives[101]MissionSettings_StopSeethrough = False
Objectives[101]MissionSettings_StartMusic = False
Objectives[101]MissionSettings_StopMusic = False
Objectives[101]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[101]mission_ActorsCount = 0
Objectives[101]mission_Vehicles = 0
Objectives[101]Mission_Needed_Vehicles = 0
Objectives[101]mission_PropsCount = 0
Objectives[101]mission_Pickup_Props_Count = 0
Objectives[101]ObjectiveMessages = 0

Objectives[102]Text = 
Objectives[102]Type = Leave_Area
Objectives[102]positionX = 476.8307
Objectives[102]positionY = 96.18169
Objectives[102]positionZ = 96.64312
Objectives[102]Leave_Area_Distance = 200
Objectives[102]Leave_Area_Use_Objective_Position = False
Objectives[102]mission_ActorsCount = 0
Objectives[102]mission_Vehicles = 0
Objectives[102]Mission_Needed_Vehicles = 0
Objectives[102]mission_PropsCount = 0
Objectives[102]mission_Pickup_Props_Count = 0
Objectives[102]ObjectiveMessages = 1
Objectives[102]ObjectiveMessages[0]positionX = 2260.291
Objectives[102]ObjectiveMessages[0]positionY = -1620.9
Objectives[102]ObjectiveMessages[0]positionZ = 102.651
Objectives[102]ObjectiveMessages[0]Message = ~p~Come on, let's go girls.
Objectives[102]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[102]ObjectiveMessages[0]Sender = 
Objectives[102]ObjectiveMessages[0]Subject = 
Objectives[102]ObjectiveMessages[0]MessageColor = White
Objectives[102]ObjectiveMessages[0]PlayFromStart = True
Objectives[102]ObjectiveMessages[0]Delay = False
Objectives[102]ObjectiveMessages[0]DelayTime = 0
Objectives[102]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[102]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[102]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[102]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[102]ObjectiveMessages[0]TypeSubtitle = True
Objectives[102]ObjectiveMessages[0]TypeTextMesage = False
Objectives[102]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[102]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[103]Type = Set_Player_Actor_Objective
Objectives[103]Text = 
Objectives[103]positionX = 489.7478
Objectives[103]positionY = 99.94314
Objectives[103]positionZ = 95.84622
Objectives[103]SetPlayerActor_Use_Player = True
Objectives[103]SetPlayerActor_Player_Controllable = True
Objectives[103]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[103]SetPlayerActor_Use_Actor = False
Objectives[103]SetPlayerActor_RelationshipGroup_Change = False
Objectives[103]SetPlayerActor_RelationshipGroup = Neutral
Objectives[103]SetPlayerActor_Invincible_Change = True
Objectives[103]SetPlayerActor_Invincible = True
Objectives[103]SetPlayerActor_NewTask = True
Objectives[103]Int_Task = 99
Objectives[103]Task_Repeat = False
Objectives[103]Task_Timeout = False
Objectives[103]Task_Guard_Range = 10
Objectives[103]Task_Stay_In_Range = True
Objectives[103]Task_Wander_Range = 10
Objectives[103]Task_Scenario = NONE
Objectives[103]Task_TalkingAnimation = mic_chatter
Objectives[103]Task_Time = 1
Objectives[103]TaskListCount = 2
Objectives[103]Task_List[0]Type = EnterVehicle
Objectives[103]Task_List[0]PositionX = 489.7478
Objectives[103]Task_List[0]PositionY = 99.94314
Objectives[103]Task_List[0]PositionZ = 96.34622
Objectives[103]Task_List[0]Speed = 1
Objectives[103]Task_List[0]SeatIndex = -1
Objectives[103]Task_List[0]TaskIndex = 0
Objectives[103]Task_List[0]Warp = False
Objectives[103]Task_List[1]Type = Drive
Objectives[103]Task_List[1]PositionX = -2005.129
Objectives[103]Task_List[1]PositionY = -498.7081
Objectives[103]Task_List[1]PositionZ = 10.88257
Objectives[103]Task_List[1]Speed = 100
Objectives[103]Task_List[1]StopBeforeVehicles = False
Objectives[103]Task_List[1]StopBeforeActors = False
Objectives[103]Task_List[1]AvoidVehicles = True
Objectives[103]Task_List[1]AvoidEmptyVehicles = True
Objectives[103]Task_List[1]AvoidActors = True
Objectives[103]Task_List[1]AvoidObjects = True
Objectives[103]Task_List[1]StopAtLights = False
Objectives[103]Task_List[1]UseBlinkers = True
Objectives[103]Task_List[1]AllowGoingWrongWay = True
Objectives[103]Task_List[1]Reverse = False
Objectives[103]Task_List[1]TakeShortestPath = False
Objectives[103]Task_List[1]IgnoreRoads = False
Objectives[103]Task_List[1]IgnoreAllPathing = False
Objectives[103]Task_List[1]AvoidHighWays = False
Objectives[103]mission_ActorsCount = 0
Objectives[103]mission_Vehicles = 0
Objectives[103]Mission_Needed_Vehicles = 0
Objectives[103]mission_PropsCount = 0
Objectives[103]mission_Pickup_Props_Count = 0
Objectives[103]ObjectiveMessages = 0

Objectives[104]Type = Cutscenes_Objective
Objectives[104]Text = 
Objectives[104]positionX = 493.3186
Objectives[104]positionY = 94.71154
Objectives[104]positionZ = 95.45155
Objectives[104]Cutscenes_Time = 0
Objectives[104]Cutscenes_Trans_Time = 6
Objectives[104]Cutscenes_FOV = 60
Objectives[104]Cutscenes_Shake = Hand
Objectives[104]Cutscenes_Amplitude = 0
Objectives[104]Cutscenes_FadeOut = False
Objectives[104]Cutscenes_FadeIn = False
Objectives[104]Cutscenes_End = False
Objectives[104]Cutscenes_Point_At_Position = False
Objectives[104]Cutscenes_Point_At_Player = False
Objectives[104]Cutscenes_Point_At_Actor = False
Objectives[104]Cutscenes_Point_At_Vehicle = False
Objectives[104]Cutscenes_Follow_Player = False
Objectives[104]Cutscenes_Follow_Actor = False
Objectives[104]Cutscenes_Follow_Vehicle = True
Objectives[104]Cutscenes_Follow_Distancee = 3
Objectives[104]Cutscenes_Follow_Hieght = 0.4
Objectives[104]Cutscenes_Follow_Angle = 180
Objectives[104]mission_ActorsCount = 0
Objectives[104]mission_Vehicles = 0
Objectives[104]Mission_Needed_Vehicles = 0
Objectives[104]mission_PropsCount = 0
Objectives[104]mission_Pickup_Props_Count = 0
Objectives[104]ObjectiveMessages = 0

Objectives[105]Type = Cutscenes_Objective
Objectives[105]Text = 
Objectives[105]positionX = 493.769
Objectives[105]positionY = 102.0134
Objectives[105]positionZ = 95.44418
Objectives[105]Cutscenes_Time = 0
Objectives[105]Cutscenes_Trans_Time = 46
Objectives[105]Cutscenes_FOV = 60
Objectives[105]Cutscenes_Shake = Hand
Objectives[105]Cutscenes_Amplitude = 0
Objectives[105]Cutscenes_FadeOut = False
Objectives[105]Cutscenes_FadeIn = False
Objectives[105]Cutscenes_End = False
Objectives[105]Cutscenes_Point_At_Position = False
Objectives[105]Cutscenes_Point_At_Player = False
Objectives[105]Cutscenes_Point_At_Actor = False
Objectives[105]Cutscenes_Point_At_Vehicle = False
Objectives[105]Cutscenes_Follow_Player = False
Objectives[105]Cutscenes_Follow_Actor = False
Objectives[105]Cutscenes_Follow_Vehicle = True
Objectives[105]Cutscenes_Follow_Distancee = 4
Objectives[105]Cutscenes_Follow_Hieght = 0.8
Objectives[105]Cutscenes_Follow_Angle = 0
Objectives[105]mission_ActorsCount = 0
Objectives[105]mission_Vehicles = 0
Objectives[105]Mission_Needed_Vehicles = 0
Objectives[105]mission_PropsCount = 0
Objectives[105]mission_Pickup_Props_Count = 0
Objectives[105]ObjectiveMessages = 7
Objectives[105]ObjectiveMessages[0]positionX = 2269.333
Objectives[105]ObjectiveMessages[0]positionY = -1627.91
Objectives[105]ObjectiveMessages[0]positionZ = 96.96628
Objectives[105]ObjectiveMessages[0]Message = ~p~Okay, we have everything, let's get rid of the police and meet with the others at Dixon's house.
Objectives[105]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[105]ObjectiveMessages[0]Sender = 
Objectives[105]ObjectiveMessages[0]Subject = 
Objectives[105]ObjectiveMessages[0]MessageColor = White
Objectives[105]ObjectiveMessages[0]PlayFromStart = True
Objectives[105]ObjectiveMessages[0]Delay = False
Objectives[105]ObjectiveMessages[0]DelayTime = 0
Objectives[105]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[105]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[105]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[105]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[105]ObjectiveMessages[0]TypeSubtitle = True
Objectives[105]ObjectiveMessages[0]TypeTextMesage = False
Objectives[105]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[105]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[105]ObjectiveMessages[1]positionX = 2278.509
Objectives[105]ObjectiveMessages[1]positionY = -1629.174
Objectives[105]ObjectiveMessages[1]positionZ = 93.91647
Objectives[105]ObjectiveMessages[1]Message = ~o~Flavia texted me that she is already arrived and uncle Samuel is coming to pick up aunt Tonya and the car with the loot.
Objectives[105]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[105]ObjectiveMessages[1]Sender = 
Objectives[105]ObjectiveMessages[1]Subject = 
Objectives[105]ObjectiveMessages[1]MessageColor = White
Objectives[105]ObjectiveMessages[1]PlayFromStart = False
Objectives[105]ObjectiveMessages[1]Delay = True
Objectives[105]ObjectiveMessages[1]DelayTime = 8
Objectives[105]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[105]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[105]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[105]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[105]ObjectiveMessages[1]TypeSubtitle = True
Objectives[105]ObjectiveMessages[1]TypeTextMesage = False
Objectives[105]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[105]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[105]ObjectiveMessages[2]positionX = 2283.079
Objectives[105]ObjectiveMessages[2]positionY = -1629.588
Objectives[105]ObjectiveMessages[2]positionZ = 92.87773
Objectives[105]ObjectiveMessages[2]Message = ~p~Well, Tanya do you fell ready for your big night?
Objectives[105]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[105]ObjectiveMessages[2]Sender = 
Objectives[105]ObjectiveMessages[2]Subject = 
Objectives[105]ObjectiveMessages[2]MessageColor = White
Objectives[105]ObjectiveMessages[2]PlayFromStart = False
Objectives[105]ObjectiveMessages[2]Delay = True
Objectives[105]ObjectiveMessages[2]DelayTime = 17
Objectives[105]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[105]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[105]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[105]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[105]ObjectiveMessages[2]TypeSubtitle = True
Objectives[105]ObjectiveMessages[2]TypeTextMesage = False
Objectives[105]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[105]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[105]ObjectiveMessages[3]positionX = 2288.468
Objectives[105]ObjectiveMessages[3]positionY = -1629.738
Objectives[105]ObjectiveMessages[3]positionZ = 91.42735
Objectives[105]ObjectiveMessages[3]Message = ~r~Actually I'm exausted, but I can make it.
Objectives[105]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[105]ObjectiveMessages[3]Sender = 
Objectives[105]ObjectiveMessages[3]Subject = 
Objectives[105]ObjectiveMessages[3]MessageColor = White
Objectives[105]ObjectiveMessages[3]PlayFromStart = False
Objectives[105]ObjectiveMessages[3]Delay = True
Objectives[105]ObjectiveMessages[3]DelayTime = 22
Objectives[105]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[105]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[105]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[105]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[105]ObjectiveMessages[3]TypeSubtitle = True
Objectives[105]ObjectiveMessages[3]TypeTextMesage = False
Objectives[105]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[105]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[105]ObjectiveMessages[4]positionX = 2295.309
Objectives[105]ObjectiveMessages[4]positionY = -1630.667
Objectives[105]ObjectiveMessages[4]positionZ = 89.65331
Objectives[105]ObjectiveMessages[4]Message = ~o~Oh fuck, I was forgetting the hairdresser, I tell her to come to Dixon.
Objectives[105]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[105]ObjectiveMessages[4]Sender = 
Objectives[105]ObjectiveMessages[4]Subject = 
Objectives[105]ObjectiveMessages[4]MessageColor = White
Objectives[105]ObjectiveMessages[4]PlayFromStart = False
Objectives[105]ObjectiveMessages[4]Delay = True
Objectives[105]ObjectiveMessages[4]DelayTime = 26
Objectives[105]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[105]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[105]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[105]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[105]ObjectiveMessages[4]TypeSubtitle = True
Objectives[105]ObjectiveMessages[4]TypeTextMesage = False
Objectives[105]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[105]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[105]ObjectiveMessages[5]positionX = 2301.135
Objectives[105]ObjectiveMessages[5]positionY = -1631.526
Objectives[105]ObjectiveMessages[5]positionZ = 87.62475
Objectives[105]ObjectiveMessages[5]Message = ~p~Tell her that after Tanya will have to take care of me too, I don't even want to know what's sticking to my hair under this wig.
Objectives[105]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[105]ObjectiveMessages[5]Sender = 
Objectives[105]ObjectiveMessages[5]Subject = 
Objectives[105]ObjectiveMessages[5]MessageColor = White
Objectives[105]ObjectiveMessages[5]PlayFromStart = False
Objectives[105]ObjectiveMessages[5]Delay = True
Objectives[105]ObjectiveMessages[5]DelayTime = 32
Objectives[105]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[105]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[105]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[105]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[105]ObjectiveMessages[5]TypeSubtitle = True
Objectives[105]ObjectiveMessages[5]TypeTextMesage = False
Objectives[105]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[105]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[105]ObjectiveMessages[6]positionX = 2310.721
Objectives[105]ObjectiveMessages[6]positionY = -1632.994
Objectives[105]ObjectiveMessages[6]positionZ = 82.97334
Objectives[105]ObjectiveMessages[6]Message = ~o~Right, I tell her she will have to take care of all three of us.
Objectives[105]ObjectiveMessages[6]Contact = CHAR_DEFAULT
Objectives[105]ObjectiveMessages[6]Sender = 
Objectives[105]ObjectiveMessages[6]Subject = 
Objectives[105]ObjectiveMessages[6]MessageColor = White
Objectives[105]ObjectiveMessages[6]PlayFromStart = False
Objectives[105]ObjectiveMessages[6]Delay = True
Objectives[105]ObjectiveMessages[6]DelayTime = 41
Objectives[105]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[105]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[105]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[105]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[105]ObjectiveMessages[6]TypeSubtitle = True
Objectives[105]ObjectiveMessages[6]TypeTextMesage = False
Objectives[105]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[105]ObjectiveMessages[6]PhoneMessageDisplayTime = 15

Objectives[106]Type = Cutscenes_Objective
Objectives[106]Text = 
Objectives[106]positionX = 540.0045
Objectives[106]positionY = 66.81069
Objectives[106]positionZ = 95.04242
Objectives[106]Cutscenes_Time = 0
Objectives[106]Cutscenes_Trans_Time = 0
Objectives[106]Cutscenes_FOV = 30
Objectives[106]Cutscenes_Shake = Hand
Objectives[106]Cutscenes_Amplitude = 0
Objectives[106]Cutscenes_FadeOut = False
Objectives[106]Cutscenes_FadeIn = False
Objectives[106]Cutscenes_End = True
Objectives[106]Cutscenes_Point_At_Position = False
Objectives[106]Cutscenes_Point_At_Player = False
Objectives[106]Cutscenes_Point_At_Actor = False
Objectives[106]Cutscenes_Point_At_Vehicle = False
Objectives[106]Cutscenes_Follow_Player = False
Objectives[106]Cutscenes_Follow_Actor = False
Objectives[106]Cutscenes_Follow_Vehicle = False
Objectives[106]Cutscenes_Follow_Distancee = 10
Objectives[106]Cutscenes_Follow_Hieght = 1
Objectives[106]Cutscenes_Follow_Angle = 0
Objectives[106]mission_ActorsCount = 0
Objectives[106]mission_Vehicles = 0
Objectives[106]Mission_Needed_Vehicles = 0
Objectives[106]mission_PropsCount = 0
Objectives[106]mission_Pickup_Props_Count = 0
Objectives[106]ObjectiveMessages = 0

Objectives[107]Type = Set_Player_Actor_Objective
Objectives[107]Text = 
Objectives[107]positionX = -565.7195
Objectives[107]positionY = -216.5621
Objectives[107]positionZ = 45.16715
Objectives[107]SetPlayerActor_Use_Player = True
Objectives[107]SetPlayerActor_Player_Controllable = True
Objectives[107]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[107]SetPlayerActor_Use_Actor = False
Objectives[107]SetPlayerActor_RelationshipGroup_Change = False
Objectives[107]SetPlayerActor_RelationshipGroup = Neutral
Objectives[107]SetPlayerActor_Invincible_Change = True
Objectives[107]SetPlayerActor_Invincible = True
Objectives[107]SetPlayerActor_NewTask = True
Objectives[107]Int_Task = 99
Objectives[107]Task_Repeat = False
Objectives[107]Task_Timeout = False
Objectives[107]Task_Guard_Range = 10
Objectives[107]Task_Stay_In_Range = True
Objectives[107]Task_Wander_Range = 10
Objectives[107]Task_Scenario = NONE
Objectives[107]Task_TalkingAnimation = mic_chatter
Objectives[107]Task_Time = 1
Objectives[107]TaskListCount = 1
Objectives[107]Task_List[0]Type = Pause
Objectives[107]Task_List[0]positionX = -565.7195
Objectives[107]Task_List[0]positionY = -216.5621
Objectives[107]Task_List[0]positionZ = 45.66715
Objectives[107]Task_List[0]time = 1
Objectives[107]mission_ActorsCount = 0
Objectives[107]mission_Vehicles = 0
Objectives[107]Mission_Needed_Vehicles = 0
Objectives[107]mission_PropsCount = 0
Objectives[107]mission_Pickup_Props_Count = 0
Objectives[107]ObjectiveMessages = 0

Objectives[108]Text = 
Objectives[108]Text2 = 
Objectives[108]Text3 = 
Objectives[108]Failed_Text = 
Objectives[108]Type = Checkpoint
Objectives[108]Checkpoint_Type = 45
Objectives[108]Reserved = 1
Objectives[108]ColorR = 255
Objectives[108]ColorG = 255
Objectives[108]ColorB = 0
Objectives[108]ColorA = 255
Objectives[108]IconColorR = 255
Objectives[108]IconColorG = 255
Objectives[108]IconColorB = 0
Objectives[108]IconColorA = 255
Objectives[108]positionX = -1995.5
Objectives[108]positionY = -521.1734
Objectives[108]positionZ = 10.60745
Objectives[108]Heading = 118.0034
Objectives[108]Diameter = 4
Objectives[108]minimum_hight = 1
Objectives[108]maximum_hight = 10
Objectives[108]TriggerDistance = 5
Objectives[108]PlaySound = False
Objectives[108]LoseWanted = True
Objectives[108]Stop_Vehicle = False
Objectives[108]DeliverVehicleOnly = False
Objectives[108]DeliverTrailor = False
Objectives[108]DeliverTowTruck = False
Objectives[108]DeliverVehicleCargobob = False
Objectives[108]DeliverPropCargobob = False
Objectives[108]mission_ActorsCount = 0
Objectives[108]mission_Vehicles = 0
Objectives[108]Mission_Needed_Vehicles = 0
Objectives[108]mission_PropsCount = 0
Objectives[108]mission_Pickup_Props_Count = 0
Objectives[108]ObjectiveMessages = 0

Objectives[109]Text = 
Objectives[109]Text2 = 
Objectives[109]Text3 = 
Objectives[109]Failed_Text = 
Objectives[109]Type = Checkpoint
Objectives[109]Checkpoint_Type = 45
Objectives[109]Reserved = 1
Objectives[109]ColorR = 255
Objectives[109]ColorG = 255
Objectives[109]ColorB = 0
Objectives[109]ColorA = 255
Objectives[109]IconColorR = 255
Objectives[109]IconColorG = 255
Objectives[109]IconColorB = 0
Objectives[109]IconColorA = 255
Objectives[109]positionX = -1984.016
Objectives[109]positionY = -501.8233
Objectives[109]positionZ = 15.44786
Objectives[109]Heading = 0
Objectives[109]Diameter = 1
Objectives[109]minimum_hight = 1
Objectives[109]maximum_hight = 10
Objectives[109]TriggerDistance = 1
Objectives[109]PlaySound = False
Objectives[109]LoseWanted = False
Objectives[109]Stop_Vehicle = False
Objectives[109]DeliverVehicleOnly = False
Objectives[109]DeliverTrailor = False
Objectives[109]DeliverTowTruck = False
Objectives[109]DeliverVehicleCargobob = False
Objectives[109]DeliverPropCargobob = False
Objectives[109]mission_ActorsCount = 3
Objectives[109]mission_Actors[0]Survive_Number = 0
Objectives[109]mission_Actors[0]Failed_Text = 
Objectives[109]mission_Actors[0]Remove_After = 0
Objectives[109]mission_Actors[0]positionX = -1986.047
Objectives[109]mission_Actors[0]positionY = -498.6731
Objectives[109]mission_Actors[0]positionZ = 16.44997
Objectives[109]mission_Actors[0]Heading = 229.018
Objectives[109]mission_Actors[0]String_Name = ig_dix
Objectives[109]mission_Actors[0]Relationship_Group = Friend
Objectives[109]mission_Actors[0]AddBlip = False
Objectives[109]mission_Actors[0]ShowCone = False
Objectives[109]mission_Actors[0]Invincible = True
Objectives[109]mission_Actors[0]SetHealth = 100
Objectives[109]mission_Actors[0]DieFromHeadShot = True
Objectives[109]mission_Actors[0]CanExitVehicle = True
Objectives[109]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[109]mission_Actors[0]AlwaysFight = True
Objectives[109]mission_Actors[0]Seeing_Range = 30
Objectives[109]mission_Actors[0]Hearing_Range = 30
Objectives[109]mission_Actors[0]CombatMovement = Offensive
Objectives[109]mission_Actors[0]weapon = Unarmed
Objectives[109]mission_Actors[0]Variation = Default
Objectives[109]mission_Actors[0]Task = 3
Objectives[109]mission_Actors[0]Task_Guard_Range = 5
Objectives[109]mission_Actors[0]Task_Stay_In_Range = True
Objectives[109]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[109]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[109]mission_Actors[0]Task_Scenario = WORLD_HUMAN_HANG_OUT_STREET
Objectives[109]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[109]mission_Actors[0]NeededForObjectiveHint[0] = 110
Objectives[109]mission_Actors[1]Survive_Number = 0
Objectives[109]mission_Actors[1]Failed_Text = 
Objectives[109]mission_Actors[1]Remove_After = 0
Objectives[109]mission_Actors[1]positionX = -1992.871
Objectives[109]mission_Actors[1]positionY = -513.8542
Objectives[109]mission_Actors[1]positionZ = 20.73275
Objectives[109]mission_Actors[1]Heading = 135.1188
Objectives[109]mission_Actors[1]String_Name = a_f_m_skidrow_01
Objectives[109]mission_Actors[1]Relationship_Group = Friend
Objectives[109]mission_Actors[1]AddBlip = False
Objectives[109]mission_Actors[1]ShowCone = False
Objectives[109]mission_Actors[1]Invincible = False
Objectives[109]mission_Actors[1]SetHealth = 100
Objectives[109]mission_Actors[1]DieFromHeadShot = True
Objectives[109]mission_Actors[1]CanExitVehicle = True
Objectives[109]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[109]mission_Actors[1]AlwaysFight = True
Objectives[109]mission_Actors[1]Seeing_Range = 30
Objectives[109]mission_Actors[1]Hearing_Range = 30
Objectives[109]mission_Actors[1]CombatMovement = Offensive
Objectives[109]mission_Actors[1]weapon = 966099553
Objectives[109]mission_Actors[1]Variation = Default
Objectives[109]mission_Actors[1]Task = 3
Objectives[109]mission_Actors[1]Task_Guard_Range = 5
Objectives[109]mission_Actors[1]Task_Stay_In_Range = True
Objectives[109]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[109]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[109]mission_Actors[1]Task_Scenario = WORLD_HUMAN_SMOKING_POT
Objectives[109]mission_Actors[2]Survive_Number = 0
Objectives[109]mission_Actors[2]Failed_Text = 
Objectives[109]mission_Actors[2]Remove_After = 0
Objectives[109]mission_Actors[2]positionX = -1993.377
Objectives[109]mission_Actors[2]positionY = -513.4343
Objectives[109]mission_Actors[2]positionZ = 20.73275
Objectives[109]mission_Actors[2]Heading = 169.4785
Objectives[109]mission_Actors[2]String_Name = a_f_m_tramp_01
Objectives[109]mission_Actors[2]Relationship_Group = Friend
Objectives[109]mission_Actors[2]AddBlip = False
Objectives[109]mission_Actors[2]ShowCone = False
Objectives[109]mission_Actors[2]Invincible = False
Objectives[109]mission_Actors[2]SetHealth = 100
Objectives[109]mission_Actors[2]DieFromHeadShot = True
Objectives[109]mission_Actors[2]CanExitVehicle = True
Objectives[109]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[109]mission_Actors[2]AlwaysFight = True
Objectives[109]mission_Actors[2]Seeing_Range = 30
Objectives[109]mission_Actors[2]Hearing_Range = 30
Objectives[109]mission_Actors[2]CombatMovement = Offensive
Objectives[109]mission_Actors[2]weapon = 966099553
Objectives[109]mission_Actors[2]Variation = Random
Objectives[109]mission_Actors[2]Task = 3
Objectives[109]mission_Actors[2]Task_Guard_Range = 5
Objectives[109]mission_Actors[2]Task_Stay_In_Range = True
Objectives[109]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[109]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[109]mission_Actors[2]Task_Scenario = WORLD_HUMAN_PARTYING
Objectives[109]mission_Vehicles = 0
Objectives[109]Mission_Needed_Vehicles = 0
Objectives[109]mission_PropsCount = 0
Objectives[109]mission_Pickup_Props_Count = 0
Objectives[109]ObjectiveMessages = 1
Objectives[109]ObjectiveMessages[0]positionX = -2458.389
Objectives[109]ObjectiveMessages[0]positionY = 743.579
Objectives[109]ObjectiveMessages[0]positionZ = 281.2938
Objectives[109]ObjectiveMessages[0]Message = ~p~Well, finally here, let's go inside.
Objectives[109]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[109]ObjectiveMessages[0]Sender = 
Objectives[109]ObjectiveMessages[0]Subject = 
Objectives[109]ObjectiveMessages[0]MessageColor = White
Objectives[109]ObjectiveMessages[0]PlayFromStart = True
Objectives[109]ObjectiveMessages[0]Delay = False
Objectives[109]ObjectiveMessages[0]DelayTime = 0
Objectives[109]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[109]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[109]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[109]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[109]ObjectiveMessages[0]TypeSubtitle = True
Objectives[109]ObjectiveMessages[0]TypeTextMesage = False
Objectives[109]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[109]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[110]Type = Hint_Objective
Objectives[110]Text = 
Objectives[110]positionX = -1986.019
Objectives[110]positionY = -498.7154
Objectives[110]positionZ = 15.44997
Objectives[110]Hint_Time = 15
Objectives[110]Hint_FOV = 40
Objectives[110]Hint_Use_Position = False
Objectives[110]Hint_Use_Player = False
Objectives[110]Hint_Use_Actor = True
Objectives[110]Hint_Use_Vehicle = False
Objectives[110]mission_ActorsCount = 2
Objectives[110]mission_Actors[0]Survive_Number = 0
Objectives[110]mission_Actors[0]Failed_Text = 
Objectives[110]mission_Actors[0]Remove_After = 0
Objectives[110]mission_Actors[0]positionX = -1988.002
Objectives[110]mission_Actors[0]positionY = -511.1622
Objectives[110]mission_Actors[0]positionZ = 12.17823
Objectives[110]mission_Actors[0]Heading = 329.0016
Objectives[110]mission_Actors[0]String_Name = mp_f_freemode_01
Objectives[110]mission_Actors[0]Relationship_Group = Friend
Objectives[110]mission_Actors[0]AddBlip = False
Objectives[110]mission_Actors[0]ShowCone = False
Objectives[110]mission_Actors[0]Invincible = True
Objectives[110]mission_Actors[0]SetHealth = 100
Objectives[110]mission_Actors[0]DieFromHeadShot = True
Objectives[110]mission_Actors[0]CanExitVehicle = True
Objectives[110]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[110]mission_Actors[0]AlwaysFight = True
Objectives[110]mission_Actors[0]Seeing_Range = 30
Objectives[110]mission_Actors[0]Hearing_Range = 30
Objectives[110]mission_Actors[0]CombatMovement = Offensive
Objectives[110]mission_Actors[0]weapon = Unarmed
Objectives[110]mission_Actors[0]Variation = Custom
Objectives[110]mission_Actors[0]Task = 99
Objectives[110]mission_Actors[0]Task_Guard_Range = 5
Objectives[110]mission_Actors[0]Task_Stay_In_Range = True
Objectives[110]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[110]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[110]mission_Actors[0]Task_Scenario = NONE
Objectives[110]mission_Actors[0]Task_List_Count = 3
Objectives[110]mission_Actors[0]Task_Repeat = False
Objectives[110]mission_Actors[0]Task_List[0]Type = WalkTo
Objectives[110]mission_Actors[0]Task_List[0]DestinationX = -1982.923
Objectives[110]mission_Actors[0]Task_List[0]DestinationY = -504.532
Objectives[110]mission_Actors[0]Task_List[0]DestinationZ = 15.94786
Objectives[110]mission_Actors[0]Task_List[0]Rotation = 329.0175
Objectives[110]mission_Actors[0]Task_List[0]Speed = 0.5
Objectives[110]mission_Actors[0]Task_List[0]GoStraitToCoord = True
Objectives[110]mission_Actors[0]Task_List[1]Type = WalkTo
Objectives[110]mission_Actors[0]Task_List[1]DestinationX = -1987.071
Objectives[110]mission_Actors[0]Task_List[1]DestinationY = -501.6495
Objectives[110]mission_Actors[0]Task_List[1]DestinationZ = 15.94786
Objectives[110]mission_Actors[0]Task_List[1]Rotation = 329.0175
Objectives[110]mission_Actors[0]Task_List[1]Speed = 0.5
Objectives[110]mission_Actors[0]Task_List[1]GoStraitToCoord = True
Objectives[110]mission_Actors[0]Task_List[2]Type = WalkTo
Objectives[110]mission_Actors[0]Task_List[2]DestinationX = -1986.297
Objectives[110]mission_Actors[0]Task_List[2]DestinationY = -500.5439
Objectives[110]mission_Actors[0]Task_List[2]DestinationZ = 15.94974
Objectives[110]mission_Actors[0]Task_List[2]Rotation = 329.0175
Objectives[110]mission_Actors[0]Task_List[2]Speed = 0.5
Objectives[110]mission_Actors[0]Task_List[2]GoStraitToCoord = True
Objectives[110]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[110]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[110]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 11
Objectives[110]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 2
Objectives[110]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 18
Objectives[110]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 3
Objectives[110]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 4
Objectives[110]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[110]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 10
Objectives[110]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[110]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[110]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[110]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[110]mission_Actors[0]COMPONENT_FEET_TEXTURE = 1
Objectives[110]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[110]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[110]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 2
Objectives[110]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[110]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[110]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[110]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[110]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[110]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 116
Objectives[110]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 1
Objectives[110]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[110]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[110]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[110]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[110]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[110]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[110]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[110]mission_Actors[0]NeededForObjectiveHint[0] = 111
Objectives[110]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[110]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 115
Objectives[110]mission_Actors[1]Survive_Number = 0
Objectives[110]mission_Actors[1]Failed_Text = 
Objectives[110]mission_Actors[1]Remove_After = 0
Objectives[110]mission_Actors[1]positionX = -1988.143
Objectives[110]mission_Actors[1]positionY = -510.6147
Objectives[110]mission_Actors[1]positionZ = 12.17823
Objectives[110]mission_Actors[1]Heading = 328.9958
Objectives[110]mission_Actors[1]String_Name = mp_f_freemode_01
Objectives[110]mission_Actors[1]Relationship_Group = Friend
Objectives[110]mission_Actors[1]AddBlip = False
Objectives[110]mission_Actors[1]ShowCone = False
Objectives[110]mission_Actors[1]Invincible = False
Objectives[110]mission_Actors[1]SetHealth = 100
Objectives[110]mission_Actors[1]DieFromHeadShot = True
Objectives[110]mission_Actors[1]CanExitVehicle = True
Objectives[110]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[110]mission_Actors[1]AlwaysFight = True
Objectives[110]mission_Actors[1]Seeing_Range = 30
Objectives[110]mission_Actors[1]Hearing_Range = 30
Objectives[110]mission_Actors[1]CombatMovement = Offensive
Objectives[110]mission_Actors[1]weapon = Unarmed
Objectives[110]mission_Actors[1]Variation = Custom
Objectives[110]mission_Actors[1]Task = 99
Objectives[110]mission_Actors[1]Task_Guard_Range = 5
Objectives[110]mission_Actors[1]Task_Stay_In_Range = True
Objectives[110]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[110]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[110]mission_Actors[1]Task_Scenario = PROP_BIRD_TELEGRAPH_POLE
Objectives[110]mission_Actors[1]Task_List_Count = 2
Objectives[110]mission_Actors[1]Task_Repeat = False
Objectives[110]mission_Actors[1]Task_List[0]Type = WalkTo
Objectives[110]mission_Actors[1]Task_List[0]DestinationX = -1983.056
Objectives[110]mission_Actors[1]Task_List[0]DestinationY = -504.8861
Objectives[110]mission_Actors[1]Task_List[0]DestinationZ = 15.94786
Objectives[110]mission_Actors[1]Task_List[0]Rotation = 329.0175
Objectives[110]mission_Actors[1]Task_List[0]Speed = 0.5
Objectives[110]mission_Actors[1]Task_List[0]GoStraitToCoord = True
Objectives[110]mission_Actors[1]Task_List[1]Type = WalkTo
Objectives[110]mission_Actors[1]Task_List[1]DestinationX = -1983.93
Objectives[110]mission_Actors[1]Task_List[1]DestinationY = -502.3534
Objectives[110]mission_Actors[1]Task_List[1]DestinationZ = 15.97864
Objectives[110]mission_Actors[1]Task_List[1]Rotation = 329.0175
Objectives[110]mission_Actors[1]Task_List[1]Speed = 0.5
Objectives[110]mission_Actors[1]Task_List[1]GoStraitToCoord = True
Objectives[110]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 0
Objectives[110]mission_Actors[1]COMPONENT_FACE_TEXTURE = 0
Objectives[110]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 11
Objectives[110]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 1
Objectives[110]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 18
Objectives[110]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 2
Objectives[110]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 4
Objectives[110]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 0
Objectives[110]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 10
Objectives[110]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 0
Objectives[110]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[110]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[110]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 0
Objectives[110]mission_Actors[1]COMPONENT_FEET_TEXTURE = 3
Objectives[110]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[110]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[110]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 2
Objectives[110]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[110]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[110]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[110]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[110]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[110]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 116
Objectives[110]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 2
Objectives[110]mission_Actors[1]PROP_HATS_INDEX = -1
Objectives[110]mission_Actors[1]PROP_HATS_TEXTURE = -1
Objectives[110]mission_Actors[1]PROP_GLASSES_INDEX = -1
Objectives[110]mission_Actors[1]PROP_GLASSES_TEXTURE = -1
Objectives[110]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[110]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[110]mission_Vehicles = 0
Objectives[110]Mission_Needed_Vehicles = 0
Objectives[110]mission_PropsCount = 0
Objectives[110]mission_Pickup_Props_Count = 0
Objectives[110]ObjectiveMessages = 3
Objectives[110]ObjectiveMessages[0]positionX = -2458.5
Objectives[110]ObjectiveMessages[0]positionY = 738.4473
Objectives[110]ObjectiveMessages[0]positionZ = 278.9188
Objectives[110]ObjectiveMessages[0]Message = ~b~Girls, everything go wells?
Objectives[110]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[110]ObjectiveMessages[0]Sender = 
Objectives[110]ObjectiveMessages[0]Subject = 
Objectives[110]ObjectiveMessages[0]MessageColor = White
Objectives[110]ObjectiveMessages[0]PlayFromStart = True
Objectives[110]ObjectiveMessages[0]Delay = False
Objectives[110]ObjectiveMessages[0]DelayTime = 0
Objectives[110]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[110]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[110]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[110]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[110]ObjectiveMessages[0]TypeSubtitle = True
Objectives[110]ObjectiveMessages[0]TypeTextMesage = False
Objectives[110]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[110]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[110]ObjectiveMessages[1]positionX = -2458.162
Objectives[110]ObjectiveMessages[1]positionY = 734.9077
Objectives[110]ObjectiveMessages[1]positionZ = 277.0955
Objectives[110]ObjectiveMessages[1]Message = ~p~Yeah, no problem, have the others arrived?
Objectives[110]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[110]ObjectiveMessages[1]Sender = 
Objectives[110]ObjectiveMessages[1]Subject = 
Objectives[110]ObjectiveMessages[1]MessageColor = White
Objectives[110]ObjectiveMessages[1]PlayFromStart = False
Objectives[110]ObjectiveMessages[1]Delay = True
Objectives[110]ObjectiveMessages[1]DelayTime = 3
Objectives[110]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[110]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[110]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[110]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[110]ObjectiveMessages[1]TypeSubtitle = True
Objectives[110]ObjectiveMessages[1]TypeTextMesage = False
Objectives[110]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[110]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[110]ObjectiveMessages[2]positionX = -2457.867
Objectives[110]ObjectiveMessages[2]positionY = 729.0391
Objectives[110]ObjectiveMessages[2]positionZ = 273.9714
Objectives[110]ObjectiveMessages[2]Message = ~b~Yes, they are all here, aunt Tonya put jewerly and clothes in the bedroom, Flavia put weapons in the garage.
Objectives[110]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[110]ObjectiveMessages[2]Sender = 
Objectives[110]ObjectiveMessages[2]Subject = 
Objectives[110]ObjectiveMessages[2]MessageColor = White
Objectives[110]ObjectiveMessages[2]PlayFromStart = False
Objectives[110]ObjectiveMessages[2]Delay = True
Objectives[110]ObjectiveMessages[2]DelayTime = 7
Objectives[110]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[110]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[110]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[110]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[110]ObjectiveMessages[2]TypeSubtitle = True
Objectives[110]ObjectiveMessages[2]TypeTextMesage = False
Objectives[110]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[110]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[111]Type = Hint_Objective
Objectives[111]Text = 
Objectives[111]positionX = -1987.242
Objectives[111]positionY = -509.656
Objectives[111]positionZ = 11.54879
Objectives[111]Hint_Time = 4
Objectives[111]Hint_FOV = 40
Objectives[111]Hint_Use_Position = False
Objectives[111]Hint_Use_Player = False
Objectives[111]Hint_Use_Actor = True
Objectives[111]Hint_Use_Vehicle = False
Objectives[111]mission_ActorsCount = 1
Objectives[111]mission_Actors[0]Survive_Number = 0
Objectives[111]mission_Actors[0]Failed_Text = 
Objectives[111]mission_Actors[0]Remove_After = 0
Objectives[111]mission_Actors[0]positionX = -1987.518
Objectives[111]mission_Actors[0]positionY = -510.8658
Objectives[111]mission_Actors[0]positionZ = 12.17823
Objectives[111]mission_Actors[0]Heading = 330.5465
Objectives[111]mission_Actors[0]String_Name = a_f_m_soucent_01
Objectives[111]mission_Actors[0]Relationship_Group = Friend
Objectives[111]mission_Actors[0]AddBlip = False
Objectives[111]mission_Actors[0]ShowCone = False
Objectives[111]mission_Actors[0]Invincible = False
Objectives[111]mission_Actors[0]SetHealth = 100
Objectives[111]mission_Actors[0]DieFromHeadShot = True
Objectives[111]mission_Actors[0]CanExitVehicle = True
Objectives[111]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[111]mission_Actors[0]AlwaysFight = True
Objectives[111]mission_Actors[0]Seeing_Range = 30
Objectives[111]mission_Actors[0]Hearing_Range = 30
Objectives[111]mission_Actors[0]CombatMovement = Offensive
Objectives[111]mission_Actors[0]weapon = Unarmed
Objectives[111]mission_Actors[0]Variation = Random
Objectives[111]mission_Actors[0]Task = 99
Objectives[111]mission_Actors[0]Task_Guard_Range = 5
Objectives[111]mission_Actors[0]Task_Stay_In_Range = True
Objectives[111]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[111]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[111]mission_Actors[0]Task_Scenario = NONE
Objectives[111]mission_Actors[0]Task_List_Count = 3
Objectives[111]mission_Actors[0]Task_Repeat = False
Objectives[111]mission_Actors[0]Task_List[0]Type = Pause
Objectives[111]mission_Actors[0]Task_List[0]PositionX = -1984.361
Objectives[111]mission_Actors[0]Task_List[0]PositionY = -509.5327
Objectives[111]mission_Actors[0]Task_List[0]PositionZ = 11.67796
Objectives[111]mission_Actors[0]Task_List[0]time = 6
Objectives[111]mission_Actors[0]Task_List[1]Type = WalkTo
Objectives[111]mission_Actors[0]Task_List[1]DestinationX = -1982.601
Objectives[111]mission_Actors[0]Task_List[1]DestinationY = -505.1657
Objectives[111]mission_Actors[0]Task_List[1]DestinationZ = 15.94786
Objectives[111]mission_Actors[0]Task_List[1]Rotation = 329.0175
Objectives[111]mission_Actors[0]Task_List[1]Speed = 0.5
Objectives[111]mission_Actors[0]Task_List[1]GoStraitToCoord = True
Objectives[111]mission_Actors[0]Task_List[2]Type = WalkTo
Objectives[111]mission_Actors[0]Task_List[2]DestinationX = -1983.498
Objectives[111]mission_Actors[0]Task_List[2]DestinationY = -503.8192
Objectives[111]mission_Actors[0]Task_List[2]DestinationZ = 15.94786
Objectives[111]mission_Actors[0]Task_List[2]Rotation = 329.0175
Objectives[111]mission_Actors[0]Task_List[2]Speed = 0.5
Objectives[111]mission_Actors[0]Task_List[2]GoStraitToCoord = True
Objectives[111]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[111]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 116
Objectives[111]mission_Actors[0]NeededForObjectiveCutsceneCount = 1
Objectives[111]mission_Actors[0]NeededForObjectiveCutscene[0] = 112
Objectives[111]mission_Vehicles = 0
Objectives[111]Mission_Needed_Vehicles = 0
Objectives[111]mission_PropsCount = 0
Objectives[111]mission_Pickup_Props_Count = 0
Objectives[111]ObjectiveMessages = 2
Objectives[111]ObjectiveMessages[0]positionX = -2456.563
Objectives[111]ObjectiveMessages[0]positionY = 720.9966
Objectives[111]ObjectiveMessages[0]positionZ = 269.5487
Objectives[111]ObjectiveMessages[0]Message = ~p~Well, Tanya go get ready.
Objectives[111]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[111]ObjectiveMessages[0]Sender = 
Objectives[111]ObjectiveMessages[0]Subject = 
Objectives[111]ObjectiveMessages[0]MessageColor = White
Objectives[111]ObjectiveMessages[0]PlayFromStart = True
Objectives[111]ObjectiveMessages[0]Delay = False
Objectives[111]ObjectiveMessages[0]DelayTime = 0
Objectives[111]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[111]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[111]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[111]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[111]ObjectiveMessages[0]TypeSubtitle = True
Objectives[111]ObjectiveMessages[0]TypeTextMesage = False
Objectives[111]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[111]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[111]ObjectiveMessages[1]positionX = -2456.1
Objectives[111]ObjectiveMessages[1]positionY = 717.3809
Objectives[111]ObjectiveMessages[1]positionZ = 267.6516
Objectives[111]ObjectiveMessages[1]Message = ~r~Okay.
Objectives[111]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[111]ObjectiveMessages[1]Sender = 
Objectives[111]ObjectiveMessages[1]Subject = 
Objectives[111]ObjectiveMessages[1]MessageColor = White
Objectives[111]ObjectiveMessages[1]PlayFromStart = False
Objectives[111]ObjectiveMessages[1]Delay = True
Objectives[111]ObjectiveMessages[1]DelayTime = 3
Objectives[111]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[111]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[111]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[111]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[111]ObjectiveMessages[1]TypeSubtitle = True
Objectives[111]ObjectiveMessages[1]TypeTextMesage = False
Objectives[111]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[111]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[112]Type = Cutscenes_Objective
Objectives[112]Text = 
Objectives[112]positionX = -1985.687
Objectives[112]positionY = -510.3074
Objectives[112]positionZ = 13.27919
Objectives[112]Cutscenes_Time = 4
Objectives[112]Cutscenes_Trans_Time = 2
Objectives[112]Cutscenes_FOV = 60
Objectives[112]Cutscenes_Shake = Hand
Objectives[112]Cutscenes_Amplitude = 0
Objectives[112]Cutscenes_FadeOut = False
Objectives[112]Cutscenes_FadeIn = False
Objectives[112]Cutscenes_End = False
Objectives[112]Cutscenes_Point_At_Position = False
Objectives[112]Cutscenes_Point_At_Player = False
Objectives[112]Cutscenes_Point_At_Actor = False
Objectives[112]Cutscenes_Point_At_Vehicle = False
Objectives[112]Cutscenes_Follow_Player = False
Objectives[112]Cutscenes_Follow_Actor = True
Objectives[112]Cutscenes_Follow_Vehicle = False
Objectives[112]Cutscenes_Follow_Distancee = 2
Objectives[112]Cutscenes_Follow_Hieght = 2
Objectives[112]Cutscenes_Follow_Angle = 0
Objectives[112]mission_ActorsCount = 0
Objectives[112]mission_Vehicles = 0
Objectives[112]Mission_Needed_Vehicles = 0
Objectives[112]mission_PropsCount = 0
Objectives[112]mission_Pickup_Props_Count = 0
Objectives[112]ObjectiveMessages = 1
Objectives[112]ObjectiveMessages[0]positionX = -2456.295
Objectives[112]ObjectiveMessages[0]positionY = 709.7053
Objectives[112]ObjectiveMessages[0]positionZ = 263.6898
Objectives[112]ObjectiveMessages[0]Message = Hey girls, where are my clients?
Objectives[112]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[112]ObjectiveMessages[0]Sender = 
Objectives[112]ObjectiveMessages[0]Subject = 
Objectives[112]ObjectiveMessages[0]MessageColor = White
Objectives[112]ObjectiveMessages[0]PlayFromStart = True
Objectives[112]ObjectiveMessages[0]Delay = False
Objectives[112]ObjectiveMessages[0]DelayTime = 0
Objectives[112]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[112]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[112]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[112]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[112]ObjectiveMessages[0]TypeSubtitle = True
Objectives[112]ObjectiveMessages[0]TypeTextMesage = False
Objectives[112]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[112]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[113]Type = Cutscenes_Objective
Objectives[113]Text = 
Objectives[113]positionX = -1984.917
Objectives[113]positionY = -500.4483
Objectives[113]positionZ = 16.402
Objectives[113]Cutscenes_Time = 10
Objectives[113]Cutscenes_Trans_Time = 3
Objectives[113]Cutscenes_FOV = 60
Objectives[113]Cutscenes_Shake = Hand
Objectives[113]Cutscenes_Amplitude = 0
Objectives[113]Cutscenes_FadeOut = False
Objectives[113]Cutscenes_FadeIn = False
Objectives[113]Cutscenes_End = False
Objectives[113]Cutscenes_Point_At_Position = True
Objectives[113]Cutscenes_Point_At_Player = False
Objectives[113]Cutscenes_Point_At_Actor = False
Objectives[113]Cutscenes_Point_At_Vehicle = False
Objectives[113]Cutscenes_Follow_Player = False
Objectives[113]Cutscenes_Follow_Actor = False
Objectives[113]Cutscenes_Follow_Vehicle = False
Objectives[113]Cutscenes_Follow_Distancee = 3
Objectives[113]Cutscenes_Follow_Hieght = 1
Objectives[113]Cutscenes_Follow_Angle = 340
Objectives[113]mission_ActorsCount = 0
Objectives[113]mission_Vehicles = 0
Objectives[113]Mission_Needed_Vehicles = 0
Objectives[113]mission_PropsCount = 0
Objectives[113]mission_Pickup_Props_Count = 0
Objectives[113]ObjectiveMessages = 3
Objectives[113]ObjectiveMessages[0]positionX = -2456.167
Objectives[113]ObjectiveMessages[0]positionY = 705.4107
Objectives[113]ObjectiveMessages[0]positionZ = 261.3338
Objectives[113]ObjectiveMessages[0]Message = ~o~We are here, thank you for coming.
Objectives[113]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[113]ObjectiveMessages[0]Sender = 
Objectives[113]ObjectiveMessages[0]Subject = 
Objectives[113]ObjectiveMessages[0]MessageColor = White
Objectives[113]ObjectiveMessages[0]PlayFromStart = True
Objectives[113]ObjectiveMessages[0]Delay = False
Objectives[113]ObjectiveMessages[0]DelayTime = 0
Objectives[113]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[113]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[113]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[113]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[113]ObjectiveMessages[0]TypeSubtitle = True
Objectives[113]ObjectiveMessages[0]TypeTextMesage = False
Objectives[113]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[113]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[113]ObjectiveMessages[1]positionX = -2456.126
Objectives[113]ObjectiveMessages[1]positionY = 700.7909
Objectives[113]ObjectiveMessages[1]positionZ = 259.0063
Objectives[113]ObjectiveMessages[1]Message = ~p~Come on, start preparing Tanya, there is not much time.
Objectives[113]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[113]ObjectiveMessages[1]Sender = 
Objectives[113]ObjectiveMessages[1]Subject = 
Objectives[113]ObjectiveMessages[1]MessageColor = White
Objectives[113]ObjectiveMessages[1]PlayFromStart = False
Objectives[113]ObjectiveMessages[1]Delay = True
Objectives[113]ObjectiveMessages[1]DelayTime = 3
Objectives[113]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[113]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[113]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[113]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[113]ObjectiveMessages[1]TypeSubtitle = True
Objectives[113]ObjectiveMessages[1]TypeTextMesage = False
Objectives[113]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[113]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[113]ObjectiveMessages[2]positionX = -2456.108
Objectives[113]ObjectiveMessages[2]positionY = 696.4758
Objectives[113]ObjectiveMessages[2]positionZ = 256.8723
Objectives[113]ObjectiveMessages[2]Message = Well, let's start.
Objectives[113]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[113]ObjectiveMessages[2]Sender = 
Objectives[113]ObjectiveMessages[2]Subject = 
Objectives[113]ObjectiveMessages[2]MessageColor = White
Objectives[113]ObjectiveMessages[2]PlayFromStart = False
Objectives[113]ObjectiveMessages[2]Delay = True
Objectives[113]ObjectiveMessages[2]DelayTime = 8
Objectives[113]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[113]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[113]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[113]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[113]ObjectiveMessages[2]TypeSubtitle = True
Objectives[113]ObjectiveMessages[2]TypeTextMesage = False
Objectives[113]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[113]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[114]Type = Cutscenes_Objective
Objectives[114]Text = 
Objectives[114]positionX = -1981.433
Objectives[114]positionY = -497.2417
Objectives[114]positionZ = 15.44788
Objectives[114]Cutscenes_Time = 0
Objectives[114]Cutscenes_Trans_Time = 0
Objectives[114]Cutscenes_FOV = 30
Objectives[114]Cutscenes_Shake = Hand
Objectives[114]Cutscenes_Amplitude = 0
Objectives[114]Cutscenes_FadeOut = False
Objectives[114]Cutscenes_FadeIn = False
Objectives[114]Cutscenes_End = True
Objectives[114]Cutscenes_Point_At_Position = False
Objectives[114]Cutscenes_Point_At_Player = False
Objectives[114]Cutscenes_Point_At_Actor = False
Objectives[114]Cutscenes_Point_At_Vehicle = False
Objectives[114]Cutscenes_Follow_Player = False
Objectives[114]Cutscenes_Follow_Actor = False
Objectives[114]Cutscenes_Follow_Vehicle = False
Objectives[114]Cutscenes_Follow_Distancee = 10
Objectives[114]Cutscenes_Follow_Hieght = 1
Objectives[114]Cutscenes_Follow_Angle = 0
Objectives[114]mission_ActorsCount = 0
Objectives[114]mission_Vehicles = 0
Objectives[114]Mission_Needed_Vehicles = 0
Objectives[114]mission_PropsCount = 0
Objectives[114]mission_Pickup_Props_Count = 0
Objectives[114]ObjectiveMessages = 0

Objectives[115]Type = Set_Player_Actor_Objective
Objectives[115]Text = 
Objectives[115]positionX = -1985.3
Objectives[115]positionY = -510.0177
Objectives[115]positionZ = 13.14594
Objectives[115]SetPlayerActor_Use_Player = False
Objectives[115]SetPlayerActor_Player_Controllable = True
Objectives[115]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[115]SetPlayerActor_Use_Actor = True
Objectives[115]SetPlayerActor_RelationshipGroup_Change = False
Objectives[115]SetPlayerActor_RelationshipGroup = Neutral
Objectives[115]SetPlayerActor_Invincible_Change = False
Objectives[115]SetPlayerActor_Invincible = False
Objectives[115]SetPlayerActor_NewTask = True
Objectives[115]Int_Task = 99
Objectives[115]Task_Repeat = False
Objectives[115]Task_Timeout = False
Objectives[115]Task_Guard_Range = 10
Objectives[115]Task_Stay_In_Range = True
Objectives[115]Task_Wander_Range = 10
Objectives[115]Task_Scenario = NONE
Objectives[115]Task_TalkingAnimation = mic_chatter
Objectives[115]Task_Time = 1
Objectives[115]TaskListCount = 6
Objectives[115]Task_List[0]Type = WalkTo
Objectives[115]Task_List[0]DestinationX = -1985.045
Objectives[115]Task_List[0]DestinationY = -504.0171
Objectives[115]Task_List[0]DestinationZ = 15.97776
Objectives[115]Task_List[0]Rotation = 329.0175
Objectives[115]Task_List[0]Speed = 0.5
Objectives[115]Task_List[0]GoStraitToCoord = True
Objectives[115]Task_List[1]Type = WalkTo
Objectives[115]Task_List[1]DestinationX = -1989.7
Objectives[115]Task_List[1]DestinationY = -509.3938
Objectives[115]Task_List[1]DestinationZ = 15.94786
Objectives[115]Task_List[1]Rotation = 329.0175
Objectives[115]Task_List[1]Speed = 0.5
Objectives[115]Task_List[1]GoStraitToCoord = True
Objectives[115]Task_List[2]Type = WalkTo
Objectives[115]Task_List[2]DestinationX = -1987.965
Objectives[115]Task_List[2]DestinationY = -510.5874
Objectives[115]Task_List[2]DestinationZ = 15.94786
Objectives[115]Task_List[2]Rotation = 329.0175
Objectives[115]Task_List[2]Speed = 0.5
Objectives[115]Task_List[2]GoStraitToCoord = True
Objectives[115]Task_List[3]Type = WalkTo
Objectives[115]Task_List[3]DestinationX = -1983.227
Objectives[115]Task_List[3]DestinationY = -504.5508
Objectives[115]Task_List[3]DestinationZ = 20.23281
Objectives[115]Task_List[3]Rotation = 329.0175
Objectives[115]Task_List[3]Speed = 0.5
Objectives[115]Task_List[3]GoStraitToCoord = True
Objectives[115]Task_List[4]Type = WalkTo
Objectives[115]Task_List[4]DestinationX = -1983.302
Objectives[115]Task_List[4]DestinationY = -502.2643
Objectives[115]Task_List[4]DestinationZ = 20.23281
Objectives[115]Task_List[4]Rotation = 329.0175
Objectives[115]Task_List[4]Speed = 0.5
Objectives[115]Task_List[4]GoStraitToCoord = True
Objectives[115]Task_List[5]Type = WalkTo
Objectives[115]Task_List[5]DestinationX = -1980.221
Objectives[115]Task_List[5]DestinationY = -497.779
Objectives[115]Task_List[5]DestinationZ = 20.23281
Objectives[115]Task_List[5]Rotation = 329.0175
Objectives[115]Task_List[5]Speed = 0.5
Objectives[115]Task_List[5]GoStraitToCoord = True
Objectives[115]mission_ActorsCount = 0
Objectives[115]mission_Vehicles = 0
Objectives[115]Mission_Needed_Vehicles = 0
Objectives[115]mission_PropsCount = 0
Objectives[115]mission_Pickup_Props_Count = 0
Objectives[115]ObjectiveMessages = 0

Objectives[116]Type = Set_Player_Actor_Objective
Objectives[116]Text = 
Objectives[116]positionX = -1984.132
Objectives[116]positionY = -508.1811
Objectives[116]positionZ = 14.79452
Objectives[116]SetPlayerActor_Use_Player = False
Objectives[116]SetPlayerActor_Player_Controllable = True
Objectives[116]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[116]SetPlayerActor_Use_Actor = True
Objectives[116]SetPlayerActor_RelationshipGroup_Change = False
Objectives[116]SetPlayerActor_RelationshipGroup = Neutral
Objectives[116]SetPlayerActor_Invincible_Change = False
Objectives[116]SetPlayerActor_Invincible = False
Objectives[116]SetPlayerActor_NewTask = True
Objectives[116]Int_Task = 99
Objectives[116]Task_Repeat = False
Objectives[116]Task_Timeout = True
Objectives[116]Task_Guard_Range = 10
Objectives[116]Task_Stay_In_Range = True
Objectives[116]Task_Wander_Range = 10
Objectives[116]Task_Scenario = NONE
Objectives[116]Task_TalkingAnimation = mic_chatter
Objectives[116]Task_Time = 1
Objectives[116]TaskListCount = 6
Objectives[116]Task_List[0]Type = WalkTo
Objectives[116]Task_List[0]DestinationX = -1985.334
Objectives[116]Task_List[0]DestinationY = -504.0475
Objectives[116]Task_List[0]DestinationZ = 15.97776
Objectives[116]Task_List[0]Rotation = 329.0175
Objectives[116]Task_List[0]Speed = 0.5
Objectives[116]Task_List[0]GoStraitToCoord = True
Objectives[116]Task_List[1]Type = WalkTo
Objectives[116]Task_List[1]DestinationX = -1989.686
Objectives[116]Task_List[1]DestinationY = -509.4324
Objectives[116]Task_List[1]DestinationZ = 15.94786
Objectives[116]Task_List[1]Rotation = 329.0175
Objectives[116]Task_List[1]Speed = 0.5
Objectives[116]Task_List[1]GoStraitToCoord = True
Objectives[116]Task_List[2]Type = WalkTo
Objectives[116]Task_List[2]DestinationX = -1987.476
Objectives[116]Task_List[2]DestinationY = -510.3535
Objectives[116]Task_List[2]DestinationZ = 15.94786
Objectives[116]Task_List[2]Rotation = 329.0175
Objectives[116]Task_List[2]Speed = 0.5
Objectives[116]Task_List[2]GoStraitToCoord = True
Objectives[116]Task_List[3]Type = WalkTo
Objectives[116]Task_List[3]DestinationX = -1983.005
Objectives[116]Task_List[3]DestinationY = -504.717
Objectives[116]Task_List[3]DestinationZ = 20.23281
Objectives[116]Task_List[3]Rotation = 329.0175
Objectives[116]Task_List[3]Speed = 0.5
Objectives[116]Task_List[3]GoStraitToCoord = True
Objectives[116]Task_List[4]Type = WalkTo
Objectives[116]Task_List[4]DestinationX = -1983.281
Objectives[116]Task_List[4]DestinationY = -502.36
Objectives[116]Task_List[4]DestinationZ = 20.23281
Objectives[116]Task_List[4]Rotation = 329.0175
Objectives[116]Task_List[4]Speed = 0.5
Objectives[116]Task_List[4]GoStraitToCoord = True
Objectives[116]Task_List[5]Type = WalkTo
Objectives[116]Task_List[5]DestinationX = -1980.215
Objectives[116]Task_List[5]DestinationY = -498.0868
Objectives[116]Task_List[5]DestinationZ = 20.23281
Objectives[116]Task_List[5]Rotation = 329.0175
Objectives[116]Task_List[5]Speed = 0.5
Objectives[116]Task_List[5]GoStraitToCoord = True
Objectives[116]mission_ActorsCount = 0
Objectives[116]mission_Vehicles = 0
Objectives[116]Mission_Needed_Vehicles = 0
Objectives[116]mission_PropsCount = 0
Objectives[116]mission_Pickup_Props_Count = 0
Objectives[116]ObjectiveMessages = 5
Objectives[116]ObjectiveMessages[0]positionX = -2455.272
Objectives[116]ObjectiveMessages[0]positionY = 685.309
Objectives[116]ObjectiveMessages[0]positionZ = 251.4769
Objectives[116]ObjectiveMessages[0]Message = It's going to be a hard work... what did you do to that hair? What is that, chewing gum?
Objectives[116]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[116]ObjectiveMessages[0]Sender = 
Objectives[116]ObjectiveMessages[0]Subject = 
Objectives[116]ObjectiveMessages[0]MessageColor = White
Objectives[116]ObjectiveMessages[0]PlayFromStart = True
Objectives[116]ObjectiveMessages[0]Delay = False
Objectives[116]ObjectiveMessages[0]DelayTime = 0
Objectives[116]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[116]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[116]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[116]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[116]ObjectiveMessages[0]TypeSubtitle = True
Objectives[116]ObjectiveMessages[0]TypeTextMesage = False
Objectives[116]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[116]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[116]ObjectiveMessages[1]positionX = -2454.797
Objectives[116]ObjectiveMessages[1]positionY = 679.1996
Objectives[116]ObjectiveMessages[1]positionZ = 248.2502
Objectives[116]ObjectiveMessages[1]Message = ~r~Trust me, you don't want to know...
Objectives[116]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[116]ObjectiveMessages[1]Sender = 
Objectives[116]ObjectiveMessages[1]Subject = 
Objectives[116]ObjectiveMessages[1]MessageColor = White
Objectives[116]ObjectiveMessages[1]PlayFromStart = False
Objectives[116]ObjectiveMessages[1]Delay = True
Objectives[116]ObjectiveMessages[1]DelayTime = 8
Objectives[116]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[116]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[116]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[116]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[116]ObjectiveMessages[1]TypeSubtitle = True
Objectives[116]ObjectiveMessages[1]TypeTextMesage = False
Objectives[116]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[116]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[116]ObjectiveMessages[2]positionX = -2454.273
Objectives[116]ObjectiveMessages[2]positionY = 672.8075
Objectives[116]ObjectiveMessages[2]positionZ = 244.102
Objectives[116]ObjectiveMessages[2]Message = Well, anyway we start with a bath, you stink.
Objectives[116]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[116]ObjectiveMessages[2]Sender = 
Objectives[116]ObjectiveMessages[2]Subject = 
Objectives[116]ObjectiveMessages[2]MessageColor = White
Objectives[116]ObjectiveMessages[2]PlayFromStart = False
Objectives[116]ObjectiveMessages[2]Delay = True
Objectives[116]ObjectiveMessages[2]DelayTime = 11
Objectives[116]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[116]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[116]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[116]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[116]ObjectiveMessages[2]TypeSubtitle = True
Objectives[116]ObjectiveMessages[2]TypeTextMesage = False
Objectives[116]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[116]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[116]ObjectiveMessages[3]positionX = -2453.711
Objectives[116]ObjectiveMessages[3]positionY = 666.778
Objectives[116]ObjectiveMessages[3]positionZ = 239.6936
Objectives[116]ObjectiveMessages[3]Message = ~r~Hey, it's not me, it's the dress.
Objectives[116]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[116]ObjectiveMessages[3]Sender = 
Objectives[116]ObjectiveMessages[3]Subject = 
Objectives[116]ObjectiveMessages[3]MessageColor = White
Objectives[116]ObjectiveMessages[3]PlayFromStart = False
Objectives[116]ObjectiveMessages[3]Delay = True
Objectives[116]ObjectiveMessages[3]DelayTime = 15
Objectives[116]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[116]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[116]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[116]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[116]ObjectiveMessages[3]TypeSubtitle = True
Objectives[116]ObjectiveMessages[3]TypeTextMesage = False
Objectives[116]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[116]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[116]ObjectiveMessages[4]positionX = -2449.699
Objectives[116]ObjectiveMessages[4]positionY = 654.3334
Objectives[116]ObjectiveMessages[4]positionZ = 229.8139
Objectives[116]ObjectiveMessages[4]Message = Um...
Objectives[116]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[116]ObjectiveMessages[4]Sender = 
Objectives[116]ObjectiveMessages[4]Subject = 
Objectives[116]ObjectiveMessages[4]MessageColor = White
Objectives[116]ObjectiveMessages[4]PlayFromStart = False
Objectives[116]ObjectiveMessages[4]Delay = True
Objectives[116]ObjectiveMessages[4]DelayTime = 18
Objectives[116]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[116]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[116]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[116]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[116]ObjectiveMessages[4]TypeSubtitle = True
Objectives[116]ObjectiveMessages[4]TypeTextMesage = False
Objectives[116]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[116]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[117]Type = Set_Player_Actor_Objective
Objectives[117]Text = 
Objectives[117]positionX = -1985.136
Objectives[117]positionY = -503.7429
Objectives[117]positionZ = 15.44786
Objectives[117]SetPlayerActor_Use_Player = True
Objectives[117]SetPlayerActor_Player_Controllable = True
Objectives[117]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[117]SetPlayerActor_Use_Actor = False
Objectives[117]SetPlayerActor_RelationshipGroup_Change = False
Objectives[117]SetPlayerActor_RelationshipGroup = Neutral
Objectives[117]SetPlayerActor_Invincible_Change = False
Objectives[117]SetPlayerActor_Invincible = False
Objectives[117]SetPlayerActor_NewTask = True
Objectives[117]Int_Task = 99
Objectives[117]Task_Repeat = False
Objectives[117]Task_Timeout = True
Objectives[117]Task_Guard_Range = 10
Objectives[117]Task_Stay_In_Range = True
Objectives[117]Task_Wander_Range = 10
Objectives[117]Task_Scenario = NONE
Objectives[117]Task_TalkingAnimation = mic_chatter
Objectives[117]Task_Time = 1
Objectives[117]TaskListCount = 11
Objectives[117]Task_List[0]Type = WalkTo
Objectives[117]Task_List[0]DestinationX = -1985.136
Objectives[117]Task_List[0]DestinationY = -503.743
Objectives[117]Task_List[0]DestinationZ = 15.94786
Objectives[117]Task_List[0]Rotation = 329.0175
Objectives[117]Task_List[0]Speed = 0.5
Objectives[117]Task_List[0]GoStraitToCoord = True
Objectives[117]Task_List[1]Type = WalkTo
Objectives[117]Task_List[1]DestinationX = -1989.579
Objectives[117]Task_List[1]DestinationY = -509.3034
Objectives[117]Task_List[1]DestinationZ = 15.94786
Objectives[117]Task_List[1]Rotation = 329.0175
Objectives[117]Task_List[1]Speed = 0.5
Objectives[117]Task_List[1]GoStraitToCoord = True
Objectives[117]Task_List[2]Type = WalkTo
Objectives[117]Task_List[2]DestinationX = -1988.447
Objectives[117]Task_List[2]DestinationY = -510.7684
Objectives[117]Task_List[2]DestinationZ = 15.94786
Objectives[117]Task_List[2]Rotation = 329.0175
Objectives[117]Task_List[2]Speed = 0.5
Objectives[117]Task_List[2]GoStraitToCoord = True
Objectives[117]Task_List[3]Type = WalkTo
Objectives[117]Task_List[3]DestinationX = -1983.361
Objectives[117]Task_List[3]DestinationY = -504.8403
Objectives[117]Task_List[3]DestinationZ = 20.23281
Objectives[117]Task_List[3]Rotation = 329.0175
Objectives[117]Task_List[3]Speed = 0.5
Objectives[117]Task_List[3]GoStraitToCoord = True
Objectives[117]Task_List[4]Type = WalkTo
Objectives[117]Task_List[4]DestinationX = -1984.895
Objectives[117]Task_List[4]DestinationY = -503.2355
Objectives[117]Task_List[4]DestinationZ = 20.23281
Objectives[117]Task_List[4]Rotation = 329.0175
Objectives[117]Task_List[4]Speed = 0.5
Objectives[117]Task_List[4]GoStraitToCoord = True
Objectives[117]Task_List[5]Type = WalkTo
Objectives[117]Task_List[5]DestinationX = -1991.911
Objectives[117]Task_List[5]DestinationY = -510.6071
Objectives[117]Task_List[5]DestinationZ = 20.23281
Objectives[117]Task_List[5]Rotation = 329.0175
Objectives[117]Task_List[5]Speed = 0.5
Objectives[117]Task_List[5]GoStraitToCoord = True
Objectives[117]Task_List[6]Type = WalkTo
Objectives[117]Task_List[6]DestinationX = -1994.176
Objectives[117]Task_List[6]DestinationY = -510.8047
Objectives[117]Task_List[6]DestinationZ = 20.23275
Objectives[117]Task_List[6]Rotation = 329.0175
Objectives[117]Task_List[6]Speed = 0.5
Objectives[117]Task_List[6]GoStraitToCoord = True
Objectives[117]Task_List[7]Type = WalkTo
Objectives[117]Task_List[7]DestinationX = -1996.192
Objectives[117]Task_List[7]DestinationY = -512.9102
Objectives[117]Task_List[7]DestinationZ = 21.77209
Objectives[117]Task_List[7]Rotation = 329.0175
Objectives[117]Task_List[7]Speed = 0.5
Objectives[117]Task_List[7]GoStraitToCoord = True
Objectives[117]Task_List[8]Type = WalkTo
Objectives[117]Task_List[8]DestinationX = -1997.594
Objectives[117]Task_List[8]DestinationY = -511.5198
Objectives[117]Task_List[8]DestinationZ = 22.88312
Objectives[117]Task_List[8]Rotation = 329.0175
Objectives[117]Task_List[8]Speed = 0.5
Objectives[117]Task_List[8]GoStraitToCoord = True
Objectives[117]Task_List[9]Type = WalkTo
Objectives[117]Task_List[9]DestinationX = -1992.971
Objectives[117]Task_List[9]DestinationY = -506.346
Objectives[117]Task_List[9]DestinationZ = 25.2436
Objectives[117]Task_List[9]Rotation = 329.0175
Objectives[117]Task_List[9]Speed = 0.5
Objectives[117]Task_List[9]GoStraitToCoord = True
Objectives[117]Task_List[10]Type = WalkTo
Objectives[117]Task_List[10]DestinationX = -1990.83
Objectives[117]Task_List[10]DestinationY = -506.1196
Objectives[117]Task_List[10]DestinationZ = 25.2436
Objectives[117]Task_List[10]Rotation = 329.0175
Objectives[117]Task_List[10]Speed = 0.5
Objectives[117]Task_List[10]GoStraitToCoord = True
Objectives[117]mission_ActorsCount = 0
Objectives[117]mission_Vehicles = 0
Objectives[117]Mission_Needed_Vehicles = 0
Objectives[117]mission_PropsCount = 0
Objectives[117]mission_Pickup_Props_Count = 0
Objectives[117]ObjectiveMessages = 3
Objectives[117]ObjectiveMessages[0]positionX = -2446.056
Objectives[117]ObjectiveMessages[0]positionY = 641.0607
Objectives[117]ObjectiveMessages[0]positionZ = 221.6996
Objectives[117]ObjectiveMessages[0]Message = ~p~I'm going to wait until the bathtub is free on the terrace.
Objectives[117]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[117]ObjectiveMessages[0]Sender = 
Objectives[117]ObjectiveMessages[0]Subject = 
Objectives[117]ObjectiveMessages[0]MessageColor = White
Objectives[117]ObjectiveMessages[0]PlayFromStart = True
Objectives[117]ObjectiveMessages[0]Delay = False
Objectives[117]ObjectiveMessages[0]DelayTime = 0
Objectives[117]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[117]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[117]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[117]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[117]ObjectiveMessages[0]TypeSubtitle = True
Objectives[117]ObjectiveMessages[0]TypeTextMesage = False
Objectives[117]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[117]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[117]ObjectiveMessages[1]positionX = -2445.415
Objectives[117]ObjectiveMessages[1]positionY = 635.2432
Objectives[117]ObjectiveMessages[1]positionZ = 218.9282
Objectives[117]ObjectiveMessages[1]Message = ~o~I'll get some to eat and come, Dix is there still leftover pizza?
Objectives[117]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[117]ObjectiveMessages[1]Sender = 
Objectives[117]ObjectiveMessages[1]Subject = 
Objectives[117]ObjectiveMessages[1]MessageColor = White
Objectives[117]ObjectiveMessages[1]PlayFromStart = False
Objectives[117]ObjectiveMessages[1]Delay = True
Objectives[117]ObjectiveMessages[1]DelayTime = 5
Objectives[117]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[117]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[117]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[117]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[117]ObjectiveMessages[1]TypeSubtitle = True
Objectives[117]ObjectiveMessages[1]TypeTextMesage = False
Objectives[117]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[117]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[117]ObjectiveMessages[2]positionX = -2444.777
Objectives[117]ObjectiveMessages[2]positionY = 624.4855
Objectives[117]ObjectiveMessages[2]positionZ = 214.9205
Objectives[117]ObjectiveMessages[2]Message = ~b~Yes, in the refrigerator.
Objectives[117]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[117]ObjectiveMessages[2]Sender = 
Objectives[117]ObjectiveMessages[2]Subject = 
Objectives[117]ObjectiveMessages[2]MessageColor = White
Objectives[117]ObjectiveMessages[2]PlayFromStart = False
Objectives[117]ObjectiveMessages[2]Delay = True
Objectives[117]ObjectiveMessages[2]DelayTime = 10
Objectives[117]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[117]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[117]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[117]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[117]ObjectiveMessages[2]TypeSubtitle = True
Objectives[117]ObjectiveMessages[2]TypeTextMesage = False
Objectives[117]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[117]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[118]Type = Teleport_Objective
Objectives[118]Text = 
Objectives[118]positionX = -1991.525
Objectives[118]positionY = -513.8156
Objectives[118]positionZ = 24.90666
Objectives[118]ObjectiveRotation = 144.0175
Objectives[118]mission_ActorsCount = 3
Objectives[118]mission_Actors[0]Survive_Number = 0
Objectives[118]mission_Actors[0]Failed_Text = 
Objectives[118]mission_Actors[0]Remove_After = 0
Objectives[118]mission_Actors[0]positionX = -1991.686
Objectives[118]mission_Actors[0]positionY = -512.5803
Objectives[118]mission_Actors[0]positionZ = 25.90666
Objectives[118]mission_Actors[0]Heading = 134.4628
Objectives[118]mission_Actors[0]String_Name = mp_f_freemode_01
Objectives[118]mission_Actors[0]Relationship_Group = Friend
Objectives[118]mission_Actors[0]AddBlip = False
Objectives[118]mission_Actors[0]ShowCone = False
Objectives[118]mission_Actors[0]Invincible = False
Objectives[118]mission_Actors[0]SetHealth = 100
Objectives[118]mission_Actors[0]DieFromHeadShot = True
Objectives[118]mission_Actors[0]CanExitVehicle = True
Objectives[118]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[118]mission_Actors[0]AlwaysFight = True
Objectives[118]mission_Actors[0]Seeing_Range = 30
Objectives[118]mission_Actors[0]Hearing_Range = 30
Objectives[118]mission_Actors[0]CombatMovement = Offensive
Objectives[118]mission_Actors[0]weapon = 966099553
Objectives[118]mission_Actors[0]Variation = Custom
Objectives[118]mission_Actors[0]Task = 3
Objectives[118]mission_Actors[0]Task_Guard_Range = 5
Objectives[118]mission_Actors[0]Task_Stay_In_Range = True
Objectives[118]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[118]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[118]mission_Actors[0]Task_Scenario = WORLD_HUMAN_LEANING
Objectives[118]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[118]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[118]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 11
Objectives[118]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 1
Objectives[118]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 18
Objectives[118]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 2
Objectives[118]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 4
Objectives[118]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[118]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 10
Objectives[118]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[118]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[118]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[118]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[118]mission_Actors[0]COMPONENT_FEET_TEXTURE = 3
Objectives[118]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[118]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[118]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 2
Objectives[118]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[118]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[118]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[118]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[118]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[118]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 116
Objectives[118]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 2
Objectives[118]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[118]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[118]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[118]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[118]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[118]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[118]mission_Actors[1]Survive_Number = 0
Objectives[118]mission_Actors[1]Failed_Text = 
Objectives[118]mission_Actors[1]Remove_After = 0
Objectives[118]mission_Actors[1]positionX = -1992.112
Objectives[118]mission_Actors[1]positionY = -513.187
Objectives[118]mission_Actors[1]positionZ = 25.90666
Objectives[118]mission_Actors[1]Heading = 144.8049
Objectives[118]mission_Actors[1]String_Name = ig_dix
Objectives[118]mission_Actors[1]Relationship_Group = Friend
Objectives[118]mission_Actors[1]AddBlip = False
Objectives[118]mission_Actors[1]ShowCone = False
Objectives[118]mission_Actors[1]Invincible = False
Objectives[118]mission_Actors[1]SetHealth = 100
Objectives[118]mission_Actors[1]DieFromHeadShot = True
Objectives[118]mission_Actors[1]CanExitVehicle = True
Objectives[118]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[118]mission_Actors[1]AlwaysFight = True
Objectives[118]mission_Actors[1]Seeing_Range = 30
Objectives[118]mission_Actors[1]Hearing_Range = 30
Objectives[118]mission_Actors[1]CombatMovement = Offensive
Objectives[118]mission_Actors[1]weapon = Unarmed
Objectives[118]mission_Actors[1]Variation = Default
Objectives[118]mission_Actors[1]Task = 3
Objectives[118]mission_Actors[1]Task_Guard_Range = 5
Objectives[118]mission_Actors[1]Task_Stay_In_Range = True
Objectives[118]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[118]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[118]mission_Actors[1]Task_Scenario = PROP_HUMAN_BUM_SHOPPING_CART
Objectives[118]mission_Actors[1]NeededForObjectiveHintCount = 1
Objectives[118]mission_Actors[1]NeededForObjectiveHint[0] = 120
Objectives[118]mission_Actors[2]Survive_Number = 0
Objectives[118]mission_Actors[2]Failed_Text = 
Objectives[118]mission_Actors[2]Remove_After = 124
Objectives[118]mission_Actors[2]positionX = -2001.308
Objectives[118]mission_Actors[2]positionY = -520.6066
Objectives[118]mission_Actors[2]positionZ = 11.67879
Objectives[118]mission_Actors[2]Heading = 295.4187
Objectives[118]mission_Actors[2]String_Name = a_m_o_soucent_01
Objectives[118]mission_Actors[2]Relationship_Group = Friend
Objectives[118]mission_Actors[2]AddBlip = False
Objectives[118]mission_Actors[2]ShowCone = False
Objectives[118]mission_Actors[2]Invincible = False
Objectives[118]mission_Actors[2]SetHealth = 100
Objectives[118]mission_Actors[2]DieFromHeadShot = True
Objectives[118]mission_Actors[2]CanExitVehicle = True
Objectives[118]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[118]mission_Actors[2]AlwaysFight = True
Objectives[118]mission_Actors[2]Seeing_Range = 30
Objectives[118]mission_Actors[2]Hearing_Range = 30
Objectives[118]mission_Actors[2]CombatMovement = Offensive
Objectives[118]mission_Actors[2]weapon = 966099553
Objectives[118]mission_Actors[2]Variation = Default
Objectives[118]mission_Actors[2]Task = 3
Objectives[118]mission_Actors[2]Task_Guard_Range = 5
Objectives[118]mission_Actors[2]Task_Stay_In_Range = True
Objectives[118]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[118]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[118]mission_Actors[2]Task_Scenario = WORLD_HUMAN_SMOKING_POT
Objectives[118]mission_Actors[2]NeededForObjectiveSetPlayerActorCount = 1
Objectives[118]mission_Actors[2]NeededForObjectiveSetPlayerActor[0] = 122
Objectives[118]mission_Vehicles = 1
Objectives[118]mission_Vehicles[0]positionX = -1998.894
Objectives[118]mission_Vehicles[0]positionY = -519.4739
Objectives[118]mission_Vehicles[0]positionZ = 11.3164
Objectives[118]mission_Vehicles[0]Heading = 49.39301
Objectives[118]mission_Vehicles[0]Name = Stretch
Objectives[118]mission_Vehicles[0]Model = stretch
Objectives[118]mission_Vehicles[0]PrimaryColor = PureWhite
Objectives[118]mission_Vehicles[0]SecondaryColor = PureWhite
Objectives[118]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[118]mission_Vehicles[0]HasPearlescent = False
Objectives[118]mission_Vehicles[0]Livery = 0
Objectives[118]mission_Vehicles[0]DirtLevel = 0
Objectives[118]mission_Vehicles[0]LockedForPlayer = False
Objectives[118]mission_Vehicles[0]Locked = False
Objectives[118]mission_Vehicles[0]Alarm = False
Objectives[118]mission_Vehicles[0]HotWired = False
Objectives[118]mission_Vehicles[0]Invincible = True
Objectives[118]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[118]mission_Vehicles[0]Remove_After = 124
Objectives[118]mission_Vehicles[0]Survive_Number = 0
Objectives[118]mission_Vehicles[0]Failed_Text = 
Objectives[118]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[118]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 120
Objectives[118]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[118]mission_Vehicles[0]NeededForActorTaskIndex[0] = 3
Objectives[118]mission_Vehicles[0]NeededForObjectiveHintCount = 1
Objectives[118]mission_Vehicles[0]NeededForObjectiveHint[0] = 123
Objectives[118]mission_Vehicles[0]NeededForSetPlayerActorCount = 1
Objectives[118]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 122
Objectives[118]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[118]Mission_Needed_Vehicles = 0
Objectives[118]mission_PropsCount = 0
Objectives[118]mission_Pickup_Props_Count = 0
Objectives[118]ObjectiveMessages = 0

Objectives[119]Type = Set_Player_Actor_Objective
Objectives[119]Text = 
Objectives[119]positionX = -1991.525
Objectives[119]positionY = -513.8156
Objectives[119]positionZ = 24.90666
Objectives[119]SetPlayerActor_Use_Player = False
Objectives[119]SetPlayerActor_Player_Controllable = True
Objectives[119]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[119]SetPlayerActor_Use_Actor = False
Objectives[119]SetPlayerActor_RelationshipGroup_Change = False
Objectives[119]SetPlayerActor_RelationshipGroup = Neutral
Objectives[119]SetPlayerActor_Invincible_Change = False
Objectives[119]SetPlayerActor_Invincible = False
Objectives[119]SetPlayerActor_NewTask = True
Objectives[119]Int_Task = 3
Objectives[119]Task_Repeat = False
Objectives[119]Task_Timeout = False
Objectives[119]Task_Guard_Range = 10
Objectives[119]Task_Stay_In_Range = True
Objectives[119]Task_Wander_Range = 10
Objectives[119]Task_Scenario = WORLD_HUMAN_DRINKING
Objectives[119]Task_TalkingAnimation = mic_chatter
Objectives[119]Task_Time = 1
Objectives[119]mission_ActorsCount = 0
Objectives[119]mission_Vehicles = 0
Objectives[119]Mission_Needed_Vehicles = 0
Objectives[119]mission_PropsCount = 0
Objectives[119]mission_Pickup_Props_Count = 0
Objectives[119]ObjectiveMessages = 0

Objectives[120]Type = Hint_Objective
Objectives[120]Text = 
Objectives[120]positionX = -1989.318
Objectives[120]positionY = -512.321
Objectives[120]positionZ = 24.90666
Objectives[120]Hint_Time = 23
Objectives[120]Hint_FOV = 40
Objectives[120]Hint_Use_Position = False
Objectives[120]Hint_Use_Player = False
Objectives[120]Hint_Use_Actor = True
Objectives[120]Hint_Use_Vehicle = False
Objectives[120]mission_ActorsCount = 1
Objectives[120]mission_Actors[0]Survive_Number = 0
Objectives[120]mission_Actors[0]Failed_Text = 
Objectives[120]mission_Actors[0]Remove_After = 124
Objectives[120]mission_Actors[0]positionX = -1989.922
Objectives[120]mission_Actors[0]positionY = -514.8885
Objectives[120]mission_Actors[0]positionZ = 12.32479
Objectives[120]mission_Actors[0]Heading = 136.5454
Objectives[120]mission_Actors[0]String_Name = a_f_y_bevhills_04
Objectives[120]mission_Actors[0]Relationship_Group = Friend
Objectives[120]mission_Actors[0]AddBlip = False
Objectives[120]mission_Actors[0]ShowCone = False
Objectives[120]mission_Actors[0]Invincible = False
Objectives[120]mission_Actors[0]SetHealth = 100
Objectives[120]mission_Actors[0]DieFromHeadShot = True
Objectives[120]mission_Actors[0]CanExitVehicle = True
Objectives[120]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[120]mission_Actors[0]AlwaysFight = True
Objectives[120]mission_Actors[0]Seeing_Range = 30
Objectives[120]mission_Actors[0]Hearing_Range = 30
Objectives[120]mission_Actors[0]CombatMovement = Offensive
Objectives[120]mission_Actors[0]weapon = ProximityMine
Objectives[120]mission_Actors[0]Variation = Default
Objectives[120]mission_Actors[0]Task = 99
Objectives[120]mission_Actors[0]Task_Guard_Range = 5
Objectives[120]mission_Actors[0]Task_Stay_In_Range = True
Objectives[120]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[120]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[120]mission_Actors[0]Task_Scenario = NONE
Objectives[120]mission_Actors[0]Task_List_Count = 4
Objectives[120]mission_Actors[0]Task_Repeat = False
Objectives[120]mission_Actors[0]Task_List[0]Type = Pause
Objectives[120]mission_Actors[0]Task_List[0]PositionX = -1989.922
Objectives[120]mission_Actors[0]Task_List[0]PositionY = -514.884
Objectives[120]mission_Actors[0]Task_List[0]PositionZ = 11.82479
Objectives[120]mission_Actors[0]Task_List[0]time = 22
Objectives[120]mission_Actors[0]Task_List[1]Type = WalkTo
Objectives[120]mission_Actors[0]Task_List[1]DestinationX = -1993.305
Objectives[120]mission_Actors[0]Task_List[1]DestinationY = -517.5228
Objectives[120]mission_Actors[0]Task_List[1]DestinationZ = 11.68385
Objectives[120]mission_Actors[0]Task_List[1]Rotation = -225.1951
Objectives[120]mission_Actors[0]Task_List[1]Speed = 0.5
Objectives[120]mission_Actors[0]Task_List[1]GoStraitToCoord = True
Objectives[120]mission_Actors[0]Task_List[2]Type = WalkTo
Objectives[120]mission_Actors[0]Task_List[2]DestinationX = -1994.293
Objectives[120]mission_Actors[0]Task_List[2]DestinationY = -518.5848
Objectives[120]mission_Actors[0]Task_List[2]DestinationZ = 11.26683
Objectives[120]mission_Actors[0]Task_List[2]Rotation = 0
Objectives[120]mission_Actors[0]Task_List[2]Speed = 0.5
Objectives[120]mission_Actors[0]Task_List[2]GoStraitToCoord = True
Objectives[120]mission_Actors[0]Task_List[3]Type = EnterVehicle
Objectives[120]mission_Actors[0]Task_List[3]PositionX = -1995.459
Objectives[120]mission_Actors[0]Task_List[3]PositionY = -519.9264
Objectives[120]mission_Actors[0]Task_List[3]PositionZ = 11.16827
Objectives[120]mission_Actors[0]Task_List[3]Speed = 0.5
Objectives[120]mission_Actors[0]Task_List[3]SeatIndex = 2
Objectives[120]mission_Actors[0]Task_List[3]TaskIndex = 3
Objectives[120]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[120]mission_Actors[0]NeededForObjectiveHint[0] = 121
Objectives[120]mission_Vehicles = 0
Objectives[120]Mission_Needed_Vehicles = 0
Objectives[120]mission_PropsCount = 0
Objectives[120]mission_Pickup_Props_Count = 0
Objectives[120]ObjectiveMessages = 6
Objectives[120]ObjectiveMessages[0]positionX = -2572.975
Objectives[120]ObjectiveMessages[0]positionY = 647.8978
Objectives[120]ObjectiveMessages[0]positionZ = 208.8408
Objectives[120]ObjectiveMessages[0]Message = ~b~Emh... I like Tanya, but... are we sure she is the best suited for this task?
Objectives[120]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[120]ObjectiveMessages[0]Sender = 
Objectives[120]ObjectiveMessages[0]Subject = 
Objectives[120]ObjectiveMessages[0]MessageColor = White
Objectives[120]ObjectiveMessages[0]PlayFromStart = True
Objectives[120]ObjectiveMessages[0]Delay = False
Objectives[120]ObjectiveMessages[0]DelayTime = 0
Objectives[120]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[120]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[120]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[120]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[120]ObjectiveMessages[0]TypeSubtitle = True
Objectives[120]ObjectiveMessages[0]TypeTextMesage = False
Objectives[120]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[120]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[120]ObjectiveMessages[1]positionX = -2577.254
Objectives[120]ObjectiveMessages[1]positionY = 648.2988
Objectives[120]ObjectiveMessages[1]positionZ = 206.8961
Objectives[120]ObjectiveMessages[1]Message = ~o~Yes, I am clumsy, Sweety is too rough, Tanya is the man-eater among us.
Objectives[120]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[120]ObjectiveMessages[1]Sender = 
Objectives[120]ObjectiveMessages[1]Subject = 
Objectives[120]ObjectiveMessages[1]MessageColor = White
Objectives[120]ObjectiveMessages[1]PlayFromStart = False
Objectives[120]ObjectiveMessages[1]Delay = True
Objectives[120]ObjectiveMessages[1]DelayTime = 6
Objectives[120]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[120]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[120]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[120]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[120]ObjectiveMessages[1]TypeSubtitle = True
Objectives[120]ObjectiveMessages[1]TypeTextMesage = False
Objectives[120]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[120]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[120]ObjectiveMessages[2]positionX = -2581.798
Objectives[120]ObjectiveMessages[2]positionY = 646.2498
Objectives[120]ObjectiveMessages[2]positionZ = 203.7372
Objectives[120]ObjectiveMessages[2]Message = ~p~Tanya can seduce any man, she just has to want to.
Objectives[120]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[120]ObjectiveMessages[2]Sender = 
Objectives[120]ObjectiveMessages[2]Subject = 
Objectives[120]ObjectiveMessages[2]MessageColor = White
Objectives[120]ObjectiveMessages[2]PlayFromStart = False
Objectives[120]ObjectiveMessages[2]Delay = True
Objectives[120]ObjectiveMessages[2]DelayTime = 12
Objectives[120]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[120]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[120]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[120]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[120]ObjectiveMessages[2]TypeSubtitle = True
Objectives[120]ObjectiveMessages[2]TypeTextMesage = False
Objectives[120]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[120]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[120]ObjectiveMessages[3]positionX = -2587.326
Objectives[120]ObjectiveMessages[3]positionY = 645.149
Objectives[120]ObjectiveMessages[3]positionZ = 200.681
Objectives[120]ObjectiveMessages[3]Message = ~o~And don't wear panties.
Objectives[120]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[120]ObjectiveMessages[3]Sender = 
Objectives[120]ObjectiveMessages[3]Subject = 
Objectives[120]ObjectiveMessages[3]MessageColor = White
Objectives[120]ObjectiveMessages[3]PlayFromStart = False
Objectives[120]ObjectiveMessages[3]Delay = True
Objectives[120]ObjectiveMessages[3]DelayTime = 17
Objectives[120]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[120]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[120]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[120]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[120]ObjectiveMessages[3]TypeSubtitle = True
Objectives[120]ObjectiveMessages[3]TypeTextMesage = False
Objectives[120]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[120]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[120]ObjectiveMessages[4]positionX = -2593.752
Objectives[120]ObjectiveMessages[4]positionY = 642.7628
Objectives[120]ObjectiveMessages[4]positionZ = 196.5359
Objectives[120]ObjectiveMessages[4]Message = ~p~Oh yes, she can't if she wears panties.
Objectives[120]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[120]ObjectiveMessages[4]Sender = 
Objectives[120]ObjectiveMessages[4]Subject = 
Objectives[120]ObjectiveMessages[4]MessageColor = White
Objectives[120]ObjectiveMessages[4]PlayFromStart = False
Objectives[120]ObjectiveMessages[4]Delay = True
Objectives[120]ObjectiveMessages[4]DelayTime = 19
Objectives[120]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[120]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[120]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[120]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[120]ObjectiveMessages[4]TypeSubtitle = True
Objectives[120]ObjectiveMessages[4]TypeTextMesage = False
Objectives[120]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[120]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[120]ObjectiveMessages[5]positionX = -2599.997
Objectives[120]ObjectiveMessages[5]positionY = 640.8464
Objectives[120]ObjectiveMessages[5]positionZ = 192.4352
Objectives[120]ObjectiveMessages[5]Message = ~b~Oh...
Objectives[120]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[120]ObjectiveMessages[5]Sender = 
Objectives[120]ObjectiveMessages[5]Subject = 
Objectives[120]ObjectiveMessages[5]MessageColor = White
Objectives[120]ObjectiveMessages[5]PlayFromStart = False
Objectives[120]ObjectiveMessages[5]Delay = True
Objectives[120]ObjectiveMessages[5]DelayTime = 22
Objectives[120]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[120]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[120]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[120]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[120]ObjectiveMessages[5]TypeSubtitle = True
Objectives[120]ObjectiveMessages[5]TypeTextMesage = False
Objectives[120]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[120]ObjectiveMessages[5]PhoneMessageDisplayTime = 15

Objectives[121]Type = Hint_Objective
Objectives[121]Text = 
Objectives[121]positionX = -1989.463
Objectives[121]positionY = -517.0092
Objectives[121]positionZ = 11.32479
Objectives[121]Hint_Time = 6
Objectives[121]Hint_FOV = 20
Objectives[121]Hint_Use_Position = False
Objectives[121]Hint_Use_Player = False
Objectives[121]Hint_Use_Actor = True
Objectives[121]Hint_Use_Vehicle = False
Objectives[121]mission_ActorsCount = 0
Objectives[121]mission_Vehicles = 0
Objectives[121]Mission_Needed_Vehicles = 0
Objectives[121]mission_PropsCount = 0
Objectives[121]mission_Pickup_Props_Count = 0
Objectives[121]ObjectiveMessages = 2
Objectives[121]ObjectiveMessages[0]positionX = -2601.662
Objectives[121]ObjectiveMessages[0]positionY = 640.3245
Objectives[121]ObjectiveMessages[0]positionZ = 191.3398
Objectives[121]ObjectiveMessages[0]Message = ~r~Okay uncle Samuel, I'm ready, let's go!
Objectives[121]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[121]ObjectiveMessages[0]Sender = 
Objectives[121]ObjectiveMessages[0]Subject = 
Objectives[121]ObjectiveMessages[0]MessageColor = White
Objectives[121]ObjectiveMessages[0]PlayFromStart = True
Objectives[121]ObjectiveMessages[0]Delay = False
Objectives[121]ObjectiveMessages[0]DelayTime = 0
Objectives[121]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[121]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[121]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[121]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[121]ObjectiveMessages[0]TypeSubtitle = True
Objectives[121]ObjectiveMessages[0]TypeTextMesage = False
Objectives[121]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[121]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[121]ObjectiveMessages[1]positionX = -2609.673
Objectives[121]ObjectiveMessages[1]positionY = 637.8777
Objectives[121]ObjectiveMessages[1]positionZ = 186.197
Objectives[121]ObjectiveMessages[1]Message = ~b~WOW, that's Tanya? She's beautiful...
Objectives[121]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[121]ObjectiveMessages[1]Sender = 
Objectives[121]ObjectiveMessages[1]Subject = 
Objectives[121]ObjectiveMessages[1]MessageColor = White
Objectives[121]ObjectiveMessages[1]PlayFromStart = False
Objectives[121]ObjectiveMessages[1]Delay = True
Objectives[121]ObjectiveMessages[1]DelayTime = 3
Objectives[121]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[121]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[121]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[121]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[121]ObjectiveMessages[1]TypeSubtitle = True
Objectives[121]ObjectiveMessages[1]TypeTextMesage = False
Objectives[121]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[121]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[122]Type = Set_Player_Actor_Objective
Objectives[122]Text = 
Objectives[122]positionX = -1999.187
Objectives[122]positionY = -521.514
Objectives[122]positionZ = 10.66685
Objectives[122]SetPlayerActor_Use_Player = False
Objectives[122]SetPlayerActor_Player_Controllable = True
Objectives[122]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[122]SetPlayerActor_Use_Actor = True
Objectives[122]SetPlayerActor_RelationshipGroup_Change = False
Objectives[122]SetPlayerActor_RelationshipGroup = Neutral
Objectives[122]SetPlayerActor_Invincible_Change = False
Objectives[122]SetPlayerActor_Invincible = False
Objectives[122]SetPlayerActor_NewTask = True
Objectives[122]Int_Task = 99
Objectives[122]Task_Repeat = False
Objectives[122]Task_Timeout = False
Objectives[122]Task_Guard_Range = 10
Objectives[122]Task_Stay_In_Range = True
Objectives[122]Task_Wander_Range = 10
Objectives[122]Task_Scenario = NONE
Objectives[122]Task_TalkingAnimation = mic_chatter
Objectives[122]Task_Time = 1
Objectives[122]TaskListCount = 7
Objectives[122]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[122]Task_List[0]positionX = -1999.187
Objectives[122]Task_List[0]positionY = -521.514
Objectives[122]Task_List[0]positionZ = 11.16685
Objectives[122]Task_List[0]Block = True
Objectives[122]Task_List[1]Type = EnterVehicle
Objectives[122]Task_List[1]PositionX = -1997.907
Objectives[122]Task_List[1]PositionY = -518.5864
Objectives[122]Task_List[1]PositionZ = 11.13439
Objectives[122]Task_List[1]Speed = 0.5
Objectives[122]Task_List[1]SeatIndex = -1
Objectives[122]Task_List[1]TaskIndex = 1
Objectives[122]Task_List[1]Warp = False
Objectives[122]Task_List[2]Type = Drive
Objectives[122]Task_List[2]PositionX = -2016.839
Objectives[122]Task_List[2]PositionY = -517.0549
Objectives[122]Task_List[2]PositionZ = 11.15023
Objectives[122]Task_List[2]Speed = 10
Objectives[122]Task_List[2]StopBeforeVehicles = True
Objectives[122]Task_List[2]StopBeforeActors = True
Objectives[122]Task_List[2]AvoidVehicles = True
Objectives[122]Task_List[2]AvoidEmptyVehicles = False
Objectives[122]Task_List[2]AvoidActors = False
Objectives[122]Task_List[2]AvoidObjects = True
Objectives[122]Task_List[2]StopAtLights = True
Objectives[122]Task_List[2]UseBlinkers = True
Objectives[122]Task_List[2]AllowGoingWrongWay = False
Objectives[122]Task_List[2]Reverse = False
Objectives[122]Task_List[2]TakeShortestPath = True
Objectives[122]Task_List[2]IgnoreRoads = True
Objectives[122]Task_List[2]IgnoreAllPathing = True
Objectives[122]Task_List[2]AvoidHighWays = True
Objectives[122]Task_List[3]Type = Drive
Objectives[122]Task_List[3]PositionX = -1975.052
Objectives[122]Task_List[3]PositionY = -545.6473
Objectives[122]Task_List[3]PositionZ = 11.18272
Objectives[122]Task_List[3]Speed = 10
Objectives[122]Task_List[3]StopBeforeVehicles = True
Objectives[122]Task_List[3]StopBeforeActors = True
Objectives[122]Task_List[3]AvoidVehicles = True
Objectives[122]Task_List[3]AvoidEmptyVehicles = False
Objectives[122]Task_List[3]AvoidActors = False
Objectives[122]Task_List[3]AvoidObjects = True
Objectives[122]Task_List[3]StopAtLights = True
Objectives[122]Task_List[3]UseBlinkers = True
Objectives[122]Task_List[3]AllowGoingWrongWay = False
Objectives[122]Task_List[3]Reverse = False
Objectives[122]Task_List[3]TakeShortestPath = True
Objectives[122]Task_List[3]IgnoreRoads = True
Objectives[122]Task_List[3]IgnoreAllPathing = True
Objectives[122]Task_List[3]AvoidHighWays = True
Objectives[122]Task_List[4]Type = Drive
Objectives[122]Task_List[4]PositionX = -1676.563
Objectives[122]Task_List[4]PositionY = -801.4391
Objectives[122]Task_List[4]PositionZ = 9.674973
Objectives[122]Task_List[4]Speed = 10
Objectives[122]Task_List[4]StopBeforeVehicles = True
Objectives[122]Task_List[4]StopBeforeActors = True
Objectives[122]Task_List[4]AvoidVehicles = True
Objectives[122]Task_List[4]AvoidEmptyVehicles = False
Objectives[122]Task_List[4]AvoidActors = False
Objectives[122]Task_List[4]AvoidObjects = True
Objectives[122]Task_List[4]StopAtLights = True
Objectives[122]Task_List[4]UseBlinkers = True
Objectives[122]Task_List[4]AllowGoingWrongWay = False
Objectives[122]Task_List[4]Reverse = False
Objectives[122]Task_List[4]TakeShortestPath = False
Objectives[122]Task_List[4]IgnoreRoads = False
Objectives[122]Task_List[4]IgnoreAllPathing = False
Objectives[122]Task_List[4]AvoidHighWays = False
Objectives[122]Task_List[5]Type = Drive
Objectives[122]Task_List[5]PositionX = -1708.378
Objectives[122]Task_List[5]PositionY = -941.4689
Objectives[122]Task_List[5]PositionZ = 7.230568
Objectives[122]Task_List[5]Speed = 10
Objectives[122]Task_List[5]StopBeforeVehicles = True
Objectives[122]Task_List[5]StopBeforeActors = True
Objectives[122]Task_List[5]AvoidVehicles = True
Objectives[122]Task_List[5]AvoidEmptyVehicles = False
Objectives[122]Task_List[5]AvoidActors = False
Objectives[122]Task_List[5]AvoidObjects = True
Objectives[122]Task_List[5]StopAtLights = True
Objectives[122]Task_List[5]UseBlinkers = True
Objectives[122]Task_List[5]AllowGoingWrongWay = False
Objectives[122]Task_List[5]Reverse = False
Objectives[122]Task_List[5]TakeShortestPath = False
Objectives[122]Task_List[5]IgnoreRoads = False
Objectives[122]Task_List[5]IgnoreAllPathing = False
Objectives[122]Task_List[5]AvoidHighWays = False
Objectives[122]Task_List[6]Type = Drive
Objectives[122]Task_List[6]PositionX = -1501.621
Objectives[122]Task_List[6]PositionY = -1074.754
Objectives[122]Task_List[6]PositionZ = 3.67775
Objectives[122]Task_List[6]Speed = 10
Objectives[122]Task_List[6]StopBeforeVehicles = True
Objectives[122]Task_List[6]StopBeforeActors = True
Objectives[122]Task_List[6]AvoidVehicles = True
Objectives[122]Task_List[6]AvoidEmptyVehicles = False
Objectives[122]Task_List[6]AvoidActors = False
Objectives[122]Task_List[6]AvoidObjects = True
Objectives[122]Task_List[6]StopAtLights = True
Objectives[122]Task_List[6]UseBlinkers = True
Objectives[122]Task_List[6]AllowGoingWrongWay = False
Objectives[122]Task_List[6]Reverse = False
Objectives[122]Task_List[6]TakeShortestPath = False
Objectives[122]Task_List[6]IgnoreRoads = False
Objectives[122]Task_List[6]IgnoreAllPathing = False
Objectives[122]Task_List[6]AvoidHighWays = False
Objectives[122]mission_ActorsCount = 0
Objectives[122]mission_Vehicles = 0
Objectives[122]Mission_Needed_Vehicles = 0
Objectives[122]mission_PropsCount = 0
Objectives[122]mission_Pickup_Props_Count = 0
Objectives[122]ObjectiveMessages = 0

Objectives[123]Type = Hint_Objective
Objectives[123]Text = 
Objectives[123]positionX = -2017.388
Objectives[123]positionY = -548.3152
Objectives[123]positionZ = 9.287937
Objectives[123]Hint_Time = 20
Objectives[123]Hint_FOV = 60
Objectives[123]Hint_Use_Position = False
Objectives[123]Hint_Use_Player = False
Objectives[123]Hint_Use_Actor = False
Objectives[123]Hint_Use_Vehicle = True
Objectives[123]mission_ActorsCount = 0
Objectives[123]mission_Vehicles = 0
Objectives[123]Mission_Needed_Vehicles = 0
Objectives[123]mission_PropsCount = 0
Objectives[123]mission_Pickup_Props_Count = 0
Objectives[123]ObjectiveMessages = 3
Objectives[123]ObjectiveMessages[0]positionX = -2619.224
Objectives[123]ObjectiveMessages[0]positionY = 634.4073
Objectives[123]ObjectiveMessages[0]positionZ = 179.7521
Objectives[123]ObjectiveMessages[0]Message = ~o~We told you, she can have any man, if she want...
Objectives[123]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[123]ObjectiveMessages[0]Sender = 
Objectives[123]ObjectiveMessages[0]Subject = 
Objectives[123]ObjectiveMessages[0]MessageColor = White
Objectives[123]ObjectiveMessages[0]PlayFromStart = True
Objectives[123]ObjectiveMessages[0]Delay = False
Objectives[123]ObjectiveMessages[0]DelayTime = 0
Objectives[123]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[123]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[123]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[123]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[123]ObjectiveMessages[0]TypeSubtitle = True
Objectives[123]ObjectiveMessages[0]TypeTextMesage = False
Objectives[123]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[123]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[123]ObjectiveMessages[1]positionX = -2624.484
Objectives[123]ObjectiveMessages[1]positionY = 632.6165
Objectives[123]ObjectiveMessages[1]positionZ = 175.4408
Objectives[123]ObjectiveMessages[1]Message = ~b~Wow, why is she not always like this?
Objectives[123]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[123]ObjectiveMessages[1]Sender = 
Objectives[123]ObjectiveMessages[1]Subject = 
Objectives[123]ObjectiveMessages[1]MessageColor = White
Objectives[123]ObjectiveMessages[1]PlayFromStart = False
Objectives[123]ObjectiveMessages[1]Delay = True
Objectives[123]ObjectiveMessages[1]DelayTime = 4
Objectives[123]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[123]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[123]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[123]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[123]ObjectiveMessages[1]TypeSubtitle = True
Objectives[123]ObjectiveMessages[1]TypeTextMesage = False
Objectives[123]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[123]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[123]ObjectiveMessages[2]positionX = -2629.62
Objectives[123]ObjectiveMessages[2]positionY = 630.6094
Objectives[123]ObjectiveMessages[2]positionZ = 171.1666
Objectives[123]ObjectiveMessages[2]Message = ~p~Because, she' s Tanya...
Objectives[123]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[123]ObjectiveMessages[2]Sender = 
Objectives[123]ObjectiveMessages[2]Subject = 
Objectives[123]ObjectiveMessages[2]MessageColor = White
Objectives[123]ObjectiveMessages[2]PlayFromStart = False
Objectives[123]ObjectiveMessages[2]Delay = True
Objectives[123]ObjectiveMessages[2]DelayTime = 7
Objectives[123]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[123]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[123]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[123]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[123]ObjectiveMessages[2]TypeSubtitle = True
Objectives[123]ObjectiveMessages[2]TypeTextMesage = False
Objectives[123]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[123]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[124]Type = Cutscenes_Objective
Objectives[124]Text = 
Objectives[124]positionX = -1987.694
Objectives[124]positionY = -550.8453
Objectives[124]positionZ = 10.6493
Objectives[124]Cutscenes_Time = 1
Objectives[124]Cutscenes_Trans_Time = 1
Objectives[124]Cutscenes_FOV = 30
Objectives[124]Cutscenes_Shake = Hand
Objectives[124]Cutscenes_Amplitude = 0
Objectives[124]Cutscenes_FadeOut = True
Objectives[124]Cutscenes_FadeIn = False
Objectives[124]Cutscenes_End = False
Objectives[124]Cutscenes_Point_At_Position = False
Objectives[124]Cutscenes_Point_At_Player = False
Objectives[124]Cutscenes_Point_At_Actor = False
Objectives[124]Cutscenes_Point_At_Vehicle = False
Objectives[124]Cutscenes_Follow_Player = False
Objectives[124]Cutscenes_Follow_Actor = False
Objectives[124]Cutscenes_Follow_Vehicle = False
Objectives[124]Cutscenes_Follow_Distancee = 10
Objectives[124]Cutscenes_Follow_Hieght = 1
Objectives[124]Cutscenes_Follow_Angle = 0
Objectives[124]mission_ActorsCount = 45
Objectives[124]mission_Actors[0]Survive_Number = 0
Objectives[124]mission_Actors[0]Failed_Text = 
Objectives[124]mission_Actors[0]Remove_After = 0
Objectives[124]mission_Actors[0]positionX = -2099.677
Objectives[124]mission_Actors[0]positionY = -1009.442
Objectives[124]mission_Actors[0]positionZ = 9.037042
Objectives[124]mission_Actors[0]Heading = 315.5938
Objectives[124]mission_Actors[0]String_Name = a_f_y_scdressy_01
Objectives[124]mission_Actors[0]Relationship_Group = Neutral
Objectives[124]mission_Actors[0]AddBlip = False
Objectives[124]mission_Actors[0]ShowCone = False
Objectives[124]mission_Actors[0]Invincible = False
Objectives[124]mission_Actors[0]SetHealth = 100
Objectives[124]mission_Actors[0]DieFromHeadShot = True
Objectives[124]mission_Actors[0]CanExitVehicle = True
Objectives[124]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[124]mission_Actors[0]AlwaysFight = True
Objectives[124]mission_Actors[0]Seeing_Range = 30
Objectives[124]mission_Actors[0]Hearing_Range = 30
Objectives[124]mission_Actors[0]CombatMovement = Offensive
Objectives[124]mission_Actors[0]weapon = 966099553
Objectives[124]mission_Actors[0]Variation = Random
Objectives[124]mission_Actors[0]Task = 3
Objectives[124]mission_Actors[0]Task_Guard_Range = 5
Objectives[124]mission_Actors[0]Task_Stay_In_Range = True
Objectives[124]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[124]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[124]mission_Actors[0]Task_Scenario = WORLD_HUMAN_DRINKING
Objectives[124]mission_Actors[1]Survive_Number = 0
Objectives[124]mission_Actors[1]Failed_Text = 
Objectives[124]mission_Actors[1]Remove_After = 0
Objectives[124]mission_Actors[1]positionX = -2098.824
Objectives[124]mission_Actors[1]positionY = -1008.978
Objectives[124]mission_Actors[1]positionZ = 8.979247
Objectives[124]mission_Actors[1]Heading = 81.40984
Objectives[124]mission_Actors[1]String_Name = a_f_y_bevhills_04
Objectives[124]mission_Actors[1]Relationship_Group = Neutral
Objectives[124]mission_Actors[1]AddBlip = False
Objectives[124]mission_Actors[1]ShowCone = False
Objectives[124]mission_Actors[1]Invincible = False
Objectives[124]mission_Actors[1]SetHealth = 100
Objectives[124]mission_Actors[1]DieFromHeadShot = True
Objectives[124]mission_Actors[1]CanExitVehicle = True
Objectives[124]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[124]mission_Actors[1]AlwaysFight = True
Objectives[124]mission_Actors[1]Seeing_Range = 30
Objectives[124]mission_Actors[1]Hearing_Range = 30
Objectives[124]mission_Actors[1]CombatMovement = Offensive
Objectives[124]mission_Actors[1]weapon = 966099553
Objectives[124]mission_Actors[1]Variation = Random
Objectives[124]mission_Actors[1]Task = 3
Objectives[124]mission_Actors[1]Task_Guard_Range = 5
Objectives[124]mission_Actors[1]Task_Stay_In_Range = True
Objectives[124]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[124]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[124]mission_Actors[1]Task_Scenario = WORLD_HUMAN_PARTYING
Objectives[124]mission_Actors[2]Survive_Number = 0
Objectives[124]mission_Actors[2]Failed_Text = 
Objectives[124]mission_Actors[2]Remove_After = 0
Objectives[124]mission_Actors[2]positionX = -2099.587
Objectives[124]mission_Actors[2]positionY = -1008.185
Objectives[124]mission_Actors[2]positionZ = 8.971403
Objectives[124]mission_Actors[2]Heading = 175
Objectives[124]mission_Actors[2]String_Name = a_m_y_business_03
Objectives[124]mission_Actors[2]Relationship_Group = Neutral
Objectives[124]mission_Actors[2]AddBlip = False
Objectives[124]mission_Actors[2]ShowCone = False
Objectives[124]mission_Actors[2]Invincible = False
Objectives[124]mission_Actors[2]SetHealth = 100
Objectives[124]mission_Actors[2]DieFromHeadShot = True
Objectives[124]mission_Actors[2]CanExitVehicle = True
Objectives[124]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[124]mission_Actors[2]AlwaysFight = True
Objectives[124]mission_Actors[2]Seeing_Range = 30
Objectives[124]mission_Actors[2]Hearing_Range = 30
Objectives[124]mission_Actors[2]CombatMovement = Offensive
Objectives[124]mission_Actors[2]weapon = 966099553
Objectives[124]mission_Actors[2]Variation = Random
Objectives[124]mission_Actors[2]Task = 3
Objectives[124]mission_Actors[2]Task_Guard_Range = 5
Objectives[124]mission_Actors[2]Task_Stay_In_Range = True
Objectives[124]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[124]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[124]mission_Actors[2]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[124]mission_Actors[3]Survive_Number = 0
Objectives[124]mission_Actors[3]Failed_Text = 
Objectives[124]mission_Actors[3]Remove_After = 0
Objectives[124]mission_Actors[3]positionX = -2102.954
Objectives[124]mission_Actors[3]positionY = -1012.804
Objectives[124]mission_Actors[3]positionZ = 8.969443
Objectives[124]mission_Actors[3]Heading = 320.7422
Objectives[124]mission_Actors[3]String_Name = a_m_y_business_01
Objectives[124]mission_Actors[3]Relationship_Group = Neutral
Objectives[124]mission_Actors[3]AddBlip = False
Objectives[124]mission_Actors[3]ShowCone = False
Objectives[124]mission_Actors[3]Invincible = False
Objectives[124]mission_Actors[3]SetHealth = 100
Objectives[124]mission_Actors[3]DieFromHeadShot = True
Objectives[124]mission_Actors[3]CanExitVehicle = True
Objectives[124]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[124]mission_Actors[3]AlwaysFight = True
Objectives[124]mission_Actors[3]Seeing_Range = 30
Objectives[124]mission_Actors[3]Hearing_Range = 30
Objectives[124]mission_Actors[3]CombatMovement = Offensive
Objectives[124]mission_Actors[3]weapon = 966099553
Objectives[124]mission_Actors[3]Variation = Random
Objectives[124]mission_Actors[3]Task = 3
Objectives[124]mission_Actors[3]Task_Guard_Range = 5
Objectives[124]mission_Actors[3]Task_Stay_In_Range = True
Objectives[124]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[124]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[124]mission_Actors[3]Task_Scenario = WORLD_HUMAN_PARTYING
Objectives[124]mission_Actors[4]Survive_Number = 0
Objectives[124]mission_Actors[4]Failed_Text = 
Objectives[124]mission_Actors[4]Remove_After = 0
Objectives[124]mission_Actors[4]positionX = -2102.582
Objectives[124]mission_Actors[4]positionY = -1011.966
Objectives[124]mission_Actors[4]positionZ = 8.969226
Objectives[124]mission_Actors[4]Heading = 161.0231
Objectives[124]mission_Actors[4]String_Name = s_f_y_movprem_01
Objectives[124]mission_Actors[4]Relationship_Group = Neutral
Objectives[124]mission_Actors[4]AddBlip = False
Objectives[124]mission_Actors[4]ShowCone = False
Objectives[124]mission_Actors[4]Invincible = False
Objectives[124]mission_Actors[4]SetHealth = 100
Objectives[124]mission_Actors[4]DieFromHeadShot = True
Objectives[124]mission_Actors[4]CanExitVehicle = True
Objectives[124]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[124]mission_Actors[4]AlwaysFight = True
Objectives[124]mission_Actors[4]Seeing_Range = 30
Objectives[124]mission_Actors[4]Hearing_Range = 30
Objectives[124]mission_Actors[4]CombatMovement = Offensive
Objectives[124]mission_Actors[4]weapon = 966099553
Objectives[124]mission_Actors[4]Variation = Random
Objectives[124]mission_Actors[4]Task = 3
Objectives[124]mission_Actors[4]Task_Guard_Range = 5
Objectives[124]mission_Actors[4]Task_Stay_In_Range = True
Objectives[124]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[124]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[124]mission_Actors[4]Task_Scenario = WORLD_HUMAN_PARTYING
Objectives[124]mission_Actors[5]Survive_Number = 0
Objectives[124]mission_Actors[5]Failed_Text = 
Objectives[124]mission_Actors[5]Remove_After = 0
Objectives[124]mission_Actors[5]positionX = -2108.803
Objectives[124]mission_Actors[5]positionY = -1007.898
Objectives[124]mission_Actors[5]positionZ = 8.969084
Objectives[124]mission_Actors[5]Heading = 325.9052
Objectives[124]mission_Actors[5]String_Name = s_f_y_movprem_01
Objectives[124]mission_Actors[5]Relationship_Group = Neutral
Objectives[124]mission_Actors[5]AddBlip = False
Objectives[124]mission_Actors[5]ShowCone = False
Objectives[124]mission_Actors[5]Invincible = False
Objectives[124]mission_Actors[5]SetHealth = 100
Objectives[124]mission_Actors[5]DieFromHeadShot = True
Objectives[124]mission_Actors[5]CanExitVehicle = True
Objectives[124]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[124]mission_Actors[5]AlwaysFight = True
Objectives[124]mission_Actors[5]Seeing_Range = 30
Objectives[124]mission_Actors[5]Hearing_Range = 30
Objectives[124]mission_Actors[5]CombatMovement = Offensive
Objectives[124]mission_Actors[5]weapon = 966099553
Objectives[124]mission_Actors[5]Variation = Random
Objectives[124]mission_Actors[5]Task = 3
Objectives[124]mission_Actors[5]Task_Guard_Range = 5
Objectives[124]mission_Actors[5]Task_Stay_In_Range = True
Objectives[124]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[124]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[124]mission_Actors[5]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[124]mission_Actors[6]Survive_Number = 0
Objectives[124]mission_Actors[6]Failed_Text = 
Objectives[124]mission_Actors[6]Remove_After = 0
Objectives[124]mission_Actors[6]positionX = -2108.428
Objectives[124]mission_Actors[6]positionY = -1006.559
Objectives[124]mission_Actors[6]positionZ = 8.970167
Objectives[124]mission_Actors[6]Heading = 180.7392
Objectives[124]mission_Actors[6]String_Name = s_m_m_strpreach_01
Objectives[124]mission_Actors[6]Relationship_Group = Neutral
Objectives[124]mission_Actors[6]AddBlip = False
Objectives[124]mission_Actors[6]ShowCone = False
Objectives[124]mission_Actors[6]Invincible = False
Objectives[124]mission_Actors[6]SetHealth = 100
Objectives[124]mission_Actors[6]DieFromHeadShot = True
Objectives[124]mission_Actors[6]CanExitVehicle = True
Objectives[124]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[124]mission_Actors[6]AlwaysFight = True
Objectives[124]mission_Actors[6]Seeing_Range = 30
Objectives[124]mission_Actors[6]Hearing_Range = 30
Objectives[124]mission_Actors[6]CombatMovement = Offensive
Objectives[124]mission_Actors[6]weapon = 966099553
Objectives[124]mission_Actors[6]Variation = Random
Objectives[124]mission_Actors[6]Task = 3
Objectives[124]mission_Actors[6]Task_Guard_Range = 5
Objectives[124]mission_Actors[6]Task_Stay_In_Range = True
Objectives[124]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[124]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[124]mission_Actors[6]Task_Scenario = WORLD_HUMAN_PARTYING
Objectives[124]mission_Actors[7]Survive_Number = 0
Objectives[124]mission_Actors[7]Failed_Text = 
Objectives[124]mission_Actors[7]Remove_After = 0
Objectives[124]mission_Actors[7]positionX = -2107.833
Objectives[124]mission_Actors[7]positionY = -1007.563
Objectives[124]mission_Actors[7]positionZ = 8.96978
Objectives[124]mission_Actors[7]Heading = 61.24293
Objectives[124]mission_Actors[7]String_Name = s_m_m_movprem_01
Objectives[124]mission_Actors[7]Relationship_Group = Neutral
Objectives[124]mission_Actors[7]AddBlip = False
Objectives[124]mission_Actors[7]ShowCone = False
Objectives[124]mission_Actors[7]Invincible = False
Objectives[124]mission_Actors[7]SetHealth = 100
Objectives[124]mission_Actors[7]DieFromHeadShot = True
Objectives[124]mission_Actors[7]CanExitVehicle = True
Objectives[124]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[124]mission_Actors[7]AlwaysFight = True
Objectives[124]mission_Actors[7]Seeing_Range = 30
Objectives[124]mission_Actors[7]Hearing_Range = 30
Objectives[124]mission_Actors[7]CombatMovement = Offensive
Objectives[124]mission_Actors[7]weapon = 966099553
Objectives[124]mission_Actors[7]Variation = Random
Objectives[124]mission_Actors[7]Task = 3
Objectives[124]mission_Actors[7]Task_Guard_Range = 5
Objectives[124]mission_Actors[7]Task_Stay_In_Range = True
Objectives[124]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[124]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[124]mission_Actors[7]Task_Scenario = WORLD_HUMAN_PARTYING
Objectives[124]mission_Actors[8]Survive_Number = 0
Objectives[124]mission_Actors[8]Failed_Text = 
Objectives[124]mission_Actors[8]Remove_After = 0
Objectives[124]mission_Actors[8]positionX = -2109.948
Objectives[124]mission_Actors[8]positionY = -1012.883
Objectives[124]mission_Actors[8]positionZ = 8.969732
Objectives[124]mission_Actors[8]Heading = 340.9189
Objectives[124]mission_Actors[8]String_Name = s_f_y_movprem_01
Objectives[124]mission_Actors[8]Relationship_Group = Neutral
Objectives[124]mission_Actors[8]AddBlip = False
Objectives[124]mission_Actors[8]ShowCone = False
Objectives[124]mission_Actors[8]Invincible = False
Objectives[124]mission_Actors[8]SetHealth = 100
Objectives[124]mission_Actors[8]DieFromHeadShot = True
Objectives[124]mission_Actors[8]CanExitVehicle = True
Objectives[124]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[124]mission_Actors[8]AlwaysFight = True
Objectives[124]mission_Actors[8]Seeing_Range = 30
Objectives[124]mission_Actors[8]Hearing_Range = 30
Objectives[124]mission_Actors[8]CombatMovement = Offensive
Objectives[124]mission_Actors[8]weapon = 966099553
Objectives[124]mission_Actors[8]Variation = Random
Objectives[124]mission_Actors[8]Task = 3
Objectives[124]mission_Actors[8]Task_Guard_Range = 5
Objectives[124]mission_Actors[8]Task_Stay_In_Range = True
Objectives[124]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[124]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[124]mission_Actors[8]Task_Scenario = WORLD_HUMAN_PARTYING
Objectives[124]mission_Actors[9]Survive_Number = 0
Objectives[124]mission_Actors[9]Failed_Text = 
Objectives[124]mission_Actors[9]Remove_After = 0
Objectives[124]mission_Actors[9]positionX = -2109.594
Objectives[124]mission_Actors[9]positionY = -1012.145
Objectives[124]mission_Actors[9]positionZ = 8.969145
Objectives[124]mission_Actors[9]Heading = 125.9519
Objectives[124]mission_Actors[9]String_Name = s_f_y_movprem_01
Objectives[124]mission_Actors[9]Relationship_Group = Neutral
Objectives[124]mission_Actors[9]AddBlip = False
Objectives[124]mission_Actors[9]ShowCone = False
Objectives[124]mission_Actors[9]Invincible = False
Objectives[124]mission_Actors[9]SetHealth = 100
Objectives[124]mission_Actors[9]DieFromHeadShot = True
Objectives[124]mission_Actors[9]CanExitVehicle = True
Objectives[124]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[124]mission_Actors[9]AlwaysFight = True
Objectives[124]mission_Actors[9]Seeing_Range = 30
Objectives[124]mission_Actors[9]Hearing_Range = 30
Objectives[124]mission_Actors[9]CombatMovement = Offensive
Objectives[124]mission_Actors[9]weapon = 966099553
Objectives[124]mission_Actors[9]Variation = Random
Objectives[124]mission_Actors[9]Task = 3
Objectives[124]mission_Actors[9]Task_Guard_Range = 5
Objectives[124]mission_Actors[9]Task_Stay_In_Range = True
Objectives[124]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[124]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[124]mission_Actors[9]Task_Scenario = WORLD_HUMAN_PARTYING
Objectives[124]mission_Actors[10]Survive_Number = 0
Objectives[124]mission_Actors[10]Failed_Text = 
Objectives[124]mission_Actors[10]Remove_After = 0
Objectives[124]mission_Actors[10]positionX = -2112.855
Objectives[124]mission_Actors[10]positionY = -1012.161
Objectives[124]mission_Actors[10]positionZ = 8.96977
Objectives[124]mission_Actors[10]Heading = 0.4803705
Objectives[124]mission_Actors[10]String_Name = s_f_y_bartender_01
Objectives[124]mission_Actors[10]Relationship_Group = Neutral
Objectives[124]mission_Actors[10]AddBlip = False
Objectives[124]mission_Actors[10]ShowCone = False
Objectives[124]mission_Actors[10]Invincible = False
Objectives[124]mission_Actors[10]SetHealth = 100
Objectives[124]mission_Actors[10]DieFromHeadShot = True
Objectives[124]mission_Actors[10]CanExitVehicle = True
Objectives[124]mission_Actors[10]CanFightArmedPedsWhenNotArmed = True
Objectives[124]mission_Actors[10]AlwaysFight = True
Objectives[124]mission_Actors[10]Seeing_Range = 30
Objectives[124]mission_Actors[10]Hearing_Range = 30
Objectives[124]mission_Actors[10]CombatMovement = Offensive
Objectives[124]mission_Actors[10]weapon = Grenade
Objectives[124]mission_Actors[10]Variation = Random
Objectives[124]mission_Actors[10]Task = 2
Objectives[124]mission_Actors[10]Task_Guard_Range = 5
Objectives[124]mission_Actors[10]Task_Stay_In_Range = True
Objectives[124]mission_Actors[10]Task_Enter_Vehicle_Seat_Position = -1
Objectives[124]mission_Actors[10]Task_Can_Exit_Vehicle = True
Objectives[124]mission_Actors[10]Task_Scenario = NONE
Objectives[124]mission_Actors[11]Survive_Number = 0
Objectives[124]mission_Actors[11]Failed_Text = 
Objectives[124]mission_Actors[11]Remove_After = 0
Objectives[124]mission_Actors[11]positionX = -2101.29
Objectives[124]mission_Actors[11]positionY = -1017.376
Objectives[124]mission_Actors[11]positionZ = 8.971212
Objectives[124]mission_Actors[11]Heading = 360
Objectives[124]mission_Actors[11]String_Name = s_m_y_valet_01
Objectives[124]mission_Actors[11]Relationship_Group = Neutral
Objectives[124]mission_Actors[11]AddBlip = False
Objectives[124]mission_Actors[11]ShowCone = False
Objectives[124]mission_Actors[11]Invincible = False
Objectives[124]mission_Actors[11]SetHealth = 100
Objectives[124]mission_Actors[11]DieFromHeadShot = True
Objectives[124]mission_Actors[11]CanExitVehicle = True
Objectives[124]mission_Actors[11]CanFightArmedPedsWhenNotArmed = True
Objectives[124]mission_Actors[11]AlwaysFight = True
Objectives[124]mission_Actors[11]Seeing_Range = 30
Objectives[124]mission_Actors[11]Hearing_Range = 30
Objectives[124]mission_Actors[11]CombatMovement = Offensive
Objectives[124]mission_Actors[11]weapon = Grenade
Objectives[124]mission_Actors[11]Variation = Random
Objectives[124]mission_Actors[11]Task = 2
Objectives[124]mission_Actors[11]Task_Guard_Range = 5
Objectives[124]mission_Actors[11]Task_Stay_In_Range = True
Objectives[124]mission_Actors[11]Task_Enter_Vehicle_Seat_Position = -1
Objectives[124]mission_Actors[11]Task_Can_Exit_Vehicle = True
Objectives[124]mission_Actors[11]Task_Scenario = NONE
Objectives[124]mission_Actors[12]Survive_Number = 0
Objectives[124]mission_Actors[12]Failed_Text = 
Objectives[124]mission_Actors[12]Remove_After = 0
Objectives[124]mission_Actors[12]positionX = -2109.767
Objectives[124]mission_Actors[12]positionY = -1009.698
Objectives[124]mission_Actors[12]positionZ = 8.967402
Objectives[124]mission_Actors[12]Heading = 0.3387662
Objectives[124]mission_Actors[12]String_Name = a_f_y_business_01
Objectives[124]mission_Actors[12]Relationship_Group = Neutral
Objectives[124]mission_Actors[12]AddBlip = False
Objectives[124]mission_Actors[12]ShowCone = False
Objectives[124]mission_Actors[12]Invincible = False
Objectives[124]mission_Actors[12]SetHealth = 100
Objectives[124]mission_Actors[12]DieFromHeadShot = True
Objectives[124]mission_Actors[12]CanExitVehicle = True
Objectives[124]mission_Actors[12]CanFightArmedPedsWhenNotArmed = True
Objectives[124]mission_Actors[12]AlwaysFight = True
Objectives[124]mission_Actors[12]Seeing_Range = 30
Objectives[124]mission_Actors[12]Hearing_Range = 30
Objectives[124]mission_Actors[12]CombatMovement = Offensive
Objectives[124]mission_Actors[12]weapon = Grenade
Objectives[124]mission_Actors[12]Variation = Random
Objectives[124]mission_Actors[12]Task = 2
Objectives[124]mission_Actors[12]Task_Guard_Range = 5
Objectives[124]mission_Actors[12]Task_Stay_In_Range = True
Objectives[124]mission_Actors[12]Task_Enter_Vehicle_Seat_Position = -1
Objectives[124]mission_Actors[12]Task_Can_Exit_Vehicle = True
Objectives[124]mission_Actors[12]Task_Scenario = NONE
Objectives[124]mission_Actors[13]Survive_Number = 0
Objectives[124]mission_Actors[13]Failed_Text = 
Objectives[124]mission_Actors[13]Remove_After = 0
Objectives[124]mission_Actors[13]positionX = -2120.438
Objectives[124]mission_Actors[13]positionY = -1006.66
Objectives[124]mission_Actors[13]positionZ = 7.97149
Objectives[124]mission_Actors[13]Heading = 286.3482
Objectives[124]mission_Actors[13]String_Name = a_f_y_bevhills_04
Objectives[124]mission_Actors[13]Relationship_Group = Neutral
Objectives[124]mission_Actors[13]AddBlip = False
Objectives[124]mission_Actors[13]ShowCone = False
Objectives[124]mission_Actors[13]Invincible = False
Objectives[124]mission_Actors[13]SetHealth = 100
Objectives[124]mission_Actors[13]DieFromHeadShot = True
Objectives[124]mission_Actors[13]CanExitVehicle = True
Objectives[124]mission_Actors[13]CanFightArmedPedsWhenNotArmed = True
Objectives[124]mission_Actors[13]AlwaysFight = True
Objectives[124]mission_Actors[13]Seeing_Range = 30
Objectives[124]mission_Actors[13]Hearing_Range = 30
Objectives[124]mission_Actors[13]CombatMovement = Offensive
Objectives[124]mission_Actors[13]weapon = 966099553
Objectives[124]mission_Actors[13]Variation = Random
Objectives[124]mission_Actors[13]Task = 3
Objectives[124]mission_Actors[13]Task_Guard_Range = 5
Objectives[124]mission_Actors[13]Task_Stay_In_Range = True
Objectives[124]mission_Actors[13]Task_Enter_Vehicle_Seat_Position = -1
Objectives[124]mission_Actors[13]Task_Can_Exit_Vehicle = True
Objectives[124]mission_Actors[13]Task_Scenario = WORLD_HUMAN_DRINKING
Objectives[124]mission_Actors[14]Survive_Number = 0
Objectives[124]mission_Actors[14]Failed_Text = 
Objectives[124]mission_Actors[14]Remove_After = 0
Objectives[124]mission_Actors[14]positionX = -2119.347
Objectives[124]mission_Actors[14]positionY = -1006.305
Objectives[124]mission_Actors[14]positionZ = 7.93831
Objectives[124]mission_Actors[14]Heading = 105.0001
Objectives[124]mission_Actors[14]String_Name = a_m_y_business_01
Objectives[124]mission_Actors[14]Relationship_Group = Neutral
Objectives[124]mission_Actors[14]AddBlip = False
Objectives[124]mission_Actors[14]ShowCone = False
Objectives[124]mission_Actors[14]Invincible = False
Objectives[124]mission_Actors[14]SetHealth = 100
Objectives[124]mission_Actors[14]DieFromHeadShot = True
Objectives[124]mission_Actors[14]CanExitVehicle = True
Objectives[124]mission_Actors[14]CanFightArmedPedsWhenNotArmed = True
Objectives[124]mission_Actors[14]AlwaysFight = True
Objectives[124]mission_Actors[14]Seeing_Range = 30
Objectives[124]mission_Actors[14]Hearing_Range = 30
Objectives[124]mission_Actors[14]CombatMovement = Offensive
Objectives[124]mission_Actors[14]weapon = 966099553
Objectives[124]mission_Actors[14]Variation = Random
Objectives[124]mission_Actors[14]Task = 3
Objectives[124]mission_Actors[14]Task_Guard_Range = 5
Objectives[124]mission_Actors[14]Task_Stay_In_Range = True
Objectives[124]mission_Actors[14]Task_Enter_Vehicle_Seat_Position = -1
Objectives[124]mission_Actors[14]Task_Can_Exit_Vehicle = True
Objectives[124]mission_Actors[14]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[124]mission_Actors[15]Survive_Number = 0
Objectives[124]mission_Actors[15]Failed_Text = 
Objectives[124]mission_Actors[15]Remove_After = 0
Objectives[124]mission_Actors[15]positionX = -2042.436
Objectives[124]mission_Actors[15]positionY = -1030.67
Objectives[124]mission_Actors[15]positionZ = 11.98122
Objectives[124]mission_Actors[15]Heading = 105.7516
Objectives[124]mission_Actors[15]String_Name = a_m_y_business_01
Objectives[124]mission_Actors[15]Relationship_Group = Neutral
Objectives[124]mission_Actors[15]AddBlip = False
Objectives[124]mission_Actors[15]ShowCone = False
Objectives[124]mission_Actors[15]Invincible = False
Objectives[124]mission_Actors[15]SetHealth = 100
Objectives[124]mission_Actors[15]DieFromHeadShot = True
Objectives[124]mission_Actors[15]CanExitVehicle = True
Objectives[124]mission_Actors[15]CanFightArmedPedsWhenNotArmed = True
Objectives[124]mission_Actors[15]AlwaysFight = True
Objectives[124]mission_Actors[15]Seeing_Range = 30
Objectives[124]mission_Actors[15]Hearing_Range = 30
Objectives[124]mission_Actors[15]CombatMovement = Offensive
Objectives[124]mission_Actors[15]weapon = 966099553
Objectives[124]mission_Actors[15]Variation = Random
Objectives[124]mission_Actors[15]Task = 3
Objectives[124]mission_Actors[15]Task_Guard_Range = 5
Objectives[124]mission_Actors[15]Task_Stay_In_Range = True
Objectives[124]mission_Actors[15]Task_Enter_Vehicle_Seat_Position = -1
Objectives[124]mission_Actors[15]Task_Can_Exit_Vehicle = True
Objectives[124]mission_Actors[15]Task_Scenario = WORLD_HUMAN_PARTYING
Objectives[124]mission_Actors[16]Survive_Number = 0
Objectives[124]mission_Actors[16]Failed_Text = 
Objectives[124]mission_Actors[16]Remove_After = 0
Objectives[124]mission_Actors[16]positionX = -2042.829
Objectives[124]mission_Actors[16]positionY = -1031.047
Objectives[124]mission_Actors[16]positionZ = 11.98089
Objectives[124]mission_Actors[16]Heading = 330.8323
Objectives[124]mission_Actors[16]String_Name = a_f_y_bevhills_04
Objectives[124]mission_Actors[16]Relationship_Group = Neutral
Objectives[124]mission_Actors[16]AddBlip = False
Objectives[124]mission_Actors[16]ShowCone = False
Objectives[124]mission_Actors[16]Invincible = False
Objectives[124]mission_Actors[16]SetHealth = 100
Objectives[124]mission_Actors[16]DieFromHeadShot = True
Objectives[124]mission_Actors[16]CanExitVehicle = True
Objectives[124]mission_Actors[16]CanFightArmedPedsWhenNotArmed = True
Objectives[124]mission_Actors[16]AlwaysFight = True
Objectives[124]mission_Actors[16]Seeing_Range = 30
Objectives[124]mission_Actors[16]Hearing_Range = 30
Objectives[124]mission_Actors[16]CombatMovement = Offensive
Objectives[124]mission_Actors[16]weapon = 966099553
Objectives[124]mission_Actors[16]Variation = Random
Objectives[124]mission_Actors[16]Task = 3
Objectives[124]mission_Actors[16]Task_Guard_Range = 5
Objectives[124]mission_Actors[16]Task_Stay_In_Range = True
Objectives[124]mission_Actors[16]Task_Enter_Vehicle_Seat_Position = -1
Objectives[124]mission_Actors[16]Task_Can_Exit_Vehicle = True
Objectives[124]mission_Actors[16]Task_Scenario = WORLD_HUMAN_PARTYING
Objectives[124]mission_Actors[17]Survive_Number = 0
Objectives[124]mission_Actors[17]Failed_Text = 
Objectives[124]mission_Actors[17]Remove_After = 0
Objectives[124]mission_Actors[17]positionX = -2045.592
Objectives[124]mission_Actors[17]positionY = -1028.339
Objectives[124]mission_Actors[17]positionZ = 12.03516
Objectives[124]mission_Actors[17]Heading = 340.4529
Objectives[124]mission_Actors[17]String_Name = s_f_y_bartender_01
Objectives[124]mission_Actors[17]Relationship_Group = Neutral
Objectives[124]mission_Actors[17]AddBlip = False
Objectives[124]mission_Actors[17]ShowCone = False
Objectives[124]mission_Actors[17]Invincible = False
Objectives[124]mission_Actors[17]SetHealth = 100
Objectives[124]mission_Actors[17]DieFromHeadShot = True
Objectives[124]mission_Actors[17]CanExitVehicle = True
Objectives[124]mission_Actors[17]CanFightArmedPedsWhenNotArmed = True
Objectives[124]mission_Actors[17]AlwaysFight = True
Objectives[124]mission_Actors[17]Seeing_Range = 30
Objectives[124]mission_Actors[17]Hearing_Range = 30
Objectives[124]mission_Actors[17]CombatMovement = Offensive
Objectives[124]mission_Actors[17]weapon = Grenade
Objectives[124]mission_Actors[17]Variation = Random
Objectives[124]mission_Actors[17]Task = 2
Objectives[124]mission_Actors[17]Task_Guard_Range = 5
Objectives[124]mission_Actors[17]Task_Stay_In_Range = True
Objectives[124]mission_Actors[17]Task_Enter_Vehicle_Seat_Position = -1
Objectives[124]mission_Actors[17]Task_Can_Exit_Vehicle = True
Objectives[124]mission_Actors[17]Task_Scenario = NONE
Objectives[124]mission_Actors[18]Survive_Number = 0
Objectives[124]mission_Actors[18]Failed_Text = 
Objectives[124]mission_Actors[18]Remove_After = 0
Objectives[124]mission_Actors[18]positionX = -2031.445
Objectives[124]mission_Actors[18]positionY = -1035.998
Objectives[124]mission_Actors[18]positionZ = 5.882386
Objectives[124]mission_Actors[18]Heading = 340.0001
Objectives[124]mission_Actors[18]String_Name = s_m_y_valet_01
Objectives[124]mission_Actors[18]Relationship_Group = Neutral
Objectives[124]mission_Actors[18]AddBlip = False
Objectives[124]mission_Actors[18]ShowCone = False
Objectives[124]mission_Actors[18]Invincible = False
Objectives[124]mission_Actors[18]SetHealth = 100
Objectives[124]mission_Actors[18]DieFromHeadShot = True
Objectives[124]mission_Actors[18]CanExitVehicle = True
Objectives[124]mission_Actors[18]CanFightArmedPedsWhenNotArmed = True
Objectives[124]mission_Actors[18]AlwaysFight = True
Objectives[124]mission_Actors[18]Seeing_Range = 30
Objectives[124]mission_Actors[18]Hearing_Range = 30
Objectives[124]mission_Actors[18]CombatMovement = Offensive
Objectives[124]mission_Actors[18]weapon = Grenade
Objectives[124]mission_Actors[18]Variation = Random
Objectives[124]mission_Actors[18]Task = 2
Objectives[124]mission_Actors[18]Task_Guard_Range = 5
Objectives[124]mission_Actors[18]Task_Stay_In_Range = True
Objectives[124]mission_Actors[18]Task_Enter_Vehicle_Seat_Position = -1
Objectives[124]mission_Actors[18]Task_Can_Exit_Vehicle = True
Objectives[124]mission_Actors[18]Task_Scenario = NONE
Objectives[124]mission_Actors[19]Survive_Number = 0
Objectives[124]mission_Actors[19]Failed_Text = 
Objectives[124]mission_Actors[19]Remove_After = 0
Objectives[124]mission_Actors[19]positionX = -2047.334
Objectives[124]mission_Actors[19]positionY = -1032.404
Objectives[124]mission_Actors[19]positionZ = 11.98089
Objectives[124]mission_Actors[19]Heading = 330.8312
Objectives[124]mission_Actors[19]String_Name = s_f_y_movprem_01
Objectives[124]mission_Actors[19]Relationship_Group = Neutral
Objectives[124]mission_Actors[19]AddBlip = False
Objectives[124]mission_Actors[19]ShowCone = False
Objectives[124]mission_Actors[19]Invincible = False
Objectives[124]mission_Actors[19]SetHealth = 100
Objectives[124]mission_Actors[19]DieFromHeadShot = True
Objectives[124]mission_Actors[19]CanExitVehicle = True
Objectives[124]mission_Actors[19]CanFightArmedPedsWhenNotArmed = True
Objectives[124]mission_Actors[19]AlwaysFight = True
Objectives[124]mission_Actors[19]Seeing_Range = 30
Objectives[124]mission_Actors[19]Hearing_Range = 30
Objectives[124]mission_Actors[19]CombatMovement = Offensive
Objectives[124]mission_Actors[19]weapon = 966099553
Objectives[124]mission_Actors[19]Variation = Random
Objectives[124]mission_Actors[19]Task = 3
Objectives[124]mission_Actors[19]Task_Guard_Range = 5
Objectives[124]mission_Actors[19]Task_Stay_In_Range = True
Objectives[124]mission_Actors[19]Task_Enter_Vehicle_Seat_Position = -1
Objectives[124]mission_Actors[19]Task_Can_Exit_Vehicle = True
Objectives[124]mission_Actors[19]Task_Scenario = WORLD_HUMAN_PARTYING
Objectives[124]mission_Actors[20]Survive_Number = 0
Objectives[124]mission_Actors[20]Failed_Text = 
Objectives[124]mission_Actors[20]Remove_After = 0
Objectives[124]mission_Actors[20]positionX = -2046.956
Objectives[124]mission_Actors[20]positionY = -1031.541
Objectives[124]mission_Actors[20]positionZ = 11.98122
Objectives[124]mission_Actors[20]Heading = 145.6268
Objectives[124]mission_Actors[20]String_Name = s_m_m_movprem_01
Objectives[124]mission_Actors[20]Relationship_Group = Neutral
Objectives[124]mission_Actors[20]AddBlip = False
Objectives[124]mission_Actors[20]ShowCone = False
Objectives[124]mission_Actors[20]Invincible = False
Objectives[124]mission_Actors[20]SetHealth = 100
Objectives[124]mission_Actors[20]DieFromHeadShot = True
Objectives[124]mission_Actors[20]CanExitVehicle = True
Objectives[124]mission_Actors[20]CanFightArmedPedsWhenNotArmed = True
Objectives[124]mission_Actors[20]AlwaysFight = True
Objectives[124]mission_Actors[20]Seeing_Range = 30
Objectives[124]mission_Actors[20]Hearing_Range = 30
Objectives[124]mission_Actors[20]CombatMovement = Offensive
Objectives[124]mission_Actors[20]weapon = 966099553
Objectives[124]mission_Actors[20]Variation = Random
Objectives[124]mission_Actors[20]Task = 3
Objectives[124]mission_Actors[20]Task_Guard_Range = 5
Objectives[124]mission_Actors[20]Task_Stay_In_Range = True
Objectives[124]mission_Actors[20]Task_Enter_Vehicle_Seat_Position = -1
Objectives[124]mission_Actors[20]Task_Can_Exit_Vehicle = True
Objectives[124]mission_Actors[20]Task_Scenario = WORLD_HUMAN_PARTYING
Objectives[124]mission_Actors[21]Survive_Number = 0
Objectives[124]mission_Actors[21]Failed_Text = 
Objectives[124]mission_Actors[21]Remove_After = 0
Objectives[124]mission_Actors[21]positionX = -2044.904
Objectives[124]mission_Actors[21]positionY = -1030.634
Objectives[124]mission_Actors[21]positionZ = 11.98122
Objectives[124]mission_Actors[21]Heading = 205
Objectives[124]mission_Actors[21]String_Name = s_m_m_movprem_01
Objectives[124]mission_Actors[21]Relationship_Group = Neutral
Objectives[124]mission_Actors[21]AddBlip = False
Objectives[124]mission_Actors[21]ShowCone = False
Objectives[124]mission_Actors[21]Invincible = False
Objectives[124]mission_Actors[21]SetHealth = 100
Objectives[124]mission_Actors[21]DieFromHeadShot = True
Objectives[124]mission_Actors[21]CanExitVehicle = True
Objectives[124]mission_Actors[21]CanFightArmedPedsWhenNotArmed = True
Objectives[124]mission_Actors[21]AlwaysFight = True
Objectives[124]mission_Actors[21]Seeing_Range = 30
Objectives[124]mission_Actors[21]Hearing_Range = 30
Objectives[124]mission_Actors[21]CombatMovement = Offensive
Objectives[124]mission_Actors[21]weapon = Grenade
Objectives[124]mission_Actors[21]Variation = Random
Objectives[124]mission_Actors[21]Task = 2
Objectives[124]mission_Actors[21]Task_Guard_Range = 5
Objectives[124]mission_Actors[21]Task_Stay_In_Range = True
Objectives[124]mission_Actors[21]Task_Enter_Vehicle_Seat_Position = -1
Objectives[124]mission_Actors[21]Task_Can_Exit_Vehicle = True
Objectives[124]mission_Actors[21]Task_Scenario = NONE
Objectives[124]mission_Actors[22]Survive_Number = 0
Objectives[124]mission_Actors[22]Failed_Text = 
Objectives[124]mission_Actors[22]Remove_After = 0
Objectives[124]mission_Actors[22]positionX = -2035.716
Objectives[124]mission_Actors[22]positionY = -1031.448
Objectives[124]mission_Actors[22]positionZ = 8.971491
Objectives[124]mission_Actors[22]Heading = 85.57988
Objectives[124]mission_Actors[22]String_Name = a_f_y_bevhills_04
Objectives[124]mission_Actors[22]Relationship_Group = Neutral
Objectives[124]mission_Actors[22]AddBlip = False
Objectives[124]mission_Actors[22]ShowCone = False
Objectives[124]mission_Actors[22]Invincible = False
Objectives[124]mission_Actors[22]SetHealth = 100
Objectives[124]mission_Actors[22]DieFromHeadShot = True
Objectives[124]mission_Actors[22]CanExitVehicle = True
Objectives[124]mission_Actors[22]CanFightArmedPedsWhenNotArmed = True
Objectives[124]mission_Actors[22]AlwaysFight = True
Objectives[124]mission_Actors[22]Seeing_Range = 30
Objectives[124]mission_Actors[22]Hearing_Range = 30
Objectives[124]mission_Actors[22]CombatMovement = Offensive
Objectives[124]mission_Actors[22]weapon = Unarmed
Objectives[124]mission_Actors[22]Variation = Random
Objectives[124]mission_Actors[22]Task = 3
Objectives[124]mission_Actors[22]Task_Guard_Range = 5
Objectives[124]mission_Actors[22]Task_Stay_In_Range = True
Objectives[124]mission_Actors[22]Task_Enter_Vehicle_Seat_Position = -1
Objectives[124]mission_Actors[22]Task_Can_Exit_Vehicle = True
Objectives[124]mission_Actors[22]Task_Scenario = WORLD_HUMAN_LEANING
Objectives[124]mission_Actors[23]Survive_Number = 0
Objectives[124]mission_Actors[23]Failed_Text = 
Objectives[124]mission_Actors[23]Remove_After = 0
Objectives[124]mission_Actors[23]positionX = -2036.225
Objectives[124]mission_Actors[23]positionY = -1031.859
Objectives[124]mission_Actors[23]positionZ = 8.971491
Objectives[124]mission_Actors[23]Heading = 330.6677
Objectives[124]mission_Actors[23]String_Name = a_f_y_bevhills_04
Objectives[124]mission_Actors[23]Relationship_Group = Neutral
Objectives[124]mission_Actors[23]AddBlip = False
Objectives[124]mission_Actors[23]ShowCone = False
Objectives[124]mission_Actors[23]Invincible = False
Objectives[124]mission_Actors[23]SetHealth = 100
Objectives[124]mission_Actors[23]DieFromHeadShot = True
Objectives[124]mission_Actors[23]CanExitVehicle = True
Objectives[124]mission_Actors[23]CanFightArmedPedsWhenNotArmed = True
Objectives[124]mission_Actors[23]AlwaysFight = True
Objectives[124]mission_Actors[23]Seeing_Range = 30
Objectives[124]mission_Actors[23]Hearing_Range = 30
Objectives[124]mission_Actors[23]CombatMovement = Offensive
Objectives[124]mission_Actors[23]weapon = 966099553
Objectives[124]mission_Actors[23]Variation = Random
Objectives[124]mission_Actors[23]Task = 3
Objectives[124]mission_Actors[23]Task_Guard_Range = 5
Objectives[124]mission_Actors[23]Task_Stay_In_Range = True
Objectives[124]mission_Actors[23]Task_Enter_Vehicle_Seat_Position = -1
Objectives[124]mission_Actors[23]Task_Can_Exit_Vehicle = True
Objectives[124]mission_Actors[23]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[124]mission_Actors[24]Survive_Number = 0
Objectives[124]mission_Actors[24]Failed_Text = 
Objectives[124]mission_Actors[24]Remove_After = 0
Objectives[124]mission_Actors[24]positionX = -2036.301
Objectives[124]mission_Actors[24]positionY = -1031.044
Objectives[124]mission_Actors[24]positionZ = 8.971498
Objectives[124]mission_Actors[24]Heading = 230.9109
Objectives[124]mission_Actors[24]String_Name = a_f_y_bevhills_04
Objectives[124]mission_Actors[24]Relationship_Group = Neutral
Objectives[124]mission_Actors[24]AddBlip = False
Objectives[124]mission_Actors[24]ShowCone = False
Objectives[124]mission_Actors[24]Invincible = False
Objectives[124]mission_Actors[24]SetHealth = 100
Objectives[124]mission_Actors[24]DieFromHeadShot = True
Objectives[124]mission_Actors[24]CanExitVehicle = True
Objectives[124]mission_Actors[24]CanFightArmedPedsWhenNotArmed = True
Objectives[124]mission_Actors[24]AlwaysFight = True
Objectives[124]mission_Actors[24]Seeing_Range = 30
Objectives[124]mission_Actors[24]Hearing_Range = 30
Objectives[124]mission_Actors[24]CombatMovement = Offensive
Objectives[124]mission_Actors[24]weapon = 966099553
Objectives[124]mission_Actors[24]Variation = Random
Objectives[124]mission_Actors[24]Task = 3
Objectives[124]mission_Actors[24]Task_Guard_Range = 5
Objectives[124]mission_Actors[24]Task_Stay_In_Range = True
Objectives[124]mission_Actors[24]Task_Enter_Vehicle_Seat_Position = -1
Objectives[124]mission_Actors[24]Task_Can_Exit_Vehicle = True
Objectives[124]mission_Actors[24]Task_Scenario = WORLD_HUMAN_PARTYING
Objectives[124]mission_Actors[25]Survive_Number = 0
Objectives[124]mission_Actors[25]Failed_Text = 
Objectives[124]mission_Actors[25]Remove_After = 0
Objectives[124]mission_Actors[25]positionX = -2039.403
Objectives[124]mission_Actors[25]positionY = -1034.875
Objectives[124]mission_Actors[25]positionZ = 8.971491
Objectives[124]mission_Actors[25]Heading = 155.9382
Objectives[124]mission_Actors[25]String_Name = s_f_y_movprem_01
Objectives[124]mission_Actors[25]Relationship_Group = Neutral
Objectives[124]mission_Actors[25]AddBlip = False
Objectives[124]mission_Actors[25]ShowCone = False
Objectives[124]mission_Actors[25]Invincible = False
Objectives[124]mission_Actors[25]SetHealth = 100
Objectives[124]mission_Actors[25]DieFromHeadShot = True
Objectives[124]mission_Actors[25]CanExitVehicle = True
Objectives[124]mission_Actors[25]CanFightArmedPedsWhenNotArmed = True
Objectives[124]mission_Actors[25]AlwaysFight = True
Objectives[124]mission_Actors[25]Seeing_Range = 30
Objectives[124]mission_Actors[25]Hearing_Range = 30
Objectives[124]mission_Actors[25]CombatMovement = Offensive
Objectives[124]mission_Actors[25]weapon = 966099553
Objectives[124]mission_Actors[25]Variation = Random
Objectives[124]mission_Actors[25]Task = 3
Objectives[124]mission_Actors[25]Task_Guard_Range = 5
Objectives[124]mission_Actors[25]Task_Stay_In_Range = True
Objectives[124]mission_Actors[25]Task_Enter_Vehicle_Seat_Position = -1
Objectives[124]mission_Actors[25]Task_Can_Exit_Vehicle = True
Objectives[124]mission_Actors[25]Task_Scenario = WORLD_HUMAN_PARTYING
Objectives[124]mission_Actors[26]Survive_Number = 0
Objectives[124]mission_Actors[26]Failed_Text = 
Objectives[124]mission_Actors[26]Remove_After = 0
Objectives[124]mission_Actors[26]positionX = -2039.388
Objectives[124]mission_Actors[26]positionY = -1035.566
Objectives[124]mission_Actors[26]positionZ = 8.971491
Objectives[124]mission_Actors[26]Heading = 350.6159
Objectives[124]mission_Actors[26]String_Name = s_m_m_strpreach_01
Objectives[124]mission_Actors[26]Relationship_Group = Neutral
Objectives[124]mission_Actors[26]AddBlip = False
Objectives[124]mission_Actors[26]ShowCone = False
Objectives[124]mission_Actors[26]Invincible = False
Objectives[124]mission_Actors[26]SetHealth = 100
Objectives[124]mission_Actors[26]DieFromHeadShot = True
Objectives[124]mission_Actors[26]CanExitVehicle = True
Objectives[124]mission_Actors[26]CanFightArmedPedsWhenNotArmed = True
Objectives[124]mission_Actors[26]AlwaysFight = True
Objectives[124]mission_Actors[26]Seeing_Range = 30
Objectives[124]mission_Actors[26]Hearing_Range = 30
Objectives[124]mission_Actors[26]CombatMovement = Offensive
Objectives[124]mission_Actors[26]weapon = 966099553
Objectives[124]mission_Actors[26]Variation = Random
Objectives[124]mission_Actors[26]Task = 3
Objectives[124]mission_Actors[26]Task_Guard_Range = 5
Objectives[124]mission_Actors[26]Task_Stay_In_Range = True
Objectives[124]mission_Actors[26]Task_Enter_Vehicle_Seat_Position = -1
Objectives[124]mission_Actors[26]Task_Can_Exit_Vehicle = True
Objectives[124]mission_Actors[26]Task_Scenario = WORLD_HUMAN_PARTYING
Objectives[124]mission_Actors[27]Survive_Number = 0
Objectives[124]mission_Actors[27]Failed_Text = 
Objectives[124]mission_Actors[27]Remove_After = 0
Objectives[124]mission_Actors[27]positionX = -2027.58
Objectives[124]mission_Actors[27]positionY = -1032.69
Objectives[124]mission_Actors[27]positionZ = 5.883187
Objectives[124]mission_Actors[27]Heading = 100.7964
Objectives[124]mission_Actors[27]String_Name = s_m_y_barman_01
Objectives[124]mission_Actors[27]Relationship_Group = Neutral
Objectives[124]mission_Actors[27]AddBlip = False
Objectives[124]mission_Actors[27]ShowCone = False
Objectives[124]mission_Actors[27]Invincible = False
Objectives[124]mission_Actors[27]SetHealth = 100
Objectives[124]mission_Actors[27]DieFromHeadShot = True
Objectives[124]mission_Actors[27]CanExitVehicle = True
Objectives[124]mission_Actors[27]CanFightArmedPedsWhenNotArmed = True
Objectives[124]mission_Actors[27]AlwaysFight = True
Objectives[124]mission_Actors[27]Seeing_Range = 30
Objectives[124]mission_Actors[27]Hearing_Range = 30
Objectives[124]mission_Actors[27]CombatMovement = Offensive
Objectives[124]mission_Actors[27]weapon = 966099553
Objectives[124]mission_Actors[27]Variation = Random
Objectives[124]mission_Actors[27]Task = 3
Objectives[124]mission_Actors[27]Task_Guard_Range = 5
Objectives[124]mission_Actors[27]Task_Stay_In_Range = True
Objectives[124]mission_Actors[27]Task_Enter_Vehicle_Seat_Position = -1
Objectives[124]mission_Actors[27]Task_Can_Exit_Vehicle = True
Objectives[124]mission_Actors[27]Task_Scenario = WORLD_HUMAN_PARTYING
Objectives[124]mission_Actors[28]Survive_Number = 0
Objectives[124]mission_Actors[28]Failed_Text = 
Objectives[124]mission_Actors[28]Remove_After = 0
Objectives[124]mission_Actors[28]positionX = -2028.587
Objectives[124]mission_Actors[28]positionY = -1032.866
Objectives[124]mission_Actors[28]positionZ = 5.883444
Objectives[124]mission_Actors[28]Heading = 270.9214
Objectives[124]mission_Actors[28]String_Name = a_f_y_bevhills_04
Objectives[124]mission_Actors[28]Relationship_Group = Neutral
Objectives[124]mission_Actors[28]AddBlip = False
Objectives[124]mission_Actors[28]ShowCone = False
Objectives[124]mission_Actors[28]Invincible = False
Objectives[124]mission_Actors[28]SetHealth = 100
Objectives[124]mission_Actors[28]DieFromHeadShot = True
Objectives[124]mission_Actors[28]CanExitVehicle = True
Objectives[124]mission_Actors[28]CanFightArmedPedsWhenNotArmed = True
Objectives[124]mission_Actors[28]AlwaysFight = True
Objectives[124]mission_Actors[28]Seeing_Range = 30
Objectives[124]mission_Actors[28]Hearing_Range = 30
Objectives[124]mission_Actors[28]CombatMovement = Offensive
Objectives[124]mission_Actors[28]weapon = 966099553
Objectives[124]mission_Actors[28]Variation = Random
Objectives[124]mission_Actors[28]Task = 3
Objectives[124]mission_Actors[28]Task_Guard_Range = 5
Objectives[124]mission_Actors[28]Task_Stay_In_Range = True
Objectives[124]mission_Actors[28]Task_Enter_Vehicle_Seat_Position = -1
Objectives[124]mission_Actors[28]Task_Can_Exit_Vehicle = True
Objectives[124]mission_Actors[28]Task_Scenario = WORLD_HUMAN_PARTYING
Objectives[124]mission_Actors[29]Survive_Number = 0
Objectives[124]mission_Actors[29]Failed_Text = 
Objectives[124]mission_Actors[29]Remove_After = 0
Objectives[124]mission_Actors[29]positionX = -2030.811
Objectives[124]mission_Actors[29]positionY = -1035.068
Objectives[124]mission_Actors[29]positionZ = 5.882301
Objectives[124]mission_Actors[29]Heading = 335.1241
Objectives[124]mission_Actors[29]String_Name = a_f_y_bevhills_04
Objectives[124]mission_Actors[29]Relationship_Group = Neutral
Objectives[124]mission_Actors[29]AddBlip = False
Objectives[124]mission_Actors[29]ShowCone = False
Objectives[124]mission_Actors[29]Invincible = False
Objectives[124]mission_Actors[29]SetHealth = 100
Objectives[124]mission_Actors[29]DieFromHeadShot = True
Objectives[124]mission_Actors[29]CanExitVehicle = True
Objectives[124]mission_Actors[29]CanFightArmedPedsWhenNotArmed = True
Objectives[124]mission_Actors[29]AlwaysFight = True
Objectives[124]mission_Actors[29]Seeing_Range = 30
Objectives[124]mission_Actors[29]Hearing_Range = 30
Objectives[124]mission_Actors[29]CombatMovement = Offensive
Objectives[124]mission_Actors[29]weapon = Grenade
Objectives[124]mission_Actors[29]Variation = Random
Objectives[124]mission_Actors[29]Task = 2
Objectives[124]mission_Actors[29]Task_Guard_Range = 5
Objectives[124]mission_Actors[29]Task_Stay_In_Range = True
Objectives[124]mission_Actors[29]Task_Enter_Vehicle_Seat_Position = -1
Objectives[124]mission_Actors[29]Task_Can_Exit_Vehicle = True
Objectives[124]mission_Actors[29]Task_Scenario = NONE
Objectives[124]mission_Actors[30]Survive_Number = 0
Objectives[124]mission_Actors[30]Failed_Text = 
Objectives[124]mission_Actors[30]Remove_After = 0
Objectives[124]mission_Actors[30]positionX = -2034.178
Objectives[124]mission_Actors[30]positionY = -1035.188
Objectives[124]mission_Actors[30]positionZ = 5.882518
Objectives[124]mission_Actors[30]Heading = 320.1241
Objectives[124]mission_Actors[30]String_Name = s_f_y_movprem_01
Objectives[124]mission_Actors[30]Relationship_Group = Neutral
Objectives[124]mission_Actors[30]AddBlip = False
Objectives[124]mission_Actors[30]ShowCone = False
Objectives[124]mission_Actors[30]Invincible = False
Objectives[124]mission_Actors[30]SetHealth = 100
Objectives[124]mission_Actors[30]DieFromHeadShot = True
Objectives[124]mission_Actors[30]CanExitVehicle = True
Objectives[124]mission_Actors[30]CanFightArmedPedsWhenNotArmed = True
Objectives[124]mission_Actors[30]AlwaysFight = True
Objectives[124]mission_Actors[30]Seeing_Range = 30
Objectives[124]mission_Actors[30]Hearing_Range = 30
Objectives[124]mission_Actors[30]CombatMovement = Offensive
Objectives[124]mission_Actors[30]weapon = 966099553
Objectives[124]mission_Actors[30]Variation = Random
Objectives[124]mission_Actors[30]Task = 3
Objectives[124]mission_Actors[30]Task_Guard_Range = 5
Objectives[124]mission_Actors[30]Task_Stay_In_Range = True
Objectives[124]mission_Actors[30]Task_Enter_Vehicle_Seat_Position = -1
Objectives[124]mission_Actors[30]Task_Can_Exit_Vehicle = True
Objectives[124]mission_Actors[30]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[124]mission_Actors[31]Survive_Number = 0
Objectives[124]mission_Actors[31]Failed_Text = 
Objectives[124]mission_Actors[31]Remove_After = 0
Objectives[124]mission_Actors[31]positionX = -2033.76
Objectives[124]mission_Actors[31]positionY = -1034.574
Objectives[124]mission_Actors[31]positionZ = 5.882177
Objectives[124]mission_Actors[31]Heading = 170.7542
Objectives[124]mission_Actors[31]String_Name = s_m_m_movprem_01
Objectives[124]mission_Actors[31]Relationship_Group = Neutral
Objectives[124]mission_Actors[31]AddBlip = False
Objectives[124]mission_Actors[31]ShowCone = False
Objectives[124]mission_Actors[31]Invincible = False
Objectives[124]mission_Actors[31]SetHealth = 100
Objectives[124]mission_Actors[31]DieFromHeadShot = True
Objectives[124]mission_Actors[31]CanExitVehicle = True
Objectives[124]mission_Actors[31]CanFightArmedPedsWhenNotArmed = True
Objectives[124]mission_Actors[31]AlwaysFight = True
Objectives[124]mission_Actors[31]Seeing_Range = 30
Objectives[124]mission_Actors[31]Hearing_Range = 30
Objectives[124]mission_Actors[31]CombatMovement = Offensive
Objectives[124]mission_Actors[31]weapon = 966099553
Objectives[124]mission_Actors[31]Variation = Random
Objectives[124]mission_Actors[31]Task = 3
Objectives[124]mission_Actors[31]Task_Guard_Range = 5
Objectives[124]mission_Actors[31]Task_Stay_In_Range = True
Objectives[124]mission_Actors[31]Task_Enter_Vehicle_Seat_Position = -1
Objectives[124]mission_Actors[31]Task_Can_Exit_Vehicle = True
Objectives[124]mission_Actors[31]Task_Scenario = WORLD_HUMAN_DRINKING
Objectives[124]mission_Actors[32]Survive_Number = 0
Objectives[124]mission_Actors[32]Failed_Text = 
Objectives[124]mission_Actors[32]Remove_After = 0
Objectives[124]mission_Actors[32]positionX = -2034.141
Objectives[124]mission_Actors[32]positionY = -1042.02
Objectives[124]mission_Actors[32]positionZ = 5.882365
Objectives[124]mission_Actors[32]Heading = 352.7342
Objectives[124]mission_Actors[32]String_Name = s_m_m_movprem_01
Objectives[124]mission_Actors[32]Relationship_Group = Neutral
Objectives[124]mission_Actors[32]AddBlip = False
Objectives[124]mission_Actors[32]ShowCone = False
Objectives[124]mission_Actors[32]Invincible = False
Objectives[124]mission_Actors[32]SetHealth = 100
Objectives[124]mission_Actors[32]DieFromHeadShot = True
Objectives[124]mission_Actors[32]CanExitVehicle = True
Objectives[124]mission_Actors[32]CanFightArmedPedsWhenNotArmed = True
Objectives[124]mission_Actors[32]AlwaysFight = True
Objectives[124]mission_Actors[32]Seeing_Range = 30
Objectives[124]mission_Actors[32]Hearing_Range = 30
Objectives[124]mission_Actors[32]CombatMovement = Offensive
Objectives[124]mission_Actors[32]weapon = 966099553
Objectives[124]mission_Actors[32]Variation = Random
Objectives[124]mission_Actors[32]Task = 3
Objectives[124]mission_Actors[32]Task_Guard_Range = 5
Objectives[124]mission_Actors[32]Task_Stay_In_Range = True
Objectives[124]mission_Actors[32]Task_Enter_Vehicle_Seat_Position = -1
Objectives[124]mission_Actors[32]Task_Can_Exit_Vehicle = True
Objectives[124]mission_Actors[32]Task_Scenario = WORLD_HUMAN_LEANING
Objectives[124]mission_Actors[33]Survive_Number = 0
Objectives[124]mission_Actors[33]Failed_Text = 
Objectives[124]mission_Actors[33]Remove_After = 0
Objectives[124]mission_Actors[33]positionX = -2033.972
Objectives[124]mission_Actors[33]positionY = -1041.297
Objectives[124]mission_Actors[33]positionZ = 5.881861
Objectives[124]mission_Actors[33]Heading = 148.2688
Objectives[124]mission_Actors[33]String_Name = a_f_y_bevhills_04
Objectives[124]mission_Actors[33]Relationship_Group = Neutral
Objectives[124]mission_Actors[33]AddBlip = False
Objectives[124]mission_Actors[33]ShowCone = False
Objectives[124]mission_Actors[33]Invincible = False
Objectives[124]mission_Actors[33]SetHealth = 100
Objectives[124]mission_Actors[33]DieFromHeadShot = True
Objectives[124]mission_Actors[33]CanExitVehicle = True
Objectives[124]mission_Actors[33]CanFightArmedPedsWhenNotArmed = True
Objectives[124]mission_Actors[33]AlwaysFight = True
Objectives[124]mission_Actors[33]Seeing_Range = 30
Objectives[124]mission_Actors[33]Hearing_Range = 30
Objectives[124]mission_Actors[33]CombatMovement = Offensive
Objectives[124]mission_Actors[33]weapon = Unarmed
Objectives[124]mission_Actors[33]Variation = Random
Objectives[124]mission_Actors[33]Task = 3
Objectives[124]mission_Actors[33]Task_Guard_Range = 5
Objectives[124]mission_Actors[33]Task_Stay_In_Range = True
Objectives[124]mission_Actors[33]Task_Enter_Vehicle_Seat_Position = -1
Objectives[124]mission_Actors[33]Task_Can_Exit_Vehicle = True
Objectives[124]mission_Actors[33]Task_Scenario = WORLD_HUMAN_AA_COFFEE
Objectives[124]mission_Actors[34]Survive_Number = 0
Objectives[124]mission_Actors[34]Failed_Text = 
Objectives[124]mission_Actors[34]Remove_After = 0
Objectives[124]mission_Actors[34]positionX = -2031.545
Objectives[124]mission_Actors[34]positionY = -1039.942
Objectives[124]mission_Actors[34]positionZ = 5.882114
Objectives[124]mission_Actors[34]Heading = 333.187
Objectives[124]mission_Actors[34]String_Name = a_f_y_bevhills_04
Objectives[124]mission_Actors[34]Relationship_Group = Neutral
Objectives[124]mission_Actors[34]AddBlip = False
Objectives[124]mission_Actors[34]ShowCone = False
Objectives[124]mission_Actors[34]Invincible = False
Objectives[124]mission_Actors[34]SetHealth = 100
Objectives[124]mission_Actors[34]DieFromHeadShot = True
Objectives[124]mission_Actors[34]CanExitVehicle = True
Objectives[124]mission_Actors[34]CanFightArmedPedsWhenNotArmed = True
Objectives[124]mission_Actors[34]AlwaysFight = True
Objectives[124]mission_Actors[34]Seeing_Range = 30
Objectives[124]mission_Actors[34]Hearing_Range = 30
Objectives[124]mission_Actors[34]CombatMovement = Offensive
Objectives[124]mission_Actors[34]weapon = 966099553
Objectives[124]mission_Actors[34]Variation = Random
Objectives[124]mission_Actors[34]Task = 3
Objectives[124]mission_Actors[34]Task_Guard_Range = 5
Objectives[124]mission_Actors[34]Task_Stay_In_Range = True
Objectives[124]mission_Actors[34]Task_Enter_Vehicle_Seat_Position = -1
Objectives[124]mission_Actors[34]Task_Can_Exit_Vehicle = True
Objectives[124]mission_Actors[34]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[124]mission_Actors[35]Survive_Number = 0
Objectives[124]mission_Actors[35]Failed_Text = 
Objectives[124]mission_Actors[35]Remove_After = 0
Objectives[124]mission_Actors[35]positionX = -2031.552
Objectives[124]mission_Actors[35]positionY = -1039.399
Objectives[124]mission_Actors[35]positionZ = 5.882594
Objectives[124]mission_Actors[35]Heading = 228.3368
Objectives[124]mission_Actors[35]String_Name = s_f_y_movprem_01
Objectives[124]mission_Actors[35]Relationship_Group = Neutral
Objectives[124]mission_Actors[35]AddBlip = False
Objectives[124]mission_Actors[35]ShowCone = False
Objectives[124]mission_Actors[35]Invincible = False
Objectives[124]mission_Actors[35]SetHealth = 100
Objectives[124]mission_Actors[35]DieFromHeadShot = True
Objectives[124]mission_Actors[35]CanExitVehicle = True
Objectives[124]mission_Actors[35]CanFightArmedPedsWhenNotArmed = True
Objectives[124]mission_Actors[35]AlwaysFight = True
Objectives[124]mission_Actors[35]Seeing_Range = 30
Objectives[124]mission_Actors[35]Hearing_Range = 30
Objectives[124]mission_Actors[35]CombatMovement = Offensive
Objectives[124]mission_Actors[35]weapon = 966099553
Objectives[124]mission_Actors[35]Variation = Random
Objectives[124]mission_Actors[35]Task = 3
Objectives[124]mission_Actors[35]Task_Guard_Range = 5
Objectives[124]mission_Actors[35]Task_Stay_In_Range = True
Objectives[124]mission_Actors[35]Task_Enter_Vehicle_Seat_Position = -1
Objectives[124]mission_Actors[35]Task_Can_Exit_Vehicle = True
Objectives[124]mission_Actors[35]Task_Scenario = WORLD_HUMAN_PARTYING
Objectives[124]mission_Actors[36]Survive_Number = 0
Objectives[124]mission_Actors[36]Failed_Text = 
Objectives[124]mission_Actors[36]Remove_After = 0
Objectives[124]mission_Actors[36]positionX = -2030.834
Objectives[124]mission_Actors[36]positionY = -1039.573
Objectives[124]mission_Actors[36]positionZ = 5.882918
Objectives[124]mission_Actors[36]Heading = 93.36774
Objectives[124]mission_Actors[36]String_Name = s_m_m_movprem_01
Objectives[124]mission_Actors[36]Relationship_Group = Neutral
Objectives[124]mission_Actors[36]AddBlip = False
Objectives[124]mission_Actors[36]ShowCone = False
Objectives[124]mission_Actors[36]Invincible = False
Objectives[124]mission_Actors[36]SetHealth = 100
Objectives[124]mission_Actors[36]DieFromHeadShot = True
Objectives[124]mission_Actors[36]CanExitVehicle = True
Objectives[124]mission_Actors[36]CanFightArmedPedsWhenNotArmed = True
Objectives[124]mission_Actors[36]AlwaysFight = True
Objectives[124]mission_Actors[36]Seeing_Range = 30
Objectives[124]mission_Actors[36]Hearing_Range = 30
Objectives[124]mission_Actors[36]CombatMovement = Offensive
Objectives[124]mission_Actors[36]weapon = 966099553
Objectives[124]mission_Actors[36]Variation = Random
Objectives[124]mission_Actors[36]Task = 3
Objectives[124]mission_Actors[36]Task_Guard_Range = 5
Objectives[124]mission_Actors[36]Task_Stay_In_Range = True
Objectives[124]mission_Actors[36]Task_Enter_Vehicle_Seat_Position = -1
Objectives[124]mission_Actors[36]Task_Can_Exit_Vehicle = True
Objectives[124]mission_Actors[36]Task_Scenario = WORLD_HUMAN_PARTYING
Objectives[124]mission_Actors[37]Survive_Number = 0
Objectives[124]mission_Actors[37]Failed_Text = 
Objectives[124]mission_Actors[37]Remove_After = 0
Objectives[124]mission_Actors[37]positionX = -2066.395
Objectives[124]mission_Actors[37]positionY = -1030.581
Objectives[124]mission_Actors[37]positionZ = 11.90745
Objectives[124]mission_Actors[37]Heading = 147.7342
Objectives[124]mission_Actors[37]String_Name = s_m_m_movprem_01
Objectives[124]mission_Actors[37]Relationship_Group = Neutral
Objectives[124]mission_Actors[37]AddBlip = False
Objectives[124]mission_Actors[37]ShowCone = False
Objectives[124]mission_Actors[37]Invincible = False
Objectives[124]mission_Actors[37]SetHealth = 100
Objectives[124]mission_Actors[37]DieFromHeadShot = True
Objectives[124]mission_Actors[37]CanExitVehicle = True
Objectives[124]mission_Actors[37]CanFightArmedPedsWhenNotArmed = True
Objectives[124]mission_Actors[37]AlwaysFight = True
Objectives[124]mission_Actors[37]Seeing_Range = 30
Objectives[124]mission_Actors[37]Hearing_Range = 30
Objectives[124]mission_Actors[37]CombatMovement = Offensive
Objectives[124]mission_Actors[37]weapon = 966099553
Objectives[124]mission_Actors[37]Variation = Random
Objectives[124]mission_Actors[37]Task = 3
Objectives[124]mission_Actors[37]Task_Guard_Range = 5
Objectives[124]mission_Actors[37]Task_Stay_In_Range = True
Objectives[124]mission_Actors[37]Task_Enter_Vehicle_Seat_Position = -1
Objectives[124]mission_Actors[37]Task_Can_Exit_Vehicle = True
Objectives[124]mission_Actors[37]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[124]mission_Actors[38]Survive_Number = 0
Objectives[124]mission_Actors[38]Failed_Text = 
Objectives[124]mission_Actors[38]Remove_After = 0
Objectives[124]mission_Actors[38]positionX = -2067.604
Objectives[124]mission_Actors[38]positionY = -1016.858
Objectives[124]mission_Actors[38]positionZ = 8.971491
Objectives[124]mission_Actors[38]Heading = 308.2804
Objectives[124]mission_Actors[38]String_Name = s_f_y_movprem_01
Objectives[124]mission_Actors[38]Relationship_Group = Neutral
Objectives[124]mission_Actors[38]AddBlip = False
Objectives[124]mission_Actors[38]ShowCone = False
Objectives[124]mission_Actors[38]Invincible = False
Objectives[124]mission_Actors[38]SetHealth = 100
Objectives[124]mission_Actors[38]DieFromHeadShot = True
Objectives[124]mission_Actors[38]CanExitVehicle = True
Objectives[124]mission_Actors[38]CanFightArmedPedsWhenNotArmed = True
Objectives[124]mission_Actors[38]AlwaysFight = True
Objectives[124]mission_Actors[38]Seeing_Range = 30
Objectives[124]mission_Actors[38]Hearing_Range = 30
Objectives[124]mission_Actors[38]CombatMovement = Offensive
Objectives[124]mission_Actors[38]weapon = 966099553
Objectives[124]mission_Actors[38]Variation = Random
Objectives[124]mission_Actors[38]Task = 3
Objectives[124]mission_Actors[38]Task_Guard_Range = 5
Objectives[124]mission_Actors[38]Task_Stay_In_Range = True
Objectives[124]mission_Actors[38]Task_Enter_Vehicle_Seat_Position = -1
Objectives[124]mission_Actors[38]Task_Can_Exit_Vehicle = True
Objectives[124]mission_Actors[38]Task_Scenario = WORLD_HUMAN_PARTYING
Objectives[124]mission_Actors[39]Survive_Number = 0
Objectives[124]mission_Actors[39]Failed_Text = 
Objectives[124]mission_Actors[39]Remove_After = 0
Objectives[124]mission_Actors[39]positionX = -2066.709
Objectives[124]mission_Actors[39]positionY = -1016.817
Objectives[124]mission_Actors[39]positionZ = 8.971491
Objectives[124]mission_Actors[39]Heading = 38.28336
Objectives[124]mission_Actors[39]String_Name = s_f_y_movprem_01
Objectives[124]mission_Actors[39]Relationship_Group = Neutral
Objectives[124]mission_Actors[39]AddBlip = False
Objectives[124]mission_Actors[39]ShowCone = False
Objectives[124]mission_Actors[39]Invincible = False
Objectives[124]mission_Actors[39]SetHealth = 100
Objectives[124]mission_Actors[39]DieFromHeadShot = True
Objectives[124]mission_Actors[39]CanExitVehicle = True
Objectives[124]mission_Actors[39]CanFightArmedPedsWhenNotArmed = True
Objectives[124]mission_Actors[39]AlwaysFight = True
Objectives[124]mission_Actors[39]Seeing_Range = 30
Objectives[124]mission_Actors[39]Hearing_Range = 30
Objectives[124]mission_Actors[39]CombatMovement = Offensive
Objectives[124]mission_Actors[39]weapon = 966099553
Objectives[124]mission_Actors[39]Variation = Random
Objectives[124]mission_Actors[39]Task = 3
Objectives[124]mission_Actors[39]Task_Guard_Range = 5
Objectives[124]mission_Actors[39]Task_Stay_In_Range = True
Objectives[124]mission_Actors[39]Task_Enter_Vehicle_Seat_Position = -1
Objectives[124]mission_Actors[39]Task_Can_Exit_Vehicle = True
Objectives[124]mission_Actors[39]Task_Scenario = WORLD_HUMAN_PARTYING
Objectives[124]mission_Actors[40]Survive_Number = 0
Objectives[124]mission_Actors[40]Failed_Text = 
Objectives[124]mission_Actors[40]Remove_After = 0
Objectives[124]mission_Actors[40]positionX = -2066.461
Objectives[124]mission_Actors[40]positionY = -1031.401
Objectives[124]mission_Actors[40]positionZ = 8.971491
Objectives[124]mission_Actors[40]Heading = 148.2982
Objectives[124]mission_Actors[40]String_Name = s_f_y_movprem_01
Objectives[124]mission_Actors[40]Relationship_Group = Neutral
Objectives[124]mission_Actors[40]AddBlip = False
Objectives[124]mission_Actors[40]ShowCone = False
Objectives[124]mission_Actors[40]Invincible = False
Objectives[124]mission_Actors[40]SetHealth = 100
Objectives[124]mission_Actors[40]DieFromHeadShot = True
Objectives[124]mission_Actors[40]CanExitVehicle = True
Objectives[124]mission_Actors[40]CanFightArmedPedsWhenNotArmed = True
Objectives[124]mission_Actors[40]AlwaysFight = True
Objectives[124]mission_Actors[40]Seeing_Range = 30
Objectives[124]mission_Actors[40]Hearing_Range = 30
Objectives[124]mission_Actors[40]CombatMovement = Offensive
Objectives[124]mission_Actors[40]weapon = 966099553
Objectives[124]mission_Actors[40]Variation = Random
Objectives[124]mission_Actors[40]Task = 3
Objectives[124]mission_Actors[40]Task_Guard_Range = 5
Objectives[124]mission_Actors[40]Task_Stay_In_Range = True
Objectives[124]mission_Actors[40]Task_Enter_Vehicle_Seat_Position = -1
Objectives[124]mission_Actors[40]Task_Can_Exit_Vehicle = True
Objectives[124]mission_Actors[40]Task_Scenario = WORLD_HUMAN_DRINKING
Objectives[124]mission_Actors[41]Survive_Number = 0
Objectives[124]mission_Actors[41]Failed_Text = 
Objectives[124]mission_Actors[41]Remove_After = 0
Objectives[124]mission_Actors[41]positionX = -2067.301
Objectives[124]mission_Actors[41]positionY = -1031.073
Objectives[124]mission_Actors[41]positionZ = 8.971491
Objectives[124]mission_Actors[41]Heading = 182.7343
Objectives[124]mission_Actors[41]String_Name = s_m_m_movprem_01
Objectives[124]mission_Actors[41]Relationship_Group = Neutral
Objectives[124]mission_Actors[41]AddBlip = False
Objectives[124]mission_Actors[41]ShowCone = False
Objectives[124]mission_Actors[41]Invincible = False
Objectives[124]mission_Actors[41]SetHealth = 100
Objectives[124]mission_Actors[41]DieFromHeadShot = True
Objectives[124]mission_Actors[41]CanExitVehicle = True
Objectives[124]mission_Actors[41]CanFightArmedPedsWhenNotArmed = True
Objectives[124]mission_Actors[41]AlwaysFight = True
Objectives[124]mission_Actors[41]Seeing_Range = 30
Objectives[124]mission_Actors[41]Hearing_Range = 30
Objectives[124]mission_Actors[41]CombatMovement = Offensive
Objectives[124]mission_Actors[41]weapon = 966099553
Objectives[124]mission_Actors[41]Variation = Random
Objectives[124]mission_Actors[41]Task = 3
Objectives[124]mission_Actors[41]Task_Guard_Range = 5
Objectives[124]mission_Actors[41]Task_Stay_In_Range = True
Objectives[124]mission_Actors[41]Task_Enter_Vehicle_Seat_Position = -1
Objectives[124]mission_Actors[41]Task_Can_Exit_Vehicle = True
Objectives[124]mission_Actors[41]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[124]mission_Actors[42]Survive_Number = 0
Objectives[124]mission_Actors[42]Failed_Text = 
Objectives[124]mission_Actors[42]Remove_After = 0
Objectives[124]mission_Actors[42]positionX = -2067.45
Objectives[124]mission_Actors[42]positionY = -1030.559
Objectives[124]mission_Actors[42]positionZ = 5.882842
Objectives[124]mission_Actors[42]Heading = 182.8052
Objectives[124]mission_Actors[42]String_Name = a_f_y_bevhills_04
Objectives[124]mission_Actors[42]Relationship_Group = Neutral
Objectives[124]mission_Actors[42]AddBlip = False
Objectives[124]mission_Actors[42]ShowCone = False
Objectives[124]mission_Actors[42]Invincible = False
Objectives[124]mission_Actors[42]SetHealth = 100
Objectives[124]mission_Actors[42]DieFromHeadShot = True
Objectives[124]mission_Actors[42]CanExitVehicle = True
Objectives[124]mission_Actors[42]CanFightArmedPedsWhenNotArmed = True
Objectives[124]mission_Actors[42]AlwaysFight = True
Objectives[124]mission_Actors[42]Seeing_Range = 30
Objectives[124]mission_Actors[42]Hearing_Range = 30
Objectives[124]mission_Actors[42]CombatMovement = Offensive
Objectives[124]mission_Actors[42]weapon = 966099553
Objectives[124]mission_Actors[42]Variation = Random
Objectives[124]mission_Actors[42]Task = 3
Objectives[124]mission_Actors[42]Task_Guard_Range = 5
Objectives[124]mission_Actors[42]Task_Stay_In_Range = True
Objectives[124]mission_Actors[42]Task_Enter_Vehicle_Seat_Position = -1
Objectives[124]mission_Actors[42]Task_Can_Exit_Vehicle = True
Objectives[124]mission_Actors[42]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[124]mission_Actors[43]Survive_Number = 0
Objectives[124]mission_Actors[43]Failed_Text = 
Objectives[124]mission_Actors[43]Remove_After = 0
Objectives[124]mission_Actors[43]positionX = -2066.687
Objectives[124]mission_Actors[43]positionY = -1030.997
Objectives[124]mission_Actors[43]positionZ = 5.883115
Objectives[124]mission_Actors[43]Heading = 117.7342
Objectives[124]mission_Actors[43]String_Name = a_m_y_business_01
Objectives[124]mission_Actors[43]Relationship_Group = Neutral
Objectives[124]mission_Actors[43]AddBlip = False
Objectives[124]mission_Actors[43]ShowCone = False
Objectives[124]mission_Actors[43]Invincible = False
Objectives[124]mission_Actors[43]SetHealth = 100
Objectives[124]mission_Actors[43]DieFromHeadShot = True
Objectives[124]mission_Actors[43]CanExitVehicle = True
Objectives[124]mission_Actors[43]CanFightArmedPedsWhenNotArmed = True
Objectives[124]mission_Actors[43]AlwaysFight = True
Objectives[124]mission_Actors[43]Seeing_Range = 30
Objectives[124]mission_Actors[43]Hearing_Range = 30
Objectives[124]mission_Actors[43]CombatMovement = Offensive
Objectives[124]mission_Actors[43]weapon = 966099553
Objectives[124]mission_Actors[43]Variation = Random
Objectives[124]mission_Actors[43]Task = 3
Objectives[124]mission_Actors[43]Task_Guard_Range = 5
Objectives[124]mission_Actors[43]Task_Stay_In_Range = True
Objectives[124]mission_Actors[43]Task_Enter_Vehicle_Seat_Position = -1
Objectives[124]mission_Actors[43]Task_Can_Exit_Vehicle = True
Objectives[124]mission_Actors[43]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[124]mission_Actors[44]Survive_Number = 0
Objectives[124]mission_Actors[44]Failed_Text = 
Objectives[124]mission_Actors[44]Remove_After = 0
Objectives[124]mission_Actors[44]positionX = -2055.77
Objectives[124]mission_Actors[44]positionY = -1020.052
Objectives[124]mission_Actors[44]positionZ = 5.882019
Objectives[124]mission_Actors[44]Heading = 168.2867
Objectives[124]mission_Actors[44]String_Name = a_f_y_bevhills_04
Objectives[124]mission_Actors[44]Relationship_Group = Neutral
Objectives[124]mission_Actors[44]AddBlip = False
Objectives[124]mission_Actors[44]ShowCone = False
Objectives[124]mission_Actors[44]Invincible = False
Objectives[124]mission_Actors[44]SetHealth = 100
Objectives[124]mission_Actors[44]DieFromHeadShot = True
Objectives[124]mission_Actors[44]CanExitVehicle = True
Objectives[124]mission_Actors[44]CanFightArmedPedsWhenNotArmed = True
Objectives[124]mission_Actors[44]AlwaysFight = True
Objectives[124]mission_Actors[44]Seeing_Range = 30
Objectives[124]mission_Actors[44]Hearing_Range = 30
Objectives[124]mission_Actors[44]CombatMovement = Offensive
Objectives[124]mission_Actors[44]weapon = 966099553
Objectives[124]mission_Actors[44]Variation = Random
Objectives[124]mission_Actors[44]Task = 3
Objectives[124]mission_Actors[44]Task_Guard_Range = 5
Objectives[124]mission_Actors[44]Task_Stay_In_Range = True
Objectives[124]mission_Actors[44]Task_Enter_Vehicle_Seat_Position = -1
Objectives[124]mission_Actors[44]Task_Can_Exit_Vehicle = True
Objectives[124]mission_Actors[44]Task_Scenario = WORLD_HUMAN_LEANING
Objectives[124]mission_Vehicles = 0
Objectives[124]Mission_Needed_Vehicles = 0
Objectives[124]mission_PropsCount = 0
Objectives[124]mission_Pickup_Props_Count = 0
Objectives[124]ObjectiveMessages = 0

Objectives[125]Type = Cutscenes_Objective
Objectives[125]Text = 
Objectives[125]positionX = -1984.519
Objectives[125]positionY = -561.7819
Objectives[125]positionZ = 10.52847
Objectives[125]Cutscenes_Time = 1
Objectives[125]Cutscenes_Trans_Time = 1
Objectives[125]Cutscenes_FOV = 30
Objectives[125]Cutscenes_Shake = Hand
Objectives[125]Cutscenes_Amplitude = 0
Objectives[125]Cutscenes_FadeOut = False
Objectives[125]Cutscenes_FadeIn = True
Objectives[125]Cutscenes_End = False
Objectives[125]Cutscenes_Point_At_Position = False
Objectives[125]Cutscenes_Point_At_Player = False
Objectives[125]Cutscenes_Point_At_Actor = False
Objectives[125]Cutscenes_Point_At_Vehicle = False
Objectives[125]Cutscenes_Follow_Player = False
Objectives[125]Cutscenes_Follow_Actor = False
Objectives[125]Cutscenes_Follow_Vehicle = False
Objectives[125]Cutscenes_Follow_Distancee = 10
Objectives[125]Cutscenes_Follow_Hieght = 1
Objectives[125]Cutscenes_Follow_Angle = 0
Objectives[125]mission_ActorsCount = 0
Objectives[125]mission_Vehicles = 0
Objectives[125]Mission_Needed_Vehicles = 0
Objectives[125]mission_PropsCount = 0
Objectives[125]mission_Pickup_Props_Count = 0
Objectives[125]ObjectiveMessages = 0

Objectives[126]Type = Mission_Settings_Objective
Objectives[126]positionX = -2021.735
Objectives[126]positionY = -1041.447
Objectives[126]positionZ = 6.316116
Objectives[126]MissionSettings_TimesOfDay = Current
Objectives[126]MissionSettings_Weather = Current
Objectives[126]MissionSettings_WantedLevel = Current
Objectives[126]MissionSettings_SetWantedLevelNow = Current
Objectives[126]MissionSettings_StartNightvision = False
Objectives[126]MissionSettings_StopNightvision = False
Objectives[126]MissionSettings_StartSeethrough = False
Objectives[126]MissionSettings_StopSeethrough = False
Objectives[126]MissionSettings_StartMusic = True
Objectives[126]MissionSettings_StopMusic = False
Objectives[126]MissionSettings_Music = CAR1_MISSION_RESTART
Objectives[126]mission_ActorsCount = 0
Objectives[126]mission_Vehicles = 0
Objectives[126]Mission_Needed_Vehicles = 0
Objectives[126]mission_PropsCount = 0
Objectives[126]mission_Pickup_Props_Count = 0
Objectives[126]ObjectiveMessages = 0

Objectives[127]Type = Cutscenes_Objective
Objectives[127]Text = 
Objectives[127]positionX = -2068.019
Objectives[127]positionY = -1023.337
Objectives[127]positionZ = 10.90976
Objectives[127]Cutscenes_Time = 0
Objectives[127]Cutscenes_Trans_Time = 12
Objectives[127]Cutscenes_FOV = 60
Objectives[127]Cutscenes_Shake = Hand
Objectives[127]Cutscenes_Amplitude = 0
Objectives[127]Cutscenes_FadeOut = False
Objectives[127]Cutscenes_FadeIn = False
Objectives[127]Cutscenes_End = False
Objectives[127]Cutscenes_Point_At_Position = True
Objectives[127]Cutscenes_Point_At_Player = False
Objectives[127]Cutscenes_Point_At_Actor = False
Objectives[127]Cutscenes_Point_At_Vehicle = False
Objectives[127]Cutscenes_Follow_Player = False
Objectives[127]Cutscenes_Follow_Actor = False
Objectives[127]Cutscenes_Follow_Vehicle = False
Objectives[127]Cutscenes_Follow_Distancee = 50
Objectives[127]Cutscenes_Follow_Hieght = 7
Objectives[127]Cutscenes_Follow_Angle = 0
Objectives[127]mission_ActorsCount = 0
Objectives[127]mission_Vehicles = 0
Objectives[127]Mission_Needed_Vehicles = 0
Objectives[127]mission_PropsCount = 0
Objectives[127]mission_Pickup_Props_Count = 0
Objectives[127]ObjectiveMessages = 3
Objectives[127]ObjectiveMessages[0]positionX = -2518.642
Objectives[127]ObjectiveMessages[0]positionY = 228.8089
Objectives[127]ObjectiveMessages[0]positionZ = 169.348
Objectives[127]ObjectiveMessages[0]Message = ~b~Now, what will happen?
Objectives[127]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[127]ObjectiveMessages[0]Sender = 
Objectives[127]ObjectiveMessages[0]Subject = 
Objectives[127]ObjectiveMessages[0]MessageColor = White
Objectives[127]ObjectiveMessages[0]PlayFromStart = True
Objectives[127]ObjectiveMessages[0]Delay = False
Objectives[127]ObjectiveMessages[0]DelayTime = 0
Objectives[127]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[127]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[127]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[127]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[127]ObjectiveMessages[0]TypeSubtitle = True
Objectives[127]ObjectiveMessages[0]TypeTextMesage = False
Objectives[127]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[127]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[127]ObjectiveMessages[1]positionX = -2515.906
Objectives[127]ObjectiveMessages[1]positionY = 223.155
Objectives[127]ObjectiveMessages[1]positionZ = 166.9136
Objectives[127]ObjectiveMessages[1]Message = ~o~Now Tanya will go to a very exclusive party on a yacht.
Objectives[127]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[127]ObjectiveMessages[1]Sender = 
Objectives[127]ObjectiveMessages[1]Subject = 
Objectives[127]ObjectiveMessages[1]MessageColor = White
Objectives[127]ObjectiveMessages[1]PlayFromStart = False
Objectives[127]ObjectiveMessages[1]Delay = True
Objectives[127]ObjectiveMessages[1]DelayTime = 2
Objectives[127]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[127]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[127]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[127]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[127]ObjectiveMessages[1]TypeSubtitle = True
Objectives[127]ObjectiveMessages[1]TypeTextMesage = False
Objectives[127]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[127]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[127]ObjectiveMessages[2]positionX = -2513.1
Objectives[127]ObjectiveMessages[2]positionY = 219.0895
Objectives[127]ObjectiveMessages[2]positionZ = 164.5613
Objectives[127]ObjectiveMessages[2]Message = ~b~Don't you need an invitation to get into those parties?
Objectives[127]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[127]ObjectiveMessages[2]Sender = 
Objectives[127]ObjectiveMessages[2]Subject = 
Objectives[127]ObjectiveMessages[2]MessageColor = White
Objectives[127]ObjectiveMessages[2]PlayFromStart = False
Objectives[127]ObjectiveMessages[2]Delay = True
Objectives[127]ObjectiveMessages[2]DelayTime = 7
Objectives[127]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[127]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[127]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[127]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[127]ObjectiveMessages[2]TypeSubtitle = True
Objectives[127]ObjectiveMessages[2]TypeTextMesage = False
Objectives[127]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[127]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[128]Type = Cutscenes_Objective
Objectives[128]Text = 
Objectives[128]positionX = -2106.055
Objectives[128]positionY = -1011.565
Objectives[128]positionZ = 9.00708
Objectives[128]Cutscenes_Time = 0
Objectives[128]Cutscenes_Trans_Time = 11
Objectives[128]Cutscenes_FOV = 60
Objectives[128]Cutscenes_Shake = Hand
Objectives[128]Cutscenes_Amplitude = 0
Objectives[128]Cutscenes_FadeOut = False
Objectives[128]Cutscenes_FadeIn = False
Objectives[128]Cutscenes_End = False
Objectives[128]Cutscenes_Point_At_Position = True
Objectives[128]Cutscenes_Point_At_Player = False
Objectives[128]Cutscenes_Point_At_Actor = False
Objectives[128]Cutscenes_Point_At_Vehicle = False
Objectives[128]Cutscenes_Follow_Player = False
Objectives[128]Cutscenes_Follow_Actor = False
Objectives[128]Cutscenes_Follow_Vehicle = False
Objectives[128]Cutscenes_Follow_Distancee = 30
Objectives[128]Cutscenes_Follow_Hieght = 10
Objectives[128]Cutscenes_Follow_Angle = 290
Objectives[128]mission_ActorsCount = 0
Objectives[128]mission_Vehicles = 0
Objectives[128]Mission_Needed_Vehicles = 0
Objectives[128]mission_PropsCount = 0
Objectives[128]mission_Pickup_Props_Count = 0
Objectives[128]ObjectiveMessages = 2
Objectives[128]ObjectiveMessages[0]positionX = -2505.996
Objectives[128]ObjectiveMessages[0]positionY = 208.7171
Objectives[128]ObjectiveMessages[0]positionZ = 158.4148
Objectives[128]ObjectiveMessages[0]Message = ~p~Oh she will manage to get an invitation...
Objectives[128]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[128]ObjectiveMessages[0]Sender = 
Objectives[128]ObjectiveMessages[0]Subject = 
Objectives[128]ObjectiveMessages[0]MessageColor = White
Objectives[128]ObjectiveMessages[0]PlayFromStart = True
Objectives[128]ObjectiveMessages[0]Delay = False
Objectives[128]ObjectiveMessages[0]DelayTime = 0
Objectives[128]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[128]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[128]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[128]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[128]ObjectiveMessages[0]TypeSubtitle = True
Objectives[128]ObjectiveMessages[0]TypeTextMesage = False
Objectives[128]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[128]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[128]ObjectiveMessages[1]positionX = -2502.946
Objectives[128]ObjectiveMessages[1]positionY = 204.1424
Objectives[128]ObjectiveMessages[1]positionZ = 155.9176
Objectives[128]ObjectiveMessages[1]Message = ~o~Then she will seduce a man, a man who holds the keys of a vault full of money.
Objectives[128]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[128]ObjectiveMessages[1]Sender = 
Objectives[128]ObjectiveMessages[1]Subject = 
Objectives[128]ObjectiveMessages[1]MessageColor = White
Objectives[128]ObjectiveMessages[1]PlayFromStart = False
Objectives[128]ObjectiveMessages[1]Delay = True
Objectives[128]ObjectiveMessages[1]DelayTime = 4
Objectives[128]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[128]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[128]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[128]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[128]ObjectiveMessages[1]TypeSubtitle = True
Objectives[128]ObjectiveMessages[1]TypeTextMesage = False
Objectives[128]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[128]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[129]Type = Cutscenes_Objective
Objectives[129]Text = 
Objectives[129]positionX = -2044.183
Objectives[129]positionY = -1031.873
Objectives[129]positionZ = 10.98572
Objectives[129]Cutscenes_Time = 0
Objectives[129]Cutscenes_Trans_Time = 6
Objectives[129]Cutscenes_FOV = 60
Objectives[129]Cutscenes_Shake = Hand
Objectives[129]Cutscenes_Amplitude = 0
Objectives[129]Cutscenes_FadeOut = False
Objectives[129]Cutscenes_FadeIn = False
Objectives[129]Cutscenes_End = False
Objectives[129]Cutscenes_Point_At_Position = True
Objectives[129]Cutscenes_Point_At_Player = False
Objectives[129]Cutscenes_Point_At_Actor = False
Objectives[129]Cutscenes_Point_At_Vehicle = False
Objectives[129]Cutscenes_Follow_Player = False
Objectives[129]Cutscenes_Follow_Actor = False
Objectives[129]Cutscenes_Follow_Vehicle = False
Objectives[129]Cutscenes_Follow_Distancee = 30
Objectives[129]Cutscenes_Follow_Hieght = 25
Objectives[129]Cutscenes_Follow_Angle = 135
Objectives[129]mission_ActorsCount = 0
Objectives[129]mission_Vehicles = 0
Objectives[129]Mission_Needed_Vehicles = 0
Objectives[129]mission_PropsCount = 0
Objectives[129]mission_Pickup_Props_Count = 0
Objectives[129]ObjectiveMessages = 3
Objectives[129]ObjectiveMessages[0]positionX = -2498.174
Objectives[129]ObjectiveMessages[0]positionY = 196.8404
Objectives[129]ObjectiveMessages[0]positionZ = 152.6613
Objectives[129]ObjectiveMessages[0]Message = ~p~And then we will make the big score...
Objectives[129]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[129]ObjectiveMessages[0]Sender = 
Objectives[129]ObjectiveMessages[0]Subject = 
Objectives[129]ObjectiveMessages[0]MessageColor = White
Objectives[129]ObjectiveMessages[0]PlayFromStart = True
Objectives[129]ObjectiveMessages[0]Delay = False
Objectives[129]ObjectiveMessages[0]DelayTime = 0
Objectives[129]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[129]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[129]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[129]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[129]ObjectiveMessages[0]TypeSubtitle = True
Objectives[129]ObjectiveMessages[0]TypeTextMesage = False
Objectives[129]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[129]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[129]ObjectiveMessages[1]positionX = -2495.811
Objectives[129]ObjectiveMessages[1]positionY = 193.1524
Objectives[129]ObjectiveMessages[1]positionZ = 151.1235
Objectives[129]ObjectiveMessages[1]Message = ~o~It's all in Tanya's hands now...
Objectives[129]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[129]ObjectiveMessages[1]Sender = 
Objectives[129]ObjectiveMessages[1]Subject = 
Objectives[129]ObjectiveMessages[1]MessageColor = White
Objectives[129]ObjectiveMessages[1]PlayFromStart = False
Objectives[129]ObjectiveMessages[1]Delay = True
Objectives[129]ObjectiveMessages[1]DelayTime = 3
Objectives[129]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[129]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[129]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[129]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[129]ObjectiveMessages[1]TypeSubtitle = True
Objectives[129]ObjectiveMessages[1]TypeTextMesage = False
Objectives[129]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[129]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[129]ObjectiveMessages[2]positionX = -2490.575
Objectives[129]ObjectiveMessages[2]positionY = 185.0678
Objectives[129]ObjectiveMessages[2]positionZ = 147.4656
Objectives[129]ObjectiveMessages[2]Message = ~b~Let's hope well...
Objectives[129]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[129]ObjectiveMessages[2]Sender = 
Objectives[129]ObjectiveMessages[2]Subject = 
Objectives[129]ObjectiveMessages[2]MessageColor = White
Objectives[129]ObjectiveMessages[2]PlayFromStart = False
Objectives[129]ObjectiveMessages[2]Delay = True
Objectives[129]ObjectiveMessages[2]DelayTime = 5
Objectives[129]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[129]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[129]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[129]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[129]ObjectiveMessages[2]TypeSubtitle = True
Objectives[129]ObjectiveMessages[2]TypeTextMesage = False
Objectives[129]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[129]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[130]Type = Cutscenes_Objective
Objectives[130]Text = 
Objectives[130]positionX = -2001.344
Objectives[130]positionY = -1012.056
Objectives[130]positionZ = -16.75279
Objectives[130]Cutscenes_Time = 0
Objectives[130]Cutscenes_Trans_Time = 0
Objectives[130]Cutscenes_FOV = 30
Objectives[130]Cutscenes_Shake = Hand
Objectives[130]Cutscenes_Amplitude = 0
Objectives[130]Cutscenes_FadeOut = False
Objectives[130]Cutscenes_FadeIn = False
Objectives[130]Cutscenes_End = True
Objectives[130]Cutscenes_Point_At_Position = False
Objectives[130]Cutscenes_Point_At_Player = False
Objectives[130]Cutscenes_Point_At_Actor = False
Objectives[130]Cutscenes_Point_At_Vehicle = False
Objectives[130]Cutscenes_Follow_Player = False
Objectives[130]Cutscenes_Follow_Actor = False
Objectives[130]Cutscenes_Follow_Vehicle = False
Objectives[130]Cutscenes_Follow_Distancee = 10
Objectives[130]Cutscenes_Follow_Hieght = 1
Objectives[130]Cutscenes_Follow_Angle = 0
Objectives[130]mission_ActorsCount = 0
Objectives[130]mission_Vehicles = 0
Objectives[130]Mission_Needed_Vehicles = 0
Objectives[130]mission_PropsCount = 0
Objectives[130]mission_Pickup_Props_Count = 0
Objectives[130]ObjectiveMessages = 0